What does NPU contribute to system performance of EMUI? - Honor 10 Guides, News, & Discussion

As the NPU has been discussed a lot recently on XDA about its application in camera,I wanna talk about its use regarding EMUI. The latest version of EMUI is 8.0 and from the information I could get online, it has several features in the following:
1. Based on machine learning, EMUI 8.0 allocates resources dynamically to give more CPU and memory to the apps actually used in order to ensure a smooth experience.
2. The AI engine optimization is based on user behavior, which brings a more durable fast experience whenever the user is scrolling pictures in gallery, browsing contacts in address book or opening background running apps.
3. EMUI 8.0 is able to predict your intentions, and provide intelligent recommendation to the function you need, so that you use your phone more efficiently.
So, what NPU contributes to EMUI is that it makes your HP ‘understand’ you better, delivering you a better experience. In the following days, I will introduce you a useful EMUI function powered by NPU each day. Please follow me or subscribe this thread.

Related

Silvia for Android?

Is this just another Siri clone or is it closer to "AI" (define as you will). Is anyone here involved in this?
http://www.kickstarter.com/projects/cogcode/silvia-for-android
I searched "silvia" and "silvia for android" before posting this thread. If this question or topic has been posted before, or if this is in the wrong place, I apologize.
MichaelHaley said:
Is this just another Siri clone or is it closer to "AI" (define as you will). Is anyone here involved in this?
...
I searched "silvia" and "silvia for android" before posting this thread. If this question or topic has been posted before, or if this is in the wrong place, I apologize.
Click to expand...
Click to collapse
Hi Michael,
Prior to our launch of our SILVIA for Android Kickstarter project this past Friday (May 25th), we have been fairly quiet about SILVIA for Android.
So, you may not find much 3rd party information on SILVIA for Android, at least for a while.
However, we will be happy to answer your questions as best we can.
First off, we think that Siri is a fine product.
Of course, we feel we have something different and unique to offer with our technology, otherwise we would not be doing what we're doing.
We think that our context sensitive conversational approach to the user experience is very compelling for many reasons, and we also think it is an important difference that our technology runs natively on mobile devices.
For developers, we are offering an SDK with a rich API, a graphical content development system, and a runtime engine that will allow developers to create new conversational applications for Android that run right on the device. For smaller developers, this is very important because there is no requirement for additional (and expensive) server infrastructure to host the AI.
We think that another important feature is the compactness and efficiency of our runtime. The average SILVIA for Android end-user application clocks in at about 7 or 8 megabytes on the device, and is efficient enough to run in the background without disrupting the performance of most other applications.
We will continue to release more details for developers over the next few weeks as our Kickstarter campaign progresses.
I hope this information helps.
Right on, looks pretty interesting, hope to see it available soon!
CogCode said:
Hi Michael,
Prior to our launch of our SILVIA for Android Kickstarter project this past Friday (May 25th), we have been fairly quiet about SILVIA for Android.
So, you may not find much 3rd party information on SILVIA for Android, at least for a while.
However, we will be happy to answer your questions as best we can.
First off, we think that Siri is a fine product.
Of course, we feel we have something different and unique to offer with our technology, otherwise we would not be doing what we're doing.
We think that our context sensitive conversational approach to the user experience is very compelling for many reasons, and we also think it is an important difference that our technology runs natively on mobile devices.
For developers, we are offering an SDK with a rich API, a graphical content development system, and a runtime engine that will allow developers to create new conversational applications for Android that run right on the device. For smaller developers, this is very important because there is no requirement for additional (and expensive) server infrastructure to host the AI.
We think that another important feature is the compactness and efficiency of our runtime. The average SILVIA for Android end-user application clocks in at about 7 or 8 megabytes on the device, and is efficient enough to run in the background without disrupting the performance of most other applications.
We will continue to release more details for developers over the next few weeks as our Kickstarter campaign progresses.
I hope this information helps.
Click to expand...
Click to collapse
We are definitely covering SILVIA and this project
http://www.androrev.com/2012/05/31/...-why-she-may-just-be-androids-answer-to-siri/
Developer Update!
Just a quick update, we have some more information for Android developers on our Kickstarter project page.
Unfortunately, due to the low post count, we can't post links yet. But a quick look at the first post in this thread should get you there.
In particular, we think there is some great opportunity for game developers, as our SILVIA Core has already been deployed as a conversational intelligence system in 3D training systems for the US Army. But even casual game and apps developers can quickly integrate SILVIA for Android into their projects.
The SILVIA for Android library can be used directly in just about any native Java or Mono for Android project, but as a bonus for you Unity 3D developers, we will be including a Unity 3D compatible version of our SILVIA for Android runtime library as part of the SDK package.
All the best,
The SILVIA for Android Team
what happened?
Sent from my GT-N7000 using Tapatalk 2

Android: Why Facebook Home is Winning

I'm not a fan of Facebook per se. I don't care for the social media craze that seems to have permiated every facet of technology. When it comes down to it, I see Facebook as an enabler. It allows us insight into the intimate details of people we care about, without actually having to interact with them. It entices us to click "like" instead of personally conveying our appreciation or admiration. To top it off, I'm even less enthralled with Facebook on Android. Update after update that notoriously brings almost no improvement in performance, and many times results in an even worse experience. Not to mention the invasive permissions they keep slipping in with every new feature they implement. So why would I write an article about Facebook Home? Perhaps even more questionable, why in the world would I say they are "Winning"?
For most of us Android geeks/enthusiasts, there's been a quiet war going on behind the front lines of Android for quiet some time. Manufacturers continue to give us devices with their specific flavor of Android such as Samsung's TouchWiz and HTC's Sense, among other variations of Google's "Vanilla" Android experience. Meanwhile Android developers have been working endlessly to bring users more options with modified or custom ROMs such as Cyanogen Mod, AOKP, ParanoidAndroid to name a few. It's about choice - which the manufacturers don't want to give us. They want us to get used to their skins and their custom features, so that it becomes inherently habitual to use them. And we all know how hard it is to break habits.
Regardless of the ROM an Android user chooses, it doesn't end there. Android users are a unique bunch - and most of us want our phones to be unique as well. However, if you have been watching the evolution of the Android user closely (as Facebook undoubtedly has) you might have noticed that despite our yearning to be different, to customize our Android experience to our own taste, there is a sweeping movement taking place within the community: The Android user base has grown so quickly that it is no longer just a haven for the tech-geeks and device tinkerers. There is a large number of users that want to be able to customize their devices without having to learn what rooting is, or how to flash a custom ROM. They have no idea what a bootloader is, or even superuser for that matter. Yet their desire remains the same - to be able to tailor their phone as they see fit. This is where the ROM wars end - and the Launcher wars begin.
When it comes down to it, it doesn't matter if you're running Samsung's TouchWiz or the latest Cyanogen Mod Nightly. You're most likely going to install a custom launcher which will serve as your main user interface. Apex Launcher, Nova Launcher, or perhaps one of the new comers such as Chameleon Launcher or.. yep, you guessed it: Facebook Home.
This is where Facebook's genius begins to show. For the majority of Android users, it's not about what ROM you're running anymore (and for many newer users, it never was). It's the launcher that ultimately defines their device. And when you step back for a second and really dissect what's been going on with Android, it's always been about the launcher. TouchWiz and Sense are just that - launchers. Despite the fact they are deeply integrated with their respective phone's OS version, they're still basically just different user interfaces. Most of what they offer in regard to features can be successfully ported to other phones, other ROMs. The reason for Android user's past frustration with these manufacturer's customizations was their inability to remove them or change them. So where does that leave us today?
Facebook Home is exactly what a vast majority of the Android user base wants. Another option, another way for them to tailor their phone to their own usage habits. And if they don't like it, they can simply change their launcher or uninstall it completely. And let's be honest - there are millions of Android users who are Facebook fanatics. Facebook Home isn't just another app.. it's the new front line of the Android wars. Don't be surprised if you start seeing more of the major social media sites offering their own launcher. After all, it only makes "Sense".

[Android 4.3] [Features] [Discussion] All New stuff are here

Guys,
As Google has released the latest version of Android i.e. JB 4.3. Still we haven't fully aware what does it have.?
So i have collected few information about the same & sharing with you guys. Please help me to share more about the Android 4.3.:highfive:
This thread can be used as General Discussion Thread of Android 4.3.
- Android 4.3 restricted profiles explained
- What is virtual surround sound in Android 4.3?
- Improved photo-spheres will make their way to Android 4.3
- will add as and when receive any new about Android 4.3
Android 4.3 restricted profiles explained
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Android 4.3 might not be the most monumental update to Google’s operating system, but one of the more notable improvements heading our way in Android 4.3 is the upgraded features available in the user profiles section, which was first introduced for tablets in Android 4.2.
Essentially, restricted profiles will allow the device administrator to control exactly what each profile has access to. Google states that restricted profiles are ideal for “friends and family, guest users, kiosks, point-of-sale devices, and more”, so don’t expect to have unfettered access to store demo devices any more.
But the main benefit is definitely going to be seen by families, especially for those who are concerned that their kids could run up an expensive Play Store bill. Restricted profiles will allow concerned parents to turn off access to the Google Play Store or in-app purchases on their child’s profile, whilst keeping full access available for themselves.
The setup process seems simple enough, and is done in much the same way as setting multiple accounts in the older Android 4.2. Heading on over to Settings, then Users, will take you to the screen where you can add new users and edit the permission of existing ones.
From there, various results can be achieved by toggling the on/off options, such as restricted access to certain applications, and some apps have a wider variety of control available via a familiar settings button. This fine tuning allows you to adjust what Settings options can be seen and which apps can be accessed, which is helping if you want to keep the little tykes from messing around with some of Android’s more advanced features.
But the profiles aren’t just about controlling applications, each profile is granted an isolated space with its own local storage, uniquely customized home screen, widgets, and will store various other settings unique to each user, just like with the old user profiles.
What is virtual surround sound in Android 4.3?
Fraunhofer isn’t exactly a household name, but it should be, as the company is responsible for the invention of the ever-so popular MP3 format. But perhaps the company can earn some much deserved recognition with its latest venture, bringing theater quality surround sound to the palm of your hand.
The new Nexus 7 will be the first device to make use of Fraunhofer’s new technology, which will give users a cinema-esque surround sound experience through their headphones, internal stereo speakers, or with an HDMI output to their home theater surround systems. But why is this such a big deal?
You’ve probably noticed, when listening to stuff through your headphones, that although you easily have a sense of left and right panning, it’s very difficult to determine the depth of a sound. In other words, it’s sometimes hard to tell how far in front or behind you that sound originated from, which can ruin the experience when watching a high-quality movie on your tablet.
How it works
The best way to explain the theory and implementation behind this is to imagine a scene in real life. Each source of sound, such as a passing car or your TV, travels a different distance, reflects off different surfaces, and reaches your outer ear at a different angle to every other source nearby. These minor delays, reflections, and frequency differences, created by the shape of our heads and ears, allows our brains to pick out the location of the sound, giving it “depth”.
Cingo essentially creates a “digital space” for multiple sound channels (sources), by applying various digital filters, and other algorithms, to each sound, in order to replicate the experience that our environment creates in the real world. This process is called “binaural audio processing”, which is then combined with more traditional loudness optimization and equalization techniques, such as enhanced bass for headphones, to provide a more optimal listening experience.
Bringing it to Android
From the looks of things, Cingo will be heading to Android in the new 4.3 update, coming pre-installed with the new Nexus 7, and then heading to the Nexus 10, and hopefully other Android devices, once the new update starts rolling out.
Fortunately, Cingo should work will all Android devices which use the High Efficiency AAC (HE-AAC) audio codec, as this is what allows for the management of multiple audio sources on our handheld devices.
However, surround sound will only work with source files that contain multiple audio channels. In other words, we need 5.1 surround sound movies on our devices, it just won’t work with any old video or audio file. Fortunately, Google will be offering feature films through the Google Play Movies & TV service that support HE-ACC Multichannel in the near future.
If you want to know just how awesome surround sound and binaural audio can be, I’ll just leave this video link here for your listening pleasure.
Improved photospheres will make their way to Android 4.3
If photospheres are one of your favorite things about Android Jelly Bean, I’m right there with you. Taking a 360-degree shot is one of the coolest things about Android, and really sets it apart from other cameras on other platforms.
If photospheres are also one of your biggest annoyances with Android Jelly Bean, I’m right there with you. The photos don’t stitch together properly, and they often seem like you took them too fast or slow. It’s great when you get it right, but when you don’t, it’s an embarrassing headache.
Evan Rapoport, a project manager for Google Maps, announced today via a Google+ post that photospheres are greatly improved in Android 4.3. Stitching would be cleaner, and overall clarity will improve.
From the post:
First, alignment and stitching are much better, giving you more level horizons and fewer errors throughout the image. While environments with lots of moving things are always challenging, scenes like the one attached here with a long flat horizon are now much better. Second, we've improved exposure compensation for each individual frame, producing a beautifully exposed photo sphere. You can compare this to the previous versions that produced gray areas and inconsistent coloring in areas of high contrast (near the sun, horizons, buildings against blue sky, etc.).​
Credit:
XDA users
Android Authority
Gsmarena
Phonearena
There are new stuffs not mentioned on the recent press event:
"Faster, Smoother, More Responsive
Android 4.3 builds on the performance improvements already included in Jelly Bean — vsync timing, triple buffering, reduced touch latency, CPU input boost, and hardware-accelerated 2D rendering — and adds new optimizations that make Android even faster.
For a graphics performance boost, the hardware-accelerated 2D renderer now optimizes the stream of drawing commands, transforming it into a more efficient GPU format by rearranging and merging draw operations. For multithreaded processing, the renderer can also now use multithreading across multiple CPU cores to perform certain tasks."
Source:http://developer.android.com/about/versions/jelly-bean.html
Do take note that it's the developer page and most changes listed are under the hood stuffs for developers. But yeah we're on xda so..
Sent from my GT-I9505 using Tapatalk 4 Beta
Hidden Android 4.3 Jelly Bean codes reveal possible permissions manager and 4K video support in the future​
Earlier this week, Google announced Android 4.3 Jelly Bean and as developers have spent time with it, they have come across hidden features that might be a sign of what could arrive in future iterations of the OS. The folks at AndroidPolice report about two such features, one which lets users control app permissions and the other is 4K video support.
The first feature is called ‘App Ops’, which essentially will allow users to control what settings or information a particular app will have access to. It sounds similar to the granular app controls available on iOS for some time, but the report says that Google’s version of permissions manager is far better.
Additionally, the report also talks about a couple of lines of codes that indicate possible support for XXXHDPI (640ppi) settings and assets in the near future. Now it is unlikely that tablets or smartphones which look good enough on 480ppi displays will get require XXXHDPI support. But it is good to see Google readying itself for next-generation HD displays.
Thanks to AP
[HOWTO]
Android 4.3 permission manager; what it is and how it works.
ndroid 4.3 is out! Even though it’s an incremental update at best, it still brought with it a number of enhancements and features, including support for 4k displays. However, that’s not all Android 4.3 was packing. Underneath the improvements we could see in Android 4.3 was a secret feature that is, for the time being, hidden. Much like the multi-user feature in earlier versions of Android, this hidden feature can only be accessed if you know where to look for it. So what is it exactly? It’s a Permissions Manager.
Okay, here’s some Android 101. When you download an app, the app usually requires permissions. GPS apps need to access your GPS so it can find your location. Most of the time, they make sense. Sometimes, they do not make sense. For instance, Facebook wants to read your call logs. We have no idea why Facebook would want to read your call log, but it does. The idea behind this Permission Manager hidden in Android 4.3 is to give you control over what permissions apps are allowed to have. So if you don’t want Facebook to see your call logs, you can tell it to stop.
As Android Police reports, this hidden feature is actually accessible to anyone who is running Android 4.3. So if you have that lovely update, this is available to you right now. Don’t know how to use it? That’s okay, we’ll tell you. If you have Android 4.3 and you want to try out this permission manager, here’s our how-to.
Step 1 – Have Android 4.3.
Step 2 – Download this application. This app will give you access to what is called “App ops”, which is the Permission Manager.
Step 3 – …
Step 4 – Profit!
I’m in the Android 4.3 Permission Manager. Now what?
That was easier than expected, right? So once you’re in the Permission Manager, you’ll need to know how to use it. The first thing you’ll see is a list of apps and 4 tabs. The tabs are Location, Personal, Messaging, and Device. These organize your apps based on what permissions they use. If you download Google Hangouts, it’s probably in the messaging list. Things like your camera app will likely be in device. You get the idea.
From there, you can select any app on the list. You’ll then be presented by every permission that app uses with a handy on-off switch. From here, you can turn various permissions on and off. Don’t want Facebook to read your call logs? Turn it off! Don’t want it to know where you are? Turn off the location permission. Keep in mind that the app will still work, it just won’t be able to do those things. So if you, for instance, check into places over Facebook, turning off the location permissions will likely make that feature much more difficult to use.
The last thing we’ll talk about is what the Permission Manager can see. As Ron Amadeo reports, some permissions don’t even show up until you use them in the app. In his example, the “Camera” and “read call log” permissions didn’t even show up until he imported his contacts into Facebook and then posted something with his camera. So keep in mind if you try it out, you may have to fiddle with the app a little bit to get all the permissions to show up.
Lastly, as you can probably imagine, this isn’t a fully working feature yet. While something simple like disabling “read call log” won’t do much of anything, other permissions in other apps can. If you disable the Camera permission in your camera app, your camera app will cease to function properly. If you disable Location in Google Maps, it won’t be able to find you in order to give you directions. There is a reason this is a hidden feature and that is because it is not ready yet. So if you do use the Permission Manager, you do so at your own risk.
Standard boilerplate aside, is there anyone who will be checking this functionality out? Or would you rather wait until it’s a live feature? If you want to discuss it, feel free to do so in our comment section.
So what other security enhancements does Google have in store for Android 4.3?
So what other security enhancements does Google have in store for Android 4.3?
We are glad you asked. According to JR Raphael, Google has been working on these security features for years. We’ll do a quick breakdown.
Starting with Android 4.2, there was a feature called Verify Apps that was added. This scans phones both downloaded and side-loaded to make sure they didn’t contain malware or pose a threat.
Verify Apps was eventually made available to all devices from 2.3 onward. According to JR Raphael, that’s 95% of Android devices running currently.
This now works in tandem with another older feature, the app scanner in the Google Play Store that scans apps as they’re submitted to Google Play to make sure they aren’t malicious. This is why you can always download from Google Play without worries.
All of these features are currently on Android devices right now.
But wait, there’s more. In Android 4.3 specifically, they have added yet another security feature called SELinux. This stands for Security-Enhanced Linux and it essentially keeps the important parts of your phone safe. Most notably the operating system. So there is protection everywhere.
Thanks to AP
https://plus.google.com/114519877662741226877/posts/Eay4Y5ikYcc
This is not written anywhere but JBQ was the one mentioned it.
Sent using GT-i9505~
override182 said:
https://plus.google.com/114519877662741226877/posts/Eay4Y5ikYcc
This is not written anywhere but JBQ was the one mentioned it.
Sent using GT-i9505~
Click to expand...
Click to collapse
Yes, the significant performance boost in 4.3 is probably bec. of this:
The new Nexus 7 (2013) with Android 4.3 includes support for fstrim, essentially idle garbage collection, which TRIMs the eMMC when a few conditions are met – the device is idle, screen off, and battery above roughly 70-percent. I’m told that TRIM support has been part of the eMMC standard since around version 4.2, it was just a matter of enabling it in software. The result is that the new Nexus 7 shouldn’t have these aging affects at all. Better yet, fstrim support has also been added to the old Nexus 7 with as of the Android 4.3 update, so if you’ve got a Nexus 7 that feels slow, I/O performance should get better after fstrim runs in the background. I'm checking on whether the other Nexus devices have also had TRIM support added. I would consider the slow storage aging problem fixed as of now, and Google took the eMMC and storage I/O performance issues with the previous Nexus 7 to heart for this version.
Click to expand...
Click to collapse
Source: http://www.anandtech.com/show/7176/nexus-7-2013-mini-review/4
Review was about the 2013 Nexus 7 but the TRIM support is not just for that device but probably 4.3 itself. I have a Galaxy Nexus as well but haven't had the time to update it(wife has it), based on user feedbacks that I've been reading from the Gnex forums, 4.3 made it like it's JB 4.1.2 again and if you have a galaxy nexus you'll know that 4.2 made the device lag at some point. Having tested 4.3 leaks for about a day on the S4 I'm starting to think that the update really made significant boost in performance and definitely not placebo :good:
Thanks for all of the information
One thing is bugging me though.. I created a user profile and switched to it. Later I am not able to go back to the primary profile.
Sent from my Nexus 4 using Tapatalk 4
debnath said:
Thanks for all of the information
One thing is bugging me though.. I created a user profile and switched to it. Later I am not able to go back to the primary profile.
Sent from my Nexus 4 using Tapatalk 4
Click to expand...
Click to collapse
Is App OPS only available in Google Play edition on the HTC One?
Because I have 4.3 Dev edition and cant seem to find activities in the settings menu.

Moto X4 Neural Processing

Hi all, I'm just trying to connect the dots on what our phones are capable of, and start a discussion on how well they're going to work with AI and Neural Processing becoming more prominent.
Hardware: Our X4 have the Snapdragon 630, which actually includes the "Snapdragon Neural Processing Engine".
As far as I can tell, the only application that actually uses this chip is a cheezy Lenovo app that scans photos of landmarks, and gives you information about it. Really pointless, if you ask me. There may be other applications that are using this, but I'm not sure?
Android 8.1: 8.1 introduced the Neural Network API v1.0, which I understand to make it easier for other apps to incorporate local, on-device Neural Processing.
Android P: Google just had their I/O 2018, and a lot of their talk about Android P was focused around AI, such as using AI to improve battery life or improve the adaptive brightness, and more.
Android P also upped their NNAPI to v1.1. Should make for more powerful apps in the future(?).
Camera: On an unrelated note, I saw this article a few days ago: Machine Learning can now edit a photo with near-pitch-black lighting into a usable photo. Go read the article, watch the video, and then go to their website and check out their examples. It's impressive to say the least. I don't know how expansive or heavy-hitting their software is, but if there's a glimmer of hope to one day have that kind of magic run on the Neural Processing Engine on our phones, and allow us to take drastically-low-light photos that are actually usable, that would be an amazing breakthrough! It would be the single greatest leap in cell phone cameras we've ever had.
Google: I'm guessing that Google is already using the Neural Processing Engine in some of their apps, such as google assistant maybe? How do I tell?
Questions: Is there a list of apps that can use Neural Processing, or does it happen in the background? Is there a way to tell on the phone when that chip is being utilized? What kind of apps either currently use or will use the NNAPI and our local hardware? What kind of features will this unlock for us in future versions of Android?
I'm posing these questions to the community, and I'll also be trying to find more information, but if there's someone who already knows more than I do, I'd love to hear from you. Either way, it's nice to know that while AI and Neural Processing is the way of the future, our phones have the hardware to keep up and remain relevant. :good:
subbed for any other's input that can share intelligent insight (not me on the subject matter but i love reading about AI and machine learning)
Linus just did a video on the new Honor 10 that's touting the Neural Processing as a big feature. Unfortunately for us, their implementation seems actually useful, touting better dual-camera processing for people, and intelligent/dynamic editing of photos depending on what's in it. Still seems a bit basic (borderline gimmicky), but it seems better than Lenovo/Moto's geo-location search thing.
https://www.youtube.com/watch?v=FGIUl9i_Oyo

"ChainStore" version 3.0 is about to go online, leading the app store to change the t

"ChainStore" version 3.0 is about to go online, leading the app store to change the t
This revision is one of the things we have been planning for a long time.
Although the 3.0 version continues the previous design style, the interface layout has changed a lot, and the corresponding experience has been optimized.
Perhaps you have also felt this way: I feel that there is a lack of ways to find welfare activities, a lack of understanding of the blockchain, and a lack of a platform to download blockchain applications, but I don’t know where to look. Anxiety often accumulates over time, and more anxiety every day, has continued.
We hope to ease your anxiety. Want to find more convenient welfare activities? Want to see a more comprehensive blockchain knowledge? Want to find valuable blockchain applications faster? We are all ready for you! In the first half of 2019, ChainStore fully deployed version 3.0, making it easier and more comprehensive to enhance your game and user experience.
The ChainStore 3.0 version wants to give users a better experience, listens carefully to the user's comments and suggestions, and simulates the scenarios when different users are using ChainStore. A lot of functions have been added, the details have been optimized in all aspects, and the activity benefits are only a lot more. As Zhang Xiaolong, the father of WeChat, said, a good product is to help users achieve their goals quickly, rather than kidnapping users.
ChainStore version 3.0
ChainStore developers spend their time thinking about design, adding functions, etc. The new upgrade version of ChainStore 3.0, which was officially deployed in the first half of 2019, will be officially launched, so stay tuned!
Thread Closed.
Kindly pm with a valid download link to reopen the thread.
Thanks
SacredDeviL666.

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