[App] [2.3+] Storage Truth - Android Apps and Games

It's been going on for years - our forum and others continue to receive hundreds of requests every day from new and experienced Android users led into confusion over their device storage, with questions like these:
I have a 32 GB SD card, why can't I install all of the apps I want? It keeps telling me I'm out of space!
I have a 4 GB phone, I don't have that many apps, but it says I'm out of space again. WHY?
I have an 8 GB tablet and I can't make heads or tails out of what's up! I've looked at my settings and it says I have all sorts of storage! What the heck is up here?
And the follow-on questions - Is it broken? Did I get ripped off?
Sound familiar?
I bet it does, it's probably hit all of us at some point - and is still hitting people every day.
The truth is that apps telling you about your storage fall into one of two categories:
Apps trying to be too friendly in helping you, designed really to tell you about your media storage
Apps that bury the real information inside screens and popups that try to tell you everything about your phone
The problem is simple:
The first type of app is not telling you the right story
By the time you understand the second type, you already know the answers
The deck is stacked against you, it's a complicated mess
Having folks type and interpret the Linux df command output from an adb shell or an on-device terminal emulator is an option, but is not always effective:
Scary for a lot of people
Complicated
Difficult to read
Information overload
So, we sat down and designed a simple, straight-forward app that shows you how much storage space you have on your device for apps that you want to install or update.
The results are shockingly simple and we call it Storage Truth.
EASY to understand!
Instructions about what is going on with your storage spelled out right at the top!
Focused to just give the facts that you care about for your app storage and how big your system is!
Evaluated by Google to support over 8000 possible devices, and not work on ZERO of them!
Requires no special permissions - at all!
Is free, contains no ads, no in-app purchases, trackers, lookers, peepers, pop-ups, notifications or anything else you don't want! Just the truth - the Storage Truth!
Output is also copied to the clipboard for sharing with others.
Get it in the Play Store - https://play.google.com/store/apps/details?id=sa.storagetruth
or download it here: View attachment StorageTruth-v1.0.apk
- - -

Related

Project: apps-on-sd to AOSP -- developers needed.

At the android-platform group, we've been hashing out a scheme for adding in official apps-to-sd support to AOSP. We have a couple of google engineers following along/helping out and are now at a state where the initial testing implementation (we're using an incremental development approach) steps are defined in a fairly simple manner and we are ready to start at it from an actual implementation details/start coding perspective.
The actual thread is located here: http://groups.google.com/group/android-platform/browse_thread/thread/bf0709c157451cd9
Basically, if implemented, it will do the following;
1) totally obsolete current hacker apps2sd approaches by allowing actual sdcard removal from device.
2) ultimately ship with devices stock (when in a state where it is easy to use, stable, and at least as secure for non-root users as internal storage currently is).
3) keep application data on the same device as the actual application with no side-effects (like internal apps being broken while waiting for second partition to mount).
4) allow MULTIPLE sdcards containing apps to be swapped on the same device.
5) allow sdcard containing apps to be swapped between DIFFERENT devices.
Note: 4 and 5 are not in the initial implementation, first proof of concept and working system, then enhancement with additional features. 4 and 5 are not requirements for inclusion in AOSP, but they are cool features that ultimately should be implemented.
What we need:
Several good developers, web storage w/source/patch management, etc.
Anyone interested, please read the thread to get an idea of the current state of thought, and please don't pollute that thread with nonsense. There is a current state of organization, and though not set in stone, it should be considered as NOT open for major architectural changes (i.e., the google engineers don't have any major problems with the proposal that we can't work through). Minor glitches and implementation details will be handled along the way. If you must pollute a thread with nonsense, use this one.
Really? Nobody AT ALL is interested?
This is the *ONE* major feature missing from AOSP!
Id PM twistedumbrella and cyanogen and shafty
JAC would prolly be interested but hes been busy with personal stuff i guess?
Just keep bumping this thread to keep it at the top. this needs to be done, and is long overdue on android...
It's a must
I'm sorry that I'm not a developer. Good speed!
I really don't think a2sd is a good solution at all (I've been following the discussion at android groups), rather, I believe the lack of an a2sd solution will eventually lead to device manufacturers to increase the amount of internal storage available on the device for applications (this is what this project is all about, isn't it, not enough storage for apps?) like Samsung did with it's Galaxy.
We shouldn't assume that a device is going to be used a particular way because then we'll run into problems. We shouldn't assume that an user will want to have their device used that particular way, be it partitioned or with a custom, secure filesystem stored in the SD. How do we explain that they'll lose some of their sdcard to app storage? If we make it automatic, how do we allow the user to disable it if they do not want it? How do we make it if an user wants to have one SD card with apps on it and another one without them?
Again I believe we should let the demand for more storage drive the evolution for the next android devices instead of just making it work and have manufacturers ignore the real need for increased internal storage.
I disagree with it not being a good solution. Technology is always advancing, but people can't always follow suit with what is the latest. Be it financials or whatever, Having this as an option will allow older hardware to run more efficiently, Bring costs down for manufacturers and give everyone more options.
@Jubeh, All the questions you raised I believe could be addressed, Have a new settings menu and let them choose. If they select it, it will give it pop up saying "x amount of space will be reserved on your SD card for app storage".
And with AOSP, Android is not just a mobile phone os anymore, It is a mobile platform. Imagine if you buy and download apps on your phone, You save them to your SD card because of this suggested add-in. Now you also own a media tablet that runs android, For example something with a bigger screen usually used for movies and gaming, Now if we had this you could put your sd card in that device and have all your apps like that. I think that would be an amazing feature for android.
I can think of big issues being encryption, piracy seems like it would be easy to accomplish with something like this, but again this should still be addressed and at least attempted to make available. It would be a huge step for the android platform. My 2 and a 1/2 cents worth
I dont think its a bad idea at all...
Jubeh while i agree with your ideas, we definitely need to get more on board memory. But things like apps, and even most cache's shouldnt hinder or take up precious phone storage. I mean seriously, are we hoping for gigs in the near future? Probably not, lol. But the apps2sd is something we can and should change now, to help bring on future ideas.
And what about those already locked into their devices, or where purchasing a newer improved version isnt feasable? Its hard to rationalize a new smart phone every year, even though we all do it, lol. But some bought the g1 hoping to not have to purchase a new device for multiple years, dont they deserve some kind of back compatablity as well?
Whether it should or should not be implemented is not open to debate. The objective is to actually IMPLEMENT it -- in a manner that meets the stability and security requirements of AOSP. One way or another, community needs WILL implement this system, problem is that the current implementations are just crazy HACKS --- unstable, unreliable, etc. As someone who WILL be installing applications to sdcard, *I* want the system to actually WORK PROPERLY, and I'm sure that not only most everyone else (with VERY VERY few exceptions...) does.
Also, the fact that anyone (jubeh) would bring up those completely retarded points about "assumptions regarding use cases" proves in no uncertain terms that they didn't read the thread linked to (even if they did make themselves look completely retarded by replying in it).
In other words jubeh: If you don't read before you reply, you will make yourself look like an a$$. Now run along.
Oh, and what did I say about keeping the NONSENSE out of that thread? Really... you need to learn to READ.
lbcoder, I have to hand it to you. You killed your project quicker than anybody else possibly could have. While many users wouldn't necessarily agree with what jubeh said, he was raising what he considered were valid points in a fairly reasonable manner. Instead of pointing out that you had already worked on those points and that you didn't want to rehash them, you trashed him (three times) and made it pretty clear that you would be an a$$ to work with. I wish you luck in finding devs who want to put up with that.
I think either member have the right to say what they please.
While lbcoder was a bit harsh, I can understand his frustration.
They're both senior members however, and have both have contributed MASS amounts to the comunity. If they want to hash out a problem so be it.
All its doing is keeping this thread at the top
sykokenndogg said:
I think either member have the right to say what they please.
While lbcoder was a bit harsh, I can understand his frustration.
They're both senior members however, and have both have contributed MASS amounts to the comunity. If they want to hash out a problem so be it.
All its doing is keeping this thread at the top
Click to expand...
Click to collapse
i agree. this should DEFINITELY stay at the top non-rooted g1 users at the very least should have these a2sd AOSP updates... and everyone else can just get the regular updates because they have enough internal memory
lbcoder said:
the current implementations are just crazy HACKS --- unstable, unreliable, etc.
Click to expand...
Click to collapse
Not to fill this thread with more nonsense but I have to disagree with you on saying the current apps2sds are just crazy hacks. Hacks? yes. Crazy, unstable, and unreliable? No. The new roms that are out currently automatically move your apps to your ext partition on startup if the ext partition is there. If not then the apps will not move there. The fact that you can dual mount your sd now also illiminates any FCs while you have the phone mounted to a pc. I am not saying that the method can not improve but anyone that is currently running an Enom or Cyan rom can tell you if you didnt personally create the partition then you would have no idea that the apps were on the sd.
Agreed, A2SD is stable
If you follow the directions, Apps2SD is more stable than most of the apps on it, imho.
I think the problem that people are having with stability involve the several ways to get there, the fact that each is a multi-step process, and Android users seem to run the gamut from someone who could hack into Sun Microsystem's payroll to someone who just got their first ,uh, smartphone. Most of us tend toward the latter. If you wrest the control from the user and automate it, then I think we'd see the last of A2SD instability.
Internal memory isn't just for apps, and I think it'll grow regardless. People like high numbers on boxes. WM (WP?) has had this since pre-turn of the century, and the demand for more phone memory hasn't decreased. As a matter of fact, the ROMs just grew, and grew, and grew.
Hey, it's cheaper, it's pretty much just as fast, and if it's easy, people will be able to figure out what the different partitions are once they get them and have to manage them, so it'll teach the masses. I'm all for it. Can't code for diddly, but I like the idea.
Yeah. Bump.
Edit: Yes, you will catch more flies with honey. In the friendliest way I can say it, lose the 'tude, or you'll lose out on a lot, lot, lot of other stuff, and you likely won't be able to figure out why things aren't working out for you. You can't really look back and say what might've been, either. You can, and please do, still say what you need to say, maybe even more, but *how* you say it really matters.
a2sd is FAR from being a stable, reliable, sane solution to the device's storage problem, I've said it time and time again.
Being "Senior Member" is in no way a measure of reliability, experience, or knowledge. I could fill 10,000 posts with 4/5ths of them being "Reported 10 chars" and be a senior member. Also, although I've tried to help where I can, I don't think I've yet contributed anything significant, mainly to avoid the barrage of posts afterwards asking how to make it work... and that brings me back to topic; the storage of apps on SD-card would be hell for carrier's support lines. The implementation is mostly non-existent in MASS MARKET headsets, and although you're right to point out that Android is making strides beyond the phone market, I believe the implementation would be shunned by google for several reasons; the formerly mentioned carrier support hell, both carriers and manufacturer's desire for handsets to become obsolete, google's desire to keep android appealing to both carriers and manufacturers, and possible competition in the thin-portable client and netbook spaces against it's own upcoming Chrome OS.
At this point already, the hope that the feature will "2) ultimately ship with devices stock" is pretty, pretty slim.
As opposed to what most members here might think, we're in the minority (rooted Dream users), and although a2sd does cater to some rooted users, we're still talking about the minority of Dream devices out there (since really, it seems the only reason behind implementing a2sd is the Dream's stock 70 MB app storage space, most other devices at least double that amount). Normal people (read: not us geeks) change devices often almost as a fashion statement, so any solution, if it did make it as an update, would be to support the desire of a small fraction of an almost obsolete device.
Besides, even starting with the way apps are currently handled by the device, it would require a major re-working of the platform to get this monstrosity working. Currently, apps are handled in two spaces, system apps, which can't be un-installed, and user apps, which can be un-installed, updated, etc, but not by the user, but by the package-manager. A better solution would be a third app space for sd-card installed apps. The system/package manager would not install these apks downloaded directly to the sd-card's fat32, rather, they would just show up on the app launcher (we could have scans for new apps every time an sd-card was inserted/removed). With donut's on-demand dexopting, we could create another directory in /data, say, /sd-dalvik-cache, or even leave the .dex in the sdcard while the app was in use and remove it when the app stops (and clear any .dex on sd-card mount), and create a third category of apps that could be installed to sd (in lieu of it, apps would get thrown into /data/app and moved back to sd as soon as one was available, of course, after prompting the user). This way, developers would be able to choose for their apps to be installed to SD and they could take the appropriate security measures to ensure the safety of their code, if that's what they want.
A2SD should have been an option for android in first place. Windows mobile has it, why not android? Is it stable and usable the way it is - sure. But what happens if I want to take out my sdcard and put it in a card reader?
It's one of the major failures of android along with it not supporting adhoc
networks, bluetooth obex as default and some other significant issues.
Don't get me wrong here - there are many things I love abut the platform but
flaws are there too. I've had winmo standart, winmo pro and now an android phone and in terms of "getting the job done" all three have their + and -.
The *current* mechanism to install applications on SD is an EXTREMELY hacky piece of junk.
Though it will work, it will only do so under the following conditions;
1) the user is fully aware of the limitations of the system and doesn't do anything that will stress it out,
2) the sdcard is *always* in the device, never removed.
3) it is impossible to use multiple sdcards in the same device.
Let me pose this question to everyone;
WHAT HAPPENS if you are using hack-apps2sd and you remove the sdcard? You know, just PULL IT OUT... This is something that "regular" users do *all the time*.
This is only one of many conditions that need to be managed by an apps2sd system before it can be considered for inclusion in a consumer device.
Needs to be done;
1) The user needs to be able to chose whether or not to enable apps-to-sd and must set itself up on the phone itself by just the click of a button.
2) The user must be able to SWAP SDCARDS at will. This includes the case where they just rip the card out without unmounting it.
3) When an sdcard is inserted containing apps, the system must automatically set it up and add those applications to the package manager.
4) UID collisions must NEVER happen.
5) External apps must be able to be sanely removed from the package manager upon unmount (planned or unplanned).
6) Processes with open file handles must be politely shut down upon a planned unmount.
7) Processes with open file handled must be CLEANLY killed off upon an UNPLANNED unmount.
8) PROTECTED-APPS must be copy protected when stored on the sdcard to at least equal security to that used internally, i.e. they should be encrypted using a randomly generated key stored in a root-only location within /data.
9) The user must be able to chose where to install a new application.
10) Application home directory and dalvik-cache must be stored on the same media as the application is installed to, i.e. internally installed apps should have their home directory and dalvik-cache stored internally, externally installed apps should have their home directory and dalvik-cache stored externally.
11) Optional: Ability to grow/shrink the amount of storage on the sdcard devoted to applications.
In other words, the user experience should be like this;
1) With a regular sdcard inserted (or no sdcard inserted), the user experience must not be any different than it is currently.
2) User can go to Settings-->SD card & phone storage-->(SD card) Enable application install to SD card. This prompts the user for how much space to devote to applications (default, say equal to internal), and then sets it up.
2B) optional -- user can go to Settings-->SD card & phone storage-->(SD card) "Change SD card space reserved for applications". Prompts for new size (min size = current space used, max size = current available + total sdcard available).
3) User goes to install a new app, if the card has application storage enabled, the installer asks where to install the application to (internal or sdcard).
4) User safely unmounts sdcard -- if applications are running, prompt "There are applications running on the sdcard (list them), these will be terminated. Continue?", terminates applications, removes them from package manager, unmounts.
5) User unsafely pulls sdcard -- if applications were running, message "These applications were running on the sdcard. They have been terminated and any unsaved data has been lost."
6) User inserts or mounts sdcard, system scans if application install is enabled on the card, if it is, the applications are added to package manager.
discussion management
lbcoder,
The thread at groups.google is definitely the technical thread, so I am using this one to comment on your reply dated Oct 30 2:39 pm.
Hands down I believe that for the sake of keeping the discussion open (one of the pillars of the scientific method) is to allow comments that may or may not agree with your or anyone else's point of view.
I agree on that Armando's idea is wrong, just like you do. Although he does have some valid points, which anyone who reads carefully can see. He is probably out of line writing what he did on the technical thread instead of here; and should be scolded for that. But not for sharing his thoughts. I won't elaborate on my own ideas on the matter this because it is not my purpose with this post.
My purpose is to ask everyone working on both this and the technical thread to tone it down, please. XDA sometimes becomes a battleground, sometimes funny and sometimes wasteful and even annoying and both this and the technical thread at groups.google could be very valuable for the platform.
BTW: I'm a well seasoned developer, with well over 15 yrs of experience and who leads reasonably big projects.
Thanks for the thread. It is well worth it, whatever the outcome is.
fosormic said:
lbcoder,
The thread at groups.google is definitely the technical thread, so I am using this one to comment on your reply dated Oct 30 2:39 pm.
Hands down I believe that for the sake of keeping the discussion open (one of the pillars of the scientific method) is to allow comments that may or may not agree with your or anyone else's point of view.
I agree on that Armando's idea is wrong, just like you do. Although he does have some valid points, which anyone who reads carefully can see. He is probably out of line writing what he did on the technical thread instead of here; and should be scolded for that. But not for sharing his thoughts. I won't elaborate on my own ideas on the matter this because it is not my purpose with this post.
My purpose is to ask everyone working on both this and the technical thread to tone it down, please. XDA sometimes becomes a battleground, sometimes funny and sometimes wasteful and even annoying and both this and the technical thread at groups.google could be very valuable for the platform.
BTW: I'm a well seasoned developer, with well over 15 yrs of experience and who leads reasonably big projects.
Thanks for the thread. It is well worth it, whatever the outcome is.
Click to expand...
Click to collapse
There is no place in this discussion for opinions. Its not about battling, its not about opinions, its not about any of that BS. What I am asking is for anyone INTERESTED in CONTRIBUTING (either in code, or in rational discussion regarding implementation details) to come forward and do so. Everything else is irrelevant and out of place.
As for his having valid points... not relevant since ALL of his valid points have been addressed. His purpose (if he has any at all) is therefore simply to disrupt progress.
And since he has effectively destroyed this thread with his nonsense, I may cease monitoring this thread. Anyone interested in contributing, please contact me by PM. Anyone interested in being disruptive, don't waste your time -- really, just go away.
lbcoder said:
The *current* mechanism to install applications on SD is an EXTREMELY hacky piece of junk.
Though it will work, it will only do so under the following conditions;
1) the user is fully aware of the limitations of the system and doesn't do anything that will stress it out,
2) the sdcard is *always* in the device, never removed.
3) it is impossible to use multiple sdcards in the same device.
Let me pose this question to everyone;
WHAT HAPPENS if you are using hack-apps2sd and you remove the sdcard? You know, just PULL IT OUT... This is something that "regular" users do *all the time*.
This is only one of many conditions that need to be managed by an apps2sd system before it can be considered for inclusion in a consumer device.
Needs to be done;
1) The user needs to be able to chose whether or not to enable apps-to-sd and must set itself up on the phone itself by just the click of a button.
2) The user must be able to SWAP SDCARDS at will. This includes the case where they just rip the card out without unmounting it.
3) When an sdcard is inserted containing apps, the system must automatically set it up and add those applications to the package manager.
4) UID collisions must NEVER happen.
5) External apps must be able to be sanely removed from the package manager upon unmount (planned or unplanned).
6) Processes with open file handles must be politely shut down upon a planned unmount.
7) Processes with open file handled must be CLEANLY killed off upon an UNPLANNED unmount.
8) PROTECTED-APPS must be copy protected when stored on the sdcard to at least equal security to that used internally, i.e. they should be encrypted using a randomly generated key stored in a root-only location within /data.
9) The user must be able to chose where to install a new application.
10) Application home directory and dalvik-cache must be stored on the same media as the application is installed to, i.e. internally installed apps should have their home directory and dalvik-cache stored internally, externally installed apps should have their home directory and dalvik-cache stored externally.
11) Optional: Ability to grow/shrink the amount of storage on the sdcard devoted to applications.
In other words, the user experience should be like this;
1) With a regular sdcard inserted (or no sdcard inserted), the user experience must not be any different than it is currently.
2) User can go to Settings-->SD card & phone storage-->(SD card) Enable application install to SD card. This prompts the user for how much space to devote to applications (default, say equal to internal), and then sets it up.
2B) optional -- user can go to Settings-->SD card & phone storage-->(SD card) "Change SD card space reserved for applications". Prompts for new size (min size = current space used, max size = current available + total sdcard available).
3) User goes to install a new app, if the card has application storage enabled, the installer asks where to install the application to (internal or sdcard).
4) User safely unmounts sdcard -- if applications are running, prompt "There are applications running on the sdcard (list them), these will be terminated. Continue?", terminates applications, removes them from package manager, unmounts.
5) User unsafely pulls sdcard -- if applications were running, message "These applications were running on the sdcard. They have been terminated and any unsaved data has been lost."
6) User inserts or mounts sdcard, system scans if application install is enabled on the card, if it is, the applications are added to package manager.
Click to expand...
Click to collapse
well the extremely hacky piece of junk took a lot of hard work from the developers here......show some respect

Noob Dictionary

So I am stealing this from another forum, hopefully it will cut down on some of the repeated threads. Copy and pasted to reduce the strain on my brain and typing.
Stolen from the Sprint Hero board on AndroidForums.com - Props to PDragon for typing it all. I have slightly modififed.
ROM - Read Only Memory
While the term has changed a bit from it's original meaning, it's essentially computer memory that does not require power to store it's data (non-volitile). In the sense of a smartphone like the Hero, it's the Internal Memory where the OS is stored. From what I've gathered, the Internal Memory is just Flash Memory (a special type of ROM) partitioned into two parts, one for the OS and the rest for apps to use. So, the OS partition essentially is true ROM, unless you root the phone. The software that groups like xda-developers make available are called ROMs because they're a ROM Image.
For the Hero this size is 512MB.
SDcard is a larger capacity external Flash Memory card.
Recovery Rom - I would assume enough said, but. This is the recovery partition of the phone for when things go bad, typically how you will load your ROM packages, some times refered to as "Update.zip" files.
Vanilla Rom
All the fancy bells and whistles have been pulled out so that its as minimalist as possible, users can then build on this for their own custom setup.
RAM - Random Access Memory
This is where current processes that are running are stored and keep the data they need immediately available to them. This is the memory you see when you run any of the Task Managers showing you currently running apps and the available memory. It's a completely different part of the phone from the Internal Memory discussed above. Data stored in RAM requires constant power and does not survive a power cycle of the phone (volitile).
For the Hero this is 288MB.
Root
This is the term being thrown around for modifying a smartphone to put custom software on it that normally wouldn't be allowed through means included with the phone (Android Market or an .apk file for a non-Market app). "Root" is the common term chosen because, in a Unix environment, the "root" user has complete and total control of the entire operating system of the computer. So, "rooting" the phone means taking complete control over its operating system. This is usually done by means of finding a flaw somewhere in the phone's firmware to allow access to the restricted Internal Memory where the OS resides. You then install a custom ROM (see above) to let you use your phone from then on.
Android is a bit more unique than any of the previous smartphones in that you don't really need "approval" from a higher power (ex, the Apple store) to install an app that hasn't made it onto the Market. Just uncheck the box Settings -> Application settings -> Unknown sources and you're free to install any .apk file you wish. So Android phones are more like a regular computer in that you're free to install whatever software you want from whichever source you want. Just be careful of where you get apps from outside of official Market sources. Also like a regular computer, you could open yourself up to having your personal data stolen.
Rooting still gives some advantages for power users, but for normal or even intermediate users, you probably don't need to root the phone to enjoy it as much as you'd have needed to for previous smartphones.
For further discussion, please see our Developer Forums.
Tethering
This is the term used for using your phone as an Internet access point to allow an attached computer to access the Internet. It turns your phone into a mobile modem. Please don't discuss Tethering here. See the thread Does Tethering work? to discuss this further.
*Let me know if we should add other terms. Maybe a MOD can stickie this.*
but where are the guides
jtadeo said:
but where are the guides
Click to expand...
Click to collapse
I think all of the guides have been Stickied on the first page of the board. Do you need one in particular??
At the bottom of the main forum is a dictionary for anyone to use. I don't see the point in this unless it is made for lazy people that just want what they want now and can't take time to research.
tdavis42 said:
At the bottom of the main forum is a dictionary for anyone to use. I don't see the point in this unless it is made for lazy people that just want what they want now and can't take time to research.
Click to expand...
Click to collapse
Do you think we would have as many of the new user questions repeated over and over if they did take time and do the research? Think not... You must have some real faith in humanity if you think people won't take the easy way out if it is offered. Hence my copy and paste from another forum.
What was a SDcard? and I'm not understanding the concept or RAM....
hahaha, just joking..
Nice work, I'm sure this will come in handy for some folks!
for all other definitions check out : http://wiki.xda-developers.com/index.php?pagename=Glossary
N0J said:
What was a SDcard? and I'm not understanding the concept or RAM....
hahaha, just joking..
Nice work, I'm sure this will come in handy for some folks!
Click to expand...
Click to collapse
I am not making fun of anyone, I have been there my self. But I have seen the above questions on other forums! lol.
I must say XDA members tend to be a little ahead of the learning curve.
Search Button!
jtadeo said:
but where are the guides
Click to expand...
Click to collapse
Search button is your FRIEND!!!
Kcarpenter said:
I am not making fun of anyone, I have been there my self. But I have seen the above questions on other forums! lol.
I must say XDA members tend to be a little ahead of the learning curve.
Click to expand...
Click to collapse
lol, yeah
xda is good
jjjjayd13 said:
Search button is your FRIEND!!!
Click to expand...
Click to collapse
but the search button is terrible, lol
I've even seen a disclaimer on a mod's signature saying that it sucks and to use google, haha!

[mod] How to reduce the threshold for displaying “Low on Space” warnings

or: How to avoid rejected text message errors with lots of free space available
Background:
This post helped me a bunch and alleviated my issue with lost text messages due to "low space" errors. I'm using cMTD + eFOS [forum.cyanogenmod.com/topic/8711-read-this-recovery-and-installing-cyanogenmod6-firerats-cmtd-ennons-fso-gapps/] + magpie [forum.cyanogenmod.com/topic/9731-magpie-2010-12-07] on my nexus one and my "low space" threshold jumped from ~20mb (stock) up to ~40mb with all the mods. Clearly 40mb is more than enough space for receiving text messages [hell 20mb was more than enough, but I digress...]. Since my internal memory is much, much larger than default (~320mb on /data) I've set my threshold to 2% of the total space available instead of the 5% suggested in the post. At this ratio that drops my "low space" threshold down to ~10mb which is what I would expect it to be at by default.
So if you're having issues and need a real solution that isn't "just remove some of your apps so you have more free space" then try this mod. I would suggest making a copy of settings.db just in case you need to go back to default, but really there isn't much that you could break by doing this. Keep in mind that the number you're changing is a percentage and not a fixed number value, so mileage will vary from device to device. Play with the numbers and see what works best for you. The way I tested it was dropping a bunch of dummy files (actually just multiple copies of an .apk, don't forget to delete these when you're done testing ^_~) into /data/local/tmp until the free space message was displayed, then texted myself using gVoice [voice.google.com] and altered the threshold percentage until I got to a comfortable level.
As a side note, it would be *awesome* if there was an option in the Settings > CyanogenMod Settings menu that let us alter this value through a gui so we don't need adb. I would do it, but I have no confidence in my java programming skills =p *hint hint*
Anywho on to the meat of this post...
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Low on Space – Phone storage space is getting low.
Its a cursed message on my Android HTC Hero, but there is 16MB free on /data partition! I want my email to sync a bit more and I want to receive text messages and I dont want to delete any apps.
You need to have rooted your android device and have the android sdk installed and debugging enabled on your phone. I might package this recipe up into an apk for easy installation.
The default limit is 10% of free space, i’ve reduced mine to 5%, I don’t know if there are any terrible side effects. As you’ve already rooted your phone you’ve already probably voided your warranty
To reduce from 10% to 5% warning from your “adb shell”:
Code:
# sqlite3 /data/data/com.android.providers.settings/databases/settings.db
sqlite> insert into secure (name, value) VALUES('sys_storage_threshold_percentage','5');
sqlite> insert into gservices (name, value) VALUES('sys_storage_threshold_percentage','5');
sqlite> .quit
# reboot
*** don't include the # or sqlite>, those are the console prompts... ***
Some firmwares seem to look for the setting in gservices but the latest android source looks like it looks for it in the secure settings, so i’ve included both for good measure.
---------------------
Note:
reposted (with a few edits) from [bryars.eu/2010/10/how-to-reduce-the-threshold-for-low-on-space-android-warnings/]
Disclaimer:
This is not my work / information / blog, but since it was a huge help to me and I couldn't find the information anywhere else I thought I'd post it here for others to use ^^
Additional information:
If you want more information or a gui to edit the settings.db file, use adb to pull the file from /data/data/com.android.providers.settings/databases/settings.db, edit settings.db using a program like SQlite db browser [blog.dreamcss.com/dev-tools/sqlite-database-browser/], then push the file back to the phone using adb and reboot.
Sorry for reviving an old thread but this is an excellent find, especially on my S-Off Desire when the phone complains about the lack of space at 30 MB!
Apps won't install or update, insufficient storage, 200MB free
Same here, sorry for reviving the thread, maybe I should have started a new one, but this topic has half the answer... this works perfect to stop the notification, but...
I still get the "Insufficient storage available." notification when I try to update or install an app.
I've looked around and searched here and on Google
I have the Galaxy S2 Skyrocket, with 2GB for /data, so it still has 200MB free. I know I've gone app crazy with over 200 apps installed, but that's not the point. I plan to organize and thin them out once I get some time to see which ones I want to stick with, but since there is plenty of space left, that shouldn't be a problem.
This is not related to the other issues I found on the forum (like this one or this one), and I know I can gain some space back by clearing caches and obviously by removing some apps or getting an sd card and moving apps to it. That's not the correct solution, those are all just workarounds.
Any ideas? Based on this topic, it would make sense that there is another key I can add to the database somewhere to lower the same threshold but for installing/updating apps.
@WebGuru, I am also interested in finding a way to lower the point at which my device start telling me insufficient storage. My S-OFF HTC Desire with custom HBOOT has 387MB /data and therefore I get insufficient storage prompts when I have ~35MB of space remaining. Most annoying. I've applied the DB update and I confirm it silences the notification only.
If I find anything useful I'll post it here.
Regards, Martin.
From what I understand the problem with app installs is due to the free space threshold value being hard coded into some aspect of the ROM itself and therefore no DB value exists nor can be created which will allow for adjustments. The issue would have to be taken into account by the ROM developer or by someone willing to hunt down the values and create a custom build with the appropriate fix.
I agree with WebGuru, the topic is still relevant and I have LG G2 5.0.1 16 GB version and have free ~500 MB and receiving insufficient memory. . . Has anyone knows any ROM files for solving this problem?
stupid low storage threshold value
Coolguy981 said:
I agree with WebGuru, the topic is still relevant and I have LG G2 5.0.1 16 GB version and have free ~500 MB and receiving insufficient memory. . . Has anyone knows any ROM files for solving this problem?
Click to expand...
Click to collapse
i think it is still relevant too, because i still experience on several modern devices.
the only possibility i found after hours and hours of crawling the web is to change value sys_storage_threshold_percentage and/or
sys_storage_threshold_max_bytes in /data/data/com.android.providers.settings/databases/settings.db which would be easy enought to do, if this settings.db would still be used and would not be deprecated by now (as far as i have understood).
based on the information i found the standard value is "10" for the percentage which for our modern devices nowadays is unnecessary much. additionally it is quite iphone-y imo to force this value on us without an easy possibliity to customize it to our own preferences/use cases, but that's another story of course. ^^
i would really appreciate any information, suggestion or help on this issue, i am quite desperate by now and have no more ideas where to look or what to try.
thx and greetz,
sUsH667

[Q] Android Developers, why are you treating my SD card like a garbage can?

This has been bothering me for quite a while, so I conjured a little story to help sooth my frustration.
Lets say my Android device is the new tenant of a nicely formated loft, this loft being 16gb of square space. To commemorate this new exciting space my device throws a house party. Most of the Apps he invites are pretty well behaved, but some start spilling drinks, then puking on the carpet, then having an orgy, then bukkake-ing the root directory. After discovering such acts, the device politely requests the disruptive guests force quit and leave. "I need more space on my phone." the device replied as each questioned on their way out. To his disbelief, NONE of the Apps cleaned up their mess! Even worse it seems some of the classier Apps, though more organized seem to have been influenced too. Unfortunately the device is forced to live with it, as the police force stopped responding to calls in his neighborhood. One man tries, but it always returns to a mess.
I hope that entertained someone.
i know exactly how you feel... there is at least 7 unused folders just wasting space on my phone. not to mention random mp3's hidden deep within my phone...
PhxkinMassacre said:
i know exactly how you feel... there is at least 7 unused folders just wasting space on my phone. not to mention random mp3's hidden deep within my phone...
Click to expand...
Click to collapse
I hope you understand about the unused folders and NOT the bukkake-ing!!
hello, nice story!
I won't say that I am even close to being a developer but I do develop some apps and the thing that I wan't to point out is that apps do not run when they are installed or uninstalled. It's not each application job to clear up the mess it may have created but package manager's which apparently leaves some files be just in case you would like to reinstall the app later(?)...
I would propose to look for a more efficient package manager or doorman/janitor for your loft
That's why I don't invite the guy whos only existence is to make farting noises!
Very good point. However, one thing I don't know is if uninstalling through the market cleans up the SD card better than using a third party mass uninstall app. Something you may want to experiment with.
Back at it again...
Here I am again, and I still don't flippin get it!
After reading some of your comments I realized my main point kind of got glazed over(no pun intended @Scudderb)
My big issue is that there's no hierarchy in place for this crap. In windows, program files are stored in the 'Program Files' directory. In Android (and I credit google and the developers for this sloppy BS) Apps are just throwing all their **** in with my stuff on the ROOT.
How is this acceptable. Seriously, HOW? And if its all cache files and/or temporary documents than WHY THE **** ISN'T ALL THIS CRAP BEING PUT INTO A TEMP/CACHE FOLDER.
I'm PISSED! Why does every app I install get to put their own folder on the ROOT WITH the FOLDERS and FILES that actually matter to me ex: like my music, pictures, movies, documents (OH and by the way, a lot of apps developers do a REALLY ****ty job with their NAMING CONVENTIONS so the folders being created may or may not even look related to the app that put it there!)
::end rant::
My apologies for the colorful language, folder structure and hierarchy are something I design as a web designer so when I see this crap going on in my phone like the inmates are running the asylum... I get angry.
Today I was cleaning up my SD card for the umteen'th time, and found that Foursquare was dumping its temp files directly onto the root of my directory. I blew my top and had to get it out of my system... so..
A MESSAGE TO ALL THE APPS PULLING THESE SHENANIGANS: GROW UP!
The problem here is that it's hard to do it right
For custom data, files are supposed to be saved into "/data/data/com.appname/blah" (that's from the top of my head, could differ slightly). That's the directory to use for data files, but there's one big issue with it: it's on the internal memory storage. We all know that internal memory on Android (without custom ROMs) is.. limited. That's probably why most devs are using SD for larger files.
There's also the "Android/data/com.package_name.blah/blah" directory on the SD card. This directory should be used by apps to store files into and is automatically deleted when the user removes the associated app (but only when you're running Froyo or greater).
The issue with this approach is that users (and developers too, when testing the app) will lose all their data when removing an old version of a specific app. Let's say there's a bug with the Market again and the app suddenly gets uninstalled. User will have to reinstall, result: data will be all gone. That's only one of the many doom scenarios.
I can't speak for other developers, but that's more or less the reason why I started to use a common directory outside of the preferred ones when I was doing apps. It's not a great situation, I fully agree. But would you rather have your data accidentally deleted?
If anyone knows a good way to get around this issue, I'd love to know more about it...
orly
Thanks for the reply @Stripeymilk
I can think of multiple solutions:
#1 Development community adopts a universal directory for files deemed 'User' or 'Save' data that should be stored for future use. (or Google creates this for developers)
#2 Development community adopts the practice of allowing users to pick the directory users want to store an apps data in. (prompt at app's first start)
#3 Store files/data in the cloud.
#4 Users dump trash in the lobbys/living-rooms of developer's and see how quickly they find a solution.
#5 USE THE "Android/data/com.package_name.blah/" FOLDER WHEN ALL YOU'RE REALLY DOING IS STORING CACHE/TEMP FILES!!!
BOTTOM LINE: Its not hard to do it right, Its just hard to get people to do it.
You make it sound so easy
1) I'm all for it, but Google needs to put its weight behind an approach like that because otherwise people will say "I like /Data better than /data or /Mydata or /MyData". It's a bit like coding conventions: everyone wants to be different.
2) Good for techy people, not so good for "normal" users. Could make it easier with a small "file manager", but that's too much work for indie devs. Could be a nice idea for a new open source project though.
3) Great idea, could actually work if the associated account would be created automatically (like in Cut the Rope for Android with Scoreloop), but:
- The backup functionality in Android for storing data in the cloud is available for API level 8 and greater, making it of not so much use when you're targeting API level 5 or 6 and greater. Could be fixed by using something like Google Storage combined with Jets3t instead, but that would be useless for apps written in C++, like many games are.
- Cloud storage isn't free. Developers can't pay for that as it would be too expensive. If every Android user would've gotten free cloud storage from Google it could be a nice alternative, but (yeah, there's always a but) most current users don't have that.
4) If you're prepared to send your trash by plane to another country, go for it!
5) Agreed. Useful for temp data.
I'm not trying to make it sound easy, believe me I know how it isn't. I'm trying to make it sound simple, because really.. it is...
In response:
1) I agree and this is exactly what I mean by the real hard part is getting people to do it. This requires widespread endorsement by developers big and small - that this is a 'best practice' that should be adhered to. I think the gate swings both ways though.
example: Twitter didn't invent hash tags, their users did, and with its widespread adoption, Twitter adopted/implemented it too.
2) Another good point, though this process can be curated to drive the user in the right direction (holding their hand). The XBOX 360 does this for every game you play, the first thing it does is ask you which storage device you want to use for game saves.
example: in combination with solution # 1, the default folder the app saves to could be '/data/theAppsName' and the prompt could say "This app saves files to your SD CARD in '/data/theAppName'. Would you like to choose a new location?" [Yes] [No] [?]. The [Yes] option brings up a simple file manager, the [No] option uses that location, the [?] option brings up an easy to understand write up on what its asking and why its asking it.
3) We'll get there eventually, my point really was if you've got the resources, why not. Its a solution better than #1 and #2
4) I plan on sending human clones to create trash individually and exponentially
5) AMIRITE~!
In all seriousness though, thank you @Stripeymilk for taking the time to go in depth and have a conversation about this. I seriously think it doesn't take an act of Godogle to solve this (to what I beleive) is a big issue!
I can't agree more with you.
As developer (Windows, iSeries) I try to make my programs as structured and readable as possible. The same goes for the files and folders used used by the programs, but sadly, even with all the available resources, some people (colleagues) make a complete mess of it, cause "that's not/less important", as long as the program does what it's intended to do ...
It's all about the resources and people using them the right way!
Cool, didn't know about the hash tags on Twitter
Well, we're on a great site here with developers on it. If everyone here would adhere to the same standard, it could at least be a nice push to make the Android SD card world a better place.
What's the directory we're going to settle on? Any pros and cons?

(Guide) A complete maintenance guide to pretty much any android phone

INTRODUCTION
This is a guide made ​​to with help from Xperia X10 users and developers for Xperia X10 users enjoyment but most of the tips contained here are suitable for any phone running Android. The tips contained here focus on WHAT to do to improve the performance of your phone and not HOW to do it, after all, once you know what must be done is to find simple tutorials on how to take these actions.
For some of the tips contained in this guide I assumed that you have just installed a new ROM or formatted / bought your phone recently and have root access but even without these prerequisites this guide can still be useful to most users.
It’s important to say that although most of the tips some are quite basic, some require a little more work and deal with the more delicate parts of your phone, they should be made ​​at your own risk. These more advanced tips often use very specific terminology which you can find more about on XDA Developers or even Google.
Finally I would like to remind that even machines that are made ​​within a few standards can operate in different ways: some phones take better advantage of certain adjustments and settings and not others so it’s impossible to guarantee one hundred percent efficiency for all of you but still I that you make good use of this guide.
Sincerely,
Guilherme "XOT" Oliveira
- Install a good ROM and a good Kernel
Official ROMs are good but custom ROMs are usually faster and in many cases as stable as official ROMs. This is because ROMs are released and thereafter rarely change, custom ROMs are already made by developers who are constantly improving their job to get the most out of your phone. It's very important to research before installing a new ROM, searching always for the one that meets your expectations and relates well with your device since the same ROM can work very well on my x10 but not as well on x10 my brother’s for example.
The same goes for Kernels, but with Kernels take extra care to make sure that the Kernel is compatible with your desired ROM and your phone.
- Keep clean your caches
Caches are good to keep certain information and have access to these faster but with these files and information some "garbage" is stored .
The solutions to this can be pretty basic or advanced, the most basic way is to enter your Application Manager (Settings> Applications> Manage Applications) and clear the cache for each application. It is important to clear the cache only and not application data as these may be important such as the files that resemble your progress in a game. Already the most advanced solution is to clear the Dalvik Cache and Cache Partition through your recovery.
Both solutions don’t need to be made ​​with daily frequency, for example I usually clean my caches every 45 days or when I feel that the phone is getting slow.
- Make a full, but clean, backup
Full backups (full system backup) like those made ​​by recovery or nandroid are great to store complete setups but when they are done with “dirty” files in the the phone’s memory restoring these files may worsen rather than help the situation of your device .
Ideally, do a full backup after completely configure your phone (configure your account, set your homescreens, install the required applications, etc.) but before using it for real.
That way if your phone starts getting slow and nothing works to reverse the situation you can easily go back to your “original” settings without the hassle of customizing everything in its way again.
- Do not touch the CPU / GPU the first day
Like people, phones also take a while to adapt to a new environment, or in our case new ROMs, so during the first 24 hours of use is important to use the settings of CPU and GPU that came with the ROM, no overclock, undervolt and things like that.
Another important step in the process of adaptation to the new ROM is really using and exploring the device in this very first day so it "get used" to the change. Do not mind the battery consumption, that should stabilize after a few days.
It’s also iimportant to remember that some ROMs already comes with overclock, undervolt and improvements in battery usage. In this case there is no problem in using these settings from the first minute because if they are there since the installation of the ROM, it is because they are part of the default settings already programmed and develop on this particular ROM and it will work better this way.
- Use the maximum your battery
Batteries seem to last less and less as time goes on, in part this is because your battery is uncalibrated and there are ways to fix it.
I will not talk much on this subject because it is very easy to find guides that teach you how to calibrate your battery so I’ll just recommend that you take a look at them.
- Applications: less is more
Having millions of apps is the glory and the doom of smartphones, the glory because you can do everything on your device and doom because of the following reasons:
As a computer your phone also slows down the as it becomes full and in most cases you can blame it on the number of apps that you have installed on it. So try to leave installed only the applications you actually use and uninstall the ones that you no longer use so you can have more free memory and consequently a faster device.
Some applications can not be uninstalled because they are system applications; in order to remove those apps you are going to need uninstallers that have root access (ex: RootUninstaller) which are capable of removing these applications but before taking such a measure is necessary to look for a safelist (a list of applications that can be removed without causing system problems).
Keeping a low number of applications but doing so by installing and uninstalling new apps every day also usually let the machine slower so if you find an application for a specific function that fits your needs you should stay with it instead of testing another 10 before returning to it.
PS: A good way to avoid testing several applications before finding the right one is reading reviews and comments before making your choice.
- Repair defective applications
Often the phone is working fine but a certain application or function is not, which can cause slowdowns and FCs (force close); depending on the situation there is not much to do but some of these solutions may take care of the problem:
The first thing to do is to uninstall and reinstall the apps via Play Store to make sure that the problem was not caused by a corrupted file when you downloaded the application, if the problem persists there are some more advanced alternatives: in the advanced settings of your recovery select fix permissions, this function should make sure that every application has the necessary permissions to work properly.
- Keep some free space
Full memory is often a problem on any device, especially in older phones like ours, after all the more files the longer it takes read all these files if it is necessary, so the tip is this: the more free space the better.
This step seems a little redundant since we already talked about having the smallest possible number of applications but this time we are also talking about other files. Anything occupying space on your phone is "bad"; too many photos, songs, text documents, etc.. can make the phone slower and lets be honest, you do not need to carry 150 photos of your last weekend with you all the time.
A solution to this problem is simple, try to keep the memory of your phone as free as possible by eliminating caches, unused files and moving applications to the SD card (Settings> Applications> Manage Applications> choose the application and select Move to SD card or use apps like Link2SD); your SD card should also be kept clean by eliminating unused files and traces left by already uninstalled applications, such traces are sometimes hard to find and applications like SD Maid can help you eliminate much of this "junk".
- Avoid keeping some applications running all the time
It’s very common to close an application and assume that it stopped running on the system but this is not always the case because it actually still cached in the memory of the device, Android makes it to be faster on reopening it later and often the system itself definitively closes the application automatically but that’s not always the case.
Firstly it is important to prevent certain applications from even opening and to do this we use apps known as Startup Managers, there are several options in the Play Store but I particularly like Autostarts. Once inside your Startup Manager you can choose which applications will be opened as the system is started or any action is taken (for example changing the state of your Wi-Fi); the ideal is to minimize the number of self-starting applications, leaving only the truly necessary ones without forgetting to be very careful to avoid stopping system applications because if they are unable to open themselves it can cause instability. Another way to prevent applications from opening or stay on cache all the time is to disable automatic updates of apps such as email clients and social networks but this is a more personal matter that varies from user to user, just remember that the more constant the updates are, the more time these applications will be running in the background and more power (CPU and battery) will be consumed.
Now that we’ve already took care of the self opening apps it’s time to find out when you really need an app to be closed for sure.
It's easy to know when to quit an application completely but it is necessary to first understand a basic concept about the system: applications and processes cached in memory are not always a bad thing, in fact as stated at the beginning of the topic they are a good thing because the application should open faster when launched again (hence the use of Task Killers usually worsens more than help if not done properly) but if you use an application to view the weather every morning and will only use it again the next morning this application can be closed without problems.
In our current official version of Android (2.3) already have a task manager that can be used to do this action (Settings> Applications> Running services > select the desired process and press Stop) but if you want a more advanced option there are several Task Managers that monitor processes and can be used to close them too.
PS: Again about the Task Killers: although its use is discouraged for the day-to-day because of the reasons already explained, if you plan on haevy gaming they can be the great saviors since these games need a lot of free memory to run without lags.
- SMS: clean your inbox
Message apps, both native and third-party tend to take quite some time to open if you have many messages on your mobile because everytime you run your message app it needs to load a large list of conversations, so cleaning your inbox periodically helps performance, the same goes for call log.
A tip for those who want to clear the messages inbox and call log without losing your information is backing up with applications like SMS BackUp + that emails you both your conversations and call logs, all within a specific marker so they won’t end up messing the inbox of your email or if your intention is to save only one or two most important message the native client and most ones available at Play Store have the option of forwarding SMS, simply by holding your finger over until the action menu opens up.
- Give your device a break
Like conventional systems for computers, Android also collects information in its memory and despite the “dumping information system” some of it is left in cache , which ends up requiring more processing on your device.
To end this there is a very simple solution: give a rest to the phone. Once a day or when you feel like the machine is running slow give it a reboot or shut down and leave it off for a minute or two before restarting, it should get rid of the cache and it can boost the speed of the phone, but attention: restart the machine and making it open up various apps on boot has no point so keep your boot clean (see related topic).
- About some specific applications:
Task killers (that goes for any app of this kind) are good for a heavy gaming experience (eg: GTA, Dead Space, Asphalt...) because those games need a lot of free RAM but for everyday use is preferable to don't use task killers and keep some of the apps in the cache so they open faster when they are requested again.
Deep sleep is an important part of the ROM performance when it comes to battery usage, applications like CPU Spy can check if this function is working correctly or No-frills CPU Control which in addition to monitoring provides the ability to adjust the frequencies and governors you want to use in your phone.
Chainfire3D is an useful app to change the way your GPU will work and customize it to gain performance or quality , notice that these values ​​tend to be inversely proportional.
Try always to use the lightest possible applications, it helps in memory. I for one think the galleries and music players of almost all default ROMs are too heavy and prefer apps like QuikPic and UberMusic.
Finally I would like to thank: XDA Users: Oodie, x10forevers, Vasishta Reddy, DiKeJ, 9Lukas5, FeraVolt, alzbac, Websites: lifehacker.com, limitlessdroid.com , doctor-android.com, androidcentral.com for helping with the tips on this guide and say that if you have a tip that is not in this guide feel free to share with us!
PS: I'm sorry if I made some grammar mistakes, English is not my first language and this is a pretty big article.
thanks...nice one..
Dude I screwed my music thing on x10 . Please help . Tried flashing xperia s music player . Now music icon has dissapeared . N power button seem to reboot all the time . Will updating binary files of xrec n then flashing again help ?
Please tel . Desperately.
Rooted x10 2.3.3 stock Rom
Sent from my X10i using xda premium
theMoiz94 said:
Dude I screwed my music thing on x10 . Please help . Tried flashing xperia s music player . Now music icon has dissapeared . N power button seem to reboot all the time . Will updating binary files of xrec n then flashing again help ?
Please tel . Desperately.
Rooted x10 2.3.3 stock Rom
Sent from my X10i using xda premium
Click to expand...
Click to collapse
Hey dude, I don't really know how to help you because I haven't had any similar problems but I'm pretty sure that you should try the basics: clear caches (dalvik included) and fix permissions.
Since I'm not a developer I can't really help you with the binary files but try reaching your ROM's developer and he might help you
I hope you get your phone fixed
Dude u sure that I should clear off dalvik cache ? I tried fixing permission but still nothing . The power button rebooting the phone is more irritating than not having a default music PLAYER . Im asking in this forum but havent got the solution yet :'(
Sent from my X10i using xda premium
Excellent post Buddy . Hope you update the thread with other power users opinions & Tips .
Thanks.
Oodie.
theMoiz94 said:
Dude u sure that I should clear off dalvik cache ? I tried fixing permission but still nothing . The power button rebooting the phone is more irritating than not having a default music PLAYER . Im asking in this forum but havent got the solution yet :'(
Sent from my X10i using xda premium
Click to expand...
Click to collapse
I think that the only people that can help you are the ones on your device's specific forum man, try creating a topic there
Sorry but I really don't know what to do to fix your phone
Some of the tips are a complete waste of time and utter crap (mostly those related to keeping RAM usage low and task killers [EDIT: actually, you contradict yourself on these points], giving the device time to "adapt" to the environment -seriously?- and going for the lighter apps -this obviously applies if you have an outdated device, but it's not a rule).
EDIT: Forgot to say that the rest is good.
GermainZ said:
Some of the tips are a complete waste of time and utter crap (mostly those related to keeping RAM usage low and task killers [EDIT: actually, you contradict yourself on these points], giving the device time to "adapt" to the environment -seriously?- and going for the lighter apps -this obviously applies if you have an outdated device, but it's not a rule).
EDIT: Forgot to say that the rest is good.
Click to expand...
Click to collapse
As I said the guide was wrote based on Xperia X10 user experience so it is kind of an old device.
About the RAM management you won't have any issues with a top device with a lot of free RAM but in our case (old device users) we have about 256mb or less RAM to work with so keeping it well managed is essential if you want your device to run smooth.
The adaptation thing seems like BS but it's not, because your device need to create/edit some files as its being used and that's what this part of the article really means. For example your battery writes a log about its own capacities (making a long story short by recalibrating your battery all you do basically is reset this log)
Thanks for the feedback, hope you found something usefull
GuilhermeXOT said:
As I said the guide was wrote based on Xperia X10 user experience so it is kind of an old device.
About the RAM management you won't have any issues with a top device with a lot of free RAM but in our case (old device users) we have about 256mb or less RAM to work with so keeping it well managed is essential if you want your device to run smooth.
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No, it's not essential. It's actually bad.
The lifehacker website seems to be down, so I'm giving you a link to this article instead (the article itself links to three more detailed articles; one of them is the lifehacker article I wanted to link; do read them): http://androidandme.com/2011/11/app...lers-still-dont-give-you-better-battery-life/
EDIT: Regarding the battery, draining the battery (to 0% or close) is actually bad for lithium based batteries and should be avoided. A discharge to 15% is usually enough.
GermainZ said:
No, it's not essential. It's actually bad.
The lifehacker website seems to be down, so I'm giving you a link to this article instead (the article itself links to three more detailed articles; one of them is the lifehacker article I wanted to link; do read them): http://androidandme.com/2011/11/app...lers-still-dont-give-you-better-battery-life/
EDIT: Regarding the battery, draining the battery (to 0% or close) is actually bad for lithium based batteries and should be avoided. A discharge to 15% is usually enough.
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I get your point and I also talk about the same thing as the article in the guide: "the use of Task Killers usually worsens more than help if not done properly" , I just didn't elaborated on this very much.
Now, what I'm saying is that if you are a day-to-day user you don't need a task killer and it's recommended ONLY for a gaming experience, aka heavy games like GTA, Dead Space, etc...
"Task killers (that goes for any app of this kind) are good for a gaming experience but for everyday use is preferable to keep some of the apps in the cache so they open faster when they are requested again."
I'm not a task killer fan myself but if you check any gaming rom (DikeJ's for x10 is a good example) you can see that the developers try to maximize the free RAM because those heavy games use a lot of it.
So in order to avoid this kind of confusion I'll edit the article to solve this misunderstanding thx for the heads up
GuilhermeXOT said:
I get your point and I also talk about the same thing as the article in the guide: "the use of Task Killers usually worsens more than help if not done properly" , I just didn't elaborated on this very much.
Now, what I'm saying is that if you are a day-to-day user you don't need a task killer and it's recommended ONLY for a gaming experience, aka heavy games like GTA, Dead Space, etc...
"Task killers (that goes for any app of this kind) are good for a gaming experience but for everyday use is preferable to keep some of the apps in the cache so they open faster when they are requested again."
I'm not a task killer fan myself but if you check any gaming rom (DikeJ's for x10 is a good example) you can see that the developers try to maximize the free RAM because those heavy games use a lot of it.
So in order to avoid this kind of confusion I'll edit the article to solve this misunderstanding thx for the heads up
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Cool, thanks for that
Buddy, that guide is awesome written, excellent work. And big thanks for credits - I'm very proud that I could help in that "project" ^^. It's should hit XDA Blog . Cheers .
DiKeJ said:
Buddy, that guide is awesome written, excellent work. And big thanks for credits - I'm very proud that I could help in that "project" ^^. It's should hit XDA Blog . Cheers .
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I'm the one who have to thank you
People please share your ideas so we can make this guide better!

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