Hello guys!
I would like to introduce you my new Android mobile game Run, Cube Animals which is free. I am creating this game with my friend Martin. A goal of game is to help the cube animals to run from wolves in the forest full of obstacles, because they are angry on them. In contrast to other games, characters run towards you, which requires more attention and reflexes of the player! The game is designed for everyone and used basic 3D shapes to present that basic shapes can be used to develop funny 3d game too. Run, Cube Animals is also our first Unity baby.
How cube animals runs is on video: https://www.youtube.com/watch?v=IiCjkY-RmVg
Download: https://play.google.com/store/apps/details?id=com.sekip.runcubeanimals
You can follow the progress of the game on our social sites:
Facebook - https://www.facebook.com/SekipGames
Twitter - https://twitter.com/SekipGames
Instagram - https://www.instagram.com/sekip.games/
We hope you will like Run, Cube Animals and we look forward to your feedback!
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Hi guys! We changed difficulty of the game.
Changes are on video at video changes
Hope you like it!
if graphics will be a bit better then will be appriciated!
bestfree3dgames said:
Cute graphics. Looks nice, i'll try
Click to expand...
Click to collapse
Thank you! We look forward to your feedback!
hackiee said:
if graphics will be a bit better then will be appriciated!
Click to expand...
Click to collapse
Hello Did you try a game? We know that images are not sharp but in the game is graphics all right
Sorry mate,
Previously i didn't have gapps installed so was not able to test on play.
Now i have installed it. Let me see
---------- Post added at 03:15 PM ---------- Previous post was at 03:11 PM ----------
Hey just played it..graphics are pritty nice
Bt as a suggestion, why everything is square and square even the tree shapes.
---------- Post added at 03:17 PM ---------- Previous post was at 03:15 PM ----------
And yeah concept of game is amazing
Instead of running away in other games, the character runs towards us.
Thank you very much!
Everything is square because we wanted to use only Unity shapes
hackiee said:
Sorry mate,
Previously i didn't have gapps installed so was not able to test on play.
Now i have installed it. Let me see
---------- Post added at 03:15 PM ---------- Previous post was at 03:11 PM ----------
Hey just played it..graphics are pritty nice
Bt as a suggestion, why everything is square and square even the tree shapes.
---------- Post added at 03:17 PM ---------- Previous post was at 03:15 PM ----------
And yeah concept of game is amazing
Instead of running away in other games, the character runs towards us.
Click to expand...
Click to collapse
Hey, congratulations on your new game.
Downloaded and played until the chicken. It's a fun, time killing game. Nice graphics. I think It would've been more fast-paced and fun if we were able to move in-air. I don't know if it would make it a lot easier but you can test it and increase the shop prices if so. But anyway, good job guys. :good:
Thank you for your feedback!
We already tried jumping with control and game is very easy and "little" weird :/
Again thank you very much!
saglorm said:
Hey, congratulations on your new game.
Downloaded and played until the chicken. It's a fun, time killing game. Nice graphics. I think It would've been more fast-paced and fun if we were able to move in-air. I don't know if it would make it a lot easier but you can test it and increase the shop prices if so. But anyway, good job guys. :good:
Click to expand...
Click to collapse
It is a simple and original game
But if you try it on an emulator Android does not work. It is important to work on x86 that there are many tablets with Intel processors.
Greetings.
Thank you!
ugurdmrl said:
Very interesting:good:
Click to expand...
Click to collapse
Thank you!
Can I ask you why emulator? We played game on tablets and it works.
taxylon said:
But if you try it on an emulator Android does not work. It is important to work on x86 that there are many tablets with Intel processors.
Greetings.
Click to expand...
Click to collapse
Veryyy cuuuuuteeee ^_^
sekip said:
Thank you!
Can I ask you why emulator? We played game on tablets and it works.
Click to expand...
Click to collapse
I use the emulator Andy (andyroid.net), an Android emulator for Windows based on VMWare on the x86 architecture (like most of the best emulators for Windows).
Please note that due to the amount of viruses and Trojans that have appeared in Android (like Windows), many people try first Application to your emulator and if they like it then they put on your their phone or tablet.
That's what I do.
тупенько но интересно))
Thank you!
bakiromarov said:
Veryyy cuuuuuteeee ^_^
Click to expand...
Click to collapse
Thank you! :laugh:
makymazan said:
тупенько но интересно))
Click to expand...
Click to collapse
Related
I have released my first Android game Mr. Dandelion's Adventures. It's still work in progress - I am a hobbyist and the purpose of this game is to learn more than anything else. It's a simple platformer/physics/causal game where you use wind to fly a stylized dandelion seed around.
Google play store:
https://play.google.com/store/apps/details?id=is.kul.dandelion
Promo video:
Screenshot:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
And this is how the first concept art looked like (notice my art skills!):
I have already received good and honest reviews from people on the internet, and that was the reason for all the updates I have already released (current version is 1.8.1). I think it made the game less boring and therefore I'd appreciate more of the honest feedback!
The game is using AndEngine for 2D graphics, other than that I used Facebook SDK and that's all.
Blog entry: I started three months with knowledge of Java programming, other than that I had nothing. I wanted to do everything by myself, so I learned basics of illustration, animation, sound processing. I have found tons of useful resources on the web (music, sounds) licensed as CC-BY or CC-0 which helped me a lot. I worked on the game on weekends and sometimes after work - I still have my full time job and I don't really think I can go full time Indie If anyone wants to know how I did this or that, let me know!
I have also started a thread on this forum, where I offer to place your app/game banner in my game, details: http://forum.xda-developers.com/showthread.php?t=2397974
---
I've begun works on the winter season. I will be posting articles about stuff that I am adding [URL="http://android.kul.is/search/label/project"on my website[/URL]
I highly recommend this game to everyone! I've had a chance to play it for over a week now!
This game is a blast, and freaking hard too! We wrote about it at Android Assault.
Anyone 3 star the game yet?
hlaalu said:
This game is a blast, and freaking hard too! We wrote about it at Android Assault.
Anyone 3 star the game yet?
Click to expand...
Click to collapse
Thanks a lot for the review! :victory::victory::victory::victory::victory:
It is a great encouragement for future work.
Very nice game, I love the reaction of the dandelion to the user actions, as well as the low gravity implementation, and it is quite difficult to master.
With more "candy candy" graphics (and music!) it could be a hit :good::good:
AlexATL said:
What Game Engine used to develop this game?
Click to expand...
Click to collapse
I believe he used AndEngine to develop this game.
This game was recently reviewed! Here is a link ...
http://androidassault.com/mr-dandelions-adventures-on-android/
Lyonsbane said:
Very nice game, I love the reaction of the dandelion to the user actions, as well as the low gravity implementation, and it is quite difficult to master.
With more "candy candy" graphics (and music!) it could be a hit :good::good:
Click to expand...
Click to collapse
Thanks for the suggestion. I already have some ideas for graphics and I will put in more music, that's not a problem - I already have a playlist for it. I was just afraid to make the game too big now, when there are many updates. But since more people requested the samething, it will be done! :good:
AlexATL said:
What Game Engine used to develop this game?
Click to expand...
Click to collapse
Yes, it is AndEngine. It's pretty simple. Some things are harder to achieve, because AndEngine makes a lot of simplifications, but for a first game, I can recommend it!
Also the community there is really helpful even to complete beginner. Check out the forums: http://www.andengine.org/forums/
I am in need of help. I have now many suggestions for improvements and I need to plan updates. I asked a general question here: http://forum.xda-developers.com/showthread.php?p=44640252#post44640252
In my TODO list:
1) Add more music
2) Fix the background glitch when zooming out and font problems on low res devices
3) Improve graphics of first two seasons and common graphics
4) Add winter season
5) Add spring season
The game is pretty much stable, no crash reports. After the review from Android Assault, I am getting more downloads (woohoo). So I guess I need to be careful with the updates. Well, this is my first game and I am even a novice Android user. So I don't know what people prefer. One big update or many small updates? Does it matter?
And I think people like to see detailed update descriptions too.
Sent from my Galaxy Nexus using Tapatalk 2
Nice game! But how get 3 stars in first level?
Email client in version 1.8.3 works fine on android 2.3.4
apricusgames said:
Nice game! But how get 3 stars in first level?
Email client in version 1.8.3 works fine on android 2.3.4
Click to expand...
Click to collapse
Hint: You mist figure out a way, how to pickup all coins at once. Blow once from the correct spot in correct direction and then just leave him to pick up coins
Thanks a lot for the test. Xperia Ray, I suppose, right?
AlexATL said:
Very frequent updates can annoy users. But every 1-2 weeks is better to upgrade to remind the user of your application. I monetize with Ads. After rarely updates I observed a significant increase advertising requests.
Click to expand...
Click to collapse
I am considering the smalls ones as weekly updates and the big one would take me a month and a half. So I guess I will go with the small ones weekly Thanks
Fun game
2 stars in the first level max :fingers-crossed:
On the Lenovo tablets :good:
kulisgames said:
Hint: You mist figure out a way, how to pickup all coins at once. Blow once from the correct spot in correct direction and then just leave him to pick up coins
Thanks a lot for the test. Xperia Ray, I suppose, right?
Click to expand...
Click to collapse
Yes, I got 2 star in the first level on my Xperia Ray
kulisgames said:
In my TODO list:
1) Add more music
2) Fix the background glitch when zooming out and font problems on low res devices
3) Improve graphics of first two seasons and common graphics
4) Add winter season
5) Add spring season
Click to expand...
Click to collapse
New update in google play store, 1) and 2) are finished. Thanks to everyone who tested the game, reported bugs and gave me suggestions! :highfive:
Nice one man, keep it up, Gave 5 stars in google play !
---------- Post added at 06:16 PM ---------- Previous post was at 06:00 PM ----------
Hey Man, I was playing this game on sgy, I restarted one level and the game force closed and now whenever I choose level it force closes, Help !
ApexPredator01 said:
Nice one man, keep it up, Gave 5 stars in google play !
---------- Post added at 06:16 PM ---------- Previous post was at 06:00 PM ----------
Hey Man, I was playing this game on sgy, I restarted one level and the game force closed and now whenever I choose level it force closes, Help !
Click to expand...
Click to collapse
Do you have an option to send a crash report? It would help me to determine what went wrong. Thanks
kulisgames said:
Do you have an option to send a crash report? It would help me to determine what went wrong. Thanks
Click to expand...
Click to collapse
How to ?? Can you guide ?
ApexPredator01 said:
How to ?? Can you guide ?
Click to expand...
Click to collapse
When the application crashes, you have two options. Close and Report. When you use Report, you have an option to submit a stacktrace and your custom message. It is very useful when you describe what you tried to do just before the crash. Also if you fill in the message I get information which phone/device have you used. From there I can determine what happened.:good:
I've just published a new game: Monkey Boy Picking Balls
It is funny and good for relax. One thing important, it is free. Let's try.
+ Tap to makes Monkey boy jumping to get a lot of Dragon Balls.
+ Click "FB SHARE" button to share your scores
+ Click "2 1 3" button to see the Top Players around the world who has best scores.
+ Click Back button to back to Menu scene
+ Click Back again to exit
+ Songoku will become level 1 Saiyan when he gets 20 scores
+ Songoku will become level 2 Saiyan when he gets 50 scores
New Dragon Ball Picking on Google Play
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Fix bug mirror image when posting score to Facebook.
Share FB functionality is improved
Crash issue is fixed
cucoi08 said:
i have a game: "Danger road" on playstore
Welcome and thanks
---------- Post added at 09:48 AM ---------- Previous post was at 09:43 AM ----------
this links
https://play.google.com/store/apps/details?id=dan.studio.road
Click to expand...
Click to collapse
Very good game. Installed and voted 5 star
First game publishing is very good experience, what is next game? Got some ideas?
And are you сhinese? Could you help to translate few sentences?
pawelekz1 said:
Very Good Game!!!
Click to expand...
Click to collapse
Thank you. The new sounds are added into new version of Dragon Ball Picking. Try and enjoy
Joongly said:
First game publishing is very good experience, what is next game? Got some ideas?
And are you сhinese? Could you help to translate few sentences?
Click to expand...
Click to collapse
What sentences you want me to translate?
taduongngoc said:
What sentences you want me to translate?
Click to expand...
Click to collapse
That is description of my game.Here is it:
Your mission in this game is quite simple, you need to knock down all the green objects on the platform for a limited number of throws. Sounds easy, but in reality it is not so.
You will discover unique levels in three different zones, characterized by adding new elements to the gameplay.
Simple controls, the game is played one finger touches.
Hardcore gamers will have to show all his ingenuity and skill to get at the star.
Good luck and good mood in the game!
Joongly said:
That is description of my game.Here is it:
Your mission in this game is quite simple, you need to knock down all the green objects on the platform for a limited number of throws. Sounds easy, but in reality it is not so.
You will discover unique levels in three different zones, characterized by adding new elements to the gameplay.
Simple controls, the game is played one finger touches.
Hardcore gamers will have to show all his ingenuity and skill to get at the star.
Good luck and good mood in the game!
Click to expand...
Click to collapse
Ah, you need me to translate to Chinese. I'm not Chinese but Vietnamese. I'm so sorry!
If you visit. Please leave your suggestion to improve it.
Thank you all
New version of this game will be updated as soon as possible.
New scored is reach
Player is so big and cant play this game
stormy_ugur said:
Player is so big and cant play this game
Click to expand...
Click to collapse
Thank you. It makes game difficult to play .
Anyway, I will improve this game in next version.
Instead of taking an icon and making a game from it just create your own and get your own fame from it.
Sent from my SAMSUNG-SGH-I337 using Tapatalk
taduongngoc said:
Thank you. It makes game difficult to play .
Anyway, I will improve this game in next version.
Click to expand...
Click to collapse
thank you if u change the size of player i can download and play this game again.
Ghoweb said:
Nice game :good:
Click to expand...
Click to collapse
Thank you. I'm going to update this game. The game will be more difficult when your score is increase.
Game crashes on Prestigio PMP3570C. No errors, just blank screen - and back to the launcher. Android 4.0.4
WhoopGames said:
Game crashes on Prestigio PMP3570C. No errors, just blank screen - and back to the launcher. Android 4.0.4
Click to expand...
Click to collapse
Thank you. I'm going to check it.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Hello folks from XDA! That's you, yes, you! Hello!
I recently discovered GeoGuessr which is a popular web game where you are given random street view images and you have to guess where you are on a map. It was loads of fun, and I thought about bringing the game to Android so we can all enjoy the challenge on the go!
What is it? Well, EarthGuesser is an educational puzzle game that takes you to a random Google Street View location around the world and challenges you to guess its location on a map. From the most remote roads in the Amazon to crowded shopping malls and museums, the game trains your awareness of surroundings while offering you breathtaking views. It's perfect for geography nerds or people who want to explore the planet.
Every round, you will land on a random spot and you can walk around and use hints like the landscape or the traffic signs to help you make a correct guess. Try to guess as closely as possible to the actual location to score the most points! But watch out, spending too much time guessing and you risk a hefty score penalty!
The game comes with two modes, Standard and Time Limit, that allows you to play the game at your pace or against the clock. Sign in to Google Games to compete with your friends for points in the global leaderboard and earn achievements as you play.
I thought you guys would enjoy this. Pictures after the break:
Link to Play Store
This is my first game although I have been creating Android Apps for a while now.
I would love some feedback on the game if you guys have any!
Link to Play Store
It's a nice app, I love the game, thanks for bringing it to Android!
A couple bugs though :
- the time gets reset (in normal mode) everytime I click on the arrow to move over the road.
- I get a lot of forced closes. It happens every time I want to view the summary after the game.
Other than that, cool app!
Sent from my GT-I9001 using XDA Free mobile app
the.places are hard to guess. some are not landmark areas. but i.like the idea of the app
---------- Post added at 05:20 PM ---------- Previous post was at 05:08 PM ----------
its a cool.trivia game by the way
I like it as it is a casual game using street view, getting plenty of forced closes on a LG GPad 8.3 (4.4.2)
Sent from my LG-V500 using XDA Premium 4 mobile app
berkinovish said:
It's a nice app, I love the game, thanks for bringing it to Android!
A couple bugs though :
- the time gets reset (in normal mode) everytime I click on the arrow to move over the road.
- I get a lot of forced closes. It happens every time I want to view the summary after the game.
Other than that, cool app!
Sent from my GT-I9001 using XDA Free mobile app
Click to expand...
Click to collapse
Thank you for the feedback! I have fixed the timer and (hopefully) the crash as well! The update should be up in a couple of hours!
[email protected] said:
the.places are hard to guess. some are not landmark areas. but i.like the idea of the app
---------- Post added at 05:20 PM ---------- Previous post was at 05:08 PM ----------
its a cool.trivia game by the way
Click to expand...
Click to collapse
Thank you! The location generation algorithm is something I definitively want to work on in the future!
jersonf said:
I like it as it is a casual game using street view, getting plenty of forced closes on a LG GPad 8.3 (4.4.2)
Sent from my LG-V500 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
The crashes should be fixed in the next version hopefully. Thank you!
icechen1 said:
The crashes should be fixed in the next version hopefully. Thank you!
Click to expand...
Click to collapse
Just done an update via the play store and it seems to be stable as rock, not a single force close.
Sent from my LG-V500 using XDA Premium 4 mobile app
I was playing this game on web few years ago and I loved it. Thank you for porting it for Android
jersonf said:
Just done an update via the play store and it seems to be stable as rock, not a single force close.
Sent from my LG-V500 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
Awesome! Glad it works out
ivan123 said:
I was playing this game on web few years ago and I loved it. Thank you for porting it for Android
Click to expand...
Click to collapse
Thank you for trying the game out! You rock!
icechen1 said:
Awesome! Glad it works out
Thank you for trying the game out! You rock!
Click to expand...
Click to collapse
Would you guys have any feedback concerning the app? That would be swell
Just pushed another bug fix update! There should be even less crashes now!
Do you have any feature/mode suggestions, I'd love to hear them Thank you!
Hi!!
I didn't knew the website EarthGuesser, neither your app. It's a very good idea to use Streetview.
In my app, I used pictures of famous places. The objective of the game is to estimate as fast as possible the distance between your reference position and a famous place around the world. It may be easier
You can try it here : http://forum.xda-developers.com/show....php?t=2722524
Nicolou said:
Hi!!
I didn't knew the website EarthGuesser, neither your app. It's a very good idea to use Streetview.
In my app, I used pictures of famous places. The objective of the game is to estimate as fast as possible the distance between your reference position and a famous place around the world. It may be easier
You can try it here : http://forum.xda-developers.com/show....php?t=2722524
Click to expand...
Click to collapse
The link isn't working
icechen1 said:
The link isn't working
Click to expand...
Click to collapse
http://forum.xda-developers.com/showthread.php?t=2722524
Nicolou said:
http://forum.xda-developers.com/showthread.php?t=2722524
Click to expand...
Click to collapse
Awesome. Will check it out!
Good day!
This is my new project - a little ninja fighting time waster with one-finger controls, flappy bird movement, a variety of obstacles and moving traps.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Gameplay trailer: https://www.youtube.com/watch?v=LIH7Mx1fssg
Tap to jump & slash, double tap to throw shuriken. Dodge obstacles, moving traps, demon-imps and their fireballs. Currently working on an endless score-based level and more fighting mechanics.
Try it out: https://play.google.com/store/apps/details?id=com.snoutup.shurican
Gameplay Trailer: https://www.youtube.com/watch?v=LIH7Mx1fssg
Update!
* new (endless) mode for point scoring
* two new enemy types (headcrabs & melee demons)
* duel mechanics
* charge attack ability
This game is awesome! But why doesn't it support portrait mode?
This looks fun. I will try it out and let you know how it goes!
Just tried it. It is good fun! But I have problem aiming the shurikens at the bad guys. Seems like when I double tap, the shuriken always fire higher than expected due to the first jump...
dragon658 said:
This game is awesome! But why doesn't it support portrait mode?
Click to expand...
Click to collapse
This kind of game can be in landscape mode only. You should know what the obstacles are ahead.
---------- Post added at 02:16 PM ---------- Previous post was at 02:05 PM ----------
"Flappy Bird" and a lot of blood - the best fans for the game. It is bound to be successful. :good: Good app!
jckhng said:
This looks fun. I will try it out and let you know how it goes!
Just tried it. It is good fun! But I have problem aiming the shurikens at the bad guys. Seems like when I double tap, the shuriken always fire higher than expected due to the first jump...
Click to expand...
Click to collapse
This is kind of intentional to keep controls consistent - double tap will do a double jump, so it is pretty hard (but possible after you get a hang on it) to aim and with a reward of sniping enemy from long distance, you have to risk bumping character in some spikes. I'm planning to add some upgrades to shurikens to make up for the usage difficulty.
dragon658 said:
This game is awesome! But why doesn't it support portrait mode?
Click to expand...
Click to collapse
Sten Jarkoni said:
This kind of game can be in landscape mode only. You should know what the obstacles are ahead.
---------- Post added at 02:16 PM ---------- Previous post was at 02:05 PM ----------
"Flappy Bird" and a lot of blood - the best fans for the game. It is bound to be successful. :good: Good app!
Click to expand...
Click to collapse
Exactly what Sten Jarkoni said. Obstacles in Shurican are dynamic, some constructions are large and there are plenty of different ones, so it makes sense to see further and have some time to prepare even when you face something completely new for the first time. I think Flappy Bird was made vertical to better suit playing with one hand, obstacles were always the same and there was not a lot of sense to prepare for the pipes ahead.
And thank you for good words! I would love to see this project succeed and already working on more cool stuff for it. Like this:
Update! Granted, I would have loved to add more content, but was working on iOS version and got a bit demotivated after a while. But I made some nice UI changes!
* progress is now visible while playing challenge level
* last and best score are visible at the start of challenge level
* previous deaths now marked by blood spots in challenge level
* new social sharing UI (Share demon!)
* removed in-game ads, added rare interstitials, which appear every 20 deaths, so as you get better - ads get rarer!
* minor bug fixes
An important note! You can try Shurican in your browser and also download to your iOS device!
HTML5: http://snoutup.itch.io/shurican
iOS: https://itunes.apple.com/us/app/shurican/id895045580?ls=1&mt=8
Happy demon slaughter!
Nice game...
I would love to see more graphics details (few shadows, better textures,...)
Really cool game! Keep em coming! Nicer graphics would always be welcome.
evilentity said:
Really cool game! Keep em coming! Nicer graphics would always be welcome.
Click to expand...
Click to collapse
Thank you! Unfortunately, my graphic skills are quite limited...
Shurican update!
* 5 new levels
* bug fixes
* removed some of the permissions
so much blood~~~HOHO
:laugh::laugh::laugh:
wshwshaqua said:
:laugh::laugh::laugh:
Click to expand...
Click to collapse
Yes! Fun fact: first time iTunes rejected iOS version was because of blood particles in the screenshots. So I had to use boring screenshots only, because I wasn't sure if changing blood color to green would be okay with them
A quite exciting update just went live! It has a boss fight! First ever boss fight! And 3 hard-as-hell levels.
Get it now: https://play.google.com/store/apps/details?id=com.snoutup.shurican
jumpy_goat said:
Look great , Good luck with that
In which engine did you used?
Click to expand...
Click to collapse
Thank you! I'm using GameMaker
Thanks for sharing
Pixcel Studio said:
Thanks for sharing
Click to expand...
Click to collapse
Thank you for playing! I updated first post with some sweet trick-kill screenshots.
Hi All,
I was developing my first indie game XElevation game for about 4months now. I have submitted it in Google Play Store. It's is a free game.
Please try it out, I'd like to hear your feedback.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
play.google.com/store/apps/details?id=com.oxene.games.xelevation
Click to expand...
Click to collapse
Thanks,
Sravan
sravanind said:
Hi All,
I was developing XElevation game for about 4months now. I have submitted it in Google Play Store. It's is a free game.
Please try it out, I'd like to hear your feedback.
Thanks,
Sravan
Click to expand...
Click to collapse
Updated to 1.1.0
1) Lost a life? No Worries. Get 1 life for sharing your score on Facebook.
2) Facebook post will be shown to You, before posting on your Facebook wall/timeline.
3) Removed 3 easy levels (2, 6, 8) to make game play more gripping.
4) Added 3 new levels at the end.
reached 100 downloads
sravanind said:
Updated to 1.1.0
1) Lost a life? No Worries. Get 1 life for sharing your score on Facebook.
2) Facebook post will be shown to You, before posting on your Facebook wall/timeline.
3) Removed 3 easy levels (2, 6, 8) to make game play more gripping.
4) Added 3 new levels at the end.
Click to expand...
Click to collapse
happy to share that XElevation reached 100 downloads in play store.
Flurry shows total 500 unique users with more than 60% active users.
How to market?
I would like to know how you guys market your games or apps?
what all forums allows us to post about games or apps?
Congratulations on your game!! Trying it now..
swam1231 said:
Congratulations on your game!! Trying it now..
Click to expand...
Click to collapse
Thanks swam1231, hope you like it
Great game!
SolarRiftStudios said:
Great game!
Click to expand...
Click to collapse
Thanks.
My initial game idea was to do a, zombie shooter, similar game as your's, but I couldn't imagine proper input system that fits this kind of game. so dropped the idea.
I like the graphic design, it looks beautiful. Good work mate.
Was it difficult to integrate flurry?
I am having difficulties with the accuracy and slow update of GP Store data so I am thinking of installing analytics in my game.
If possible, please check my game out.
https://play.google.com/store/apps/details?id=com.ggg.tiddalick.android
Click to expand...
Click to collapse
Take care and keep gaming!
cyber2024 said:
I like the graphic design, it looks beautiful. Good work mate.
Was it difficult to integrate flurry?
I am having difficulties with the accuracy and slow update of GP Store data so I am thinking of installing analytics in my game.
If possible, please check my game out.
Take care and keep gaming!
Click to expand...
Click to collapse
Thanks cyber2024,
it's not difficult to integrate flurry.
it was just couple of lines for initialization and after that 1 line to track events (just like debug message)
all the best for your game. I'll check your game.
keep gaming :highfive:
sravanind said:
Thanks cyber2024,
it's not difficult to integrate flurry.
it was just couple of lines for initialization and after that 1 line to track events (just like debug message)
all the best for your game. I'll check your game.
keep gaming :highfive:
Click to expand...
Click to collapse
Thanks mate. I'll definitely add either that or google analytics.
good idea for the game)))))
Looks good, I'll give it a go.
Sent from my GT-I9300 using XDA Free mobile app
cyber2024 said:
Thanks mate. I'll definitely add either that or google analytics.
Click to expand...
Click to collapse
let me know about your experience with google analytics, if you are planning to add that
Doctor Psiho said:
good idea for the game)))))
Click to expand...
Click to collapse
Thanks Doctor Psiho.
endles97 said:
Looks good, I'll give it a go.
Sent from my GT-I9300 using XDA Free mobile app
Click to expand...
Click to collapse
Thanks endles97
Doctor Psiho said:
good idea for the game)))))
Click to expand...
Click to collapse
your game RGB Lebyrinth is nice puzzle game. good luck :highfive:
Doctor Psiho said:
good idea for the game)))))
Click to expand...
Click to collapse
sravanind said:
your game RGB Lebyrinth is nice puzzle game. good luck :highfive:
Click to expand...
Click to collapse
Doctor Psiho, you should consider changing display name of your game in menu (it's currently rgb_lebyrinth_..)
ohhh
---------- Post added at 10:56 AM ---------- Previous post was at 10:53 AM ----------
sravanind said:
Doctor Psiho, you should consider changing display name of your game in menu (it's currently rgb_lebyrinth_..)
Click to expand...
Click to collapse
its a very stupid mistake)
Today I've released a minor update 1.1.1
added 5 new levels