[GAME 2.3+] Don't Miss The Gateway - Android Apps and Games

Hello everyone!
I would like to show you my first game made with the Unity game editor. It is endless runner type of game and is very easy to play. I can't post pictures because of 10 posts limit. Try it out and let me know your opinion
Here is the link :
https://play.google.com/store/apps/details?id=dont.miss.the.gateway

Hi Filip!
I'm also a new developer! But because of that I would take my recommendations/opinions with a pinch of salt. Here are several things that I noticed though, 1) the music kinda reminded me of a cheap porno unfortunately, I know that free music is hard to find but I didn't think that it went well with the game. 2) the back button didn't allow me to exit out of the app, maybe this is just me (it's highly likely that it is) but I tend to exit out of apps by pressing the back button. I don't know if that's a common behavior or not though. But other than that it was a simple game that if polished could be quite addicting I feel.

Related

[GAME] Dot Boy - very hard platformer!

Hey guys, I just finished up this game, I'd appreciate it if you guys could check it out and let me know what you think!
The controls do take a little time to get used to so if you die on your first try don't be discouraged.
apk link - http://www.mediafire.com/?6suhhfks72pnj
Added apk download link to OP. I didn't realize coupon codes wouldn't work for apps.
Thanks for sharing. It's fun that you wrote this game on age 10 and did port it to Android.
Some questions:
I've only played it till world 2, but are there only six levels in the version on the market?
A question about the permissions: Why does it need full internet access?
Some recommendations:
- explanation about the controls, at first I didn't noticed them on the screen.
- explanation about how to play the game in the game. I've downloaded the apk so I've missed the explanation on the market.
- decrease the speed so the controls become less "sensitive". When you're standing on the edge and want to turn around on a fairly small block, the chance is big you'll fall off. I don't think capacitive controls are accurate enough for such a sensitivity.
- ability to save. Because people play games on there phone to kill time. But mostly this if only for a few minutes and then you don't want to start at world 1 every time.
Tricky-Design said:
Thanks for sharing. It's fun that you wrote this game on age 10 and did port it to Android.
Some questions:
I've only played it till world 2, but are there only six levels in the version on the market?
A question about the permissions: Why does it need full internet access?
Some recommendations:
- explanation about the controls, at first I didn't noticed them on the screen.
- explanation about how to play the game in the game. I've downloaded the apk so I've missed the explanation on the market.
- decrease the speed so the controls become less "sensitive". When you're standing on the edge and want to turn around on a fairly small block, the chance is big you'll fall off. I don't think capacitive controls are accurate enough for such a sensitivity.
- ability to save. Because people play games on there phone to kill time. But mostly this if only for a few minutes and then you don't want to start at world 1 every time.
Click to expand...
Click to collapse
Thanks for the feedback. The apk I posted and the Market version are the same - there are 6 worlds, and each world has 4 levels, so there are a total of 24 levels. It has the internet permission because I had originally planned to put Admob ads in it.
I like your idea about letting people save. There is actually a "resume" button if you quit in the middle of a game (not including when you get a game over). I think it would be good to let people choose which world to start at though, so they can start at any world that they've already reached.
I also agree about the controls, this is where I had the most trouble because in the PC version it's a lot easier to control with a keyboard. I'll try to fix them so they work better.
I'll add a "how to play" screen. Do you think it's necessary even in the Market version, do a lot of people download an app without reading the description?
rpimps said:
Thanks for the feedback. The apk I posted and the Market version are the same - there are 6 worlds, and each world has 4 levels, so there are a total of 24 levels. It has the internet permission because I had originally planned to put Admob ads in it.
I like your idea about letting people save. There is actually a "resume" button if you quit in the middle of a game (not including when you get a game over). I think it would be good to let people choose which world to start at though, so they can start at any world that they've already reached.
I also agree about the controls, this is where I had the most trouble because in the PC version it's a lot easier to control with a keyboard. I'll try to fix them so they work better.
I'll add a "how to play" screen. Do you think it's necessary even in the Market version, do a lot of people download an app without reading the description?
Click to expand...
Click to collapse
Okay, I thought there were only 6 levels. Maybe it is also good to mention on the market that it includes a total of 24 levels so people know what they're buying.
It is indeed a good idea to let people select the world that they want to play. Most games you have to unlock the world first by completing all previous levels at least once.
If you going to make a how to play screen anyway, I should also update your game on the market. I think most people will read the description when they're buying an app or game on the market. Only with free apps and games people click on install fairly quick without reading I think.
If you've updated the game please let me know. I shall take another look and let you know what I think about the improvements.
Tricky-Design said:
Thanks for sharing. It's fun that you wrote this game on age 10 and did port it to Android.
Some questions:
I've only played it till world 2, but are there only six levels in the version on the market?
A question about the permissions: Why does it need full internet access?
Some recommendations:
- explanation about the controls, at first I didn't noticed them on the screen.
- explanation about how to play the game in the game. I've downloaded the apk so I've missed the explanation on the market.
- decrease the speed so the controls become less "sensitive". When you're standing on the edge and want to turn around on a fairly small block, the chance is big you'll fall off. I don't think capacitive controls are accurate enough for such a sensitivity.
- ability to save. Because people play games on there phone to kill time. But mostly this if only for a few minutes and then you don't want to start at world 1 every time.
Click to expand...
Click to collapse
i agree with everything above, especially the sensitivity of the controls.
other than that, nice start.
Definitely going to try this later
Edit: downloaded and loved the game, takes me back to the contra and castlevania era where controls had to be perfect or you die. With that though I do agree with the first post talking about the sensitivity of the controls, I love being able to use my wiimote to play games like this. Also like the first post I had no idea the controls were on screen, an in game tutorial would be nice. Great game though and I can't wait to beat it so you can start working on part two now
very retro
The market link isn't working and the alternate downloading site keeps saying "Error downloading file. Retrying..." :/ The game looked interesting, too.
31/8: Nvm. I guess Mediafire was messing up last night. Everything I tried to download from there was having the Error message.

App Recommendations: What do you like on your phone? + Games too.

(added october 7th, 2011)
This thread is filling with some great app and also a bunch of game recommendations.
When / if / as I have the time to do so i'll start moving things back up to this first posting. I'll maybe get some here and there, or a chunk at one shot, or whatever.
Meantime, or as usual, browse through the thread and find hidden treasure in all the replies
(end added october 7th, 2011)
So what do you all like to run on your phone?
I'll kickstart it off with some things I use, tell me what you like so I can see what i'm missing!
-File Expert - Free - Geek Software Technology Inc.
-Dual File Manager XT - Free - Medieval Software
-Root Explorer - Paid - Speed Software
File expert I keep for the FTP/web server capabilities. I use it or Root explorer back and forth. I like Root explorer better, I couldn't edit the keylayout file with File Expert. Dual file manager makes it so easy to copy things around I keep using it - call me lazy on that one but it works well.
-Android Terminal Emulator - Free - Jack Palevich
-Absolute System (Root Tools) - Paid - canvs2321
Fantastic suite of tools for use after root.
-Android Music - Free - JRTStudio
I love it more then other music players, call me old fashioned but i'm just used to this one. Simple, easy, no extra BS to worry about.
-Mobo Player - Free - Mobo Team
Simple, easy to use, and supports .avi files amongst others. My favorite video player.
-Realcalc -Free/Paid - Quartic Software
Superior calculator. I use the donate version - the doubleshot stock calculator is garbage, I was not very happy with it. I'd already been using this one before getting the doubleshot, so swapped it right in.
-ezPDF Reader - Paid - Unidocs Inc.
-Scan to PDF - Paid - Nym Computing
-Open Signal Maps - Free - Staircase 3, Inc.
This one shows me all the cell towers I connect to, and maps them out for me. Other handy stuff in it, it works well and I use it all the time.
-XDA Premium - you should probably have this by now if you're reading this here.
What are you all playing with?
I'll add to this list:
SweetHome Image Upload - kinda like Google+ Instant Upload for pictures, except it uploads to my local PC instead of into the Google+ cloud, as soon as I connect to my home network.
Tasker - great app to automate almost anything
RemoteLauncher - Allows you to launch programs on your PC remotely from your phone, I use this in combination with Tasker to automate things, ie. when I'm connected to my home network, I trigger the Windows Start Menu, so that my monitor will wake up from sleep mode. This way, I don't have to move the mouse or start typing on my keyboard to get my monitor to wake up (yes, I know, I'm lazy).
XBMC Remote - if you aren't already using XBMC (www.xbmc.org) to play/browse your media, stop reading this, download it now, and thank me later! XBMC is the slickest media centre software I've seen, and the official remote app for Android is pretty nice too.
If you came to this thread from the bloat removal thread, then here are my suggestions: (some from my first post above, again, but with links this time. I'm tired of typing now and don't feel like editing it at the moment.)
1 - Stock Browser = Opera Mobile
2 - Stock Gallery App = Gallery3D - I really like the version of this app found in the Nook Color (encore) version of CM7 (latest stable release)
3 - Stock Notes App = ColorNote
4 - Stock Polaris Office = Documents to Go 3.0 + Paid Unlock ( expensive, I know, but worth it - I do a ton of office stuff for work on this phone, and this app is fantastic. You may want to keep the stock office app. )
5 - Stock Music Player = Android Music
6 - Stock Calculator = Realcalc - not even a question here. Donate is worth it to me, because I do a lot of conversions. Free version is awesome too.
I am pissed about the stock calculator app we get on this device. This is an expensive phone, practically the best piece of hardware money can buy, and our stock calculator doesn't even fit the numbers on the buttons right...really? WTF HTC - bad, bad form. (Alternatively, IF you replace it right, the stock app from the encore version of CM7 is pretty awesome - simple, elegant, fits the screen very nicely.)
Elixer is the only thing you'll need if you're missing any of the widgets you lost in dropping the sense launcher - really. Fantastic app.
and last but not least Digitally Imported is more up my alley as far as radio goes, especially when i'm sitting around on the computer. It's just continuous mellow background noise...but the radio thing is all a matter of personal taste anyways.
So what do the rest of you have to say as far as apps for this thing?
My eyes have been opened to Opera Mobile, now a must have on my phone.
I guess besides that, I don't really have any apps I absolutely need on my phone.
As for the calculator, Algeo is pretty awesome.
New list, see post #33
What about games? I'm on the bus a lot so it would be nice to have something that I can pass the time with.
Homerun Battle...best game ever!
Sweet. Anything else? All I have so far is Robo Defense and Pocket Soccer. I'm not used to having games on my phone hahaha
I just got this game called third blade today.. It's pretty awesome so far.
Frankasaurus said:
I just got this game called third blade today.. It's pretty awesome so far.
Click to expand...
Click to collapse
+1 for third blade
Third blade is pretty sweet. good call
Wow been missing out on Opera Mobile!
How does Opera Mobile compare to Dolphin HD?
Games?
If you like tower defense...
In the pre-selected path way of playing:
Sentinel 3 just came out on Android. The sentinel 1 & 2 games on my iPod Touch were simply amazing, and were the one thing I missed the most when it broke.
Now that the game dev. ported it to Android, and brought a whole new version, there's really no other tower defense game that can top it. Our device really makes it shine, because of the TV out. If you play this game through your device on a TV, you will be blown away.
I've been playing it for a few days now, and it's freakin' amazing. Everything I missed and so much more.
Also, GRave Defense HD is a great tower defense game. It was the best one of this type on the market until Sentinel was ported. ( In my opinion...)
In the open-field type of play:
Robo Defense as mentioned above is pretty good, and Fieldrunners HD isn't bad either.
Still think Sentinel is the cream of the crop, though.
For games, generally:
Samurai 2 is absolutely fantastic, and has been updated to work with the sensation, which is basically our phone. Great game, plays well on the phone, looks and plays like a console game when hooked up to the TV off the phone.
I've had people call me a liar to my face that the game was playing on the TV through my phone, even though they were watching me do it - it's that good.
Guerrilla Bob is a pretty fun game, and a good one to waste time on. It's well made and good fun, also on a half off sale right now so probably a good time to pick it up.
The two games by Mika Mobile are good too:
Zombieville USA is a side-scroller where you just shoot up a whole bunch of zombies. If you liked Guerrilla Bob, then you'll like this one too.
Battleheart is a pretty nicely done RPG type game, take a look at it if this kind of game is fun for you.
Also, some old favorites:
Jet Car Stunts is an old favorite, i'm sure everyone knows what this is by now...if not click the link and come out of your cave! lol...
Minisquadronand Minisquadron Special Edition are two old favorites of mine as well. Side-scrolling plane combat, with lots of planes to unlock and play with.
That should be a couple to get you started with, there are some others I play that I haven't listed yet - fighting for time on-line right now with all the stuff I have to get done off-line. I'll post up more when I get a chance.
try Pocket Legends, pretty rad
Blue6IX said:
Games?
Sentinel 3 just came out on Android. The sentinel 1 & 2 games on my iPod Touch were simply amazing, and were the one thing I missed the most when it broke.
Now that the game dev. ported it to Android, and brought a whole new version, there's really no other tower defense game that can top it. Our device really makes it shine, because of the TV out. If you play this game through your device on a TV, you will be blown away.
I've been playing it for a few days now, and it's freakin' amazing. Everything I missed and so much more.
Click to expand...
Click to collapse
I can only find this as a pay game, is there a trial or am I not finding it?
zygut said:
I can only find this as a pay game, is there a trial or am I not finding it?
Click to expand...
Click to collapse
Not sure, honestly never looked. If you can't find it it probably doesn't exist.
Edit: http://www.origin8.com/android/sentinel3/ Here's the developers website about the game, might help you in deciding if you want it or not.
I knew the developers previous games - part 1 and 2 were my hands-down favorite games way back when on my iPod touch. I really, really wanted this game ported to android, and as soon as I saw it I just purchased it. Didn't read any reviews, or anything - just click, buy, play.
Game play is awesome, the difficulty levels are scaled right, and you get to choose from a whole mess of weapons to play with, shipboard weapons that can be used from an orbiting spacecraft (that's the limit of your interaction with it)...and a commander 'mech that you can move to specific points in the battlefield to help your cause.
'Mech can be upgraded between levels as the game progresses, and it has both campaign and 'endless' modes for each map.
Weapons can be upgraded to a few different levels in each combat scenario, and as you unlock things progressing through the campaign mode you really get some firepower to play with.
Very visually appealing game, and i've been playing it in any spare few minutes I can whip out my phone and go at it. Haven't had any force closes, discovered any bugs, or anything. Very well done.
Oh, and if you hit the home key or just exit the game, it saves right where you were when you left the app. Next time you run the game you can pick up right where you left off - perfect. You can just quit the game and do something else with your phone immediately or put it away and not lose any progress.
Remember, though, that this is a pre-path type tower defense game. That means the waves of enemies can only travel over specific areas of the map. Something like Fieldrunners or RoboDefense is a different type of game, where the whole map is a potential path for the enemies.
If you like tower defense games, and thought GRave Defense was a decent game, you'll be blown away by how awesome this one is. Grave Defense is the same type of pre-path tower defense game, so it's a good one to look at to kind of get a feel for what Sentinel is like.
If you were gonna burn $2 in the android market somewhere, and you like tower defense games, this is a good place to do it. You may end up hating the game, and if so i'm sorry. Try the free version of GRave Defense, and if you can get into it, take it to a whole other level with Sentinel.
In case you couldn't tell, this is my favorite android game. Lots of re-play value...especially with the endless modes.
Now if I could only find a port of my second favorite game from apples store, Alive-4-Ever...
+1 on Sentinel3...thanks for the recommendation Blue6IX, I agree with you, this game is by far the best playing and looking tower defense game I've tried..
Robotek is a great game.
Root Explorer is a must have.
Go SMS Pro
Since this is media phone I definitely recommend PicSay. Fun, fun, fun!
Friendcaster is better than the HTC facebook app or the official facebook app. If you spend time on facebook you should look at it.
Sent from my MyTouch 4G Slide using xda premium
_atlien_ said:
...
Since this is media phone I definitely recommend PicSay. Fun, fun, fun!
...
Click to expand...
Click to collapse
I second PicSay, i've had a lot of fun with that one.
Toonpaint is fun to play with too - but don't expect it to work on every, or even most, pictures. After you play with it for a little while you'll figure out what pictures will probably convert, and how to take pictures that will convert well.
Toonpaint takes a lot of playing with it to get the results to come out good, so don't get it unless you have a high level of patience.
It's fun though, and if you play with PicSay, Toonpaint goes hand-in-hand to turn life into a comic. Toonpaint to generate the comic frame, and PicSay to put the word/thought bubbles into place.
Pho.to Lab is another fun one to play with, i've had a lot of fun with it and it's about the same ease of use as PicSay.

Sweet Garden Widget Review

My Review:
I wanted to introduce to you all to this nifty little widget I found on the Google Play so I thought the best way to do it would be writing a review
Introduction:
For those who are familiar with pet-raising simulation games you will get the idea for Sweet Garden by Toast Inc. In this app, it acts as a widget instead of a stand alone app. So it will be on your home screens at all time. I was a little worried about the battery but it doesn't have that huge of an effect and runs without killing it But because it is a widget it works in real-time and really interesting when it starts talking to you.
How do you play it?
First you will need to install the widget onto your home screen menu. Then you will need to plant a "ppu" which is the main character or plant. There are different ppu's that you can raise to complete your virtual garden.
The game allows you do different maintenance tasks to keep your ppu happy and growing which are rewarded with gold or silver seeds. Basic tasks such as removing bugs, watering your ppu, cleaning it's environment and more will help you take care of your plant. Also there are mini games like destroying moles which reward you with more seeds so you can do more things like buying gifts, more ppus and more.
Conclusion.
I felt like this was a really unique and new style of simulation game for the android phone. Because it's a widget it's really unique because it interacts with you in real time and the characters or ppu's in the game are really fun to raise and take careful. You can download this game free here:
h t t p s : / / play . google . com/store/apps/details?id=toast.sweetgarden
note : please remove space from url

Any game even remotely similar to Binding of Isaac?

Yeah, I know you can extract the .swf file and run it on the phone, but it runs awful. Also I know there's gonna be the Rebirth edition on android, maybe.
Thing is, I'm addicted to this game and I wanna find anything (emulation, probably) similar to it. I did tons of research and the best candidates are cardinal quest (android native roguelike, partially optimized on the Play, fun and simplistic but there's not much action) and "dicing knight" on the wonderswan color (LOL) which I don't even know if can be emulated. Every roguelike is basically too static, and every action rpg/dungeon crawler with realtime, skill-intensive combat either has not permadeath, or hasn't got random generated levels, or both.
I know there isn't a game really like Isaac. I'm just searching for something remotely similar, maybe just addicting, challenging, suited for long runs and small bites. You know, on a phone you'll want that.
Try Deadly Dungeons RPG. I love the game and while it doesn't look a thing like Binding of Isaac it is a rouge-like with random level and item generation and a perma-death mode. It is not Xperia Play optimized but works very well with touchscreen imo.
https://play.google.com/store/apps/details?id=DeadlyDungeons.App&hl=en
I came across that one too; I could play it with gamekeyboard if only it was playable in landscape.
Can it? It didn't seem to me, but then again I didn't buy it :x
Just play the original Legend of Zelda with an NES emulator. That's the closest you'll get, without running the .swf on your phone.
well... fact is, it's not randomized, hasn't got permadeath, and you gotta actually go into the dungeons. I mean, it's a completely different game (that I played, anyway)
Hey, to the best of my knowledge Deadly Dungeons cannot be run in Landscape but trust me, it's one of the few games worth using touch screen for. Too bad there isn't a demo but I enjoyed it far more than similar first person rogue-likes such as Grimrock.
i was playing a lot "legends of yore" when it was in its early stages.i think its complete now,give it a try
Sent from my R800i using Tapatalk 2
I tried that, it's great but it's kind of towards the "deep rpg" side of things. Dungeons are actually randomly generated each time you enter, but you can save and load files, level up the character and stuff like that. I also find that game more suitable to the touchscreen, as it's not completely optimized AFAIK. I think I'll stick to cardinal quest for now, which basically works like legends of yore but it's simpler and roguelike. :\
Waiting for Isaac Rebirth to come and save me
Killer Cavern!
Try Killer Cavern, still in development but hopefully already fun! Can't post the link here but just search the Google Play Store for 'Killer Cavern'. Thanks!
Lostx Dungeon, a bit like
Lostx Dungeon, a mobie game on google play, Action game combines the elements of Dungeon Crawling, Rough-like, Shooter, Adventure, a bit like the binding of isaac , enter the gungeon

[GAME][2.3+] - Time Ninja

Hi there! I'd like to announce my new game.
https://play.google.com/store/apps/details?id=com.pixeloxygen.internalclock
Gameplay
I find the idea of the game quite unusual, but my opinion might be biased, since its my own game
So, in this game you won’t need to jump, fly, shoot or anything like that. Instead you will need to observe a spinning arrow and understand how fast its spinning. Then, when you’re ready, you need to tap the START button and the arrow will become invisible.
However, it won’t stop and will continue moving. Now, your goal is to predict when to press STOP so that the arrow stopped inside a sector on the circle, which appears right after you push START.
This sounds quite simple, but I find the game quite addictive. Of course the game gets harder each level to keep you entertained!
Also, I guess it should help you training your internal (aka mental) clock, this means playing this game is good for your brain
Screenshoots
* Click to see full size.
Let me know your opinion
I would love to hear your comments, because I have few more similar ideas and want to understand if these types of games are interesting to play to anyone except me!
Thanks for reading!
There was a cool minigame in Alan Wake (PC game) just like this.
Pretty cool man!
Interesting game, the graphics are very clean and straightforward. Easy to play, good job man
Really addictive game. Spent quite some time after installing although initially only wanted to take a quick look!
Good
Thanks everyone for comments! It is really great to get some feedback after working alone on this game!
Enjoyed the game, its actually quite different from existing games which is rare. I do have a few suggestions though
Personally I'd prefer it if the button moved a little faster, felt a little slow paced
The name is very hard to find by searching, although I like the name there are a LOT of apps trying to rank for Ninja
I found it irritating having to start again at level 1 after losing on a higher level
Personally I don't like it when apps disable the back button
Oakwood Games said:
Enjoyed the game, its actually quite different from existing games which is rare. I do have a few suggestions though
Personally I'd prefer it if the button moved a little faster, felt a little slow paced
The name is very hard to find by searching, although I like the name there are a LOT of apps trying to rank for Ninja
I found it irritating having to start again at level 1 after losing on a higher level
Personally I don't like it when apps disable the back button
Click to expand...
Click to collapse
Thanks a lot for such a detailed feedback! I really appreciate this!
I know about the name, but to be honest I don't know if any name will guarantee you any visibility in Google Play, since even by a search query "Time Ninja" my app doesn't show.
I also thought that restarting from the first level might be not the best decision, but I wanted to create a game that is really hard to master, but in the same time you can play in it any amount of time (e.g. while waiting for the bus or standing in line). By the way if you close the game at Level N you won't have to restart when you open it next time. So you don't need to beat as much levels as you can at once. On the other hand, I didn't want that players just beat all levels by randomly pushing the START/STOP buttons, and if you have nothing to lose (i.e. game progress) then you won't try as hard as you can on every level.
However, I might add another play mode in the game where you need to beat levels and current mode will stay as an "endless mode".
Regarding the back button. I'm using cocos2d-x for development and not doing something intentionally (e.g. didn't write any specific code) to block back button. I'll take a look at this. Thanks for letting me know!
Once again, thank you for detailed feedback!
On the subject of the name there are a number of things that affect your rank for a search term, one is downloads (which you can't do much about) but another is how many times the term appears in your description (up to 5 occurances). You don't have Time Ninja in your description at all. Fitting it (naturally) into your description several times probably still won't get you to the top but will probably put you on the page.
Thanks! I didn't know that app description matters so much. I guess I'll need to go and read more about marketing before making improvements and working on my next game
Good

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