This might be a trivial question but I dont know the answer to it. Looking for android gurus. My task is to compile android kernel and run on a pandaboard. I cannot just take the uImages there are drivers which I need to modify..
Now one way is to download every thing from AOSP by repo init... and downloading 3-4 Gb of git from day 1 of android git init. Is there a way to just get the source files for ICS. It is easy for linux just go to git.kernel.org and get the snapshot of the tag like 3.0 , is there a same git snapshot available in android ?
Any help is welcome....
manishjg said:
This might be a trivial question but I dont know the answer to it. Looking for android gurus. My task is to compile android kernel and run on a pandaboard. I cannot just take the uImages there are drivers which I need to modify..
Now one way is to download every thing from AOSP by repo init... and downloading 3-4 Gb of git from day 1 of android git init. Is there a way to just get the source files for ICS. It is easy for linux just go to git.kernel.org and get the snapshot of the tag like 3.0 , is there a same git snapshot available in android ?
Any help is welcome....
Click to expand...
Click to collapse
Are you downloading from codeaurora?
If yes, then there are separate sections for kernels and snapshot is available too.
Hi there,
as I don't have permission to write on the Unofficial Rom Project Thread, I am asking here for a GUIDE to setup a jenkins server that automatically builds ROMs for my Sensation aka Pyramid.
Is anyone here who can help me to get into the build process for the first time on an continious integration server.
What did I already did?
I have set up Java 1.6 to build a Cyanogenmod 11 and I m not sure if it should be Java 7?
I downloaded the entire sources from github. I m sorry I m not allowed to post a link.
via
so I hope that isnt the wrong way as I am following multiple guides to accomplish my target.
So I wanted to set up it all for the first time to run a compilation without jenkins then I 'm stuck at the point where I integrate the UnORom files - I only could set up a
Code:
git clone https://github.com/UnORoms/android_device_htc_pyramid.git
and then i succesfully executed
Code:
./extract-files.sh
so it downloaded a couple of files from my phone.
But when I do a
Code:
lunch
there don't exists a cm_pyramid?
So I m stuck at this point and I m politely asking for help.(Maybe to accomplish my personal goal of using a continious integration server at least
Thanks in advance for your replys
Nobody knows how to build a android rom for a specific device?
In my case the HTC Sensation?
I would be glad if there where some tutorials of implementing the necessary files into my cm11-tree.
Could anyone please give it a try?
chiefdome said:
Nobody knows how to build a android rom for a specific device?
In my case the HTC Sensation?
I would be glad if there where some tutorials of implementing the necessary files into my cm11-tree.
Could anyone please give it a try?
Click to expand...
Click to collapse
I'm not 100% familiar with building roms, but I once compiled them completely from source for testing purposes.
Do you have device files and kernel in your local manifest to sync them from somewhere or did you take what you need from your phone? Not sure if it's required or not.
When I had everything ready I had to run
Code:
./device/htc/pyramid/repo-patcher.sh
then I could run
Code:
lunch cm_pyramid-userdebug
and it worked.
Not sure if it works same way here too, since I did that when I used Team-Sennyc2 device tree.
Hi. I've always been curious to try to build a new aosp based ROM.
I know java but I don't know CPP... Only a bit. Anybody thinks I could start something? Even in a team, of course. Where to start?
enryfantasy said:
Hi. I've always been curious to try to build a new aosp based ROM.
I know java but I don't know CPP... Only a bit. Anybody thinks I could start something? Even in a team, of course. Where to start?
Click to expand...
Click to collapse
First of all, it depends on how much you already know.
There are numerous guides on how to build another existing custom ROM. I'd start with those first to be a little familiar with how a project is handled, but you could always just look for guides for building one from scratch AOSP if you wanted to.
There are plenty of guides on the internet, and if you run into an issue, someone else has likely already asked about it and received an answer.
Elluel said:
First of all, it depends on how much you already know.
There are numerous guides on how to build another existing custom ROM. I'd start with those first to be a little familiar with how a project is handled, but you could always just look for guides for building one from scratch AOSP if you wanted to.
There are plenty of guides on the internet, and if you run into an issue, someone else has likely already asked about it and received an answer.
Click to expand...
Click to collapse
Thanks. I'll try to look for something over AOSP
You interested in teaming?
DOBBY0 said:
You interested in teaming?
Click to expand...
Click to collapse
i am same as the guy who started this thread. and fyi im interested in teaming.
You can hit my up on Hangouts and we can discuss some stuff. My name is Michael Stevens. Hers my G+ page https://plus.google.com/u/0/+MichaelStevens_DOBBY0/about
burakd0gan said:
i am same as the guy who started this thread. and fyi im interested in teaming.
Click to expand...
Click to collapse
^^^^^^^^^^^^^
I'd also be interested in learning how to manage/develop a custom rom. Let's get Team n00b started up
I´m bumping this topic though the last answer is over one month ago
Creating, managing a Custom ROM of any kind is very time consuming and some people will always expect you to release updates as fast as possible and to work for free Even if you´ve set up your developing environment ( I use Linux ), you will need a lot of patience and a hell of a PC to compile stuff without waiting too long.
If I were you I would think twice if I want to a) build a ROM for yourself only or b) also go through the pain of maintaining a thread, webspace and online support.
The Nexus forums are crowded with AOSP based ROMs and I don´t think that one thread more or less would matter. What I build for myself simply needs to be reliable without 1000x different Mods or Themes.
Since I barely have any time for this hobby anymore, I stick to a) only and even by doing so, I will also waste a lot of time since sometimes there are unforeseen consequences
Yes. That's what I ended too. It would take too much time and resources. I just stopped thinking about that (because my linux pc is very old, too) and used a good ROM.
Thanks!
Quick question
I'm trying to build M developer preview from AOSP. I'm currently syncing the repo with the command:
Code:
repo init -u https://android.googlesource.com/platform/manifest.git -b android-m-preview
After this is synced I will add my device to the appropriate folder with the code:
Code:
git clone https://android.googlesource.com/device/lge/hammerhead.git -b android-m-preview hammerhead
After this will I be able to compile and build?
Am I on the right track?
t3al said:
Quick question
I'm trying to build M developer preview from AOSP. I'm currently syncing the repo with the command:
Code:
repo init -u https://android.googlesource.com/platform/manifest.git -b android-m-preview
After this is synced I will add my device to the appropriate folder with the code:
Code:
git clone https://android.googlesource.com/device/lge/hammerhead.git -b android-m-preview hammerhead
After this will I be able to compile and build?
Am I on the right track?
Click to expand...
Click to collapse
Correct me if I'm wrong, but you can just add the device specific code on the manifest (by modifying .repo/manifest/default.xml)
F4uzan said:
Correct me if I'm wrong, but you can just add the device specific code on the manifest (by modifying .repo/manifest/default.xml)
Click to expand...
Click to collapse
I didn't add my device on the manifest. I followed another guide specifically for my phone and AOSP.
Now, I'm stuck at this:
Code:
Header: out/target/product/hammerhead/obj/include/gps.utils//loc_log.h
make: *** No rule to make target `hardware/qcom/gps/utils/log_util.h', needed by `out/target/product/hammerhead/obj/include/gps.utils//log_util.h'. Stop.
make: *** Waiting for unfinished jobs....
Header: out/target/product/hammerhead/obj/include/gps.utils//loc_cfg.h
I used the Preview binaries from Google.
Does this mean the latest blobs do not compile for M?
Edit: Found my answer here
I'm trying to build unofficial Dirty Unicorns for the TF300T. I've been using this tutorial to set up my build environment:
http://forum.xda-developers.com/chef-central/android/tutorial-compile-lollipop-ubuntu-t2929410
I've managed to sync their repos and all that, and I've come to the device tree. I wasn't able to find an equivalent tree on Google's website like the Nexus 7. So my question is, where can I find the tree(s) for my Transformer? Is building for a device really as simple as combining the repo, device trees, and blobs? That's what this tutorial implies. Or am I likely to end up with a crappy build?
Wow.
you might be able to find the device tree from the omni rom guys. Last time I tried to do this it was for my ME301. I was able to download the device tree from the Omonirom gerrit page. Poke around the Omnirom guys site and thread and see if they have it. Here ya go. This is the cyanogen github page. it looks like they list both the tf300t kernel and the device tree for cyanogen mod ROM
https://github.com/CyanogenMod?utf8=✓&query=tf300t
That might be a start
Here is the wiki page for building Cyanogen Mod for the tf300t and it might explain some steps better
So, how to build my own custom rom version ?
I want to build CM and cherrypicks some feature.
Does anyone have a guide or maybe anyone could teach me? Because i can't really follow the tutorial on CM wiki page.
Thanks a lot !
You need fairly decent specs internet and specs to compile. You can rent a linux VPS to compile to get rid of most of the headaches, or install a Linux distribution on your pc. Then you can follow https://wiki.cyanogenmod.org/w/Build_for_bacon#Build_CyanogenMod_and_CyanogenMod_Recovery if you have a Debian based Linux(Ubuntu) install, just substitute the branch in "repo init -u https://github.com/CyanogenMod/android.git -b cm-12.1" with cm-13, if you want to build cm13 nighties. If you want to cherry go to the root of the build directory and copy and paste the commands from the cm gerrit. You can find the command under the download tab.
Hello since I'm kinda new to xda , I cant create a thread
Quick question
How can I implement kexec hardboot patch in my kernel ,
I found this kernel by the mod developer
github. com/ davidepianca98/android_kernel_oneplus_msm8974-kexec
But cm-13.0 branch isn't available
https://github.com/davidepianca98/a...mmit/af5ef3d76f863f02c51cf860702b01536620ebf5 this commit tells you how to modify your kernel to implement it. You can possibly cherrypick it too.