Bluetooth gamepad and cardboard - General Questions and Answers

Dear XDA
I need a little help, I've purchased exactly this thing
http://g01.s.alicdn.com/kf/HTB1KCCWGFXXXXXLapXXq6xXFXXXH/220263796/HTB1KCCWGFXXXXXLapXXq6xXFXXXH.jpg
And it acts as a gamepad, autoshutter or mouse - it works quite well with one exception - the button that should stand for "click" with arrow (aka touching in arrow point) does not work.
I have control over volume, i can scroll the pointer (arrow) and i can go back (<- ) what I cannot do is to just simply click and I'm wondering if there's a way to remap the button on this gamepad to act as google cardboard clicker.
Can You lend me a hand with this one?

Related

[Q]Apps to remapping usb games controller button

I bought a cheap usb games controller,use it with otg and it work natively, it work with shadowgun but one problem occur, joystick on the right hand side not working properly..when I move the joystick vertically the screen will move horizontally and vice versa..that the only problem I have when play Shadowgun..And with GTA 3, only left hand side joystick work and other button is not functioning..Is there any apps that I can do to remap the controller button..I try usb/bt joystick centre but it can't detect my controller..I hope devs here can cook something so we can remap controller..
I have similiar problem - all the buttons function, but they are in "wrong place" square is x, x is circle and so forth. I have tried many applications, but have not found a functional one!
You can try using Gamekeyboard to remap any usb controller. Go to settings and remap physical keys.

Gametel bluetooth game controller now available in US. [pic plus review]

The Gametel controller is now available on Amazon.com. I got mine in the mail today. Here's a quick review.
It came with no battery charge, so I had to plug it in to test it out. I was using a USB cable plugged into my computer. At first it only showed a red light to indicate charging, but then a green light came on shortly afterward. This is supposed to indicate that it's on but not paired. I tried pairing with the device using the Gametel software from the market, but it would not work. Turns out you can't use the controller while it's plugged into a computer. As soon as I unplugged it it turned off, and when I turned it back on it paired fine. I tested it again while plugged in and it still wouldn't connect to the phone. No big deal, but it's a minor hassle. It might work fine when plugged into an outlet. It supposedly has a 9 hour battery life, so just keep it charged and this issue should never bother you.
Despite the One X's huge size it fits fine, even with a TPU case. The TPU case has the added benefit of keeping the controller arm from pressing the down volume button. The software has a feature to disable the volume keys because of this potential issue, but it's nice that I didn't need to use it. It says it can provide volume control using the device itself, but I'm not sure how that would work, since all the physical buttons are mapped to SNES buttons for my purposes. You could always slide the phone a little bit to the left and it wouldn't hit the volume key. The phone would be off center, but it wouldn't be too bad.
The controller acts as a virtual keyboard. As part of the software setup it installs an input method in your keyboard settings. As soon as you launch the software it prompts you to change to its input method, which is handy. Then you can launch your favorite emulator and map the keys is uses to the emulator's buttons.
I initially had problems with the default keys that the controller was emitting. I'm used to an SNES button layout, so I will call the buttons X (top), Y (left), B (bottom), A (right). For some crazy reason the A button was emitting the Android "Back" button by default. This was mappable in Snes9x EX, but pressing it still performed the "Back" action which prompted you to quit the game. The B button was emitting the "DPAD Center", which worked, but was an odd choice. It's even stranger because none of the preset key configs in the Gametel software's Advanced Settings have this setup. If this happens to anyone else, just load the Android Gamepad preset and it will work fine. However, it reverses X & Y and A & B from what I'm used to, so I made my own preset named SNES. That way when I configure Snes9x the purpose of the button matches up with the key being emitted.
As for the controller's buttons and D-pad, they are OK. The buttons are great, but the D-pad makes you move diagonally a little too easily. If anyone is familiar with the Xbox 360 D-pad, it's the same sort of problem, but not as bad. Maybe with more time I'll get used to the feel of exactly where to press to avoid moving diagonally. Part of the problem is the D-pad is circular instead of cross-shaped. It's hard for your thumb to feel exactly where the cardinal directions are. This isn't the entire problem, though, because the 360 controller has clearly raised cardinal directions and it still sucks really bad. Thankfully it's not nearly that bad with this D-pad. Pretty much anything is better than on-screen controls.
That actually looks pretty cool.
I don't game enough to need this and touchscreen controls don't bother me enough, but thanks for the review!
As it turns out, the D-pad is really ****ty. This is most noticeable in games with movement in both directions, like Secret of Mana. Zelda wasn't so bad because you move kind of slow and you can adjust your thumb position if you notice yourself moving diagonally by accident. However, in Secret of Mana you fly across the screen, and moving diagonally by accident for a second can really put you off course. In a game like Super Mario World you don't really notice the problem.
I might have to try an iControlPad. I just really liked the Gametel's single-piece design and spring-loaded arm.
Sixaxis controller app and ps3 controller.. All you'll ever need
Sent from my One X using xda app-developers app

Function keys and scroll direction

So, I'm loving the hell out of my Surface RT (64GB with black Touch cover) except for two things.
1: I use the actual function keys (F1-F12) a lot more than I need a shortcut key for the play/pause button or the Share charm. Due to the placement of the Fn button on the right side of the keyboard, it's difficult to use the keys the way I'm used to. For example, Alt+F4 is now Alt+Fn+Play/Pause, and requires two hands. If anybody can find a way to toggle the default state of the Fn key, I would be super-grateful! Ideally, I'd be able to actually remap he keys like you can on advanced USB keyboards; for example, I need the Home and End keys too, but rarely use F8-F10 so I'd like to remap those.
2: The default direction of the multitouch scroll drives me up a wall (but only if I try to drive down it). It's a pointing device, not a touchscreen, dammit! I expect it to function like a scroll wheel on a mouse, or the side-scroll on older PC touchpads, or the TrackPoint scroll on the Thinkpad, or... you get my point. Yes, I get that Apple did it first; they were dumb then, are still dumb now, and MS was very dumb to copy them. On the other hand, at least Apple lets you change it! If the direction of this scroll can be reversed (preferably without screwing up the scroll wheel of an actual mouse, if I were to connect one), that would be amazing.
I was really hoping that the included drivers would include controls for these things, the way Microsoft's normal mice and keyboards come with highly configurable drivers, or most Laptops come with fairly advanced Synaptics touchpad driver controls. If any of you have contacts at MS on or near the Surface team, tell them that we really want some drivers like those, please!
have you been able to resolve the Fn key issue?
GoodDayToDie said:
So, I'm loving the hell out of my Surface RT (64GB with black Touch cover) except for two things.
1: I use the actual function keys (F1-F12) a lot more than I need a shortcut key for the play/pause button or the Share charm. Due to the placement of the Fn button on the right side of the keyboard, it's difficult to use the keys the way I'm used to. For example, Alt+F4 is now Alt+Fn+Play/Pause, and requires two hands. If anybody can find a way to toggle the default state of the Fn key, I would be super-grateful! Ideally, I'd be able to actually remap he keys like you can on advanced USB keyboards; for example, I need the Home and End keys too, but rarely use F8-F10 so I'd like to remap those.
2: The default direction of the multitouch scroll drives me up a wall (but only if I try to drive down it). It's a pointing device, not a touchscreen, dammit! I expect it to function like a scroll wheel on a mouse, or the side-scroll on older PC touchpads, or the TrackPoint scroll on the Thinkpad, or... you get my point. Yes, I get that Apple did it first; they were dumb then, are still dumb now, and MS was very dumb to copy them. On the other hand, at least Apple lets you change it! If the direction of this scroll can be reversed (preferably without screwing up the scroll wheel of an actual mouse, if I were to connect one), that would be amazing.
I was really hoping that the included drivers would include controls for these things, the way Microsoft's normal mice and keyboards come with highly configurable drivers, or most Laptops come with fairly advanced Synaptics touchpad driver controls. If any of you have contacts at MS on or near the Surface team, tell them that we really want some drivers like those, please!
Click to expand...
Click to collapse
The Fn Key issue is a little bit annoying, anybody have a solution for it?

[Q] How to disable hardware mouse right button?

hey :]
please tell me theres some line of code somewhere where i can simply put some # in and deactivate the right mouse button this way?
im running a Minix X7 on my TV controlling it via a Logitech TK820 and External Keyboard Helper Pro - everything works fine, except that sometimes I accidently tap on the right/down half of the touchpad and go "back" since that seems to be the default binding for "hardware mouse right button click".
With Tincores Keymapper i can bind/map the *hardware right click* to a left click, so it is possible somehow - but i need External Keyboard Helper Pro ;/ Either bind the right mouse click to a left or deactivating it at all would be fine!
Searched though forums and .kl-files, but all I could find theres is the binding/mapping of the keyboard-keys, not the *mouse buttons*
Thank you very much in advance!
cheers,
Clemens

Application which can swap/change/emulate mouse click as a touch

Hi,
Is there any application which can swap/change/emulate left mouse click as a touch?
Example:
I have mouse connected by blue tooth and in some (or even most) games left click mouse button doesn't work. Is it possible to use mouse left button as a touch ?
I know there are a lot of apps which can map buttons on screen but I am trying to play rpg games, unfortunately you can't map buttons in this type of game so the only option is to change click to touch.
Any help/hints will be appreciated.

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