Hello, XDA.
I'm pretty unfamiliar with Android, but I use other Unix based systems, so bear with me.
Since the free version of TextOnly seems pretty much dead, I downloaded another text-based browser for my Gingerbread-flashed Kobo, TextBrowser by Frog99, with the .apk name net.fro9.android.app.textbrowserfree. This browser honestly works very well, doing exactly what it says it does, with nice little additions like an Apache licensing and the ability to freely edit the theme colors.
However, the browser does not support alternative search engines to the one it came with (ie Google). I really prefer using DuckDuckGo as my default, and I could probably make it the home page and work like that, but if I can make it work in the address bar, I would rather do that.
The app isn't quite as well documented as one would hope, and any documentation provided by the developer is in Japanese, so it wasn't much help. I found a shared settings XML file from browsing the root of the device (/root/data/data/appname/shared_prefs/appname_prefs.xml), and I was able to change the "search query" line to the address of DuckDuckGo HTML. However, when I search, it still searches Google.
Any ideas?
Related
Hi!
Ive just finished an iPhone-application, and Im looking into the possibility to convert it to an android-application.
Let me tell you the basic structure of the app:
- It has a simple drill-down-menu, with three levels of lists. Pressing a list-item will bring you deeper down into the hierarchy, and pressing a back-button will take you up a step.
- At the bottom of the hierarchy is a webview that loads a unique webpage depending on the hierarchical path the user has taken. These web-pages (html and javascript) are all localized on the device so it never goes online.
- The webpages has two main resources: images, and sound (mp3). The sound should be playable from within the webpage. All these resources are also loaded from the device.
- When exiting the app, it should save its location and when relaunched it should reopen that location.
As you can see, its a pretty simple application. Im wondering if anybody could detail a little what I need for this to come alive on Android. Perhaps the application-layout Im after is so generic, even, that there is a template for this?
My background as a programmer is mostly C++ and C#, so Im more at home with the Java-syntax than the awful Objective-C that iPhone uses.
So far Ive installed the development-environment, and have tried out the basic "Hello Android"-sample. Thats about it for the moment.
porting your iphone add to android
hi there,
i'm a android programmer and did many games already. you can see my games at:
not sure you still need help to port your iphone app to android. may be you can send me the source code. i can do it for you. very easy for me.
Tony Chan
[email protected]
Android uses java syntax and java libraries
so if you like java, then you would probably like android
layouts are done in XML
chingy1788 said:
Android uses java syntax and java libraries
so if you like java, then you would probably like android
layouts are done in XML
Click to expand...
Click to collapse
hehe well said
I don't think anybody can tell you what you need to do. Just start by reading through all of this: http://developer.android.com/guide/topics/fundamentals.html and you should be able to handle this.
Note: your application appears to be trivial.
One thing that I suggest is that you forget about locally-stored web pages and just rewrite those pages in Android/Java. The reason I suggest this is that unlike apple, you can't make any assumptions about what browser the user has installed (if any), or what rendering engine their browser happens to have, or javascript engine, etc. There are AT LEAST three different rendering engines in use on Android, including khtml, gecko, and presto. There are at LEAST two different JAVASCRIPT engines, including SquirrelFish and V8, and soon you will be able to add SpiderMonkey to this list (when Firefox launches). And no, you can't force your application to call on a particular browser since this would violate the modularity designed into the platform.
DANNEMAN101 said:
Hi!
Ive just finished an iPhone-application, and Im looking into the possibility to convert it to an android-application.
Let me tell you the basic structure of the app:
- It has a simple drill-down-menu, with three levels of lists. Pressing a list-item will bring you deeper down into the hierarchy, and pressing a back-button will take you up a step.
- At the bottom of the hierarchy is a webview that loads a unique webpage depending on the hierarchical path the user has taken. These web-pages (html and javascript) are all localized on the device so it never goes online.
- The webpages has two main resources: images, and sound (mp3). The sound should be playable from within the webpage. All these resources are also loaded from the device.
- When exiting the app, it should save its location and when relaunched it should reopen that location.
As you can see, its a pretty simple application. Im wondering if anybody could detail a little what I need for this to come alive on Android. Perhaps the application-layout Im after is so generic, even, that there is a template for this?
My background as a programmer is mostly C++ and C#, so Im more at home with the Java-syntax than the awful Objective-C that iPhone uses.
So far Ive installed the development-environment, and have tried out the basic "Hello Android"-sample. Thats about it for the moment.
Click to expand...
Click to collapse
look at the NDK
Freedomcaller said:
look at the NDK
Click to expand...
Click to collapse
The NDK is *NOT APPLICABLE*.
Why don't you create a converter from iPhone to Android? There are few Italian app.. only this is better than Android for Italian user.. but I love Android!
I have an app that has been created for android, and I need help creating it for the iphone. I'll share the source code if someone will create the app for me please.
DANNEMAN101 said:
Hi!
Ive just finished an iPhone-application, and Im looking into the possibility to convert it to an android-application.
Let me tell you the basic structure of the app:
- It has a simple drill-down-menu, with three levels of lists. Pressing a list-item will bring you deeper down into the hierarchy, and pressing a back-button will take you up a step.
- At the bottom of the hierarchy is a webview that loads a unique webpage depending on the hierarchical path the user has taken. These web-pages (html and javascript) are all localized on the device so it never goes online.
- The webpages has two main resources: images, and sound (mp3). The sound should be playable from within the webpage. All these resources are also loaded from the device.
- When exiting the app, it should save its location and when relaunched it should reopen that location.
As you can see, its a pretty simple application. Im wondering if anybody could detail a little what I need for this to come alive on Android. Perhaps the application-layout Im after is so generic, even, that there is a template for this?
My background as a programmer is mostly C++ and C#, so Im more at home with the Java-syntax than the awful Objective-C that iPhone uses.
So far Ive installed the development-environment, and have tried out the basic "Hello Android"-sample. Thats about it for the moment.
Click to expand...
Click to collapse
Is it possible to post this in the Q&A and not development section?
sparksco said:
Is it possible to post this in the Q&A and not development section?
Click to expand...
Click to collapse
This is from the first half of 2009, I highly doubt that they care where it should be posted (now).
Converting iPhone app to Android will be greate.
I would like to have All My Recipes iphone app in my Galaxy Tab
It was be great if somebody can port the secret of mana game from iphone to android ! =)
I would donate money to someone who made a remote app to foobar2000 for android.
Maybe there already is but I've searched a lot and cant find it =(
There is this http://www.hydrogenaudio.org/forums/index.php?showtopic=38114 control.dll wich handles some commands and the connection over tcp/ip.
But the rest I can't do on my own
I also would like a foobar remote. I've done the android tutorials on the sdk website but I'm by no means an experienced developer.
I thought I would base it around the android-vlc-remote interface.
Perhaps a google code project is a good idea?
I have written a remote controller for foobar2000 a while ago. It's not very beautiful, but at least it works. It's not a plugin for foobar though, it's a server program written in Java. It still just has the basic controls, but I'm about to make it good and release it after my exams (in a couple of weeks or so).
Try out foo_httpcontrol. Then there are a few templates that look good on the Android (I use the ones by KEVO).
I can't post a link, but here is the URL, but Google and there is a thread on Hydrogen Audio dot org
tberman333 said:
Try out foo_httpcontrol. Then there are a few templates that look good on the Android (I use the ones by KEVO).
I can't post a link, but here is the URL, but Google and there is a thread on Hydrogen Audio dot org
Click to expand...
Click to collapse
i am using that too , but do u have resolution problem, becoz it is designed for G1
beware, shameless self-plug follows:
i've written an app to control foobar2k over wifi. uses the foo_httpcontrol plugin to send commands/get data.
the website is: foodroid.net84.net (has the QR-Code). or simply search for "foodroid" in the market.
please note, if you already have foo-httpcontrol installed: you also need to have the "ajquery" template installed.
if you don't have it installed: i made a setup to install foo-httpcontrol including "ajquery".
it's currently in beta, but pretty useable IMHO.
cheers, bugramovic
bugramovic said:
beware, shameless self-plug follows:
i've written an app to control foobar2k over wifi. uses the foo_httpcontrol plugin to send commands/get data.
the website is: foodroid.net84.net (has the QR-Code). or simply search for "foodroid" in the market.
please note, if you already have foo-httpcontrol installed: you also need to have the "ajquery" template installed.
if you don't have it installed: i made a setup to install foo-httpcontrol including "ajquery".
it's currently in beta, but pretty useable IMHO.
cheers, bugramovic
Click to expand...
Click to collapse
Big thx!!! Need cover
Check this out, you might like it.
foobar2000controller.blogspot.com
Opera/Opera Mobile lets you add extra engines (and search types) to the search bar in the browser. I've added quite a few useful ones that other users might find helpful to the file here: http://pastebin.com/LCjLs2Rs
Directions on how to use it are in the file.
NOTE: You will need opera on the desktop as well until adding searches directly to the phone is fixed. See the note at the end of this post on a workaround for it currently needed until opera or one of us fixes it.
Searches currently added (besides default):
Google/youtube video search (high quality videos only)
Google images (default/2MP/6MP)
Google lucky search (type a term, takes you to the site if it has a match)
Google maps (may not be as useful on the phone obviously)
Google news
Google finance
abbreviation lookup
linux man page search
stack exchange search
hacker news search (http://news.ycombinator.com/)
webster dictionary lookup
php.net function search
duck duck go search engine
ohnorobot comic search
wikiquote search
...more to come whenever
Currently trying to manually add searches on the phone by adding search.ini to /data/data/.com.opera.browser/opera/search.ini in the same format as the desktop version currently does not work. You can hack around that by just using opera link to sync to the desktop version though after adding them there.
Another useful feature if you use both opera desktop and mobile:
https://addons.opera.com/addons/extensions/details/opera-to-phone/1.3.4/
Lets you send links to your phone using opera + chrome to phone app
I understand that the browser in Windows Phones is based on IE6/7. However, I was under the belief that both IE6 and 7 supported bookmarklets, so I was a bit surprised by the fact that I couldn't open "javascript:" addresses from IE, nor could I open a bookmarklet that I had, well, bookmarked. What gives? Does anyone know if this was removed as a security issue, or whether it will be fixed in Mango?
I wanted to use the Readable bookmarklet or look for another one that could reverse the color scheme on websites so that all the white on the internet wouldn't kill the SAMOLED screen and my eyes.
Yea... the rendering engine is based on ie6/7 not the entire browser codebase. The code could be there, however, for speed and bandwith purposes, it is probably all locked down. Can u use bookmarklets in IE9? If u can, then there is hope for the future of mango which uses extremely similar bits of code and the rendering engine is identical across phone and desktop/laptop browser.
Hope u can get that all to work out for u
Mango does support bookmarklets - apparently not to the extent that the IE9 desktop browser does, but javascript: "addresses" can executed, either from the address bar or from Favorites.
For example, if you're missing the "Forward" menu item, try Favoriting
javascript:history.forward();
(Works for me, at least)
I have been working on an app that I've been coding in HTML 5 CSS and JavaScript.. here is a website that I went to for software that I I'm able to use to compile my HTML 5 Javascript and CSS files. the software from this website just packages it all up into a single apk file for me to install. the problem is that I get a different icon in the file name that I don't want. what exactly does this program do. all I'm trying to figure out is where the strings come from for the app title and where the iPhone comes from from the app. and what exactly does it mean when the application is being signed and how can I change this signature.
the software I'm talking about comes from a website who is donating domain name is mrchay which you can Google search