wallapapers!?! - Galaxy Note Pro 12.2 Q&A, Help & Troubleshooting

Hi all!
I've had many android phones but this is my first tablet. I'm trying to find a good background using the standard wallpaper apps on play store but they all look like crap on this giant screen! Any advice? Do I need to use an app specifically for tablets or do I need to somehow modify the wallapaper?
Also just out of curiosity can someone please explain to me why this is? If my tablet as similar ppi why does a wallapaper made for a phone look so bad on a larger screen? I'm know there's an obvious answer but I'm not that savey with hardware and am trying to wrap my head around it
Thanks!

ebertshay said:
Hi all!
I've had many android phones but this is my first tablet. I'm trying to find a good background using the standard wallpaper apps on play store but they all look like crap on this giant screen! Any advice? Do I need to use an app specifically for tablets or do I need to somehow modify the wallapaper?
Also just out of curiosity can someone please explain to me why this is? If my tablet as similar ppi why does a wallapaper made for a phone look so bad on a larger screen? I'm know there's an obvious answer but I'm not that savey with hardware and am trying to wrap my head around it
Thanks!
Click to expand...
Click to collapse
Main reason is resolution only thing close to this resolution wise is the LG g3 at 2560x1440.

Some nice wallpapers here. 2560 x 1600, 2880 X 1800 and UHD 4K at a crisp 3840 X 2160 resolution.
http://www.hdwallpapers.in/
Here are some wallpapers at an amazing UHD 8K of 7680 X 4320. Hope you can find a suitable image.
http://www.wallpapersultrahd.com/

ppi density (pixels per inch) is not the same as the actual image dimensions. You need at least 2560x1600. Higher is better.
As for good wallpapers, moving ones are much more fun. Personally I'm using this one: https://play.google.com/store/apps/details?id=com.dualboot.apps.forest

Related

what size(BG)

Hey I'm new to ICS and this kinda stuff, what is the best size or app for background images to used/make if i want them as crisp and best looking as possible without too much cropping? It looks like I need a square kind of image but isn't the homescreen 702p (1280x720) aka not square? :/ I don't get it! help!
This should be posted in Themes. Could you move this please? The general is starting to become extremely cluttered.
vioalas said:
This should be posted in Themes. Could you move this please? The general is starting to become extremely cluttered.
Click to expand...
Click to collapse
No problem, moved.
ahh in themes after all...I was wondering which of the two, sorry!
no answer though?
lunaticz0r said:
Hey I'm new to ICS and this kinda stuff, what is the best size or app for background images to used/make if i want them as crisp and best looking as possible without too much cropping? It looks like I need a square kind of image but isn't the homescreen 702p (1280x720) aka not square? :/ I don't get it! help!
Click to expand...
Click to collapse
Your question is a little confusing to me, but if I understand correctly, you want to create a wallpaper to use on your One XL (ATT + Rogers X). If so, make it at the full resolution of the screen.
There are also scenes though, that will pan left/right depending on how you scroll through your home screen. I'm not too certain of these resolutions, but if you keep the height the same (720px) and play with the width, it may just pan in different increments depending on the width.
Good luck,
~dan
i have no idea what rogers xl is...but i just bought this htc one x stock rom etc non rooter(don't know how) from my phone company simlock free etc...so no extra software for my phone company ....and I do want to know what the best aspect ratio/res is for pictures without zooming, i have 7 home screen but whenever i add a pic 1280x720 on my gallery(via SD -->usb) and select the picture and do ''set as...-->wallpaper'' I have to crop it too something that almost looks like a square...but I am not sure! and if I crop it the picture become blurry and ugly (at least that's from my experience...)
You need to double the width of the wallpaper, so for a 720P screen (AKA: 1280x720), your wallpaper should be 1280 pixels tall x 1440 pixels wide. For a 800x480 screen, the wallpaper should be 800 pixels tall x 960 pixels wide... And so on.
Hope that helps.

[Q] What are the best practices for supporting multiple screen sizes for android game

I want to develop a text driven, mystery game for Android. The art will be in the style of a graphic novel. I'd like to be able to support as many devices as possible. I understand that Android can scale the graphics for different screen sizes, but an image produced in 480x800 would look like crap on tablet screen. What is the best way to deal with this problem? Is the solution simply to produce images for all screen sizes I want to support? This seems like the most effective way, but would make the app way too big. Can the image simply be produced at a very high resolution and shrunk down or does that cause problems? Thanks for your time.
In my opininion the best pictures will be HD or qHD.
This size is very good for big screen, and will be good resize for small screen.
m7s1994 said:
In my opininion the best pictures will be HD or qHD.
This size is very good for big screen, and will be good resize for small screen.
Click to expand...
Click to collapse
What do you mean by HD or qHD? Can you be more specific? Do you mean 1920x1080 for HD and 960x540 for qHD? Will I be ok as long as I stick by the 16:9 ratio?
Yes it is this size : )
More phones have 16;9 screen, that I think it's the best way to good game graphic:good:
Is this something you've seen in your own tests or did you read it somewhere? I'd like more documentation on this before I start producing art.

[Q] What is the right size of the Nvidia Shield Wallpaper

Hello everybody,
I have the Nvidia Shield since two days, and now, I would like to change the default wallpaper. But, I don't know what is the right size for the Nvidia Shield wallpaper. I don't think 1280x720 is the right size.
And I don't want to cut this wallpaper or that it's deformed.
I will try to find by myself, but if you know the answer, that would be nice to share it.
Thank you for all.
Best regards.
norgei said:
Hello everybody,
I have the Nvidia Shield since two days, and now, I would like to change the default wallpaper. But, I don't know what is the right size of the Nvidia Shield wallpaper. I don't think 1280x720 is the right size.
And i don't want to cut this wallpaper or that it's deformed.
I will try to find by myself, but if you know the answer, that would be nice to share it.
Thank you for all.
Best regards.
Click to expand...
Click to collapse
This has always pissed me off, I also would like to know the correct size...
Doodle210 said:
This has always pissed me off ...
Click to expand...
Click to collapse
Yeah, it's true.
Usually, for example, a device with a resolution of 540x960 (my Motorola Razr Maxx), the wallpaper resolution is of 1080x960.
Why? It's simple ; the screen is shared in fives (in my case) other virtual screens, to find the good resolution, you must multiply by two the width (540 in my case), what gives a finale resolution of 1080x960. I don't take into account the height.
It's the same way to find the wallpaper resolution of a device with fives virtual screens. On the other hand, with more (or less) virtual screens, I won't be able to tell you which is calculation to be made, but that shouldn't be very complicated to find it.
To come back to the resolution of the Nvidia Shield wallpaper, I applied this principle of calculation ((1280x2)x720 = 2560x720), but that doesn't function. I'm lost.
norgei said:
Yeah, it's true.
Usually, for example, a device with a resolution of 540x960 (my Motorola Razr Maxx), the wallpaper resolution is of 1080x960.
Why? It's simple ; the screen is shared in fives (in my case) other virtual screens, to find the good resolution, you must multiply by two the width (540 in my case), what gives a finale resolution of 1080x960. I don't take into account the height.
It's the same way to find the wallpaper resolution of a device with fives virtual screens. On the other hand, with more (or less) virtual screens, I won't be able to tell you which is calculation to be made, but that shouldn't be very complicated to find it.
To come back to the resolution of the Nvidia Shield wallpaper, I applied this principle of calculation ((1280x2)x720 = 2560x720), but that doesn't function. I'm lost.
Click to expand...
Click to collapse
1360x720
The width must be greater than the 1280 because of side-to-side scrolling, but height remains 720.
agrabren said:
1360x720
The width must be greater than the 1280 because of side-to-side scrolling, but height remains 720.
Click to expand...
Click to collapse
Sorry to tell you that, but why do you think this size is appropriate?
I say that because I realize by making tests which the wallpaper must rather have the dimensions close to those of a square.
But it is almost impossible for me to find good dimensions
What is the f****** problem with the dimensions of the Nvidia Shield wallpaper? I always succeeded in finding good dimensions for the wallpapers of my numbers android devices (Motorola Razr Maxx, Motorola Xoom 2 ME, Samsung Galaxy Tab 7.7, Toshiba Excite 7.7, Nook Tablet, Acer Iconia Smart).
On this blow, I dry, a little assistance would be it welcome (sorry for this expression, but I'm french, and I don't knom the appropriate expression for this felt)
I'm telling you the size of the NVIDIA wallpaper.
Sent from my One using XDA Premium HD app
agrabren said:
I'm telling you the size of the NVIDIA wallpaper.
Sent from my One using XDA Premium HD app
Click to expand...
Click to collapse
Ok, sorry, I had misunderstood .
norgei said:
Ok, sorry, I had misunderstood .
Click to expand...
Click to collapse
No problem. I also don't bother updating my signature, but I'm a technical lead for SHIELD, I personally identified the required size of wallpapers for SHIELD, and was the one who made it the default.
could i request for a link to the original default nvidia shield wallpaper that comes on the unit?
I wanna turn it into a live wallpaper with a water splash effect if someone could link me to the original image and i promise to release it in the google play store
OK i know i am bringing up an old thread sorry about that. However I got my shield and recently i have been playing around with making wallpapers. agrabren says that it is 1360x720 and he did the original, that's all fine and good however I go into photoshop, create an image 1360x720 copy it over to the shield when i am done and go to load it as the wallpaper and it wants me to crop it horribly.
so does anyone know the real size of the wallpaper or how to get the supposed 1360x720 wallpaper onto the shield?
thanks
OK now this is strange and if someone can explain i'm all ears. so i coped out the framework-res.apk (because mine isn't rooted right now) and extracted the contents of it. the original wallpaper is 1360x720, however there are 3 other default wallpapers with the following sizes as well 1600x1280, 1920x1280, and another 1360x720. now i'm curious as to the optimal size of a photo so that when i go to set it as a wallpaper i do not have to do any cropping. anyone know?
edit: i figured out the initial problem that is rotation, i always forget about that so it wants strange cropped might be the best word images. anyway not being able to get a good clean image in there i found an app that might help others, look for image 2 wallpaper if anyone else cares. it is doing a good job for me anyway.
I don't worry about the wallpaper size and just use Nova Launcher, it have a more flexible way to crop wallpapers when setting them.
I know this thread is pretty old, but I was having a problem with NSP wallpapers by not knowing this information. The reason I'm posting up in an older thread is to simply help others, and to grow the knowledge base for the Shield Portable at XDA. The proper size for a Shield Portable wallpaper should be 1280x720. I confirmed this both through trial and error, and by checking out the size of a screenshot. I hope this info is found helpful.
eksasol said:
I don't worry about the wallpaper size and just use Nova Launcher, it have a more flexible way to crop wallpapers when setting them.
Click to expand...
Click to collapse
I guess he doesn't want to use 3rd party launcher. That ruins the fun.
Are the Shield Wallpaper dimensions same in SPMC as well for backgrounds on New Build
agrabren said:
No problem. I also don't bother updating my signature, but I'm a technical lead for SHIELD, I personally identified the required size of wallpapers for SHIELD, and was the one who made it the default.
Click to expand...
Click to collapse
Sir I am new to Shield as well..maybe a week in... is this the correct dimensions as well for lets say a skin background if I was running SPMC? I am desperately trying to figure out what the best dimensions I use to save photos and add them to my builds... Any help would be greatly appreciated!! Many Thanks

[Q] Screen Resolutions???

hi everyone
I need to ask something that i was unable to find answer on internet or Google searching. I come straight to the point. It's basically a general thing about devices that i found different in aspect of screen resolution and i couldn't find difference.
There is one Android device which gives resolution of 540*960 on a 5inch LCD and there is an Android phone which gives 1080*1920 resolution on 5.1 inch LCD like S5 AND 1440*2560 resolution on 5.1 inch LCD.
I want to ask what is the difference that these resolution gives, i am currently using 540*960 resolution phone and what difference i would note by using 1080*1920 resolution? will thing appear small on it?
For example on a home screen, i have a gadget of weather, will it appear more smaller? because i didn't get the difference of resolution and their result difference.
awaisagha said:
hi everyone
I need to ask something that i was unable to find answer on internet or Google searching. I come straight to the point. It's basically a general thing about devices that i found different in aspect of screen resolution and i couldn't find difference.
There is one Android device which gives resolution of 540*960 on a 5inch LCD and there is an Android phone which gives 1080*1920 resolution on 5.1 inch LCD like S5 AND 1440*2560 resolution on 5.1 inch LCD.
I want to ask what is the difference that these resolution gives, i am currently using 540*960 resolution phone and what difference i would note by using 1080*1920 resolution? will thing appear small on it?
For example on a home screen, i have a gadget of weather, will it appear more smaller? because i didn't get the difference of resolution and their result difference.
Click to expand...
Click to collapse
firstly i can guess by the post that you are a noob but would like to help you change to pro so here it goes
the difference are
420*320 and below ldpi-small- 2-3inches - packed with 100 to 150 ppi screen
470*320and below IS mdpi - normal- 3 to 4.2 inches - packed with upto 200ppi
640*480and up IS hdpi- large-4.2 to 7 inches - packed with 200 to 300ppi
920x720and up IS qhdpi- extra large- more than 7 inches - packed with >300ppi
if that's unclear to you
try searching up screen support on google or api guidelines
if i helped hit that thanks meter
Sent from my GT-I9100 using XDA Premium 4 mobile app
rohitarora27 said:
firstly i can guess by the post that you are a noob but would like to help you change to pro so here it goes
the difference are
420*320 and below ldpi-small- 2-3inches - packed with 100 to 150 ppi screen
470*320and below IS mdpi - normal- 3 to 4.2 inches - packed with upto 200ppi
640*480and up IS hdpi- large-4.2 to 7 inches - packed with 200 to 300ppi
920x720and up IS qhdpi- extra large- more than 7 inches - packed with >300ppi
if that's unclear to you
try searching up screen support on google or api guidelines
if i helped hit that thanks meter
Sent from my GT-I9100 using XDA Premium 4 mobile app
Click to expand...
Click to collapse
i am sorry if i sounded noob but i was unaware of these things. I was just wondering what's the difference of resolutions when the screen size is same.
From your post what i got was, that it is basically the PPI thing, which makes screen more bright and colorful etc. so more PPI is based on more resolution or pixels.
I am currently using Huawei G610s and it has 640*480 with 220ppi. I thought that resolution is same as in case of computers, the more resolution the more smaller the pixel and picture size and more desktop area. I am currently using 1680*1050. So i thought in same context and was wondering and thought to ask.
awaisagha said:
i am sorry if i sounded noob but i was unaware of these things. I was just wondering what's the difference of resolutions when the screen size is same.
From your post what i got was, that it is basically the PPI thing, which makes screen more bright and colorful etc. so more PPI is based on more resolution or pixels.
I am currently using Huawei G610s and it has 640*480 with 220ppi. I thought that resolution is same as in case of computers, the more resolution the more smaller the pixel and picture size and more desktop area. I am currently using 1680*1050. So i thought in same context and was wondering and thought to ask.
Click to expand...
Click to collapse
firstly ppi refers to the pixels per inch
it in simple words is how tightly pixels are packed in a sq inch of area on the screen . the more the ppi count the smaller each pixel gets providing you with sharper and intense quality display
also if you did not search api guidelines on google
i am here to help you
here go ahead and just go through the detailed version and i think it will solve almost all of your query
http://developer.android.com/guide/practices/screens_support.html
don't forget to hit thanks :good:
Now. Don't get concerned on how you sound. We were all like that at some point. The resolution that you have probably is around 200 DPI (depending on screen size) My phone (Xperia SP) has a 4.6 inch 1024 x 720 display AKA 720p display. In person, how they look actually matters. Anything above 300ppi is crisp and extremely sharp. A Samsung galaxy s5 has a PPI of around 400. These numbers don't really matter but if you see them in person, they really look nice. Hope I helped you.
Sent from my Xperia SP using XDA Free mobile app

Let's speculate about Daydream VR

I am questioning myself if I should buy the normal or XL Version of the phone. I normally prefer the 5 inch version of the phones but this time it's a bit different:
Do you think Daydream will be better on a bigger display? The logic consequence should be: bigger display=bigger field of view --> better experience
Also the resolution and pixel density is a topic. I honestly thought that the new nexus (now pixel) devices would come with 2k displays because of VR..
Could somebody with VR experience say something about this?
Thanks!
I will probably get the regular version unless the XL has a larger battery. The XL will definitely do better for Daydream
unrealmac said:
I am questioning myself if I should buy the normal or XL Version of the phone. I normally prefer the 5 inch version of the phones but this time it's a bit different:
Do you think Daydream will be better on a bigger display? The logic consequence should be: bigger display=bigger field of view --> better experience
Also the resolution and pixel density is a topic. I honestly thought that the new nexus (now pixel) devices would come with 2k displays because of VR..
Could somebody with VR experience say something about this?
Thanks!
Click to expand...
Click to collapse
The smaller will be with much more ppi than the large screen. So, for cardboard vr the one with high ppi will be good i.e The 5 inch phone. But in Pixel's case it's vice versa. Pixel XL has 540+ ppi, Pixel has 420+ ppi. So if you're a VR lover go for Pixel XL. But Pixel is good but not as XL.
Thanks ?
do you think there is a chance that the VR viewer will come with it's own display?
unrealmac said:
do you think there is a chance that the VR viewer will come with it's own display?
Click to expand...
Click to collapse
I think this, or that a version of this will come to be. Daydream is supposed to be multiple-device functional, so an OEM could definitely make this happen if google doesn't. I expect it would triple the price, though.
Another thing to keep in mind is the PS VR is only 1080p, but its display is praised, due to the full subpixel grouping. Admittedly, I do think it was 2x1080p screens though.
To be honest I dont think they will put too much into the VR. With the medical reports and warnings of 15 min of use a day and doctors telling people to avoid its use all together, it still has a long way to go before it really gets any attention.
@unrealmac,
I don't know about Daydream. So my opinion is based in my cardboard experience. In my Nexus 5X ([email protected]" 423PPI) the PPI is not enough. I can see a lot of pixels. And I think that the Pixel XL is still not enough ([email protected]" 534PPI). So if you want a better VR quality, go for the biggest PPI screen available.
This is the only reason you should have an excessive resolution in your smartphone (things over 350 ppi or 400 ppi). Because (at least the Cardboard) they use a magnifying glass~ at a very short distance to the phone.
VR will be much better at 4K, or probably 8K resolutions with more than 100 fps.
Daydream unlock for unsopported phones?
Another question (i know, a bit off-topc, but also speculation) :
Do you think, that it would be possible to unlock the daydream feature on phones that are not offically supportet?
With root, a custom rom, or something else, to trick google.:silly: Is there hope, or nothing to expect, what do you think?
Sorry, if there are grammar mistakes, in my post, i´m german.

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