So I am a long time fan of ShadowRun the games. For the past two months now I've been playing ShadowRun Returns (WORTH EVERY PENNY!). My problem is that I've gone through the story lines a dozen times with almost every ArchType. I'm looking for two things.
1.) I read on their sites that you could make your own story lines and such for the PC. I've to the best of my ability have not been able to get that work for android. Has anyone created another story line for Android?
2.) A way to increase your body points in the game. Before anyone accuses me of stealing, this has no in game purchases. I know I should be able to do it with a hex editor or memory editor, but I am running on 4.4.3 KitKat and frankly don't trust apps not from the play store (Game Cheat/Guardian/killer... what ever it is called). Is there a legit hex editor that I could get from the play store that would allow me to bump my body points up so that I could go full wire on my body?
If any of the game developers are reading. Yes I would be willing to fund / help fund new levels, add-ons, what have you.
Related
You know, for a company who revolutionized search on the internet, Google put hardly any effort into making the Marketplace truly usable. Did they assign that project to some part-time clerical wonks or what?
Here's an example:
I am looking for a free Texas Hold 'Em Poker game and I expect I will be installing and uninstalling a fair number of programs, so I want my search to be fairly specific. So I drill down to the Android>Games>Cards and Casino section and search for "poker."
Results: 548 apps (the app searched in the entire Marketplace instead of just Cards and Casino games.) The first page (20 items) contains some candidates, but also contains 2 bingo games, 2 slot games and a roulette app. so 1/4 of the results are worthless and then 3 of what's left cost money. What's worse, the pages following are chock-full of Lady Gaga wallpapers, lots more non-poker card games and more that aren't even card games.
Changing the search string to "texas poker" cuts it down to under 100, but still way too many to mess with.
Now, every one of these apps is categorized in a number of ways - category, sub-category, price, rating, popularity and probably a good bit more. But almost none of that is usable in the Marketplace app on the tab.
The PC version is a little better in that you can filter the results by several of these things and that cuts the "poker" search results down to about 300 but the app we run on the tab should be as functional as this. On the PC, using every filter available, I can get it down to 50 apps or so and that is borderline acceptable to me - but it shouldn't be that hard and I cannot do this WITHIN the app at all.
Anybody else hate this necessary evil?
From google io they are going to attack the market interface and sections. Might make searching easier.
The web based version is much better imo.
Are you looking to play online with other people using monopoly money or are you looking to play with computer? If you want to play online for free then king poker is the best app for this. You get $10,000 bonus each day you log in.
goodintentions said:
Are you looking to play online with other people using monopoly money or are you looking to play with computer? If you want to play online for free then king poker is the best app for this. You get $10,000 bonus each day you log in.
Click to expand...
Click to collapse
I can't find any reference to King Poker. Would it be Poker King?
If that is the one you are talking about, It is almost completely unplayable for me.
The cards are so tiny they are almost unreadable and for two hands my cards weren't even shown.
Uninstalled.
Coin Pirates has moved over to the Android platform, so lets start examining the xml file. In Coin Dozer thats the way to get unlimited coins.
Has anybody found a way to hack Coin Pirates
I tried to change several lines (not at the same time, of course) but no luck.
On the iPhone there is an hack as listed here: http://xsellize.com/topic/123614 But of course this wont be working on the Android platform.
Anyone?
up ^^
I'm also interested
I have successfully hacked Stardunk, My Country and coin dozer. I am looking currently at this one - because you asked for it.
The game's data is encoded. It is a really nice byte shift encoding too. This will not be performable out of the box...will see about decoding the file.
Nice piece of information till an extent..Really good work..Thanks alot for the thread..
The one thing i havent found yet is where it stores its actual game data...because even without the pref file it knows the last data. Is it storing it in the apk its self? that didn't make any sense to me so I dont know...
If someone has an idea on this. I'm looking through its source right now to see what i can find.
anyone find anything about hacking coin pirates?
the game has become irretating
I found a trick to get a VERY good start with this game!
It only works the first time you install the game.
Follow these steps before you install this game,..or erase game data in app manager. Note that you will start from the beginning again if you allready had a game in progress.
Disable all network connections (switch to airplain mode)
Set your devices clock back in time.. lets say 1 year!
install the game(or erase your game data) and start playing.
Just spend all your coins as quickly as possible try to hit the slots!
as soon as you reach 0 coins.. go to your date settings (quick and easy to do with task manager)
Set your date one day further in time.
Go back to game (task manager again)
now you will get 50 coins for free, because the game thinks you haven’t been playing for one day !!
you can repeat step 4 to 8 for 365 times (if you want) to get 365 x 50 coins!
The game can only give you max score of 50 coins,.. so you really have to spend the coins each time,.. but at least you can keep playing until you hit the jackpot 1 or 2 times, so you have enough coins and set your date back to the correct date and activate your networks again.
worked for me after reinstalling the game on my phone and used this method to go to the same level (but with much more items collected) that I had before in just 1 hour!
Hope it works for you to!
Hi somewhere work some cheat or hack now? Market unlok ....proxy...haxplorer....killgame... Please
Hi guys,
I don't know 'bout you, but any game I've ever played seemed to be interesting at first and kept me playing it until I completed the storyline (or beat 'some' of the levels of an arcade) and then I gradually lost my interest in it.
So far the best (for me) was LFS and TC:Elite (your opinion may vary, of course), they kept me going for years. I was wondering what was the reason of that and I came to the conclusion it must have been because of the true multiplayer nature.
Furthermore, back in the old days (Amiga, C64) the simplest games gave the most fun.
I was looking for something similar on Android. Drag racing is very good, Air Control is great. But are simple and addictive, but none of them really offered 'true' multiplayer. By this I mean playing with (or against) someone sitting next to you. I also tried the 'high budget pro games' like Asphalt from Gameloft, but i played it for like 15 minutes and never touched it again. Somehow it failed to attract me.
I wanted something that is simple, something I can play with my friends, that won't become boring after some hours of play just because I can beat the 'bots and something, that remains to be challenging.
Driven by this 'selfish' need, let me introduce the game I've been working on the past couple of months. By now you can guess it's gonna be very simple, but multiplayer game. It's called Curve Mania.
https://market.android.com/details?id=com.ratcash.games.curvemania
In this game you have to prove you're the smartest 'droid' by surviving all the other players in a limited arena. Develop your driving skills, apply tactics, join forces! Whoever is 'The last man standing', wins!
There are, unfortunately, some drawbacks having a multiplayer-only game:
1. you can't play this game alone. There are no bots. Two players is the minimum, three is recommended for fun and 7 is the ultimate challenge, where you can create alliances against against the current leader, etc.
2. you need a working WIFI network. Because of latency restrictions, local network multiplayer is the only option. Will see later if 3G is possible.
Most important thing last. The game is free for up to 3 players, and you'll have to spend some cents if you'll willing to play with 4+ players. I opted for this mainly because:
1. I wanted to develop it, mainly for myself, but then again, did not want to keep it only for myself.
2. Three players should be enough to try/play/experience the game and cause you lots of fun.
3. I did not want to ruin the game with ads (to at least get a small return on my time and efforts)... So if you think this game caused you fun and is worth some cents, you can buy one of the advanced features. This will show me your 'gratitude' and allow you to have even more fun. I hope this is a fair deal.
If you feel like this game is worth (at least) trying, please head over to Android Market. I'd appreciate your honest ratings and posting your impressions either here, or directly on the market. Bugs reports (if any), contributions and feature requests rather here or to the support email address so we can communicate.
Happy gaming!
A new bugfixed version is uploaded.
There's an awesome new game, that no one seems to know about, so I thought I'd share it here. I found it when it was made for Mac/PC, and it still is, but it got kind of popular there and I checked it out and have been addicted ever since. They just ported to Android a few weeks ago, thought I'd share it with everyone.
Best part of all of this, everything they have released so far has been 100% completely free, and ad free, which I find rare in any App development company.
"Up? Down? Left? Right? GraviDrop allows you to be the master of gravity.
The viral Mac/PC sensation, GraviDrop, is now available on Androids everywhere.
The game consists of ten levels, allowing users to have a lengthy playing experience, while still being able to push out a high score within the time it takes to say, "I love this game!"
Although, the most talked about feature is without a doubt Free Play mode. Where you can use five special modes of gravity to manipulate balls into creating awesome patterns, shapes, and designs.
Just try to beat out the high scores, we dare you.
Free for a limited time and with no ads! Distributed by @Inertiactive."
Download the game by searching GraviDrop on the market (sorry I'm not allowed to post links because I am a new user)
You can see a video of the game on their on their homepage at gravidrop dot com
(sorry again, I'm not allowed to post links because I am a new user)
Thanks!!!
Hi everybody,
and sorry if this question is not in the good forum.
I'm a researcher in psychology just starting my PhD this year. As you might know, apps and games are getting more and more popular to gather data in this field. During my PhD, I'd like to build a simple game for Android tablets to study cooperation between people.
The thing is, I can't spend three years building this game. That's why before I start reading the doc seriously, I'd appreciate if you could tell me how long it would take to code this kind of game:
- the game is a deer hunt game, two players collaborate to kill a deer and then share it
- each player has a tablet in its hands and plays next to the other player, the tablets communicate by bluetooth
- Player 1 avatar is on the left of the screen, player 2 avatar on the right of the screen
- in the middle of the screen, a deer is moving up and down
- players shoot arrows at the deer, once the deer gets shot say three times it dies
- players then have to share the meat of the deer, one of the two players indicate on its screen how much of it he wants to give to the other player
So for someone working full-time on it, with no prior knowledge of java but knowing other languages (C, python, php...), how long do you think it would take to code it (a bracket of several weeks is ok)?
I think there would be 4 big areas to work on:
- the events as described above
- the communication between the two tablets
- the graphics (they can be very minimalist)
- how to save the data
Also, is it possible to use some existing libraries or code pieces to build this game, or do I have to start from zero? For example, shoot'em all games are very common, maybe there is some code for throwing arrows that I could reuse?
Thanks for your answers!
Nobody has an idea? :crying:
Is my question stupid or is it not the place to post it?
Hi,
can someone point me to a forum where I will get answers?