So I'm trying to build the lollipop branch of liquidsmooth, but I have a couple issues. Mainly trying to do
Code:
$ . build/envsetup.sh
$ breakfast bacon
this leaves me with this error
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
So I read the cyanogenmod guide on building it here: http://wiki.cyanogenmod.org/w/Build_for_bacon#Prepare_the_Build_Environment
and I decide to go and extract the blobs using the steps given(on today's official CM build 5.0.2). I do that, get another error
I type "croot" to go to my main directory, and do the same 2 commands at the top, and I still get the same error as before.
What do I do? I'm getting quite infuriated right now... I REALLY want this to work.
_ASSASSIN_ said:
So I'm trying to build the lollipop branch of liquidsmooth, but I have a couple issues. Mainly trying to do
...
this leaves me with this error
So I read the cyanogenmod guide on building it here: http://wiki.cyanogenmod.org/w/Build_for_bacon#Prepare_the_Build_Environment
and I decide to go and extract the blobs using the steps given(on today's official CM build 5.0.2). I do that, get another error
...
I type "croot" to go to my main directory, and do the same 2 commands at the top, and I still get the same error as before.
What do I do? I'm getting quite infuriated right now... I REALLY want this to work.
Click to expand...
Click to collapse
Hi.
On getting blob files, rather than installing CM12 ROMs and fetching blob files using cable data, I found it is easier and practical to first decompress lollipop dat files by following guide on this thread (especially post #2).
After decompressing done, I copy files in directory "output" to somewhere else (lets say to directory "/android/CM12Files/")
Edit file device/oppo/msm8974-common/extract-files.sh, commenting out two lines containing "adb pull /system/$DEST $2/$DEST" and add "cp /android/CM12Files/system/$DEST $2/$DEST" below them as follows:
Code:
# Try CM target first
[COLOR="Red"] #adb pull /system/$DEST $2/$DEST
cp /android/CM12Files/system/$DEST $2/$DEST[/COLOR]
# if file does not exist try OEM target
if [ "$?" != "0" ]; then
[COLOR="Red"] #adb pull /system/$FILE $2/$DEST
cp /android/CM12Files/system/$FILE $2/$DEST[/COLOR]
fi
Then run extract-files.sh in directory device/oneplus/bacon
BTW, I tried decompressing latest CM12 nightly ROM, and there was no vendor/lib/liblisten.so
I attached the (zipped) lib file below...been using it for compiling DU (forgot from where I got the lib file), so I think it is safe to use it...finger crossed
Hope this helps.
_ASSASSIN_ said:
So I'm trying to build the lollipop branch of liquidsmooth, but I have a couple issues. Mainly trying to do
...
this leaves me with this error
...
Click to expand...
Click to collapse
On getting repos for device, vendor, and kernel tree, could you try using codes below as content of .repo/local_manifests/local_manifest.xml ?
Code:
<?xml version="1.0" encoding="UTF-8"?>
<manifest>
<project name="kernel_oneplus_msm8974" path="kernel/oneplus/msm8974" remote="lsd" revision="lollipop" />
<project name="device_oppo_common" path="device/oppo/common" remote="lsd" revision="lollipop" />
<project name="android_device_oneplus_bacon" path="device/oneplus/bacon" remote="lsd" revision="lollipop" />
<project name="android_device_qcom_common" path="device/qcom/common" remote="cm" revision="cm-12.0" />
<project name="android_device_oppo_msm8974-common" path="device/oppo/msm8974-common" remote="lsd" revision="lollipop" />
<project name="proprietary_vendor_oneplus" path="vendor/oneplus" remote="tm" revision="cm-12.0" />
<project name="proprietary_vendor_oppo" path="vendor/oppo" remote="tm" revision="cm-12.0" />
<project name="android_frameworks_opt_connectivity" path="frameworks/opt/connectivity" remote="cm" revision="cm-11.0" />
</manifest>
Related
So I've made a Morph to make the lock screen tab transparent, inspired by Pervert Power haha
http://forum.xda-developers.com/showthread...389#post6016389
Here it is:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
I'd like to add my first and last name underneath the date. Does anyone know what files will need to be edited for that to happen? And can that be Morphed?
Attached is the LockScreen Morph if anyone is interested. (Reboot after Morph)
Probably an xml change. I can try and hack it if pointed at the right location
ps: found this
britoso said:
Probably an xml change. I can try and hack it if pointed at the right location
Click to expand...
Click to collapse
I'm guessing you're not using Desire?
ps: found this
Click to expand...
Click to collapse
Wow, that guy is looking for the same thing I am. What are the chances!
I looked through the XML's but didn't see one that was specifically for lock screen. Hopefully this doesn't require editing the Kernel?...
Wow this forum moves fast!
This would be way cool! You should also check it out for cyanogen, i would love this
Found the XML!!! (attached)
\cyanogen-android_frameworks_base-67dd0a3\core\res\res\layout\keyguard_screen_tab_unlock.xml
Note there is a keyguard_screen_tab_unlock_land.xml file too for landscape mode.
Just need to
1) decompile this XML in framework-res.apk\res\layout\
2) make our changes
3) and compile it back.
update: Eclipse compiles your xml to binary when you test/build your app. Testing it now.
britoso said:
Just need to
1) decompile this XML in framework-res.apk\res\layout\
Click to expand...
Click to collapse
BOOM
My brain just exploded
britoso said:
update: Eclipse compiles your xml to binary when you test/build your app. Testing it now.
Click to expand...
Click to collapse
I tried this, put all the xml files in a HelloWorld project, built and ran it on the emulator, then got the lock screen xml files from the .apk and morphed it to my phones framework-res.apk.... phone went beserk on restart. (bootloop until i pushed my backup back in, then after startup UID mismatch FCs for all apps...fixed via recovery option.)
And can please put the standard files (images) from the screen lock? It is very necessary!
Behold:
Decompiled XML files attached. (2 files)
framework-res.apk-decoded\res\values\ids.xml (added just one line. #140)
framework-res.apk-decoded\res\layout\keyguard_screen_tab_unlock.xml
Note: Files are based off a CM506-N1 ROM. Do not use these files directly for Desire.
Steps:
1) pull framework-res.apk from your phone.
Code:
adb pull /system/framework/framework-res.apk .
2) decompile everything to a folder named framework-res.apk-decoded. you need apktool.jar
Code:
java -jar apktool.jar d -s framework-res.apk framework-res.apk-decoded
3) replace or merge-in the changes from the two files attached.
4) rebuild the apk.
Code:
java -jar apktool.jar b framework-res.apk-decoded
5) rename framework-res.apk-decoded\build\dist\out.apk to framework-res.apk
6) create a new update.zip containing framework-res.apk. Instructions and the testsign utility here.
This is the command I ran to sign the update.zip file.
Code:
java -cp testsign.jar testsign update.zip update-signed.zip
7)copy update-signed.zip to the root of your sd card.
8)reboot to recovery.
Code:
adb reboot recovery
9)Nandroid everything. Important.
10) Flash the update file.
Note: Here is the latest source on cyanogens github
Re: Desire Lock Screen Text
Nice thanks. I will try on my desire rom.
Nice job.... Is there a way I can just change the carrier text on my Desire rom lockscreen without changing any layout or anything but just change carrier text to my name for example?
LevitateJay said:
Nice job.... Is there a way I can just change the carrier text on my Desire rom lockscreen without changing any layout or anything but just change carrier text to my name for example?
Click to expand...
Click to collapse
It should be doable, in keyguard_screen_tab_unlock.xml change
Code:
<TextView android:textAppearance="?textAppearanceMedium" android:ellipsize="marquee" android:gravity="bottom|right|center" android:id="@id/carrier" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="10.0dip" android:layout_marginRight="8.0dip" android:singleLine="true" android:layout_alignParentTop="true" android:layout_alignParentRight="true" />
to
Code:
<TextView android:textAppearance="?textAppearanceMedium" android:textSize="[B][COLOR="Red"]0.0sp[/COLOR][/B]" android:ellipsize="marquee" android:gravity="bottom|right|center" android:id="@id/carrier" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="10.0dip" android:layout_marginRight="8.0dip" android:singleLine="true" android:layout_alignParentTop="true" android:layout_alignParentRight="true" />
[COLOR="Blue"]<TextView android:text="[B][COLOR="DarkGreen"]My Name[/COLOR][/B]" android:textAppearance="?textAppearanceMedium" android:ellipsize="marquee" android:gravity="bottom|right|center" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginTop="10.0dip" android:layout_marginRight="8.0dip" android:singleLine="true" android:layout_alignParentTop="true" android:layout_alignParentRight="true" /> [/COLOR]
I have not tested this.
Update: removed the ids.xml line for this case. No other xml element refers to this one so its not needed.
Wow, amazing! Will have to mess around with this stuff this weekend.
britoso said:
Note: Files are based off a CM506-N1 ROM. Do not use these files directly for Desire.
Click to expand...
Click to collapse
Will these changes work with Desire? I mean, won't the line(s) be different because the lock screen puts different text in different places than stock Android?
Paul22000 said:
Wow, amazing! Will have to mess around with this stuff this weekend.
Will these changes work with Desire? I mean, won't the line(s) be different because the lock screen puts different text in different places than stock Android?
Click to expand...
Click to collapse
update: keyguard_screen_tab_unlock.xml appears to be the same in r21. Only difference is that the .apk is at /data/system-framework/
dont know if this xml is used though
@britoso
You could treat decoded apk as any Android app , so:
you could create new ids through: android:id="@+id/carrier_custom" and don't modify ids.xml
android:id is optional - used for referencing it in other XMLs and a code. You don't need it in this situation.
Brut.all said:
@britoso
You could treat decoded apk as any Android app , so:
you could create new ids through: android:id="@+id/carrier_custom" and don't modify ids.xml
android:id is optional - used for referencing it in other XMLs and a code. You don't need it in this situation.
Click to expand...
Click to collapse
Yes, thanks. I copied the code from below in the layout where everything was relative.
WOAAAAAAAAAAH
Does this help??
http://www.cyrket.com/p/android/stericson.ninjamorph/
Paul22000 said:
http://www.cyrket.com/p/android/stericson.ninjamorph/
Click to expand...
Click to collapse
anyone know how this is different from MetaMorph.
Update: Its the "without hooking up a pc" part
They say its free for 24 hours only, so get yours!
britoso said:
anyone know how this is different from MetaMorph.
Click to expand...
Click to collapse
MetaMorph is only for changing images?
I think that's that difference.
Hello All,
I've searched the web for days to find an Asphalt 7: Heat 1.0.1 deviceconfig file that works with the HTC One S to no avail...so I created my own.
The game now looks amazing with hi-res textures, high detail cars, motion blur and the farthest draw distance ever and still runs at an excellent framerate. It also includes real time reflection mapping, detailed trees and other effects. It also DOES NOT include the texture clipping/flickering of other device configs that I ran across.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
HOW TO:
1. Connect your phone to the computer and enable Disk Drive via the pulldown status bar on the One S and click Done.
2. Go to SD:\Android\obb\com.gameloft.android.ANMP.GloftA7HM
3. Rename main.101.com.gameloft.android.ANMP.GloftA7HM.obb to .zip and open with winrar (I use 7zip) navigate data/DeviceConfig and relpace the DeviceConfig.xml with one that I made. You can drag and drop it over the original. Also make a copy of the original deviceconfig by pasting it on your desktop in the rare event that you want your original file.
(I cut and paste the entire obb file to my computer and THEN rename it, open it on my desktop, navigate to the deviceconfig folder and then drag and drop, then rename it vs it still being on my One S. My PC copies/saves faster than from the phone.)
4. Once the deviceconfig file is replaced with the new one, rename the .zip back to .obb (If you copied the obb to your desktop, copy it back to its original location on the phone)
5. Start Asphalt 7, download the 1MB file if it asks and enjoy the enhanced graphics that are in the screenshots.
For those that want to know what I changed in the deviceconfig file:
Medium-Lodev class devices
-->
<device name="android_medium_lodev" parent="default">
<attributes>
<bool name="use_msaa" value="true" />
<bool name="use_car_shadow" value="true" />
<bool name="use_radial_blur_on_nitro" value="true" />
<bool name="use_menu_high_res_texture" value="true" />
<bool name="use_orientation_locked" value="false" />
<bool name="use_hud_low_res_texture" value="false" />
<bool name="use_traffic_shadow" value="true" />
<bool name="use_set_min_filter_linear" value="true" />
<bool name="use_hires_map" value="true" />
<bool name="use_swf_posteffect_render_texture" value="true" />
<bool name="is_low_res_platform" value="false" />
<bool name="use_lodev_textures" value="false" />
<bool name="use_glLive_iPad" value="false" />
<float name="a_lod_table_box" value="27500000.0" />
<float name="a_lod_table_low" value="15000000.0" />
<float name="a_pickup_visibility_multiplier" value="1.0" />
<string name="showTrackLowLODDistance" value="FAR" />
<bool name="use_gamma_luminance" value="false" />
<bool name="use_second_render_target" value="true" />
<float name="ReflectionMapU" value="0.46875" /><!-- Dynamic Reflection Shader U coordinate to take for the relfection -->
<float name="ReflectionMapV" value="0.3125" /><!-- Dynamic Reflection Shader V coordinate to take for the relfection -->
<bool name="use_high_quality_car_shader" value="true" />
<bool name="use_dynamic_reflection_on_cars" value="true" /><!-- Special case for low device, ignore on high end one -->
<bool name="optimize_dynamic_reflection" value="false" /><!-- Skip one frame on two -->
<bool name="draw_car_reflection_garage" value="true" />
</attributes>
</device>
Click to expand...
Click to collapse
Thank you and enjoy!
i dunno why u needed this as bobiras has modded asphalt 7 for all phones so it runs on one S and X without any problem !!
Hi, thanks for the tip for Asphalt 7, Deaconclgi.
acerulz said:
i dunno why u needed this as bobiras has modded asphalt 7 for all phones so it runs on one S and X without any problem !!
Click to expand...
Click to collapse
What are you talking about ? What thread ?
Is it possible to do the same with Batman Rise?
acerulz said:
i dunno why u needed this as bobiras has modded asphalt 7 for all phones so it runs on one S and X without any problem !!
Click to expand...
Click to collapse
Link please
Gesendet von meinem HTC One S mit Tapatalk 2
Deaconclgi said:
Hello All,
I've searched the web for days to find an Asphalt 7: Heat 1.0.1 deviceconfig file that works with the HTC One S to no avail...so I created my own.
The game now looks amazing with hi-res textures, high detail cars, motion blur and the farthest draw distance ever and still runs at an excellent framerate. It also includes real time reflection mapping, detailed trees and other effects. It also DOES NOT include the texture clipping/flickering of other device configs that I ran across.
HOW TO:
1. Connect your phone to the computer and enable Disk Drive via the pulldown status bar on the One S and click Done.
2. Go to SD:\Android\obb\com.gameloft.android.ANMP.GloftA7HM
3. Rename main.101.com.gameloft.android.ANMP.GloftA7HM.obb to .zip and open with winrar (I use 7zip) navigate data/DeviceConfig and relpace the DeviceConfig.xml with one that I made. You can drag and drop it over the original. Also make a copy of the original deviceconfig by pasting it on your desktop in the rare event that you want your original file.
(I cut and paste the entire obb file to my computer and THEN rename it, open it on my desktop, navigate to the deviceconfig folder and then drag and drop, then rename it vs it still being on my One S. My PC copies/saves faster than from the phone.)
4. Once the deviceconfig file is replaced with the new one, rename the .zip back to .obb (If you copied the obb to your desktop, copy it back to its original location on the phone)
5. Start Asphalt 7, download the 1MB file if it asks and enjoy the enhanced graphics that are in the screenshots.
For those that want to know what I changed in the deviceconfig file:
Thank you and enjoy!
Click to expand...
Click to collapse
thanks by the way ! I made the same for TDKR
in the name of god
hi all
as you know , we have two select in usb conect mod in cm 10
media device
camera
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
and just mtp in miui 5 (jb)
i think this simple guide can help u
Quote:
you need :
apk tool ( & apk manager & ...) - to decompile and recompile framework-res.apk
notepad++ - to edit the xml file
root explorer - to copy file from rom to sd card
Click to expand...
Click to collapse
================================================== ==============================
1- copy framework-res.apk to your pc from /system/framework
2- decompile it with apk tool
3- go to created framework-res.apk/res/xml/
4-open " storage_list.xml " with notepad++
5- in this line
Code:
Code:
<storage android:mountPoint="/storage/sdcard0" android:storageDescription="@string/storage_sd_card" android:primary="true" android:removable="true" android:maxFileSize="4096" />
add this line Among its
Code:
Code:
android:allowMassStorage="true"
after edit you must have this
Code:
Code:
<storage android:mountPoint="/storage/sdcard0" android:storageDescription="@string/storage_sd_card" android:primary="true" android:removable="true" android:allowMassStorage="true" android:maxFileSize="4096" />
screen shot
6- save edit and recompile the framework-res.apk
7- copy build.prop in pc and open it with notepad++
8-
for cm 10
edit this line
Code:
Code:
persist.sys.usb.config=mtp
to
Code:
Code:
persist.sys.usb.config=mass_storage
for miui 5 (jb)
edit this line
Code:
Code:
persist.sys.usb.config=mtp
to
Code:
Code:
persist.sys.usb.config=mass_storage,adb
9- save change and replace build.prop and framework-res.apk in rom
you can putt them in flashable zip and install with recovery (attached for u)
reserved....
this method worked for me
Hello guys, this method worked for me.
I have a Xperia Neo, with CM10-20131006-NIGHTLY-hallon (JB 4.1.2)
I used root explorer for copy the files from PC to Phone.
Regards,
How to Move Files/Apps to extSD card on Samsung Core 2 SM-G355H..
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Mine phone is rooted btw..
( Thanx to @StratOS_HTC @cyyong95 and @miniha )
via tapatalk
smbhayi said:
How to Move Files/Apps to extSD card on Samsung Core 2 SM-G355H..
Mine phone is rooted btw..
( Thanx to @StratOS_HTC @cyyong95 and @miniha )
via tapatalk
Click to expand...
Click to collapse
KitKat ReadOnly extSdCard issue : If U're rooted doesn't mean you can do enything.
U must set permission in /system/etc/permissions/platform.xml or use NextApp SDFix or any other
Changes to platform.xml :
Code:
<permission name="android.permission.WRITE_EXTERNAL_STORAGE" >
<group gid="sdcard_r" />
<group gid="sdcard_rw" />
</permission>
Code:
<permission name="android.permission.WRITE_EXTERNAL_STORAGE">
<group gid="sdcard_r"/>
<group gid="sdcard_rw"/>
<group gid="media_rw"/>
</permission>
To change the mentioned file you need root, you have it change the file or use the application, reboot and you will have RW acess to extSdCard.
Hit thanks if this helped you
StratOS_HTC said:
KitKat ReadOnly extSdCard issue : If U're rooted doesn't mean you can do enything.
U must set permission in /system/etc/permissions/platform.xml or use NextApp SDFix or any other
Changes to platform.xml :
Code:
<permission name="android.permission.WRITE_EXTERNAL_STORAGE" >
<group gid="sdcard_r" />
<group gid="sdcard_rw" />
</permission>
Code:
<permission name="android.permission.WRITE_EXTERNAL_STORAGE">
<group gid="sdcard_r"/>
<group gid="sdcard_rw"/>
<group gid="media_rw"/>
</permission>
To change the mentioned file you need root, you have it change the file or use the application, reboot and you will have RW acess to extSdCard.
Hit thanks if this helped you
Click to expand...
Click to collapse
Well i used foldermount.. now i can move app, files etc..
Btw problem is on app manager it still shows only 400 mb left device storage ( i delete system app upto 100mb and move files to ext SD card)...
Can you tell me how to check exact space left in my device.. thanx [emoji4]
via tapatalk
smbhayi said:
Well i used foldermount.. now i can move app, files etc..
Btw problem is on app manager it still shows only 400 mb left device storage ( i delete system app upto 100mb and move files to ext SD card)...
Can you tell me how to check exact space left in my device.. thanx [emoji4]
via tapatalk
Click to expand...
Click to collapse
Settings/Storage
Settings/Aplication Manager
Hi, in this tut, ill show you how to add rom banners in about phone settings of your lollipop rom.
Files required-
-Zip in attachments
-DEODEXED rom
-Brain(link?)
Part One-
-Extract the zip
-Copy these files into the folder--->
Code:
/system/priv-app/Settings/Settings.apk
And
Code:
/system/framework/framework-res.apk
-Run cmd.exe and run this command--->
Code:
apktool if framework-res.apk
This will install the framework.
-Then run this command to decompile settings.apk--->
Code:
apktool d Settings.apk
Part two-
-In apktool folder goto Settings/res/layout and create a logo.xml file
-Open it, and paste the following lines in it--->
-----------------------------------------------------------------------------------------------------------------------------------
"<?xml version="1.0" encoding="utf-8"?>
<LinearLayout android:gravity="center" android:layout_width="fill_parent" android:layout_height="wrap_content"
xmlns:android="http://schemas.android.com/apk/res/android">
<ImageView android:layout_width="fill_parent" android:layout_height="wrap_content" android:src="@drawable/logo" />
</LinearLayout>"
------------------------------------------------------------------------------------------------------------------------------------
-Resize your banner (which should be a PNG file) to 500x123 and rename it to logo.png. Then copy it to Settings/res/drawable
Part Three-
-Navigate to Settings/res/xml and open device_info_settings.xml.
-Add this line--->
------------------------------------------------------------------------------------------------------------------------------------
"<PreferenceScreen android:enabled="false" android:layout="@layout/logo" android:selectable="false" android:key="logo" />
------------------------------------------------------------------------------------------------------------------------------------
Right below this line--->
------------------------------------------------------------------------------------------------------------------------------------
"xmlns:android="http://schemas.android.com/apk/res/android">"
------------------------------------------------------------------------------------------------------------------------------------
-It should look like this--->
-----------------------------------------------------------------------------------------------------------------------------------
<?xml version="1.0" encoding="utf-8"?>
<PreferenceScreen android:title="@string/about_settings"
xmlns:android="http://schemas.android.com/apk/res/android">
<PreferenceScreen android:enabled="false" android:layout="@layout/logo" android:selectable="false" android:key="logo" />
------------------------------------------------------------------------------------------------------------------------------------
Part four-
-Now open cmd.exe and type this to recompile--->
Code:
apktool b Settings
Part Five and most important!!
-After the last command finishes, goto Settings/original and copy everything inside it to
Settings/build/apk and replace the file if prompted
-Then again run--->
Code:
apktool b Settings
-Now you have your settings.apk in Settings/dist/
-Copy it to /system/priv-app/Settings/ and replace the old file, set rw-r-r- permissions and reboot!
NOTE- THIS HAS BEEN TESTED ON AOSP BASED LOLLIPOP ROM. I DO NOT GUARANTEE WORKING ON CUSTOMIZED ROMS LIKE TOUCHWIZ OR LG ROMS. ALL LINES MUST BE ADDED WITHOUT THE "(QUOTES) MARK AT THEIR STARTING AND ENDING.
It should look like this--->
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
HIT THNX IF IT HELPED!!!
Thanks alot i was looking for a guide like this but for 5.0+ also i dont see any xml code in the code parts?
Are u using xda app?
Whoops! I remember adding em. Anyways, I'll do it.
Would it be OK if I add em in few hrs? I hv school.