Monkeys are crossing the brigde and you control the levers to help them make it across. From time to time a power-up will appear to make a temporary second brigde below. A boat will try to catch the monkeys before they fall in the water or get eaten by the crazed attack fish. Simple gameplay,total fun, and totally original concept. Be apart of the next arcade puzzle smash!!!!
Want more info go here
http://www.mobihand.com/product.asp?id=69299&n=Brigde-Madness
Good attempt at creating a game, but maybe you'd consider spending abit more time on the graphics?
choices
Yes I had a choice between more realistic monkeys or more cartoonish. My animator went with more realistic style for this one . In my Marbelz Blast my animator went with a more colorful style. Thanks for the feedback!!
youtube
You can catch the game being played on youtube now!!
saved space
saved space for future comments
Good Day folks here at XDA Devs!
Today Im here to kind of show our first released game: Apollo Fights Back!
We are a little 2-man group named Black Wing Games, which developed said game in our free time. The game is a Runner-style Arcade piece where the goal is to set a highscore and build a Spaceship by buying the parts one by one.
As extras, we added Shooting Zombies and a few other Space-like events (say, Meteor Showers and Aliens for instance), which actually make the game feel more lively Also, the addition of a specific goal makes it stand out from the many other simple runners .
I'll not stall you with my talk, so let's run a video wich will explain most of the basics:
Hope you enjoy it and if possible, review it Thanks!
https://play.google.com/store/apps/details?id=com.BlackWing.ZombiesInSpace
Bump ^^
Reminds me of Nintendo games back in 90s+flappy bird physics . Not bad for the first time I believe, taking into account the fact that the game was developed during your free time.
The most important part here is that the game has an idea in the ground. Good start!
Hello, everyone, I am a high school student interested in pursuing Computer Science as a career. I'd appreciate it if you'd take a look at my first endeavor at a mobile game. It's a rather simple game with only one button; A to jump. You can jump twice before needing to land on a surface. Jump on ducks and platforms and avoid duck beaks. Enjoy! Created with C# in Unity.
Feel free to leave constructive criticism! Please don't rate me down too much though fam <3
No screenshots because I'm new.
Android Play Store link: play.google. com/store/apps/details?id=com.IndepenguinGames.LeapyFrog
No space between 'google.' and 'com' in the link
This is my first publication, I ask to express any constructive criticism.
Do you like watching new movies in the cinema with a large pail of delicacies? A whole plant for the production of popcorn in your mobile phone. Realistic graphics and sounds of claps, a huge number of backgrounds and surprises - all this will not let you get bored even for a minute. The seeds are almost ready, remains - just touch them with your finger! Popcorn machine - the best emulator of cooking popcorn.
Now you do not need to have your own farm in order to get an infinite number of grains. You do not need to have your own kitchen and special equipment in order to create a bunch of popcorn.
Is waiting for you:
Cheerful cooking for real chefs.
The ability to master the art of cooking.
Several game modes.
Earn points - Put new records;
Have fun, blow jumping grain, cheer yourself up
We really like clickers, arcades and other funny games. So - you can download this game absolutely free of charge and there are no items for which the board is charged. The game for the whole family. Suitable for both adults and children of any age. If you have questions, you have found a mistake or you have new ideas for updating, contact us! We are very grateful for your help!
The name in Google Play: Popcorn Machine. Best free game.
Hi XDA devs, users, forum readers,
My name is Adam and I have spent the last three years part-time developing my first game ever.
Duels RPG - Text Adventure is a text RPG which tributes/resembles the values of oldschool classical text RPGs, while adding modern elements to the game,
like counter-skill combat, crafting, talent-tree (perks) and turn based combat - in addition to the story.
Story/Brief:
You are an ambitious person who has been sent by a secret faction to the land of Highriver,
to investigate and eliminate a secret cult, lead by a mystery figure, who manipulates, controll and mislead the local townsmen to gain authority and power.
Game Philosophy - A.K.A - Why you should play this game if you like RPGs?
I made many prototypes in the past for this game but I clearly remember the moment when I was realised why this will be a good game.
In Duels RPG you have to find out the solution by yourself to each problem. When you have to think and strategize, in that way you actually
feel the gratification which you cannot feel with most of the mobile RPGs because most of them are P2W or have auttobattle, or too easy (one tap kill an enemy).
Duels RPG is made with a little rebel style comparing to other mobile games/RPGs. I wanted to make a game where you have to actually think about the moves you make, the decisions you make. I wanted to make a real game, where decision and strategy makes you win and not scamy monetization shenanigans. This game is indeed hard.
Here be some of the feedbacks I got from users:
- Great game, very immersive. Hope to see it continue to grow!
- It is a very fun and interesting game, I love the story, and the combat is of a style I appreciate, and I hope more games like this can be made in the future!
- The gamebook everyone is looking for.
- A genuine product of love from one's passion for their art. Warmly appreciated. Thank you, Ádám.
- A really perfect game. I barely had that much fun playing any mobile game ever. Please continue your work and keep this game up to date. I am very excited what functions will come in future to keep it interesting. Thanks for the development of it.
- This is a great game one of the most unique and great text adventure games I have seen.
- Incredible work! Bravo . I cant wait for more contents !!! i have finish the game... and i want more. Need a update soon 5☆ Content comming ? However, add some fighting on the map once the game ends. Indeed, we have finally good equipments and we can not enjoy it.
- A great game, it reminds me of the old jRPG genre. It can be a bit grindy but it isn't overwhelming and the best part is it's not P2W. The greatest aspect of the game is obviously its battle, instead of mauling your foe with a super enhanced weapon, you must strategize and sometimes always experience defeat on your first battle.
Known issues:
Please note, that this is an indie game. I develop this game alone. Thats why there are a still a tons of things to do to make the game better.
- There is no sound. (It will come sometime but currently I'm working on Chapter 2)
- There are some proofreading issues. (I was working with multiple proofreaders and some of them could left errors in the grammar. I'm already investigating this.)
Future:
If the game gets enough online attention and support from players I can continue this project and make this even better and bigger.
Right now I'm working on the continuation of the story, with Chapter 2.
If you like RPGs, this game definitely worth a try.
Since I'm a new user to XDA forum, I cannot provide a link for the game.
But you can search for "Duels RPG" in Google Play Store.
Also I would appreciate greatly if one of the fellow users of XDA would post a link about the game to this thread. Thanks in advance.
Kind Regards,
Adam
@Adam_DuelsRPG Is this one the correct download?
https://play.google.com/store/apps/details?id=hu.adamvarhegyi.duelsrpg.cult&hl=en
Yes it is, thank you very much!
Just finished the first chapter on the first playthrough. Cutting it short:
- Great game, one really does feel your passion and love. Indeed charming way of monetization without being obstructive, which reminds me a of another great RPG out there (Eternium).
- I love the critters minigame when I am short on money, just make sure grinding does not become necessary too often in Chapter 2, will ya?
- Minor text errors and a few crashes on the way, but nothing game breaking.
All in all definitely recommendable!
So... how much money do people have to throw at you to finish Chapter 2 in time? (>^_^)>
Bigfan1 said:
Just finished the first chapter on the first playthrough. Cutting it short:
- Great game, one really does feel your passion and love. Indeed charming way of monetization without being obstructive, which reminds me a of another great RPG out there (Eternium).
- I love the critters minigame when I am short on money, just make sure grinding does not become necessary too often in Chapter 2, will ya?
- Minor text errors and a few crashes on the way, but nothing game breaking.
All in all definitely recommendable!
So... how much money do people have to throw at you to finish Chapter 2 in time? (>^_^)>
Click to expand...
Click to collapse
Haha, I yet to see the economy of Chapter 2, but yes indeed, I don't want to make a grinding game.
Except the critter duels, 99% of the enemies are unique and you only see them once.
I will keep it that way.
A proofreader is already working on the texts, that will be fixed, just needs a lot of time.
And its not about money, money won't make you time
I want to deliver Chapter 2 as a worthy follow up from Chapter 1
I need time. A lot.