That's right. 2 highschool kids, bored out of their minds. 2 years of Java, C#, and gave development courses, lots of RedBull and 2am nights later and HyperBounce was born in a room in Bellevue Washington. Mainly inspired by flappy bird, HyperBounce adopts its simplicity and pick up and play aspects, but adds its a very high amount of frustration and addictive nature to the game. Our highschool loves it, will you? Lots of work and dedication was put into this game, give it a look. It might just be the next big thing. Find it on the google app store, HyperBounce. Beat 100, we know you wont be able to....
were gonna be putting out constant updates and it will come to IOS soon!
We have a working leaderboard - anyone who manages to beat 500 will get a special prize..
reply with a screenshot of 500 points and you will be awarded!
THANK YOU AND LOTS OF LOVE FROM RICK AND JAKE!!!
I AM NOT A NEW USER SO I CANT POST LINKS - GO ON THE GOOGLE APP STORE AND LOOK UP
"HYPERBOUNCE" IT WILL BE THE FIRST APP!!!!
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Related
This game marked a very important thing for Xperia PLAY. One of my biggest bitter-nesses from iOS gaming was how terrible controlling a fighting game with touch controls was... but even with Further Beyond Fighting and Dragon Warrior, Xperia PLAY still lacked an exclusive fighter.
FIGHT GAME HEROES was exactly the answer to that:
And made quite a big promise because we have solid word from the team themselves that online play was coming.
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Still waiting for the download to finish (for some reason, there's a weird system where paying for the full version means you'll be hit with a secondary download screen that takes forever to get you the "full" version) and I will definitely report back to tell if this new version is the one where we finally see some online play!
EDIT: Sigh... no online update yet. Just a couple DLC characters/arenas for $1.03 a pop.
Every fighter is the same though (in this game), same moves. I don't think it's that good tbh
Sent from my R800i using XDA App
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SpaceBreak is an old school, vertical scrolling space shooter. It is currently in beta, stuff is still being added, and improved upon.
The game currently features 5 weapon types, 7 powerups and 10 enemy types and an upgradable ship. More will be added in every update!
I'm currently a 3rd year university student, and this is my first game released on the Play Store. I would really appreciate if some of you would try it out, and share your opinions. Feel free to rate the game as well.
Play Store Link
Thank you :fingers-crossed:
It looks pretty good, not as complicated as strike fleet omega, simplier yet really fun, I hope you don't mind if I review it on my website.
Very nice game, thanks !
sharonlewis said:
It looks pretty good, not as complicated as strike fleet omega, simplier yet really fun, I hope you don't mind if I review it on my website.
Click to expand...
Click to collapse
Not at all
Thanks
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Space Radiance is beautiful world, arcade-style game with rpg system. You need defend green radiance as long as possible to win. Purchase new forms and abilities it will help you survive longer.
Features:
Optimized to run on your tablet and phones
Simple controls
Realistic greaphics
16 unique levels
30+ spells
Best ambient music
Find out what awaits you on the edge of the galaxy!
Demo:
Full:
Screens:
Feedback anyone?
Would love to keep trying out the free version before deciding to buy, but the on screen buttons (continue/help/etc.) are tiny on my SGS5.
Sent from my SM-G900V using Tapatalk
One day after you started your thread, you made a second post asking for feedback (presumably because you thought someone should have responded to the thread in one day.) I posted a comment on your thread about size issues making the game unplayable, and it's been over a week and you haven't posted anything.
I'm deleting your game from my phone as it's unplayable, no updates have been made to fix the issue, and you haven't posted a reply to my comment. So glad I only downloaded the demo and didn't pay you anything, which is too bad because I enjoyed it the one time I was able to play.
Hello !
I'm here to introduce my first game ever. It's called "Birney's Run". I took inspiration from legendary Pac-Man but I honestly think it is different enough to deserve its own place in the Android world. But please, don't take my word for it and try it for yourself.
Here are some pics of the game (sorry about their size but shrinking a NES-styled game gives poor results):
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Birney's Run is free but I'd like to live from my craft, so it is ad-supported. You can remove ads by playing offline (you will lose the opportunity to upload your score online, though) or by paying a small fee. Don't worry, this is the only in-app purchase available. Game is translated in English, German and French. Here is the link to the playstore :
https://play.google.com/store/apps/details?id=com.dtaveau.bunbunsrun
I'd really like to know what the xda community thinks about it. I also expect you to post your best scores and highest level reached ! Right now level 13 has yet to be visited. Anyone who beats level 21 gets called cheater.
Game on !
Thanks for topic.
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Just a quick up to announce a game changing update. So if you have 5 minutes of spare time and don't hate pac-man, please give it a try and tell me how you like the game !
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Get it on Google Play: https://play.google.com/store/apps/details?id=net.indigobunting.tricolor
Description
Tricolor! is a simple one-button game about colorful shapes. It helps to test your brain reaction, how fast you can act and choose right solution.
Features
Easy two-tap gameplay.
Check and train of your reaction.
Simple setting clear for everyone.
No blood and gore, just colorful shapes.
Short time of session. Play it in a bus or on the break.
Just fun.
History
Our story starts from February 2014, when two fellow students Eugene Trufanov and Andrey Shlapkov started to develop socail 3D MMO "Piratecraft" (in those days called "Sea Predators"). Later, there're other temmates joined to them. Very long, two years work was started with great ambitions and plans, but the project have not become as successfull as they wanted. Nowadays we're trying to develop simple, funny, crazy, one-button games for mobile platorms. It's a hight potential in that kind of games, because they're clear for veryone and it's incredibly broadens the potential audience.
Get it on Google Play: https://play.google.com/store/apps/details?id=net.indigobunting.tricolor
More info: http://indigobunting.net/press/sheet.php?p=Tricolor
Screenshots: