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I just finished my first game with my own graphics. I will upload all or most of it on http://opengameart.org/ as public domain soon and provide link here, I am not sure if you find it useful, but I think at least buttons should be handy.
Simple random infinite game focused on your memory, you have to keep repeating exact combinations of buttons. Stay in the game as long as you can. Tasks are in random order, the more you do the harder it gets.
- RANDOM TASKS
- INFINITE GAME
- TEST YOUR MEMORY
- SHARE YOUR SCORE
As promised: http://opengameart.org/content/ui-buttons-2
o may god) what is this?)
Related
Hi!
I made a simple little game for a memory. I arranged it with visual and sound effects.
Here it is:
https : //play.google.com/store/apps/details?id=com.ggimer.memorygradladzieci
I can't release link cause i'm a new user here, so i'm glad if you give a link in another post.
I am open to criticism, and even more to criticism ^ 2 tablet users tried to make the game look nice and clear on both the big and small screens.
For those who think, "This is a game for children, it's easy." I would recommend the most difficult game mode
screenshots:
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Thanks for the feedback, comments and playing,
Gimer
Hello everyone , I want to present you my current project "Quarth"
Quarth is a hybrid puzzle game/shoot 'em up
Quarth is a combination of Tetris-style gameplay and a fixed shooter.
The player's focus is on falling blocks, and the action is geometrical.
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will frequently update the thread and give out more info
Develop with Unity 3D, 2D toolkit and more plugins
Updated... screenshot more infos soon!
I know the art is really generic right now, but i will change it soon.
Blog: http://quarthtetris.blogspot.co.at/
Goggle play link: https://play.google.com/store/apps/details?id=com.quarth.game
Art Update and Reworked.
Hello everyone
I would like to present the sequel to one of my games - Craft The Path 2.
In short, your task is to bring Steve to exit, but it is not so easy because you have limited number of resources. In other words,having a strict number of blocks and strict number of pickaxe hits you have to change the area so Steve could reach the exit.
If someone played the part 1 in then most important changes are: new elements (TNT, flammable coal, bucket, block for climbing) and first person camera.
Feel free to download, test and rate
You can gownload it here
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[QRCODE][/QRCODE]Crazy Towers
My goal was to create a hard but enjoyable game.
The point is to build tower and put the player on top. The tower must be stable at least 5 seconds. Use the many objects including boxes, lines, glue, magnets and more.
The first part is quite easy...
the second part is hard...
the third and fourth parts are realy extreme but not impossible.
Write if you get to the third part.
Good luck!
Download Playstore:
https://play.google.com/store/apps/details?id=com.Skrzypek.CrazyTowers
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Download Playstore:
https://play.google.com/store/apps/details?id=com.Skrzypek.CrazyTowers
If you see a bug, please write a private message to me.
up
Hi, try my new game:
"Tap on green circles, don't let them dissapear. Don't click anywhere and don't touch the red ones! Get ready, they decrease faster and faster.
Collect points, beat old records and open new modes!
You can choose a different mode in the settings when you get the right amount of points."
You can download the game for free on here - https://play.google.com/store/apps/details?id=com.mba.circless
You can share your result here - https://twitter.com/almiel_coi
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It's easy to play. Thanks.
It looks catchy on google play.
Personally I would work on the game design a bit more