RAM on the K1 - Shield Tablet Q&A, Help & Troubleshooting

I'm in the market for a new tablet to replace my Gpad GPE. Storage and RAM are the same on the K1 as I have now, and I am always having RAM and storage issues. The RAM is my biggest concern because this GPad slows to a crawl when RAM use is high.
How does the K1 performing for everyone? Any RAM issues? Would anyone recommend looking for a tablet with 3gb of RAM instead?
I do not do any gaming. I read, stream videos and play downloaded music, primarily on the tablet.
Thanks in advance for the feedback.
Sent from my LG-V510 using Tapatalk

For reading, stream videos and play music no RAM issues here.

I have issues when i want to keep team speak in background whiIe playing world of tanks blitz

Bryandu13 said:
I have issues when i want to keep team speak in background whiIe playing world of tanks blitz
Click to expand...
Click to collapse
Thanks. Do you just have issues while gaming then?
Sent from my LG-V510 using Tapatalk

PearlMikeJam said:
Thanks. Do you just have issues while gaming then?
Sent from my LG-V510 using Tapatalk
Click to expand...
Click to collapse
Nope, gaming is very good, high framerate in almost all big games.
I only have issues in Need For Speed No Limit which should use Vulkan API. I didn't found any game with Vulkan API who support Shield tablet

Related

(Q) Why SGS2 better than tab play movies

Hello why sgs2 better than transformer or tegra 2 with playing movies ?
I just tried mkv + some mp4 bdrip in transformer they don't work well lag too much
And I tried same movies in my phone sgs2 with same player I used in transformer they all work well and smooth look like I'm watching from pc what the problem ? Is the problem with tegra 2 ?
Sent from my Nexus S using Tapatalk
Please take a look at the screen resolution between each device... there's your answer.
akarol said:
Please take a look at the screen resolution between each device... there's your answer.
Click to expand...
Click to collapse
I dont think its that simple, if the video is encoded at 720p and is of a large size and bitrate it should still be as challenging to play, even if its not using all of the reso.
The bigger question is who is playing it? Is the app really optimized to be running on the dual core tegra? I havent had a chance to because my TF isnt arriving tomorrow but I handbraked some 720p files that i have run through my Evo with no problems so we shall see how the recoded videos work with the stock player compared to MKVs through a 3rd party player.
Also are both running off the same SD card.
Sent from my Transformer TF101 using Tapatalk
Because Exynos is superior to Tegra 2.
Segnaro said:
Because Exynos is superior to Tegra 2.
Click to expand...
Click to collapse
Still blows my mind that they're going to use Tegra 2 in the Galaxy 10.1 tablet.
redshirt72 said:
Still blows my mind that they're going to use Tegra 2 in the Galaxy 10.1 tablet.
Click to expand...
Click to collapse
Samsung said they couldn't produce enough Exynos so even some of their SGS2 phone have to switch to Tegra 2. That's why the 10.1 can't get the Exynos
I dont know about the sgs2, but my Epic has built in Divx codex for playing video. The Tf may not have the same codec pack or asus is usiing some proprietary software that isnt utilizing the tegra well.
Its not about the res I think tegra 2 is a joke cuz its really slow if u compare it with sgs 2 prossesor I wish samsung change its plan with there tab and make there new tabs with better cpu
Sent from my Nexus S using Tapatalk
The tegra 2 is a joke? Well, mines sailing along at 1.6ghz right now and makes all the previously mentioned look bad. Unhappy with your transformer or galaxy tab?
Buy a Xoom
Sent from my Xoom using XDA Premium App
Its ok I'm not unhappy with my transformer but I feel bad that's it can't open movies smooth as my phone , I want to watch movie on it when I travil
Sent from my Nexus S using Tapatalk
akarol said:
Please take a look at the screen resolution between each device... there's your answer.
Click to expand...
Click to collapse
It would take more work to decode a 720p video and reencode it at a lower resolution on the fly. It's the tegra 2 and honeycomb combo. Tegra 2 can handle 1080p just not high profile h264.
ryan stewart said:
I dont think its that simple, if the video is encoded at 720p and is of a large size and bitrate it should still be as challenging to play, even if its not using all of the reso.
The bigger question is who is playing it? Is the app really optimized to be running on the dual core tegra? I havent had a chance to because my TF isnt arriving tomorrow but I handbraked some 720p files that i have run through my Evo with no problems so we shall see how the recoded videos work with the stock player compared to MKVs through a 3rd party player.
Click to expand...
Click to collapse
I saw this in a YouTube review. The TF had studdery video and the Xoom did not. They both have Tegra 2 processors so I don't think these the problem.
I'm personally hoping its software related and crossing my fingers that HC 3.1 will solve the problem.
Sent from my SCH-I510 using Tapatalk

What is a good enough processor for HD Movies

Hi there,
What processor should I get if I want my tablet to play most of Full HD movies out there, in any codecs? How come a FHD video file can be played flawlessly on a PC with dualcore processor, but cant on a tablet?
Thanx
quang010692 said:
Hi there,
What processor should I get if I want my tablet to play most of Full HD movies out there, in any codecs? How come a FHD video file can be played flawlessly on a PC with dualcore processor, but cant on a tablet?
Thanx
Click to expand...
Click to collapse
I'm guessing because of screen resolution. What tablet do you own?
Sent from my MB508 using xda premium
gagdude said:
I'm guessing because of screen resolution. What tablet do you own?
Sent from my MB508 using xda premium
Click to expand...
Click to collapse
Hi,
Sorry for not being clear, I am going to purchase my 1st tablet, so I need to ask this question
I will likely purchase a tablet with high res screen (approximately FHD).
quang010692 said:
Hi,
Sorry for not being clear, I am going to purchase my 1st tablet, so I need to ask this question
I will likely purchase a tablet with high res screen (approximately FHD).
Click to expand...
Click to collapse
I can play 1080p 3D video fine on my mk802 which has a single core arm cpu running at 912 mhz using ice cream sandwich.
Maybe better option would be to give an idea of how much you can spend and what sort of uses you want from a tablet (eg gaming) and then people could recommend the best featured tablets that suit your budget?
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
Hi,
Thank for your suggestion. My main usage is as follows:
Watch 1080p movie in various formats and codec, source is shared via network driver (DLNA or streaming using VLC), output to TV.
A good audio output and screen with 200+ pixel density
Checking email, facebook, read news etc.,
Video Chatting with my family.
Game and other apps (no need for hardware-killer games)
Price as low as possible, of course

Asphalt 7 lagging

Hello,
Anyone else experience laggy gameplay in Asphalt 7?
I have seen youtube videos and review showing this to run very well on the Razr i but I experience lag whenever there are other cars on screen. I have tried factory data resetting and reinstalling but there is no difference.
I have ran benchmarking and the epic citadel etc and my handset performs at the expected levels based on others' running these tools. Anyone got any clues?
kitehigh
I know man, I got a refund after one game!
kitehigh said:
Hello,
Anyone else experience laggy gameplay in Asphalt 7?
I have seen youtube videos and review showing this to run very well on the Razr i but I experience lag whenever there are other cars on screen. I have tried factory data resetting and reinstalling but there is no difference.
I have ran benchmarking and the epic citadel etc and my handset performs at the expected levels based on others' running these tools. Anyone got any clues?
kitehigh
Click to expand...
Click to collapse
Are you sure it´s not impression? Use an app like FPS Meter to see how many FPS do you get, so who got a Razr i can compare using same app to see if it´s a problem with your phone. Try to flash a newer ROM, or something..
I confirm Asphalt 7 lags. A LOT!!
My sister also has a Razr I, I tried to download Asphalt 7 on her Razr and it lagged as well.
From what I have read, it is some issue regarding last Asphalt 7 update along with the x86 processor, but I can not confirm that.
Can anyone else confirm this? Game is almost unplayable on my Razr I.
Rizera said:
I confirm Asphalt 7 lags. A LOT!!
My sister also has a Razr I, I tried to download Asphalt 7 on her Razr and it lagged as well.
From what I have read, it is some issue regarding last Asphalt 7 update along with the x86 processor, but I can not confirm that.
Can anyone else confirm this? Game is almost unplayable on my Razr I.
Click to expand...
Click to collapse
Mm no, i have it and no lag at all, so smoothly , and with the new update Nova 3 and Mc4 works soo good , im on Jellybean , and have a lot of apps, like 300 more or less
Try to clean ram before launch the game ^^
Enviado desde mi XT890 usando Tapatalk 2
Marco Lomas said:
Mm no, i have it and no lag at all, so smoothly , and with the new update Nova 3 and Mc4 works soo good , im on Jellybean , and have a lot of apps, like 300 more or less
Try to clean ram before launch the game ^^
Enviado desde mi XT890 usando Tapatalk 2
Click to expand...
Click to collapse
Really? What Asphalt 7 version are you running?
It is completely unplayable on mine, just tried to run it with about 500mb free RAM, and it ran like crap, with a lot of lag.
MC4 runs just fine. I have not tried Nova 3 though.
Rizera said:
Really? What Asphalt 7 version are you running?
It is completely unplayable on mine, just tried to run it with about 500mb free RAM, and it ran like crap, with a lot of lag.
MC4 runs just fine. I have not tried Nova 3 though.
Click to expand...
Click to collapse
The last build of play store and runs very smoothly on omars rom ^^
Enviado desde mi XT890 usando Tapatalk 2
Marco Lomas said:
The last build of play store and runs very smoothly on omars rom ^^
Enviado desde mi XT890 usando Tapatalk 2
Click to expand...
Click to collapse
here in my case asphalt 7 runs smooth on ics really smooth but on jelly bean lags alot, is hard to play. actually lots of my games dont work a 100% when im on jelly bean
Rizera said:
Really? What Asphalt 7 version are you running?
It is completely unplayable on mine, just tried to run it with about 500mb free RAM, and it ran like crap, with a lot of lag.
MC4 runs just fine. I have not tried Nova 3 though.
Click to expand...
Click to collapse
which rom do you use??
pangyaaaaaa said:
which rom do you use??
Click to expand...
Click to collapse
Hi! I'm currently using stock ICS 4.0.4 Rom. My Razr is still unrooted (and right now, it is on Motorola's technical assistance, since it's microphone died for no apparent reason )

[JB] GPU Memory

Hey guys,
I havent flashed Jelly Bean yet but I think i know why for example Temple Run 2 lags.
The GPU has not enough RAM allocated.
At GB the GPU has around 200 of RAM
At JB it has only around 100.
Anybody know how to change it?
Even if u play 720P video, it lags and sometimes freezes I experienced that.
Sent from my GT-I8160 using xda app-developers app
you could use a modified pit file that hopefully someone will upload it
mischa_martin said:
Hey guys,
I havent flashed Jelly Bean yet but I think i know why for example Temple Run 2 lags.
The GPU has not enough RAM allocated.
At GB the GPU has around 200 of RAM
At JB it has only around 100.
Anybody know how to change it?
Click to expand...
Click to collapse
I think you are mistaken. This is not a windows based OS. Free RAM is useless RAM.
omer7 said:
Even if u play 720P video, it lags and sometimes freezes I experienced that.
Sent from my GT-I8160 using xda app-developers app
Click to expand...
Click to collapse
I'm not experiance that. I played with mx player 720p 30fps with no lags. Please be sure before you post.
Bilgets said:
you could use a modified pit file that hopefully someone will upload it
Click to expand...
Click to collapse
it's upload somewhere here
http://forum.xda-developers.com/showthread.php?t=2139206
monstro78 said:
I'm not experiance that. I played with mx player 720p 30fps with no lags. Please be sure before you post
Click to expand...
Click to collapse
Well I ws quite sure abt this lag on my phone, that is why I posted it. I tried playing many videos with stock video player, and everytime thr ws a lag.
But I ll try It with mx player as well.
Sent from my GT-I8160 using xda app-developers app
I just use stock and I didn't see any lags maybe it's something else...
monstro78 said:
I just use stock and I didn't see any lags maybe it's something else...
Click to expand...
Click to collapse
May be. But I experienced it. Did u play 720P on stock video player?
Sent from my GT-I8160 using xda app-developers app
Use another software like quickpic ?
Maybe u can beat me in English , but im not sure that u can beat me in mandarin
as I said, yes
monstro78 said:
as I said, yes
Click to expand...
Click to collapse
Ok. Then may b I m alone facing this issue
Sent from my GT-I8160 using xda app-developers app
Tried with stock player and sometimes it lags badly. And i couldnt get back to home
Sent from my GT-I8160 using xda app-developers app
dlsygaco said:
Tried with stock player and sometimes it lags badly. And i couldnt get back to home
Sent from my GT-I8160 using xda app-developers app
Click to expand...
Click to collapse
Yeah same issue here. With stock video player it sometimes freezes.
Sent from my GT-I8160 using xda app-developers app
mischa_martin said:
Hey guys,
I havent flashed Jelly Bean yet but I think i know why for example Temple Run 2 lags.
The GPU has not enough RAM allocated.
At GB the GPU has around 200 of RAM
At JB it has only around 100.
Anybody know how to change it?
Click to expand...
Click to collapse
200MB of RAM allocated to the GPU? That's impossible, on GB we had 555MB of usable RAM, 213MB was hardware reserved, some of this was allocated to the camera, some for HD 720p playback and a tiny amount for the GPU itself, the specific amount to be allocated is kernel dependent. You can't do anything about that. The change to kernel 3.0 brought several changes, the whole Mali libs were reworked and newer modules were used, that should bring better performance in theory.
The reason behind the lags in Temple Run 2 may be either hardware acceleration (which may not be working as it should) or a GPU lib issue. Both shall be fixed in the final firmware. You can't just expect things to work right away in such an experimental firmware which wasn't even meant to be used on a daily basis.
yowanvista said:
200MB of RAM allocated to the GPU? That's impossible, on GB we had 555MB of usable RAM, 213MB was hardware reserved, some of this was allocated to the camera, some for HD 720p playback and a tiny amount for the GPU itself, the specific amount to be allocated is kernel dependent. You can't do anything about that. The change to kernel 3.0 brought several changes, the whole Mali libs were reworked and newer modules were used, that should bring better performance in theory.
The reason behind the lags in Temple Run 2 may be either hardware acceleration (which may not be working as it should) or a GPU lib issue. Both shall be fixed in the final firmware. You can't just expect things to work right away in such an experimental firmware which wasn't even meant to be used on a daily basis.
Click to expand...
Click to collapse
yes, basically it is not for end user, this is just experimental rom so we can find what's inside the rom (feature etc) and find some bug if exist.
Sent from my Retard-phone
Ever thought that this "leak" brings Samsung free testing? In a relatively short amount of time people found some bugs with battery drain and BT issues.
It could be a premeditated release to help developers build a bug free firmware sooner.
Next step would be to make the source code public and then they would get help with code generation as well
Just a theory, don't want to start any flames
monstro78 said:
I think you are mistaken. This is not a windows based OS. Free RAM is useless RAM.
I'm not experiance that. I played with mx player 720p 30fps with no lags. Please be sure before you post.
it's upload somewhere here
http://forum.xda-developers.com/showthread.php?t=2139206
Click to expand...
Click to collapse
what does it really change?
Waiting for better kernel and rom...still in gb for a while...
Sent from my GT-I8160 using xda app-developers app
To any of you who might have concerns, there is no doubt about it -- performance is lower on JB at this point, but hell...
IT'S NOT GPU RELATED.
The issues you've been reporting directly address video decoding issue and/or lower CPU performance in some scenarios.
GPU does not take care of video encoding/decoding. My guess is there is still no full HW accelerated decoding available.
On a side note, vRAM is irrelevant to GPU performance as well. vRAM keeps pre-rendered frames and texture data. How does that quantity make GPU faster or slower? If there was not enough vRAM to handle all the texture data and pre-rendered frames - you'd see artifacts on the screen, yet you don't.

(Q) What is your experience with Magic 2014?

So the new game is out and it's playable on tablets (recommended), but I notice very weird glitches on my Note 10.1
Anyone tried the game? Do you think this is bug-related or is it just that our GPU can't handle it? You know, it is stated that only 1Gb of RAM is *not enough* to play it (I know we have 2Gb)
Sent from my GT-N8000 using Tapatalk HD
ricardosteve said:
So the new game is out and it's playable on tablets (recommended), but I notice very weird glitches on my Note 10.1
Anyone tried the game? Do you think this is bug-related or is it just that our GPU can't handle it? You know, it is stated that only 1Gb of RAM is *not enough* to play it (I know we have 2Gb)
Sent from my GT-N8000 using Tapatalk HD
Click to expand...
Click to collapse
Just side loaded the hacked version on my Samsung Galaxy S3...other than the text being tiny the game runs well.
It did however crash when I went around in the MultiPlayer section.
I'm also running it on a Kindle Fire HD, so I would believe your 10.1 should handle it well.
ricardosteve said:
So the new game is out and it's playable on tablets (recommended), but I notice very weird glitches on my Note 10.1
Anyone tried the game? Do you think this is bug-related or is it just that our GPU can't handle it? You know, it is stated that only 1Gb of RAM is *not enough* to play it (I know we have 2Gb)
Sent from my GT-N8000 using Tapatalk HD
Click to expand...
Click to collapse
I had glitches one time, but it was solved when the tablet went into standby mode

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