Play Store Link:
https://play.google.com/store/apps/details?id=com.hajalie.cubehoops
This is a game I created using Unity. The goal of the game is simple, try to avoid touching the cubes for as long as you can, unless you pick up the invincibility power up, in that case you just have to worry about not falling off.
I'm looking for feedback and suggestions, if you have a low end device it would be nice to know how well it performs (Currently it works fine on my Note 2 and Note 4.) Thank you.
Some screens:
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Update 1.01
• Significantly Improved Loading Between Game Sessions
• Tweaked Invincibility Cube Spawn Generation
Click to expand...
Click to collapse
Any feedback would be nice.
Nice game
Cool music and sound effects, gameplay is fun. The buttons in the main menu could be a bit larger, however, and inside the game it is irritating that the ball continues moving after you "died" already.
i like this ball, cool music and fun gameplay
Thank you guys for your thoughts and suggestions.
Entangled Multiverse said:
Cool music and sound effects, gameplay is fun. The buttons in the main menu could be a bit larger, however, and inside the game it is irritating that the ball continues moving after you "died" already.
Click to expand...
Click to collapse
Do you think it should be less time before the transition, or just switch instantly? Because instantly just feels weird, I did have it at 0.5 seconds before switching, but someone mentioned that it was too short so I increased it to 0.75. It would be nice to know what others think on that matter.
Maybe it just needs some kind of animation showing that something bad has happened. Right now, it looks like you can go on as before and - BOOM - game over.
Fun game and it runs well on my device. Great work!
Sorry but do not have a low end device, it works smoothly on my S5. Try creating a better UI and ads should appear after a bit delay when you get out, otherwise the game is good.
hajalie24 said:
Play Store Link:
https://play.google.com/store/apps/details?id=com.hajalie.cubehoops
This is a game I created using Unity. The goal of the game is simple, try to avoid touching the cubes for as long as you can, unless you pick up the invincibility power up, in that case you just have to worry about not falling off.
I'm looking for feedback and suggestions, if you have a low end device it would be nice to know how well it performs (Currently it works fine on my Note 2 and Note 4.) Thank you.
Some screens:
Click to expand...
Click to collapse
SolarRiftStudios said:
Fun game and it runs well on my device. Great work!
Click to expand...
Click to collapse
qaribhaider said:
Sorry but do not have a low end device, it works smoothly on my S5. Try creating a better UI and ads should appear after a bit delay when you get out, otherwise the game is good.
Click to expand...
Click to collapse
Is google play game services working for you guys? Leaderboard does not seem to show any new users, I did have some issues before that I thought I solved but maybe it isn't working with every device.
It worked fine on my end.
hajalie24 said:
Is google play game services working for you guys? Leaderboard does not seem to show any new users, I did have some issues before that I thought I solved but maybe it isn't working with every device.
Click to expand...
Click to collapse
Entangled Multiverse said:
Maybe it just needs some kind of animation showing that something bad has happened. Right now, it looks like you can go on as before and - BOOM - game over.
Click to expand...
Click to collapse
Okay, there's now a new camera animation when you hit a block, let me know what you think.
hajalie24 said:
Okay, there's now a new camera animation when you hit a block, let me know what you think.
Click to expand...
Click to collapse
Wow, you made a very good job. The death is great now
Related
Hi All,
I just want to show you a sneak peek of a new game I'm developing for Android,
called "Noogra Nuts".
It works well on both phones and tablets. Although the resolution is not optimized for tablets, it still looks good.
Market link:
https://market.android.com/details?id=com.bengigi.noogranuts
Watch this video of me playing it on my Transformer:
Screen Shots:
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And Youtube video:
Best Noogra Nuts Player in Action:
Let me know what you think about it, any feedback will be highly appreciated.
Thanks,
Oren
Looks good so far man. I would throw in some power-ups though. Maybe add some multipliers for the score.
Thanks for the feedback.
I'm planing on adding more features, achievements and power-ups,
But it will probably be added on game updates.
Probably it is going to be released today
I'll send a market link once it is published.
Obg1 said:
Thanks for the feedback.
I'm planing on adding more features, achievements and power-ups,
But it will probably be added on game updates.
Probably it is going to be released today
I'll send a market link once it is published.
Click to expand...
Click to collapse
It looks nice. I'll definitely give it a whirl .
I've just released the Game:
https://market.android.com/details?id=com.bengigi.noogranuts
Oren..Nice one..I shall install it...and Congratulations on your work...You are one of a kind....Good work and keep it up...
Downloaded, installed and played for a little bit and wow!! very good!!! very clean and nice touch on that "quit" botton. Not many app have an "exit or quit" botton so it always stay in memory.
Just tested and, it's fun !
Keep on the good work
It looks like it will suck the life out of me for a while. Niiiice.
Man I wish I could draw like that Maybe you could add birds or objects flying overhead that you can hit with the nuts, and maybe give the nuts sideways trajectory when hitting them, so yo can steer the nuts to the birds.
Please let the app flip with the screen (just flip, not rotate). When I'm charging my TF, I hold it upside down so that the power cable isn't drilling a hole in my stomach.
Nice game and nice graphics. I'm not a fan of tilt-controls and a normal thumb control (or swiping) would be nice (you would probably have to have multiple high score lists).
A combo multiplier would indeed be nice and some power ups could add another dimension. Fe: add one that slows down time or decreases gravity. Or a clock that would give you 5 seconds extra time.
It was quite fun and difficult but after the level ended, my tablet froze and i had to restart it.
CopyCat73,
I did the programming, my younger brother is the artist
I didn't encounter any issues with my tablet, but if it freezes it might be a bug on the OS.
I'll see if I can support flipping, I hope it is not too complicated.
Thanks for a fun game. Very nice design.
Lawliet said:
It was quite fun and difficult but after the level ended, my tablet froze and i had to restart it.
Click to expand...
Click to collapse
Same thing here. Had to hard reset. Fun game though
I'll give you a tip on how to achieve a high score:
For every 8 Nuts you eat, you receive a wave of nuts falling in a diagonal shape.
And every time the wave will be with a higher valued nut, in the following order:
Acorn, Walnut, Macadamia, and the Golden Nut.
The golden nut gives you 100 points every time you crack or eat it, so a wave of them will give you lots of points
Wow...very nice....looks good and fun to play....
Nice job!
Very nice game! I downloaded your other apps too.
Indeed, the game is very playable and the graphics looks just awesome, Your brother definitely have a talent May I ask what kind of software he used? It looks like a vector graphics so presumably Adobe Illustrator?
One more time, great job! Keep it going!
Heh, he said nuts.
Hi all !
I'm here to present you my latest game, an Arkanoid-like game, called Blocus
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It's available on the store at : https://play.google.com/store/apps/details?id=be.julien.blocus
Here is what it looks like :
What is worth noting in this game and that you can't get from the screenshots / vid :
- An endless game with a constantly increasing difficulty
- The paddle is divided in three part (left, that send the ball to the left, middle and right). When a ball hits the paddle, it becomes warmer. If you can get it warm enough, the paddle will shoot very powerful projectiles.
- You can upgrade your paddle (It improves the projectiles)
- When you clear a column, the ball becomes more powerful and quicker
- The particles will collided with the paddle or the walls
I hope you'll enjoy it
The game look's great .
Thanks
ronemgames said:
The game look's great .
Click to expand...
Click to collapse
Thanks a lot
Thanks for sharing your game..!!!
gloriarood said:
Thanks for sharing your game..!!!
Click to expand...
Click to collapse
You're welcome
Hi all !
There has been an update introducing procedurally generated levels with a coherent pattern
You can see some examples here :
Hi all !
I'm back because I need your help. I'm working on lights for the first time, and here is what I came up with :
But the game became even more confused. I might perhaps improved that by removing the three directionnal lights on the paddle but it becomes a little too dark.
I could also add some lights on the texts but it adds to the confusion.
Do you have any idea about whatdirection I should take ? It's my first time working with lights and I'm a little confused
The game looks beautiful!
zoeyellow said:
The game looks beautiful!
Click to expand...
Click to collapse
Thanks a lot
I'll give this a shoot!
Hi guys !
I've made my first promotional video and I need some feedback.
Here is what it looks like, could you give me your opinion ?
Funny game! Good job.
The game is so shiny and cool!
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Take a look at my game: http://forum.xda-developers.com/andr...splus-t2879660
Ste 17th update is causing me crashes.. Can not start my game now.. Really sticks that I will have to start over.
kicker22004 said:
Ste 17th update is causing me crashes.. Can not start my game now.. Really sticks that I will have to start over.
Click to expand...
Click to collapse
Could you send a bug report ? And why would you have to start over ? You're save isn't lost
For others you can see what the dynamic mode looks like here :
And of course get the game here : https://play.google.com/store/apps/details?id=be.julien.blocus
Hope you'll enjoy it
You tell me how to send the bug report and next time I will. I cleared data so that I could play again... Didn't want to wait...I needs me some blocus!
kicker22004 said:
You tell me how to send the bug report and next time I will. I cleared data so that I could play again... Didn't want to wait...I needs me some blocus!
Click to expand...
Click to collapse
Ho ok, sorry that you had to clear it
Not a big issue, already half way there. This is what I think when I'm playing endless and it gets crazy. Multiball! MULTIBALL!!: http://youtu.be/iq1d07gYl8o
kicker22004 said:
Not a big issue, already half way there. This is what I think when I'm playing endless and it gets crazy. Multiball! MULTIBALL!!: http://youtu.be/iq1d07gYl8o
Click to expand...
Click to collapse
lol !! :laugh:
Yeah, I can see why you're thinking about that
I'm glad that you're already almost back where you were. Normally the xp is gained quikcly enough.
OK just sent you two crash reports... Went to upgrade my paddle to the 37k one..crashed... Sent report, not can't select game type without crash.
Have closed it out entirely but still no go. I'll wait to start over this time.
EDIT: VERSION 1.4.4
LOG:
- New animations
- Earn bombs by scoring combos of 8 or more blocks
- New improvement on bomb animation
- "go back to main menu" confirmation dialog ´
- Mute button
Greetings,
I'd like to tell you about a game fully developed by me, which is now published in Google Play, Corundum.
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This is a block puzzle game where you must match blocks of the same color in order to collect points. Blocks come from the left when the (red) time bar is filled, and is your mission not to let them reach the end of the platform. When you reach the necessary points (check the green bar), you'll go to the next level and new blocks appear, clearing the old ones. If you feel you have no alternative, you can use a bomb: long touch a block and all blocks of that color will pop. You have 5 initial bombs at every restart (more can be bought in the shop). There's an initial tutorial showing how the game should be played. There's a leaderboard and achievements. The game has nice graphics and smooth animations.
Here are some screenshots:
I hope you all enjoy the final result, and I'd like to know your feedback on it :good:
Google Play link: play.google.com/store/apps/details?id=org.fabio.corundum
Good work... So nice game, very addictive...must try this one..!
creative_life said:
Good work... So nice game, very addictive...must try this one..!
Click to expand...
Click to collapse
Any suggestions are welcome
Here are some more clear screenshots:good:
Great game. Good job!
marketa83 said:
Great game. Good job!
Click to expand...
Click to collapse
Thank you
Nice work! Look good
Nice game
looks really good, i'll give it a try
Thank you for all the comments. I've updated the game (1.2.2 just published). Next step: changing main menu appearance
Update: Version 1.3.1 published
New version 1.4 out
good game
need to instal volume control (mute)
I play it at work and nobody need to know
volume25 said:
good game
need to instal volume control (mute)
I play it at work and nobody need to know
Click to expand...
Click to collapse
Yes, I've thought of that, and I'm going to implement it. Thanks for the suggestion
volume25 said:
good game
need to instal volume control (mute)
I play it at work and nobody need to know
Click to expand...
Click to collapse
@volume25 while that feature isn't available, you can mute the game using the volume control buttons of your phone (it doesn't affect your phone's sound profile)
fabio.silva93 said:
@volume25 while that feature isn't available, you can mute the game using the volume control buttons of your phone (it doesn't affect your phone's sound profile)
Click to expand...
Click to collapse
i know thats what i been doing
Cool
Tapatalké depuis mon Nexus 5.
Very nice game. Good graphics
Fun game, thank you. One issue... On the HTC One, 5in screen, everything is so small and tightly packed. I end up hitting the back arrow in the middle of almost every game (while trying to select something in the far most row). I don't know if you can put in a warning (are you sure you want to quit) screen before it leaves the game? That would be helpful.
Thank you.
Sent from my secret lair in an undisclosed mountainside.
Looks good, after my marketing stuff, I'll check this one
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Hey guys, This is my first game so I would love to hear your thoughts...
Drop ball is a physics based puzzle game in which you have to bounce the falling balls into the correct buckets. Sounds simple, but various obstacles and challenges along the way will leave you addictively hitting that retry button.
Please download and let me know what you think. I would love to hear your thoughts.
Google Play link
https://play.google.com/store/apps/details?id=com.rikipenton.dropball
And some screens;
seems pretty nice, I'll give a try
Thanks, any thoughts/suggestions?
good one..
I go install
Really good idea for a game, I have never seen something like this. It's fun to draw walls, and watch the ball interact with the walls.
Great game! But so hard for me, with sound it will much better else.
Thanks for the comments.
It is a difficult game, but as you continue to play you get better.... Sound will be coming soon, hopefully the next couple of days, still need to decide what kind of sounds
Just released an new update.. just some minor changes with UI
Please download and leave feedback/suggestions
Really fun game Good job!
Thanks.
Id be interested in knowing what level you guys managed to get to? I have some new levels coming in tonights update.
New Update
- New Levels
- minor UI changes
Download and let me know what you think
Well themed graphics + smooth gameplay do make your game a must have. Keep up the good work
Nice game man and very fun. Looking forward to seeing it progress. I do get random error messages though they don't seem to mess with game play.
e23t93 said:
Well themed graphics + smooth gameplay do make your game a must have. Keep up the good work
Click to expand...
Click to collapse
Thanks. Im glad you like
roswelljeeper said:
Nice game man and very fun. Looking forward to seeing it progress. I do get random error messages though they don't seem to mess with game play.
Click to expand...
Click to collapse
Thanks, Im glad you like too I appreciate you feedback. Would you mind telling me what these error messages say? I havent seen any error messages on any device i tested on, What device do u have?
Note 3 SM N900A on Firekat v9
hmmm... Thats strange. I have not been able to replicate the error message nor have i seen it before.
I will look deeper into this. Thanks for pointing this out to me.
New update, including some new features.
Please download and have fun playing :good:
Dont forget to rate us and i hope to hear some feeback
Thanks
Good game
But I would like make everything little bit faster (UI animation and gravity scale)
nikitaMorozov said:
Good game
But I would like make everything little bit faster (UI animation and gravity scale)
Click to expand...
Click to collapse
The game gets progressively more difficult, each level is harder than the previous levels and im afraid that increasing the gravity will make this game near impossible. And the game may be too hard as it is, not many of my users have managed to get to the last few levels.
I agree some of the animations could do with speeding up, thanks for pointing this out. I will include in the next update.
Hope you enjoyed and continue to play.
I will try this.
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Hi!
After months and months of work I'm proud to present my newly released game.
It's called Gravity Ring and as you probably guessed, it involves gravity.
It's a physics-based puzzle game with what I believe to be a unique concept.
The rules are pretty straightforward. Slide your finger across the screen to aim and tap the gravity core (the center of the ring) to shoot.
The trick is to find the right path to collect all the orbs in the given time (which spans from 5 to 11 seconds)
I made 150 levels with a bunch of obstacles, moving orbs, teleporters and destructible objects.
Completing a number of levels get you a random power-up like longer trajectory, increased time, a bigger orb or a solution hint.
You can get the game from the following url:
https://play.google.com/store/apps/details?id=com.xantgames.dangerousspace
EDIT: you can also get it on SlideME now: http://slideme.org/application/gravity-ring
Here's also a video showing some gameplay aspects:
Let me know what you think if you try it.
Cheers!
Bug!
If any of you tried my game you may have noticed that there was a temporary lag if you returned to the game after pressing the home key.
I've been struggling with it for the last two days, but now I think I finally found the culprit.
I can start to breathe now .
I'll push an update in a couple of hours.
Also on SlideME
In case you don't have access to Google Play, you can now get the game on SlideME: slideme.org/application/gravity-ring
Just downloaded and I must say this game is well put together, well done ??
daviddunn_92 said:
Just downloaded and I must say this game is well put together, well done ����
Click to expand...
Click to collapse
Thanks for trying my game daviddunn_92, I appreciate it.
nice consept and nice idea i like it. Good luck!
moladayim said:
nice consept and nice idea i like it. Good luck!
Click to expand...
Click to collapse
Thanks moladayim! Let me know if you find any issues.
Here is the link to go https://play.google.com/store/apps/details?id=com.xantgames.dangerousspace
good game
Dimasche said:
good game
Click to expand...
Click to collapse
Thanks Dimasche.
And thank you GreekDragon for the direct link.
reall cool game!! the gameplay is unique and the visuals are just great! well done!
Good graphic style and challenging gameplay, good job
Thanks to both of you! Let me know if you get stuck. I'm can make a short video with the solution.
NIce work, fun gameplay, good gfx.
theBdrive said:
NIce work, fun gameplay, good gfx.
Click to expand...
Click to collapse
Thanks theBdrive!
Anyway, someone sent me a screenshot with a weird visual glitch. I'm hiding banners during gameplay, but it seems there are some strange horizontal lines in the place where the ad was displayed.
I can't reproduce it on any of my devices. I'd be grateful if you told me your device make and model (and current rom) if you encounter it.
Thanks.
next episode coming soon
I've already made 20 new levels out of 30 that I plan for the next episode.
I'll probably be ready in a week or two after some additional testing.
The next (5th) episode is called "Open Sesame" and it involves hitting a switch to disable some obstacles.
Those obstacles can also be useful in its locked state in some cases. The possibilities are infinite
Here are a couple of screenshots in a single image.
I like it.
Thanks etag, that's good to hear.
The graphics are simple and the idea is great, I had a little trouble throwing the ball, but maybe it's just my poor skills
weslleymaciel said:
The graphics are simple and the idea is great, I had a little trouble throwing the ball, but maybe it's just my poor skills
Click to expand...
Click to collapse
In what sense weslleymaciel? Do you mean you couldn't figure out how to shoot the orb (poor tutorial maybe?) or finding the right trajectory?
Thanks for trying it!