Ultimate solution for browsing the "desktop" internet on mobile (dev help request) - Android General

Ultimate solution for browsing the "desktop" internet on mobile (dev help request)
Background:
Moto G 2013 running optimized rooted Lollipop 5.1.
Related tweaks:
ro.sf.lcd_density=240 set in build.prop (apparent screen size: 6"). UI Tuner installed.
On Chrome Dev 56.0.2900.3
data/local/chrome-command-line contents:
chrome --user-agent="Mozilla/5.0 (X11; Linux armv7l) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/56.0.2900.3 Safari/537.36"
Well my dears, lets see if I can wake up a bit of freakin' interest here :fingers-crossed:. As you may know and probably suffer, certain websites serve their content selectively by requesting the client's browser certain specific information, namely screen resolution and pixel density (dpi). In this way, sites can determine the actual screen size of the client and ta-da!: you receive a freaking zoomed-in, crippled pile of sh1tepage. Sorry if this sounds gross, grossman. :silly:
The classic solution I already am using, as you already know. Main problem is that, as a mobile user, I have to deal with how the System UI gets impacted by my dpi/resolution changes. What this chiefly means is that, as a user of a device deprived of physical navigation buttons/bar, if I reduce too much my dpi, at a certain point the system UI gladly decides that it is 0K to misuse one of the most precious resources in this age of stupid, fashionable 16:9 screens (sorry) by relocating the navigation bar "down there", taking up screen width and also completely pissing off (even more) the useable screen aspect ratio. Reducing the dpi actually makes using the device much better in general, as some of you may already know. However...
In order to ride the real thing on the browser, seems to me we need to address this problem, an this is where my developer help request comes in. Chrome, and other browsers, serve our device's dpi setting at the will of requesting sites, is this right? Thus, I've thought some sort of small application/service could be made in order for it to fake our dpi setting to the whatever thing which requests it, and maybe also fake our actual resolution (sorry, already tried the per app settings in UI Tuner: doesn't works without screwing up the whole shebang -system UI- :silly.
Does all of this sounds right? Of course, with regards to how certain system stuff works I am making certain presumptions which may be wrong, yet I'm sure something nice can be done.
I'd gladly like to hear from you, comrades. Android FTW! :victory:
Cheers

Related

Comparing Rooted Android against Jailbroken iPhone

Hi all,
In the past three years, we've witnessed greatly increased competition among smartphones. Android and iPhone are considered by some to be the two most serious contenders, and both have attracted many new users who migrated from the other platform. I myself was a devoted winmo user, and had used every generation of winmo phones/PDA since the late 90's. When iPhone was first released, I did not take it seriously at all, because there were so many limitations and the initial phone did not support third party applications. I made the change from winmo to iPhone only in 2009 after a rather detailed comparison exercise between winmo and iPhone. I've been more than happy with my decision and the jailbroken phone. However, technology does not stay still, and there has been lots of changes especially in the hardware end and the entry of Google into the smartphone business. Personally, I'm greately tempted by the potential of hugh screen size offered by handsets such as the HTC supersonic, and would like to understand if my smartphone experience could be enhanced even more by switching to Android. I also think that this topic area would appear on the forum for every single Android phone, and it might be good to centralise the discussion to get the maximum input possible. Hence this thread.
RULE FOR THID THREAD:
Rule 1: General Courtesy:
I would like to state that this is not a thread for any basher or haters of Google or Apple. If you're one of them, please leave and preach your anti-evil corporation philosophy elsewhere. This is also not meant to be a thread to try to convert any Google phone user to iPhone or vise versa, so while I recognise it's going to be hard, please try your best to stay objective and refrain from imposing your opinion as the only possible logical choice on others. I plead that all you all observe this, so as to get to the end of all the discussion and research as efficiently as possible.
Note: While it is not within my power to remove trouble makers, I will not be responding to any troll on this thread.
Rule 2: Discuss one area at a time, with suitable heading in the title of your post.
This thread may become very long, and people interested in finding out specific comparison should not be made to read through every word in every post. So, let's always describe in the title of your post what your points pertain to.
For now, the title descriptions to be used are: (If you feel the need to have additional topic area for comparision, please let me know so that it can be added here)
- Cut and paste design
- Multitasking design
- hardware button design
- multimedia capabilities
- Touchscreen technology
- Storage capability
- Processor and graphic capability
- Market place
- Application software
- Vendor support
- Firmware upgrade
- Battery life and design
- Camera and video
- Best GPS software (I feel that this is important enough to warrant distinct segregation)
- Theme and UI customization capabiilty
- User interface of applications
- User interface of desktop/sprinboard/program launcher/widget/task switcher
- Application defaults
- Notification handling
- Best web browsing application
- Global search
- Speech recognition
- Device management (backup, restore, syncing, etc)
- Side loading of applications
- File Management and Access
- Using it as a business phone
Rule 3: FULL potential of the phone. You can tweak, customize, as long as the procedure could reasonably be expected of an ordinary user.
Since this thread is mean to help END user choose the BEST phones in the market, the capability that you discuss must come from application programs that has already been made available to the public rather than something that can be done but requires programming knowledge to achieve it. Similar, it. A jailbroken/rooted phone's capability can be discussed as long as the jailbreak tool is available and could reasonably be performed by an average user without hacking skill to personally do the hacking themselves. Also, since my intention is mainly to find out which should be my next phone, we should base it on OS4.0 in iPhone, iPhone HD, and the best possible Android hardware likely to be available in the next few months, and I assume this is HTC Supersonic.
Therefore, no "the phone is crippled out of the box" type of debates please.
Rule 4: Focus on describing the capability rather then merely state your opinion on your preference without backing it up. (For this reason, I'll only draw up a comparision chart after giving everyone the chance to state all the known facts.). Try to state the name of the program/utility that you would use to achieve that capability. I think this would be highly educational.
Enough rules for now. Let's see how it goes.
Thank you for participating on this thread.
Cheers.
Summary post (reserved)
Summary post (reserved for future use)
Summary post 2(reserved)
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Summary post 3
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Cut and Paste design
Android
-------
Please correct me if I'm wrong, my understanding is that the cut and paste design is a little inconsistent depending on the OEM. I've personally played with a Samsung Galaxy, and noted two different cut and paste design:
1) Press and hold. Unfortunately, there is no magnifying glass pop up to indicate the position of the cursor. You have then to use the joystick(not sure if this is what they call it) to position it.
2) I vaguely remember at other place, method 1 is not supported. You have to use the hardware button , and select an item there in order to do copy and paste.
Recently, I had a chance to look at a video showing the cut and paste in one of the HTC Android phones, and noted a third method, very similar to iPhone, but the magnifying glass is square rather than round.
I also got the impression that copy and paste is not supported on non-enterable field. I'm seeking users with expertise to correct/enhance this piece of information.
Edit: See post #71 for some more precise description on how cut and paste works in Android, described by dsymbol.
iPhone
------
Press and hold will provide the handle to select the text for copying. This pretty much work across all the places, including email, webpages, on both enterable and non-enterable fields.
Edit: However, there ARE also some rare exceptions where inconsistencies have been found, mainly arising from software created before iPhone introduced cut and paste in version 3.0 I think. An example that comes to my mind is an office document application called QuickOffice, which was around prior to OS3.0 I think. Here, to select text in the word document, instead of holding your finger down, you have to double tap to reveal the handle for text selection, you then press an icon at the bottom to copy or cut. This is quite different from the usual methods used by applications using the Apple's standard API. Most office documents applications including Office2 (It is actually Office square, with a little 2 at the top right of the word Office) and Document to Go are using the familiar cut and paste used everywhere else.
Multimedia capability
A. Using hardware button to start/pause/skip/repeat song and change volume without headset
- iPhone: Yes, using a Cydia application called VolumeButton Extender
- Android: hardware button can only control volume and not pause/play/skip/repeat.
B. Using supplied headset to start/pause/skip/repeat song and control volume
- iPhone: Yes.
- Android: It can start/pause/skip/repeat with the phone in the pocket, but any volume change must be done on the device itself.
C: Volume change increment:
- iPhone: 16 volume increment, allowing you have have the volume closest to your need, e.g, listening music while trying to get to sleep without being kept awake.
- Android: 8 only, therefore offering less precise volume level for the user. Not sure if this is device specific or generic across all Android phones.
D: Playlist combining audio and video files and playing video files with phone shut off.
- iPhone: Yes. In order to play video with screen completely shut off, switch off the phone, and on the lock screen start the music player, then switch off.
- Android: It is possible to play music video with the screen shut off, but you cannot combine video and audio in the playlist. In fact the default music player does not play video - only audio.
I invite Android users to help to beef up or correct information pertaining to rooted Android phone's capabilities.
Multitasking
A: Extend of multitasking for third party applications.
Android: All applications seems to be kept alive regardless of the situations.
iPhone: If you use the Backgrounder, all applications and processes could be kept alive. If you use the smart multitasking from Apple itself, only processes that needs to be kept alive are kept alive. Such processes include GPS function, audio streaming, file upload/download where the service must be completed without interuption. Apple believes that this smart multitasking is the key to battary life and performance, so have chosen this implementation instead of what Steve Job called an easy but wrong method of "full multitasking". Application's "state" is saved, so users need not exit an application when switching to another one.
B: Methods of task switching by showing active tasks and choosing it.
Android: Menu button to show the most recently used task, which could be different from active task. Hence a newly boot up Android might not show the phone application although it is already active. This is the only method for switching to other running application without going to the program launcher.
iPhone: Many options exist to show active tasks and choosing which to switch to. Method of invoking could be one of the 19 ways provided by the Activator(methods include single click of home key, double click of home key, press and hold the home key, shake the device, double press the sleep button quickly, press and hold the sleep button, slide into the screen from below, slide into the screen from bottom left, slide into the screen from bottom right, pinch the springboard, spread the springboard, double tap the status bar, tap and hold the status bar, swipe down the status bar, swipe left on the status bar, swipe right on the status bar, tap on volume heads up display, press volume down then up, press volume up then down.)
Kirikae: list the active task. You can kill the application or switch to it there.
Circuitous: List the icons of the active task. You can kill the application or switch to it there.
Multiflow: Display and switch to task Palm Pre style. You may close the application by swiping it off, among many available methods.
ProSwitcher: Display and switch to task Palm Pre style. You may close the application by swiping it off, among many available methods.
There are others doing more or less the same thing which I would not bother listing on. You just have to choose a method that suits your own preference and personality.
With OS4.0, double click of home button will show the most recent task on the dock and switch to the application there. You might close the application by holding the icon until it wobbles and press the deletion badge.
C: Going directly to the next and previous application without bringing up a list of task:
Android: You may use the back button to go the previous application. Going to the next application is not supported by one click/touch operation.
iPhone: Using Circuiutous, you may use any of the 19 methods mentioned above to go to the next and previous application. Some people find it extremely intuitive to swipe the taskbar left and right to go to next or previous application, similar to the way pictures are changed. You could of course also use hardware button if that's what you prefer.
I invite Android users to correct/beef up any unmentioned methods.
boi youre wastin your time,
pick up your iphone and go to hell with it...
steve,
It would be nice and easier to just have a comparison table like the one Sethos II made.
gogol said:
steve,
It would be nice and easier to just have a comparison table like the one Sethos II made.
Click to expand...
Click to collapse
Thanks for the suggestion. My intention was to draw that up only after all the facts are known, rather than making biased conclusion without the benefit of complete information. It will be included later. That's why I've reserved a few empty posts to do just that.
Battery life and design
A. Removable battary - This is something that I cherish quite a lot during my winmo days. I liked the ability to carry along spare battaries before I board the plane for a long trip for example, where power source is an issue.
Android - YES!
iPhone - No. There are alternative portable power packs but they tend to make the phone bulkier. There are also portable chargers, but these solution is just not as good as having user replaceable battaries.
File Manager and Access
A. File Manager
iPhone:
Using an application like iFile from Cydia, users could see all the directories and subdirectories, and files in all directories. It also allows the files to be copied, deleted, moved. Clicking on a picture would display the picture, clicking on a music file will play the music file.
However, if you're trying to do a file attachment on a forum like here, it cannot be done.
Android: Same weakness due to not having a native file manager???
B. Ability for all applications to use the same directory?
iPhone:
Generally there is no such capability, although there are exception (e.g. The music player dTune could play music files downloaded with the Music Meow application). Therefore, if I have more than one spreadsheet programs in an iPhone, these different applications could not update the same spreadsheet file because the file has to be stored in the application's own directory. iFile of course could access any directory and display files in any directory.
Android:
Any such limitation? Which are some of the popular spreadsheet applications for example? Could you specify the location of the saved files to be anywhere?
Side loading of applications
Sideloading allows users to install programs which were not from the officially sactioned market place:
Android: - Yes.
iPhone - Yes. Non-programmer type users could install applications from the Cydia store. These are often program that Apple won't approve, but could also contain applications removed from the App Store such as porn applications.
Multimedia capabilities
A. Video playback test.
I invite anyone to provide links of videos for testing purposes to compare the two phone's playback capability.
For now, I would like to get you guys to refer to this thread and see if the video play by just clicking on the link. If not, are you able to download it and play smoothly, without pause or frame loss? Without the audio/video going out of sync? Details about this video is in post #7. The file is made for the screen resolution of HD2.
http://forum.xda-developers.com/showthread.php?t=645610
iPhone:
Yes. Without conversion, it plays smoothly although the video is not made for the iPhone screen resolution.
See youtube videos
http://www.youtube.com/watch?v=kAGqKYlSnHA - this is playing after downloading the file
Here is the video test when played directly rather than downloded first.
http://www.youtube.com/watch?v=C39CHtqOAso
Android:
Does it play?
Did I miss something or there's nothing about, say, business capabilities - Exchange and Office support? Don't know how to label the post, but here's the question:
On the iPhone, I know there are office package(s) available, but here's what I want to know - how do you transfer files there? Do you get a documents folder or do you need to look for a directory with one of those cryptic names? Also, how does it handle email attachments? Can I save a ppt I receive for later use in the office program?
With regard to Exchange - can I have full support that will include push for Tasks, Email, Calendar and Contacts? Not push for the latter three and manual sync for Tasks?
Best GPS software
iPhone:
Probably no single vendor can justifiably claim that they have the best GPS in every country. TomTom is the best in Australia (I'll justify that assessment later), but it is probably not as good in say Navigon in US, if we base it on sales statistics. The major choices are:
TomTom
Navigon
iGO
NDrive
Sygic
M6 (which I understand is the best in Asean)
Copilot
Each user may have a different idea of what constitute the best. Some value live traffics, some speed warning, some completeness of road speed information for speed monitoring, some warning upon approaching schools, some the ability to perform google search in addition to POI search, some 3D realistic view, some music control within the application, some intelligent routing that considers traffic congestions among other things, some text to speech, some multitouch user interface for map zooming in and out, some completeness of safety camera database, some map currency.
In Australia, my own preference is TomTom. It has extremely nice user interface, google search , very complete speed information for all roads, map is quite up to date for most places, it incorporates pinch and zoom, warn you when appraoching safety camera and when you overspeed, allows easy control of music without leaving the application, has 3D realistic view for major highway exits and intersections, decent text to speech option. After receiving phone calls, it automatically resume with the most up-to-seconds GPS coordinate and location without waiting for signal. If the call is terminated by the other party there is no need to touch the phone for the resume to be completed.
Sygic also uses the same map, but the UI is bad and reminds me of the winmo style, although the UI is still way better than winmo type of GPS.
Navigon, Copilot, iGo, NDrive all uses maps with rather incomplete speed information in Australia.
Android GPS ??
Which is the best in Australia and what can it do?
Note: I use Android, so if it sounds like I am biased, it's because I am (Although I tried to stay unbias). I removed some categories because I felt that either I did not know the answer (Rare) or that I didn't feel like taking the time to write one up. These are NOT definitive answers based on potential, this is purely from stock functionality (With touches on their equivalent of being rooted sometimes). Why did I do a stock comparison? This because 1) That's what most people will use and 2) The limits of both OS' when rooted/jailbroken are almost non-existent
- Cut and paste design
iPhone: Hold over text, magnifying glass comes up, release to get the two bars then drag them to copy. This is pretty straight-forward.
Android: Method 1- Hold on text entry place, then choose "Select All" or "select Text"
Method 2- If your device has a keyboard, hold the shift button and select text (Works in most places)
Method 3 (Limited to 2.1 sense Users)- Same as iPhone, but it has a few more options than cut, copy, paste.
- Multitasking design
iPhone; Currently not available for stock and I have no experience of it with a kailbroken iPhone
Android: Android multi-tasks without tweaking. It can hold as many app in memory as RAM allows (It will only kill processes when the processes kill themselves or when it runs out of memory, in which case it kills the oldest ones). To see a list of RECENTLY running processes, hold the home button. This will bring up a list of the last 6 used (Obviously it's not practical to show the 50 or so the Nexus can have running at the same time).
- hardware button design
iPhone: Home button which is multi-functional (Home, Double tap will have different functions depending on users choice/firmware), (Camera Button?), Volume Rocker, and Sleep/Wake Button.
Android: All Android phones MUST include at least a Home Button (also multi-functional, but not as much so), a Menu Button, a Back Button, and as far as I know an End Call Button. They also usually include a camera button and a volume rocker.
- multimedia capabilities
Not quite sure what we want here, but if it is how the experience is, the iPhone wins pretty heavily. Android can do the same exact things, but it looks ugly while doing it. Sense Users have the best form of Music app in Htc Music, but I'll try to stick to stock for now.
- Storage capability
iPhone: Whichever size you buy is what you're stuck with for life (16 or 32gb in 3GS)
Android: Normally have limited internal memory (Action of phone manufacturer) which means many apps may not be installed (Not a problem as most Android apps are under 1mb). Sdcards are used, give an "unlimited" amount of external storage.
- Processor and graphic capability
iPhone: Pretty sure it's 600 mhz, correct me if wrong
Android: So far we're at 1ghz, need I say more?
- Market place
iPhone: Don't own one so someone else will need to cover this
Android: Mention what you need to know and one of us Android users will tell you.
- Application software
Not quite sure what we mean by this.
- Vendor support
Both operating systems is for as long as the hardware capabilities don't force them to stop supporting it.
- Firmware upgrade
iPhone: Upgrade through iTunes, you may not get all features in the firmware update.
Android: OTA updates, if you're getting the update you usually get everything in it.
- Battery life and design
iPhone: No removable battery, and from what I've heard, battery life sucks.
Android: Removable Batteries, from what I've heard, the Nexus can go a day and a half no problem. The Nexus is thinner than iPhone, has a bigger screen, looks sexy but the iPhone would win in this department (But the plastic backs kind of kill it on the iPhone for me)
- Best GPS software (I feel that this is important enough to warrant distinct segregation)
iPhone: Third-Party apps, not sure which is best
Android: The Google Navigation is by far the best I have ever used
- Theme and UI customization capabiilty
iPhone: Out of the box, you can change the lockscreen wallpaper and move icons around.
Android: Wallpaper, Homescreens, can replace anything if you don't like it (Most apps will allow you to use that instead of the stock app equivalent).
- User interface of applications:
iPhone: In my opinion, they are all a little stale because they use the SAME exact interface (But that's the point of a user interface).They use the bar at top, bar at bottom for navigation, it's all equivalent to the stock apps
Android: They vary a little more in UI but they all are the same on thie inside. Press Menu to view options, they all have the grey bar (Mostly because this is integrated into the Android framework)
- User interface of desktop/sprinboard/program launcher/widget/task switcher
iPhone:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Android:
- Notification handling
iPhone: Annoying popups, 'nuf said
Android: Status bar, pull down to see all notifications
- Best web browsing application
Not really a fair comparison as iPhone has two (Opera or Safari)
- Global search
iPhone: Can search all device files from homescreen
Android: Same as iPhone but the web search is also integrated
- Speech recognition
iPhone: Voice Over, For Music and...? purposes
Android: Voice Search by holding the search button, Voice Dialer by holding send button, voice keyboard in all text entry fields
- Side loading of applications
Clarification?
- File Management and Access
iPhone: Not sure
Android: Have full access to the all partitions other than the system partition (AFAIK) without root.
Ok so here is my verdict on iPhone Vs ANDROID
When iPhone was release i was an Apple fanboy form that very time, i paid heavily for iPhones, they were like life to me, i have every iPhone to date and the first android i got was the G1, on using it i could only say one thing, it is the future and it is proved itself day by day
Experiences
1. Jailbroken iPhone
I love how u can do almost anything but nothing in the iPhone, only thing an iPhone drools over is apps and apps and nothing else. iPhone has an edge over android in just apps. For everything else u are crippled and for anything u want to do u ought to have a computer. Battery life is not what i would love and it has a boring interface good enough for 50 year old person who can just understand to dialer and dial
Android
Android is still immature, one thing u would hate about android is that it updates acc. to devices, it will add a feature only when a device is made to have the feature. other things Android is the most customizable OS ever made in the history of smartphones and mobiles. It has a clean interface if u understand it and by far the most efficient in everything it does. You shouldnt be surprised when it updates itself to become more efficient. iPhone revolutionized the designing but android revolutionized software. Android what i say is a complete OS, it just like a mini computer, to use it u dont need to have a computer, u can do everything on the phone itself, u want to add some music, videos anything do it on the phone itself, u want to update, download do it on the phone itself and it is robust enough to even create websites, i created my website using my android phone and nothing else, Android has endless possibilities.
Multimedia-
u dont have to be tied to computer to do anything on android. U can use anything 3rd party if u dont like stock, 3rd party has the ability to add more stuff which is not in stock. onlu con is that u have no equalizer.
It can play more formats than iPhone, u dont need to convert and sync music, u r not tied to use the default music player. The gallery is the best one around.
Android has the most user friendly interface, what u need most is on the desktop others in the drawer. In iPhone u have to arrange every app u install, u can just move in one way, what u have on front is the same old apps icons, android u have icons, widgets and more.
iPhone has one prop and that is app android has one con that is less apps thats it. everything is editable if u r rooted, u can edit anything u want, u have the source to the platform, u can build one urself, if u know coding u can add everything and anything to it
So Android is gonna have more apps in some time and iPhone will age sooner than intended. Comparing Rooted Android to iPhone is like comparing Gold to Brick. As i already told with ur android being rooted u can add any feature urself by editing directly in the source code, and iPhone u r stuck with Cydia developers who can change how the iPhone OS functions but can only add features
vangrieg said:
Did I miss something or there's nothing about, say, business capabilities - Exchange and Office support? Don't know how to label the post, but here's the question:
On the iPhone, I know there are office package(s) available, but here's what I want to know - how do you transfer files there? Do you get a documents folder or do you need to look for a directory with one of those cryptic names? Also, how does it handle email attachments? Can I save a ppt I receive for later use in the office program?
With regard to Exchange - can I have full support that will include push for Tasks, Email, Calendar and Contacts? Not push for the latter three and manual sync for Tasks?
Click to expand...
Click to collapse
Yes, good point. It must be considered.
What are "business capabilities" though? I think we need to have a good list of what these are. Let start with what you already got and add some to it myself:
- Exchange support (perhaps even MULTIPLE exchange support) for address, calendar, tasks, and email.
- Ability to edit and create office documents with reasonably complete functions in say excel spreadsheet.
- Saving attachments in email, editing them, and resending them out.
- Presence of client applications that works together with enterprise software such as SAP.
- Ability to remote wipe data from lost phones
- Ability to install corporate applications over the air
- Conference call or even video conferencing to substitute face to face meetings
- Printing of documents (e.g. customers require receipts, written quotation, etc)
- Ability to prevent data from physically removed from the phone via MicroSDHC card or alternatively ability to enforce highly reliable data encryption on data stored there.
- Ability to enforce use of password on phone?
- Ability to PREVENT it from becoming so much fun that employees spend all their time on facebook, chats, and games??? (Hence they would prefer RIM phones??)
Anyone else can think of what the corporate IT people might look for in choosing a corporate phone? Or is it more of matter of "the boss loves his iPhone, so we have no choice but to allow it?"
Thanks for this.
charnsingh_online said:
I love how u can do almost anything but nothing in the iPhone, only thing an iPhone drools over is apps and apps and nothing else. iPhone has an edge over android in just apps. For everything else u are crippled
Click to expand...
Click to collapse
Can you comprehensively list in which areas iPhone is crippled? Sometimes people think that a phone can't do certainly thing, but it could be due to lack of awareness and knowledge of the capability. Thats' one of the reason for having this thread - to learn from each other. To get maximum benefit from each other's experience, let's keep our mind open to new information.
charnsingh_online said:
and for anything u want to do u ought to have a computer.
Click to expand...
Click to collapse
Really? This is new to me. I would like to offer a different perspective on this.
I know iPhone lets you install new programs and updates , buy music/video/movies, edit photo taken, compile musics, and make songs of your own, send files to another phone without going through a computer.
There are only three things that strictly requires computer:
a. Install new firmware and perform restore, which is once in a while event that I would rather use my PC anyway in view of how large the file is and how expensive my 3G data quota would cost me.
b. Performing backup and restore. This would also include backing up application data such as that for eWallet, GolfCard, PocketMoney, etc.
c. Syncing to outlook
You may see the need for a computer to do this as a negative, but I personally see that as a positive. Because with this I have the ability to backup my entire device and if my phone requires a restore/hard reset/or replacement, I can recover every applications including the data quickly. It is not practical to do backup of such large amount of data over the air. It is also not assuring from security viewpoint to keep any of your phone data in the cloud. The only place to keep them is your own PC.
charnsingh_online said:
Battery life is not what i would love
Click to expand...
Click to collapse
In terms of length of a single battery, I really do not have any complaint against iPhone. It is more or less the same situation with the other HTC phones which I owned. It varies depending on usage pattern, brightness level, how tempted you are to look at the beautiful screen every 5 minutes, whether you leave location service/bluetooth/3G/wifi running, the strength of the cell signal, etc. Frankly, I think it's hard to say which battery is better due to the difficulties in measurement, different age of the batteries being compared, etc.
The only complain I had was the fact that it's non-replaceable.
charnsingh_online said:
it has a boring interface
Click to expand...
Click to collapse
I assume you're talking about the home page here?
Have you used home page replacement products such as Overboard or Pogoplank? Or themes.
charnsingh_online said:
Android is still immature, one thing u would hate about android is that it updates acc. to devices, it will add a feature only when a device is made to have the feature.
Click to expand...
Click to collapse
I don't quite understand what you mean by "it updates acc. to devices" or "will add a feature only when a device to made to have a feature"- would you mind clarify this point please? Has this got anything to do with the "fragmentation" problem that they talked about?
charnsingh_online said:
other things Android is the most customizable OS ever made in the history of smartphones and mobiles.
Click to expand...
Click to collapse
Would you mind explain in a little more details on what sorts of customization are possible?
charnsingh_online said:
It has a clean interface if u understand it and by far the most efficient in everything it does.
Click to expand...
Click to collapse
How so?
charnsingh_online said:
is a complete OS, it just like a mini computer, to use it u dont need to have a computer, u can do everything on the phone itself, u want to add some music, videos anything do it on the phone itself, u want to update, download do it on the phone itself and it is robust enough to even create websites, i created my website using my android phone and nothing else, Android has endless possibilities.
Click to expand...
Click to collapse
Are you of the impression that adding music, videos, updates, download are not possible on iPhone and that everything has to be done on the PC first?
charnsingh_online said:
u dont have to be tied to computer to do anything on android. U can use anything 3rd party if u dont like stock, 3rd party has the ability to add more stuff which is not in stock. onlu con is that u have no equalizer.
It can play more formats than iPhone, u dont need to convert and sync music, u r not tied to use the default music player. The gallery is the best one around.
Click to expand...
Click to collapse
How is this different from iPhone again?
charnsingh_online said:
Android has the most user friendly interface, what u need most is on the desktop others in the drawer. In iPhone u have to arrange every app u install, u can just move in one way, what u have on front is the same old apps icons, android u have icons, widgets and more.
Click to expand...
Click to collapse
Can you explain in what way it has the most user friendly interface? Here you're talking about the desktop/program launcher. So you said that the frequently used programs can be kept on the desktop along with widgets, etc, and then you can have "drawer" to contain the other programs, right?
Please tell me when you're in the middle of a program and wish to start a new program inside one of the drawers, what is the procedure to start that program. Is it 1)Menu to go to desktop 2) Swipe to the place where drawer is located 3) click on the drawer 4) touch the icon of the drawer?
charnsingh_online said:
iPhone has one prop and that is app android has one con that is less apps thats it. everything is editable if u r rooted, u can edit anything u want, u have the source to the platform, u can build one urself, if u know coding u can add everything and anything to it
Click to expand...
Click to collapse
charnsingh_online said:
As i already told with ur android being rooted u can add any feature urself by editing directly in the source code, and iPhone u r stuck with Cydia developers who can change how the iPhone OS functions but can only add features
Click to expand...
Click to collapse
You may or may not be right here. I don't know the technical aspect of the two platform to judge. However, for the purpose of this thread, as mentioned in post 1, we're only looking at the capability of the phone from the viewpoint of the masses of ordinary users out there, not the OS programmer. So, if you don't mind, I'd skip this. But just for curiosity, do you yourself modify the Android OS now by editing in the source code of Android OS?
charnsingh_online said:
So Android is gonna have more apps in some time and iPhone will age sooner than intended.
Click to expand...
Click to collapse
I hope so. I hope to see TomTom for Android ASAP.

Interest for WisBar Advance Desktop

I'm interested to know how many people would like to see a WisBar Advance Desktop build for Android. Just let me know. Thanks!
+1
I think WAD was a very cool launcher in WMobile
Fantastic loved it on win mob
Sent from my Pulse Mini using Tapatalk
I loved wisbar!
Sent from my SAMSUNG-SGH-I897 using Tapatalk
Well, so far it's looking like there's at least a little interest. I'll get started.
Count me in a interested. Never ran wm without it!
Sent from my PC36100 using Tapatalk
Its funny that you mention it. I just visited the wisbar forums thinking there may be something about it coming to android. Before switching to android I had purchased and used Wisbar and WAD. As good as WAD for WM was, it just never really worked perfectly. And thats only because of the limitation of WM and the hardware not WAD itself.
I think android is the perfect platform that would be ready to embrace WAD. I will be looking forward to using it in the future I think WAD for android will be what the long term goals of WAD for WM had striven for.
I'm glad that you finally decide to make an android version of WAD2(I've ask for that a long time ago in your forum).
I hope that this best wm UI will come on android devices very soon.
-----------------------------------------------------------------------------
I use WAD (now 2) since a long time. I could not do without it. It is the only reason to stay at WM6.x.
If there would bei WAD2 for Android, it would be great and I think I would change over to Android too
Interestng...I also used WAD when I had a PPC device. I would be interested too.
I would be interested too... On WinMo Wisbar Advanced Desktop was amazing!
Thank you everyone for your interest. I've been doing some thinking about this as it will be a major step for me as I've been a long-time supporter of Windows Mobile (I've been around since PPC2000).
Given how powerful Android is, I can only think of one UI limitation at the moment: since there's no taskbar with an ever-present start menu, I'll have to make the app-drawer/launcher available on every page. At least, that's probably the best way to go right now unless someone has a different opinion/preference.
Another thing I was thinkg about: do you want a variable number of pages (being added through Menu > Add Page) or should I add a preference like some other launchers have to specify the number of pages?
These are very good news.
I can't wait to be able to use WAD again. I just hope that HTC Tattoo will be supported.
As for pages, I prefer the way of wm WAD2(pages added via menu).
So, I'm thinking about approaching this from a different direction than I did with Windows Mobile.
The first major change is I'm thinking about using a scripting language to describe how things are laid out and how they behave rather than just dragging and dropping items. The reason is two-fold:
1) This will give the script designer more control about how things look and how they work.
2) We won't run into the problem of shortcuts that open apps and widgets that are not installed on someone else's device (a major shortcoming of WAD2's).
So, the language would say something like: create a folder at x, y. This "button" will open it and this button will close it. You would also be able to specify an area where shortcuts could be added, such as "create a shortcut grid at x, y", but you would not be able to specify the shortcuts (this would be left up to the user who is using your theme).
One downside of this is that the layouts would have to be created on the desktop and then uploaded to your phone.
The other downside is that this would severely hamper the ability to launch specific apps using scripts. But, this is really a limitation of Android itself as, unlike Windows Mobile, not every device comes with the same core set of apps. And, for the apps that are included in most devices (such as the calendar), the intents to launch them may vary depending on the OS version (i.e. the calendar changed in between Eclair and Froyo).
I'm just brainstorming here. If anyone has any suggestions, please feel free to let me know. Right now I'm in the planning stages to see how close I can keep it to Windows Mobile, but at the same time implement new technologies in order to make it the most robust launcher around.
hells yeah man!!! i used it on my tilt for a while.....i think its ironic how similar android really is to winmo...just more refined but very similar in the idea
I found this thread quite late but i can just say +1. =)
I would really like to see Wisbar Adv Desktop on Android. Hope you are making good progress
I just finished asking your to offer support for android on your forums.
Feel free to plus one over too, guys.
http://forum.lakeridgesoftware.com/showthread.php?p=106717#post106717
See it for the first time. +100000
I used to love making themes!!
Sent from my X10i
Awesome. Back in the days WAD was one of the best applications for WM, I've always been impressed by how much one could do with it.
I like the idea of creating themes on the desktop and then uploading them to the phone, because creating themes has always been kind of difficult and work-intensive.
You can map the app drawer to the home button or you might even be able to implement the ability to create shortcuts that open the app drawer.
Concerning the number of homescreens, I think Menu > Add Page is a bit more convenient and less likely to mess things up (since removing non-empty home screens could create issues, as it did with some launchers).
chmckay said:
Thank you everyone for your interest. I've been doing some thinking about this as it will be a major step for me as I've been a long-time supporter of Windows Mobile (I've been around since PPC2000).
Given how powerful Android is, I can only think of one UI limitation at the moment: since there's no taskbar with an ever-present start menu, I'll have to make the app-drawer/launcher available on every page. At least, that's probably the best way to go right now unless someone has a different opinion/preference.
Another thing I was thinkg about: do you want a variable number of pages (being added through Menu > Add Page) or should I add a preference like some other launchers have to specify the number of pages?
Click to expand...
Click to collapse
I just stumbled over this.... is it for real?
WAS with all the functionality will be ported over to Android? This will be the killer app taking all other launchers / home screen apps out of biz.
I am here to betatest!
chmckay said:
So, I'm thinking about approaching this from a different direction than I did with Windows Mobile.
The first major change is I'm thinking about using a scripting language to describe how things are laid out and how they behave rather than just dragging and dropping items. The reason is two-fold:
1) This will give the script designer more control about how things look and how they work.
2) We won't run into the problem of shortcuts that open apps and widgets that are not installed on someone else's device (a major shortcoming of WAD2's).
Click to expand...
Click to collapse
Hopefully you can get the HTC Sense Widgets to work as well at least on HTC devices where this should not be a violation of copyright laws. I will gladly offer to borrow you a european HTC Desire for testing purposes if that is of any help.
I second your notiong of requiring a script language, but of course it would take one that is not laid out for programmers but also still understandable for regular designers. Search around here in the Forum for SlickUI and KiteUI, both which are still deep in the "maybe wel will do this stage" for some decent ideas on how people imagine their ideal design, and therefore gfgiving you an idea how much flexibility your framework needs.
Things that should really be in the to-do-list: radial icon menus. That means you assign say 6-8 icons to a WAD icon placed on the homescreen, upon tapping this the home screen blurs and the assigned icons circle around the pushed icon. This is a terrific way to organize similar apps IMO, much better looking than the folder blocks we have gotten used to.
WAD actually was one reason I found it very hard to aprt with my WM phone. Thie level of adustability had not been reached before. People who do not know what the heck I am creaming my pants about should use google image search for "wisbar advance desktop". It was a pure naked framework, allowing beasically every freedom any designer could wish / hope for.
Anotherr important thing to note is the touch features which have come quite a long way since WM6.5. You would need to extend the framework in order to allow rotating dials for menu control, swipe movements for changing screen left to right and vice versa.
If you could actually manage to pull the old stunt where you made an app run constantly on a "homescreen" it would be awesome. Imagine 3-5-7-whatnot screen with widgets laid out side by side, but a simple upward stroke brings you into the already preloaded browser (from which you return with the back key into the regular homescreen).
God, I am bursting with ideas.
As I said, I will beat test all days long if you need someone.
So, the language would say something like: create a folder at x, y. This "button" will open it and this button will close it. You would also be able to specify an area where shortcuts could be added, such as "create a shortcut grid at x, y", but you would not be able to specify the shortcuts (this would be left up to the user who is using your theme).
One downside of this is that the layouts would have to be created on the desktop and then uploaded to your phone.
The other downside is that this would severely hamper the ability to launch specific apps using scripts. But, this is really a limitation of Android itself as, unlike Windows Mobile, not every device comes with the same core set of apps. And, for the apps that are included in most devices (such as the calendar), the intents to launch them may vary depending on the OS version (i.e. the calendar changed in between Eclair and Froyo).
Click to expand...
Click to collapse
I'm just brainstorming here. If anyone has any suggestions, please feel free to let me know. Right now I'm in the planning stages to see how close I can keep it to Windows Mobile, but at the same time implement new technologies in order to make it the most robust launcher around.[/QUOTE]
#Pinch to zoom and similar gestures will go a long way in allowing to extend the possibilites and ways the users can interact with the interface. Instead of an always visible appdrawer you could just use a gesture predefined that will launch the app drawer
Should we make a thread where all former WAD users and upcoming UI design freaks post their wishlists?

[Q] a simple question about android...

I have a simple question about Android in which I have not found the simple answer to... (Although I think I know, I just want some clarification). I recently switched over to Windows Phone 7 because of various reasons, I will not name them here as that is an entirely different subject, however one of the reasons i switched was because of overall responsiveness of the OS. Why does Android's touch response feel sooo clunky? Yeah transitions and app launches are nice and quick, but I mean like pinch-to-zoom, and scrolling... I have played with the latest and greatest both rooted (with and without custom rom) and non rooted (with or without OEM UI), Motorola Xoom, Atrix 4G whatever is being claimed latest and greatest. But no matter what they all have the same touch response lag no matter what. This, believe it or not, is a major deal breaker for me, and before the majority of you speak, I'll speak for you; "why is something so simple and small, barely even considered a nuisance, be such a nuisance?" for me, i love fluidity, so, it just is. At this question however i do retort; if its such a "simple" or "small" nuisance, why can't it "simply" be coded to feel as fluid as Windows Phone 7, or iOS?
Luisraul924 said:
I have a simple question about Android in which I have not found the simple answer to... (Although I think I know, I just want some clarification). I recently switched over to Windows Phone 7 because of various reasons, I will not name them here as that is an entirely different subject, however one of the reasons i switched was because of overall responsiveness of the OS. Why does Android's touch response feel sooo clunky? Yeah transitions and app launches are nice and quick, but I mean like pinch-to-zoom, and scrolling... I have played with the latest and greatest both rooted (with and without custom rom) and non rooted (with or without OEM UI), Motorola Xoom, Atrix 4G whatever is being claimed latest and greatest. But no matter what they all have the same touch response lag no matter what. This, believe it or not, is a major deal breaker for me, and before the majority of you speak, I'll speak for you; "why is something so simple and small, barely even considered a nuisance, be such a nuisance?" for me, i love fluidity, so, it just is. At this question however i do retort; if its such a "simple" or "small" nuisance, why can't it "simply" be coded to feel as fluid as Windows Phone 7, or iOS?
Click to expand...
Click to collapse
I will try to answer since I've been using android before. android now as I believe is still in development stage. especially because it started from open source, where many developers get involved to participate in android development. unlike windows or the IOS platform. development is only done by the company itself through microsoft and apple. Except for third-party application development
android is a system (for run smoothly) with very powerful hardware. so that the source code would require a very complicated of encoding. Its a very difficult job to sync between the needs of software with hardware which is available. and vice versa. in an application such as pinching and scrolling there is more than one command which contains a lot of code. and should be remembered that this is a system. which are all related to each other for the overall operations to run smoothly based on the minimum demand of the hardware required. if there is one character in which is wrong of encoding or difference may cause the application not running properly.
for high-end android device such as Xoom, atrik 4G I'm sure the hardware is not an issue. I'm sure it was more caused by the complexity of encoding in one of the applications listed that is running inside in the whole operating system, making it not running smoothly. because so many commands which must be running at the same time is what make pinching and scrolling activity to be "clunky" like you said. you can differentiate by turning off the internet connection or turn off unnecessary applications running in the background. But I'm sure very soon android operating system will have a system which is more stable and efficient in encoding such as those held by the windows or apple.
My answer may be added by other members of the more expert in these matters. as a newbie, i am just trying to help based on the knowledge I had acquired over the years. CMIIW
Yeah I figured it would be something like that, I owned a Droid (1st gen.) and I had multiple setups from completely stock to my favorite, Cyanogenmod (always on the latest stable build, although I've already flashed CM7 RC2 and its probably the fastest its ever been at 800 MHz) everything was perfect except; scrolling and pinch-to-zoom. The scrolling is almost there, it actually lags for a bit but if I leave my finger on the page, it locks on to that position and stays there, but once I lift it to continue scrolling down or up it'll lag a bit again. The pinch zooming is just horrible no matter what. Unfortunately, given the nature of open source, and coding software in general, there is no such thing as "finished" software, so since this is open source, and the software is basically written to run on "nearly" whatever device you choose to flash it on, i don't think that problem will ever be solved. However, if Android does eventually reach that richness of responsiveness, then i will more than gladly switch back.
issues of a system running smoothly is different from one device to another device.
due to the wide variety of different android devices that causes the emergence of issues on the system stability. it was time to google as the main developer sets the standards for the development of next android os. while there is no standardization of hardware is set by google. it will be very difficult for other developers to write code/adjust performance in the operating system command. all this time writing code is must be adapted to the device from vendor itself. This will bring up the differences result of writing the code on other devices from another vendors (competitors). so if we running bencmark test or head to head test on both devices from different vendor the result will not be the same.
and if there will be a standarization set by google i believed it will not againts a spirit of an open source
I think the hardware that the WinCE (well...the shoe still fits) and Android phones are made on is essentially the same, in terms of the CPU power, the actual CPUs, the memory and the various other systems (graphics, etc.). Maybe not identical but overlapping classes and performance.
I haven't played with the new WinPhones but have noticed that every Android phone, no matter how fast and how "bare" factory, sometimes goes out to lunch. Apparently that's just the way the OS is written, it sometimes goes off to do other things internally (loading code? checking hardware states?) and you can't do anything except wait for it to come back.
But then again, almost every OS does that at times, including the main Windows OSes. That's just how they are done these days. If you had a cell phone fifteen year ago, you could turn it on and dial NOW. With any of the new cell phones? Can you do a cold power up and have a functioning phone in less than 30 seconds? Uh, no. But they call that progress, because you rarely have to power them off these days.
Every OS has tradeoffs, if the WinPhone makes you happier, by all means do it.
Rred said:
I think the hardware that the WinCE (well...the shoe still fits) and Android phones are made on is essentially the same, in terms of the CPU power, the actual CPUs, the memory and the various other systems (graphics, etc.). Maybe not identical but overlapping classes and performance.
I haven't played with the new WinPhones but have noticed that every Android phone, no matter how fast and how "bare" factory, sometimes goes out to lunch. Apparently that's just the way the OS is written, it sometimes goes off to do other things internally (loading code? checking hardware states?) and you can't do anything except wait for it to come back.
But then again, almost every OS does that at times, including the main Windows OSes. That's just how they are done these days. If you had a cell phone fifteen year ago, you could turn it on and dial NOW. With any of the new cell phones? Can you do a cold power up and have a functioning phone in less than 30 seconds? Uh, no. But they call that progress, because you rarely have to power them off these days.
Every OS has tradeoffs, if the WinPhone makes you happier, by all means do it.
Click to expand...
Click to collapse
I agree with you, I do like both OS's for their own benefits, currently I do like WP7 better than Android and keeps me "happy". However if you notice; that's not my prime motive in starting this thread, I didn't come here to say one is better than the other. I just want to know why those two simple things (scrolling and pinch zooming) are not fluid on Android. You can't use the excuse that it's different hardware because Microsoft is playing that trick too. You can't use the "its busy doing other things" excuse either, while WP7 doesn't have multi-tasking, iOS does (somewhat) so it can go "do" something else but will still feel fluid. In a multi-OEM environment it is up to the OEM to optimize it for the device it runs on, which is why it baffles me that even Sense and MotoBlur and others make performance decline a bit and still has the lag. Shouldn't it be the opposite?
Nothing? So no one can tell me why Android's responsiveness (scrolling, pinch-zooming) sucks?
Luisraul924 said:
Nothing? So no one can tell me why Android's responsiveness (scrolling, pinch-zooming) sucks?
Click to expand...
Click to collapse
The answer is quite simple (and the above replies are miles off the mark). Hardware acceleration.
WP7 has it, Android doesn't.
FloatingFatMan said:
The answer is quite simple (and the above replies are miles off the mark). Hardware acceleration.
WP7 has it, Android doesn't.
Click to expand...
Click to collapse
So the hardware acceleration runs throughout the entire OS? I thought it was mainly just the XNA and Silverlight stuff that was accelerated (I do believe those are different than native OS code, as Microsoft isnt allowing developers to write apps with native code. Future compatibility issues I guess)
Of course it's the entire OS. Why do you think MS's minimum spec stipulations are so high? This is what Windows Mobile was so plagued with, and how MS fixed that problem.
Luis-
"So the hardware acceleration runs throughout the entire OS?"
It isn't so much that the hardware acceleration runs in the OS, but that the hardware itself has certain routines built into it, on the firmware level, so the OS can just call those routines instead of trying to calculate them.
To oversimplify a bit, for instance, a hardware accelerator for "zoom in" might be programmed into the video chip system to automatically tell it "take the 50 pixels around this spot and blow up up to 250 pixels, refresh screen" where the OS would be saying "OK, let's take this spot, draw a square with a 50 pixel radius around it, now let's take each of those pixels and transpose it over twice the radius and go fill..." sending a long slow string of commands, each computed by the CPU.
When the CPU can offload all of that into a simple "zoom" command to the video chip, the CPU is now free to do other things. Like, respond to your next input, or push the next menu onto the display.
When you have ironclad control over the hardware--it can be a great way to make systems faster. And more stable.
Rred said:
Luis-
"So the hardware acceleration runs throughout the entire OS?"
It isn't so much that the hardware acceleration runs in the OS, but that the hardware itself has certain routines built into it, on the firmware level, so the OS can just call those routines instead of trying to calculate them.
To oversimplify a bit, for instance, a hardware accelerator for "zoom in" might be programmed into the video chip system to automatically tell it "take the 50 pixels around this spot and blow up up to 250 pixels, refresh screen" where the OS would be saying "OK, let's take this spot, draw a square with a 50 pixel radius around it, now let's take each of those pixels and transpose it over twice the radius and go fill..." sending a long slow string of commands, each computed by the CPU.
When the CPU can offload all of that into a simple "zoom" command to the video chip, the CPU is now free to do other things. Like, respond to your next input, or push the next menu onto the display.
When you have ironclad control over the hardware--it can be a great way to make systems faster. And more stable.
Click to expand...
Click to collapse
Great answer. Makes sense, thanks. Now given that this is an Android section lets talk more on that, will it ever be possible to have hardware acceleration on Android, Whether it be through custom ROMs or OEM devices?
"will it ever be possible to have hardware acceleration on Android,"
Possible? Sure, I've seen pigs on the wing.<G> Don't hold your breath for it though. Android is an unruly place where even ordinary hardware is often not supported by the OS and software breaks on every new phone. In order for hardware acceleration to work, the OS needs to have routines and drivers for standard hardware, which means locking down a hardware spec. Which is so very Undroid.
Can't see that happening, unless ten year from now someone invents a "standard universal Android cell phone chipset" and all the manufacturers get paid to exclusively use it. That's the ticket--use our chipset, we'll pay you to use it, and oh, yes, it will play one of "our" ads every time your screen turns on. Or you launch a new app. Or place a call.
(See? Things could get worse!<G>)
Here's an interesting discussion...
http://code.google.com/p/android/issues/detail?id=6914
burtcom said:
Here's an interesting discussion...
http://code.google.com/p/android/issues/detail?id=6914
Click to expand...
Click to collapse
Well as far as I read, it was just a bunch of "me too" and "I agree" lol I got bored reading that I still dont think Google has an official statement on the matter do they?

the meizu mx 4-core review

gee i wonder a special someone will come and close my thread again. i read through the forum rules and just couldnt quite match up the reason he gave
right anyway i've completed my review.
im going to post a few points here... those who want more details feel free to ask or visit my blog..it's in my sig
pluses are Pros and minuses are Cons
+++++ battery life is absolutely solid. 1700mah is no longer considered big these days- just look at the GS3’s 2100mah and the Razr Maxx’s 3000mah. And yet on Low CPU (800mhz) setting, the phone lasted 30 hours. on High (1400mhz) the phone lasted 24 hours. This is with autosync off, native email client synching every 15mins, 3 benchmark tests per charge cycle tested and other normal usage scenarios. in other words, other than gaming, there is no need for any frugality whatsoever.
++++ native browser is very fast, smooth and speedy. feels faster than Chrome, even.
++++ notification area is the most minimalistic and yet the most functional yet- the notification comes down only as much as is needed, and within it, there is quick access to all available wifi signals, 2G, 3G and auto network selection options and you can also toggle wifi on or off, data connection on off, GPS, autosync..
+++ FlymeOS is wonderfully user-friendly. Meizu has gone the extra length to ensure most the unnecessary complexities of Android are left out.
++ excellent viewing angles from the ASV (Advanced Super View) panel. colours are fine and contrast levels are as you would expect of any regular LCDs.
++ the 4 inch display resolution (640x960) may not win any awards for having the highest PPI as is the current unhealthy obsession these days, but it was impossible (without extra equipment) to discern the pixel differences. More so, coming from the One X, I no longer need to zoom and adjust for slightly larger text which is what I’m more comfortable with. This may be something to consider for people who don’t have perfect eyesight.
++ native voicemail (it actually bypasses your network’s if you set if to do so) and automatic call-recording are nice features and works seamlessly. To play them back, you either tap the new vmail notification or open up the Recorder app.
------ OS has stability problems- phone crashes and restarts once a day (when I was looking). At first I attempted to find the app that was causing it but really, there’s no reason why the OS can crash and burn because of one little app. There’s got to be something wrong deep down. Meizu needs to fix this.
----- unable to set defaults- that includes Launchers, browsers etc.
----- native browser does not support sharing to other apps- a very odd but an obviously deliberate decision.
--- audio / system stutters slightly when the phone’s been in use for around a day without a reboot. this happens especially when 3G data is in use. Makes for a rather unpleasant media performance, mostly.
-- FlymeOS is overly user-friendly and hid or moved a lot of the useful under the hood features. Fear not- an official vanilla ICS ROM has been promised.
-- glossy display exhibits excessive glare. it doubles as a mirror very well. (as you can probably see in the embedded hands-on video)
-- no app drawer- FlymeOS plays the iOS card a little too close to the chest by repeating the bane of MIUI (well, and itself?). what compounds the issue is that unlike MIUI, Meizu does NOT let you pick an alternate launcher as the default.
Not Happy with Meizu MX4
I hope someone cooks a new ROM so I can get rid of Flyme. I have the International vesrion (Non-Chinese)
Bad
Their Flyme email client is only in Chinese
Their catalog of software is only in Chinese
Their personalization Icon only displays in Chinese
It does not come with a Manual?
The Meizu website is in Chinese
Their predictive dictionary seems like 5 to 7 years ago (it doe snot display simple words and does not remember when I have already corrected something.
Good
Camera access on first screen and time between photos and taking pictures is great
Speed of phone phone because of the better processor is remarkably fast
PLEASE can someone come up with a way to either roll back to Android 4.4 on this device with Flyme of cook a new ROM?
Thanks
yellowchilli said:
gee i wonder a special someone will come and close my thread again. i read through the forum rules and just couldnt quite match up the reason he gave
right anyway i've completed my review.
im going to post a few points here... those who want more details feel free to ask or visit my blog..it's in my sig
pluses are Pros and minuses are Cons
+++++ battery life is absolutely solid. 1700mah is no longer considered big these days- just look at the GS3’s 2100mah and the Razr Maxx’s 3000mah. And yet on Low CPU (800mhz) setting, the phone lasted 30 hours. on High (1400mhz) the phone lasted 24 hours. This is with autosync off, native email client synching every 15mins, 3 benchmark tests per charge cycle tested and other normal usage scenarios. in other words, other than gaming, there is no need for any frugality whatsoever.
++++ native browser is very fast, smooth and speedy. feels faster than Chrome, even.
++++ notification area is the most minimalistic and yet the most functional yet- the notification comes down only as much as is needed, and within it, there is quick access to all available wifi signals, 2G, 3G and auto network selection options and you can also toggle wifi on or off, data connection on off, GPS, autosync..
+++ FlymeOS is wonderfully user-friendly. Meizu has gone the extra length to ensure most the unnecessary complexities of Android are left out.
++ excellent viewing angles from the ASV (Advanced Super View) panel. colours are fine and contrast levels are as you would expect of any regular LCDs.
++ the 4 inch display resolution (640x960) may not win any awards for having the highest PPI as is the current unhealthy obsession these days, but it was impossible (without extra equipment) to discern the pixel differences. More so, coming from the One X, I no longer need to zoom and adjust for slightly larger text which is what I’m more comfortable with. This may be something to consider for people who don’t have perfect eyesight.
++ native voicemail (it actually bypasses your network’s if you set if to do so) and automatic call-recording are nice features and works seamlessly. To play them back, you either tap the new vmail notification or open up the Recorder app.
------ OS has stability problems- phone crashes and restarts once a day (when I was looking). At first I attempted to find the app that was causing it but really, there’s no reason why the OS can crash and burn because of one little app. There’s got to be something wrong deep down. Meizu needs to fix this.
----- unable to set defaults- that includes Launchers, browsers etc.
----- native browser does not support sharing to other apps- a very odd but an obviously deliberate decision.
--- audio / system stutters slightly when the phone’s been in use for around a day without a reboot. this happens especially when 3G data is in use. Makes for a rather unpleasant media performance, mostly.
-- FlymeOS is overly user-friendly and hid or moved a lot of the useful under the hood features. Fear not- an official vanilla ICS ROM has been promised.
-- glossy display exhibits excessive glare. it doubles as a mirror very well. (as you can probably see in the embedded hands-on video)
-- no app drawer- FlymeOS plays the iOS card a little too close to the chest by repeating the bane of MIUI (well, and itself?). what compounds the issue is that unlike MIUI, Meizu does NOT let you pick an alternate launcher as the default.
Click to expand...
Click to collapse
Meizu had a aosp rom or something back then, I've not kept up with the news so I don't know what happened to that..
battery drain is still a problem to this day, sadly.

Hacking the battery voltage thresholds, and more...

Hello,
Well, the title says it all.
I've been operating a Moto G for 2 weeks and half now (KitKat 4.4.4); migrated from a venerable yet robust BB Bold 9900.
The experience, overall, has been positive, though Android's multitasking/memory management seems INFERIOR to the one implemented in that old 9900.
It got really pissed off after the browser dumped my posting form... c'mon, just for switching tabs/apps to check a dictionary? FFS!!! (browser pages reload from wherever the hell data is “stored” -cough, cough-, SLOWER than a snail...) ¡FAILURE!
Well, back on topic.
I've observed my Android phone default battery voltage thresholds are 3'4 and 4'2 V. I'd like to be able to, at least, tweak these values. Software managed (even profiled) on-the-fly adjustment of the full load voltage would be ideal.
The “low-battery” popup window warning is a cancer and deserves to be eradicated.
Tweaking the power profiles to allow the phone to use more power in the benefit of a more desktop computer-like experience would also be of interest to me, at least when the phone is plugged, of course!
My phone is unrooted yet, but I'm planning on doing it after my Lollipop OTA upgrade, which looks inminent.
Thank you in advance for your help.
Cheers.

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