I use Rocket Player Pro and after like 30mins listening to music at about 50% volume with earphones, battery decreases by 7-8%. I have Adapt sound, tube amp pro and uhq upscaler on. On my tablet under the same conditions except the Samsung specific sound effects, battery decreases by only 2-3%..
Does listening to music on your s6 with head/earphones eat battery?
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Hello. Yesterday I was listening to very dynamic music (classical) and I noticed that very low level moments in the music were not played back. I tried all - Manila3d player, mediaplayer, tcpmp and the great newcomer Nitrogen. They all cut out the silent moments in a manner like they would have been considered as background noise. I was using HTC original audio dongle with earphones. Is there a regchange or something to change the lowest level played back/audio gate threshold?
Is there a music player or codec substitution that draws less current?
When listening to MP3s with the stock player (or any player), I'm guessing it's probably the CODEC that drains the battery. I had a 2nd gen MotoRzr (W490) that I'd play MP3s with, and send audio with a2dp to bluetooth headphones. I could play music for hours with no noticeable impact on battery. When my G2x is behaving, the stock music player drains more than the Bluetooth or WiFi radio - the music player is the biggest single drain on the battery. A little disappointing...
Any suggestions to reduce current draw while listening to music?
Stock 2.2.2.
namklak said:
Is there a music player or codec substitution that draws less current?
When listening to MP3s with the stock player (or any player), I'm guessing it's probably the CODEC that drains the battery. I had a 2nd gen MotoRzr (W490) that I'd play MP3s with, and send audio with a2dp to bluetooth headphones. I could play music for hours with no noticeable impact on battery. When my G2x is behaving, the stock music player drains more than the Bluetooth or WiFi radio - the music player is the biggest single drain on the battery. A little disappointing...
Any suggestions to reduce current draw while listening to music?
Stock 2.2.2.
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SetCPU with a screen off profile of 312/216.
I promise you'll be amazed at your battery draw
I listen to my mp3s with Voodoo controls amp powering my Beats By Dre headphones and there is very little battery drainage.
I have the Nexus 5 stock. When streaming Pandora (45-mins) with headphones only 3-5% battery is used.
Going the exact same route to work using Play Music streaming music (45 mins) with headphones it uses 10-12% battery.
Also I notice something called Media Sever is also at a high % of battery usage.
Both Apps are on Normal Quality
Google Music is streaming music that I have uploaded. (None of their subscription)
Can anyone explain why there is such a difference?
Sent from my Nexus 5
Hello everyone im having issues when using Upscaler. The issue is when playing musing sometimes im getting a strange sound only lasting for milisecond.
Im able to reproduce it in poweramp where you can click on track line to play from any specific part of the song.
Not sure if this is the same problem or not, but i have a crackling sound.
It happens with both pocket casts and google play music. Everything will be fine, then a new podcast or song will start and all of a sudden the speaker turns to garbage, horrible crackling sound. If i plug in headphones and toggle the upscaler on and off, then unplug my headphones, the speaker works fine again.
I have to do this every couple of days. Anyone have that issue as well?
For me the issue was caused by having Adapt Sound enabled (which is simply adaptive EQ) & UHQ at the same time.
UHQ amplifies the harsher frequencies already amplified by Adapt Sound. For music, it's not a problem. I do, however, have to disable both for podcasts etc...
Is anyone having battery drain issue with music streaming apps?
The screenshots are with like 30min of music playing.
I'm using Bluetooth buds and the eu ROM
Seems about par for the course for streaming music and using Bluetooth. Phone can't sleep and Bluetooth does uses a decent bit of battery.
No way this is correct, almost no screen power consumption