MOST POWERFUL Vector design apps for Android Tablets? - General Questions and Answers

Hey guys,
I would like to know which vector design apps are the MOST POWERFUL with a LOT of features on Android? For example, desktop photoshop has a feature that curves texts, and this is a very uncommon feature for mobile art app cause they are pretty much lacking a lot of features. iPad has many more featureful apps in this area, but I want to buy an Android tablet because I design and publish themes for Android, and I want to stick with this OS for my phone and tablet to keep up to date.
I tried Medibang, but it seems to lack some important features like drop shadow and outline, but I don't know if it's just that I can't find it. I tried Autodesk Sketchbook as well, but that one is mostly drawing, and not creating logos, icons, etc.
So, what is the MOST POWERFUL vector designing app for Android tablets/phones?
Does Galaxy Note devices come with an app like this? How featureful is it, compared to desktop level apps like photoshop?
Thanks so much in advance for your help!

Related

WM MarketPlace - Increased App Standards?

I was wondering, with the Windows Mobile Marketplace coming in 2 weeks, whether it will step up app standards, particularly graphical standards? Comparing primarily to the iPhone (sorry), and focusing on differences I find mainly with gaming (;}), WM's applications are behind in some of these areas:
Software Icons
WM 6.5 is a step forward graphically. The icons actually properly blend! However, I see many developers overlook icon creation. Well I'm picky, and I see too many icons with poor use of colours, jagged edges or edges that are blended to white (instead of transparent, if you know what I mean). And it can be done - SPB Mobile Shell replaces some of the ugly WM6.0 icons with fantastic ones.
Menus and Controls
The iPhone has games and apps that have menus that utilize scrolling and finger-friendliness. This is one of the issues with supporting WM6.0 and WM6.1 - they don't have WM6.5's kinetic scrolling. While some apps create their own scrolling (ThumbCal and Resco Contact Manager, quite a few developers seem to opt for simple menus. Most games I've tried that use menus or numerous controls on the display make them small - therefore less finger-friendly. Some of the great games I've played were developed without touch really considered - small controls & menus, not utilizing touch gestures and scrolling...
On the topic, how do options and settings show up on WM6.5? They are so ugly on WM6.0 (why I haven't flashed? I'm waiting for a final release of 6.5, based on the official ROM).
Graphics of the UI
Some games have proven to be kind of PSP-graphical standard. Not as in all the action, but that many corners and edges aren't blended properly (giving that jagged edge look). Some just look plain terrible. Sharper graphics that also look good are possible(Warfare Incorporated), but 1 game has stunned me. My Little Tank by AstraWare / Binoteq. It's a game that matches the iPhone in perfect blending and stunning graphics, and imagine if all WM apps were like that...
Unified Graphics
Many of the iPhone's apps have headings and interfaces that match the overall OS. It would be nice if you could identify an app as a WM app. Certain games (Warfare Incorporated) have their own UIs, and that is effective to fit in with gameplay. However, some apps don't even have a unified graphics within the app itself. If anyone has tried the game Towers Trap by Zone Projects (tower defense game), I found the graphics also superb, but the title menu (and gameplay controls) looked so lame compared to the gameplay. On a side note, there was rather awkward spelling in that - completion of a game gave the text 'CONGRATULATION!!!', and you could build 'ROCKET LUNCHERS'.
Fullscreen Apps
Is there a proper way to make them? I minimized some games with the end key on my Elf; when I maximize them the 'taskbar' of WinMo hides, but takes over the space (i.e. tapping the screen where the taskbar should be functions like a taskbar is there)...
Multitasking is a big feature of WinMo, hopefully it gets prettier (and admittedly I can't use it much due to the ridiculously under-spec'd Elf), but it should work right.
Price
At what price will apps enter the MarketPlace at? I understand they probably can't get as cheap as the iPhone's (Microsoft's price on releasing an app + a smaller target audience), but currently a good app can cost quite abit. And often I find myself using expensive apps to replace what should be perfectly fine with an OS (calendar, contacts, file explorer - you name it).
Oh well, apologies, my rant is now finished.
Uploaded images as attachments, sorry.
Anyways, what are your thoughts?

[Thoughts] The Future of Android's UI

As an Android nut and graphic/industrial/UI designer I've been thinking a lot about this recently, and just had to get it off my chest. Here goes:
UI styling should be about the content, not the interface. Glossy elements just distract from their actual content. There should be a move away from what Apple does with iOS (emulating analogue elements digitally) towards what Microsoft did with WP7. WP7 showed that you can have an interface without any sort of shininess/gradient or analogue elements and still have it be completely usable and beautiful at the same time.
But what I'm really interested in is the future of Android. Gingerbread was a great step ahead in terms of UI styling. But I wonder what we will see when Sense UI, Motoblur, TouchWiz etc. are updated to 2.3? Sense is notorious for faux glossiness and TouchWiz is notorious for being plain ugly. Will WP7 and Gingerbread help these companies realize that the trend is moving away from iOS-eque styling and towards WP7-esque styling? Or will they continue to blindly copy iOS and ignore Google's attempts to beautify Android? My guess is that they will eventually catch on, but it might take a while. Perhaps if WP7 takes off and commands a decent market share these companies will take notice. We've already seen previews of Sony Ericsson's 2.3 TimeScape skin and LG's 2.3 whatever-it's-called skin and they both appear to have abandoned Gingerbread's gradient-less notifications bar and title bar and replaced them with gradients. Too bad.
Also, what will Honeycomb bring? We've now seen previews of the tablet version, and I can see many 2.3 styling cues in 3.0. One thing I noticed though is that it uses blue as the 'accent color'. Gingerbread strongly reinforced orange as Android's accent color so I wonder why they would change this. What I'm hoping is that the accent color can be changed- it's certainly plausible, as the accent color seems to play a huge part in the Honeycomb previews I've seen. Or perhaps phones will remain orange and tablets will be blue? It seems like a strange differentiation.
Hints at UI change in the phone-version of Honeycomb include new text-entry fields (looks like the Android keyboard spacebar symbol but stretched), a new look and swiping interaction for tabs within apps (seen in the leaked Music 3.0 app, the 2.1 News and Weather app and the new YouTube app), and like I mentioned, color accents everywhere. Videos of Honeycomb show pop-ups, scroll bars, loading rings/bars and menus featuring the glowing blue accent.
What I'm wondering about is this 'UI overhaul' that everyone is talking about. Is it going to be mostly visual like the stuff I mentioned above or is it going to completely change the UI paradigms of Android? I think a huge change in UI akin to the WM6.5 > WP7 transition would alienate a lot of users and break a lot of apps. Therefore I'm thinking 3.0 is going to be a few tweaks to the interaction part of the UI, but a huge change to the visuals. I predict they will update almost all of the core apps to match the graphics we are seeing in 2.3 and 3.0, to finally put to rest those complaints that Android looks 'hacked together'. The changes in 2.3 were probably a catalyst, to get developers thinking in this new design language. Google needs a name for it, just like WP7 'Metro'. After all it's up to the developers to make apps that match this style.
I'm a Nexus fan and would never buy a phone without stock Android so maybe this is just me dreaming of an end to carrier/manufacturer skins, but what do you think?
As long as it have the look and feel of ADW.Launcher. It can have what ever UI.
chrizzled said:
As an Android nut and graphic/industrial/UI designer I've been thinking a lot about this recently, and just had to get it off my chest. Here goes:
UI styling should be about the content, not the interface. Glossy elements just distract from their actual content. There should be a move away from what Apple does with iOS (emulating analogue elements digitally) towards what Microsoft did with WP7. WP7 showed that you can have an interface without any sort of shininess/gradient or analogue elements and still have it be completely usable and beautiful at the same time.
But what I'm really interested in is the future of Android. Gingerbread was a great step ahead in terms of UI styling. But I wonder what we will see when Sense UI, Motoblur, TouchWiz etc. are updated to 2.3? Sense is notorious for faux glossiness and TouchWiz is notorious for being plain ugly. Will WP7 and Gingerbread help these companies realize that the trend is moving away from iOS-eque styling and towards WP7-esque styling? Or will they continue to blindly copy iOS and ignore Google's attempts to beautify Android? My guess is that they will eventually catch on, but it might take a while. Perhaps if WP7 takes off and commands a decent market share these companies will take notice. We've already seen previews of Sony Ericsson's 2.3 TimeScape skin and LG's 2.3 whatever-it's-called skin and they both appear to have abandoned Gingerbread's gradient-less notifications bar and title bar and replaced them with gradients. Too bad.
Also, what will Honeycomb bring? We've now seen previews of the tablet version, and I can see many 2.3 styling cues in 3.0. One thing I noticed though is that it uses blue as the 'accent color'. Gingerbread strongly reinforced orange as Android's accent color so I wonder why they would change this. What I'm hoping is that the accent color can be changed- it's certainly plausible, as the accent color seems to play a huge part in the Honeycomb previews I've seen. Or perhaps phones will remain orange and tablets will be blue? It seems like a strange differentiation.
Hints at UI change in the phone-version of Honeycomb include new text-entry fields (looks like the Android keyboard spacebar symbol but stretched), a new look and swiping interaction for tabs within apps (seen in the leaked Music 3.0 app, the 2.1 News and Weather app and the new YouTube app), and like I mentioned, color accents everywhere. Videos of Honeycomb show pop-ups, scroll bars, loading rings/bars and menus featuring the glowing blue accent.
What I'm wondering about is this 'UI overhaul' that everyone is talking about. Is it going to be mostly visual like the stuff I mentioned above or is it going to completely change the UI paradigms of Android? I think a huge change in UI akin to the WM6.5 > WP7 transition would alienate a lot of users and break a lot of apps. Therefore I'm thinking 3.0 is going to be a few tweaks to the interaction part of the UI, but a huge change to the visuals. I predict they will update almost all of the core apps to match the graphics we are seeing in 2.3 and 3.0, to finally put to rest those complaints that Android looks 'hacked together'. The changes in 2.3 were probably a catalyst, to get developers thinking in this new design language. Google needs a name for it, just like WP7 'Metro'. After all it's up to the developers to make apps that match this style.
I'm a Nexus fan and would never buy a phone without stock Android so maybe this is just me dreaming of an end to carrier/manufacturer skins, but what do you think?
Click to expand...
Click to collapse
Just my two cents here but.... I don't get everyone saying android has no polish. I love my Nexus One, I love stock (vanilla) android. I think Touchwiz is an abomination and said as much when that thread came out to put touchwiz on the N1. Sense is pretty but too bloated in my opinion. Don't get me started on Motoblur... I agree earlier versions of android needed work. >2.2 {in my opinion} Personally I think android is fine. (iOS IS pretty, but so what it's also got an evil ecosystem...) The tweaks done to
2.3 are nice but unnecessary (IMHO). I love the way Android looks.... Oh, and I heartily agree with your statement that "UI styling should be about content...."
Sent from my Llama powered N1 courtesy of the xda app! Llama Power!!
If android could come up with a functional UI I might jump back aboard. Til they do WP7 is the only way to go.
Love the look of stock Android on my Nexus One. Love the new Gingerbread visual tweaks and look forward to the OTA.
HATE 3rd party U.I.
z33dev33l said:
If android could come up with a functional UI I might jump back aboard. Til they do WP7 is the only way to go.
Click to expand...
Click to collapse
Android HAS a perfectly functional UI. Thank you.
Sent from my Llama powered N1 courtesy of the xda app! Llama Power!!
Babydoll25 said:
Android HAS a perfectly functional UI. Thank you.
Sent from my Llama powered N1 courtesy of the xda app! Llama Power!!
Click to expand...
Click to collapse
I used to think so too... now it just seems laggy regardless of launcher...
z33dev33l said:
I used to think so too... now it just seems laggy regardless of launcher...
Click to expand...
Click to collapse
What lag? {unless ur using a SGS} I have never experienced this lag u speak of sir. My N1 flies I tell you, flies!!! (I have seen in Samsung's phones however...)
(That is why I don't buy them...)
Sent from my Llama powered N1 courtesy of the xda app! Llama Power!!
Babydoll25 said:
What lag? {unless ur using a SGS} I have never experienced this lag u speak of sir. My N1 flies I tell you, flies!!! (I have seen in Samsung's phones however...)
(That is why I don't buy them...)
Sent from my Llama powered N1 courtesy of the xda app! Llama Power!!
Click to expand...
Click to collapse
Didnt notice it on my Nexus one til I got WP7, now I just gave the nexus to my brother... just seems slow and jumbled by comparison
im glad the orange accents are gone in honeycomb, the blue looks way better, also im glad the green icons didnt made the cut, i really hope this look becomes the standard for both the tablet and the smartphone versions of the os
Android is ok but can be boring....
Personally I love the idea to have more than 1 OS on your device, so you can easily change whenever you want
With Matias Duarte on board we should see some drastic changes in the UI in the upcoming versions.
Look at the Honeycomb on tablets, we're now not required to have physical buttons, virtual controls are there, the switch tasking panel now actually shows us the current snapshot of the appss in the background - awesome idea from WebOS if you ask me.
z33dev33l said:
Didnt notice it on my Nexus one til I got WP7, now I just gave the nexus to my brother... just seems slow and jumbled by comparison
Click to expand...
Click to collapse
I'm a phone addict and I try out almost every phone and OS that comes out. I still don't see what you are talking about, WP7 didn't feel any faster or more polished. It's got a new look and has some ooomph too it, but nothing that noticeable.
Sent from my Llama powered N1 courtesy of the xda app! Llama Power!!
Babydoll25 said:
I'm a phone addict and I try out almost every phone and OS that comes out. I still don't see what you are talking about, WP7 didn't feel any faster or more polished. It's got a new look and has some ooomph too it, but nothing that noticeable.
Sent from my Llama powered N1 courtesy of the xda app! Llama Power!!
Click to expand...
Click to collapse
As am I and I will still admit that the nexus one was the smoothest experience I recieved from an android phone. In all honesty I never thought I'd jump ship and I thought live tiles looked completely retarded. I didnt really think a GPU accelerated UI would mean anything but it did... its just smoother... virtually lag free and though I'm not trying to insult I dont see how you cant see the difference....
z33dev33l said:
As am I and I will still admit that the nexus one was the smoothest experience I recieved from an android phone. In all honesty I never thought I'd jump ship and I thought live tiles looked completely retarded. I didnt really think a GPU accelerated UI would mean anything but it did... its just smoother... virtually lag free and though I'm not trying to insult I dont see how you cant see the difference....
Click to expand...
Click to collapse
I mean don't get me wrong, live tiles rock (and roll) but maybe it's just my N1 {and Sparky's but I set his up so...}, but I didn't see an overwhelming difference even with the hardware acceleration. I guess it all boils down to (after a certain point) how you have your individual phone configured... I have not yet seen anything worthy of N1 abandonment...t least not yet.
Sent from my Llama powered N1 courtesy of the xda app! Llama Power!!
I thought my N1 was smooth until I tried a Nexus S... now I can't go back.
The Gingerbread stock launcher is silky smooth. WP7 smooth. The scrolling and 3D app drawer is much smoother than LauncherPro or ADW Launcher. Live Wallpapers do not affect performance at all. The new UI elements make android look much more refined. The screen-off animation and the scrolling overshoot glow are amazing. And that's just the UI...
Long live stock Android and Nexus devices!
UI of Android
- The current browser UI is driving me crazy! Especially the back operation could jump to another app is un-acceptable.
- We need to have a mechanism for something like a pop up app. For example, when reading, a quick pop-up to look up a word or access wikipedia. It just need to : select, open with selection. Since Android let all apps open, the user just go back to the last app to continue
- I agree that data is important. The contact is the central of a phone. It can be mail, phone, sms, im, photo, calendar, ... The owner is of-cause need to be part of the contact. And there should be able to browse, jump, classify contacts quickly. I would like to suggest allow tags. An extendable contact db will be very nice.
- Moreover, for tabalet, there should be multi-users, switching profiles, encrypt data, etc. the lock screen should allow change of user
- Please consider the actual usage of a phone or tabalet together with other devices. Android should be part of a bigger system instead of a single computer. Cross interaction with desktop, other tabalets, is a must: ssh should be a standard on every device. There should be neighbour or friends nodes (not people, but devices) that can registers long term or short. There should be a easy way to find the new ip or connection method(bt) for the device. a bluetooth message send to allow register the device and provide a instant connection is good. Porting synergy allow share keyboard, (mouse) and clipboard is good, but need to address the situation where mouse is missing. Send screen shot is useful too. exchange pic, contacts, calendar events, ....
- Make index a ready service, update of index can be done when charging. It can be a mode call sleep, which will do house keeping like : update indexing, clean up space, calculate statistics, exchange data with cloud. The phone would work but will be slow. User can understand that the phone go sleep a while to keep healthy. The index is very valuable : provide fast browsing for things, faster search, and support a multi-dimension browsing experiende.
- clipboard : with multi-history
- Please check lePhone : use of gesture instead of soft key.
- Fast switch between opened apps
- notice : allow user to block call, sms, ... to interrupt. There can be a priority and the user can set the current lock level, priority lower the lock level would not sound, visual or virbaton
- I am not very sure about this : there should be scene : like meeting, driving, atHome, atOffice, etc. which can be auto-detect by various sensers. But too smart a phone can also be troublesome.
allow two phones to compare the app list, find common contacts, temporary play a game with connection (like NDS download play), peer chat (group of devices), share camera, audio, borrow book
current desktop background is not good. Make it easier for user to dress up their phone.

Google apps new design

I'm sure many of you have noticed the updates Google has made to the UI design of some of their apps, most notably the Play Store and YouTube and to some extent 4.2 taking on a Phone UI. I'm just curious how many of you actually like these changes. To me it seems Google lately has been dumbing down their UI designs to the point as if they were designed for the elderly. Or maybe its for the sake of consistency? Shouldn't they give us a choice in which design we like better?
Take the recent changes to the YouTube app. For tablets they had this cool carousel design with black backgrounds, it looked great and the app was easy to navigate. The new design shifts to the Currents/Google+ (which I love) layouts, and for me isn't as appeasing or easy to navigate. I find the design horrible, but understand that they chose to go that way because of consistency between their apps. When you click on a youtube link in Currents, it opens Youtube and you get a similar UI, so navigation is easy between the apps.
Then there's the new Play Store update. Super large icons and just a horrible, horrible design. It looks like a UI made for elderly people with poor vision. I'm still scratching my head as to how anyone at Google thought that was a good design.
I get that I may be in the minority and that lots of people may like or not even care about the new design changes. I'm just curious about your thoughts on the design. Am I being unreasonable by wanting to have the functionally of the updated app, with the design that I like?

Major Instagram UI Update!

It's been 2 years since the filter loving, social network, instagram appeared in the hands of Android users. And just now, has it finally gotten the overhaul it needed to compare to its classic ios counterpart.
The new app design brings a flat look to an even smoother user experience. Adding new animations and transitions is something the we're not shy of as well. Another nifty update is their performance boost for devices who run older versions of Android such as a galaxy nexus or Samsung galaxy s2.
Overall this ui is something to adore but is still something that lacks a high resolution uploading ability that ios has to offer. Either way, instagram for Android is fresh and once again, enjoyable.
Here is a video u made going over the big features.
http://goo.gl/DRZFaj

Android GUI with animations

Hi Xda community!
I am developing Android game and I need Android GUI with basic Android apps (Messages, Contacts, Notes etc.) for it.
So I am looking for Android GUI with animations - best would be with each frame of the animaton on single separated frame (mainly due to possibility to edit those frames in Photoshop afterwards).
I only found Android GUI with static pictures but it seems that I cannot find anything with animations.
Do you know about anything like that? It could be even iOS or even some fake community made OS for phone.
Many thanks for every reply!

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