I am new to Android development, and I have written this small game in last several weeks. Please let me know your suggestions and feedback regarding this game, thanks!!!
From the Play Store:
After the splash screen, just flap up and down to fling away obstacles for Lily, the cute (really?) alien pet that looks like a pair of glasses that has terrible eyesight (duh!). She escaped from her owner and wanted to be free. Fling away obstacles for her and she will be free~
HOW TO PLAY:
You have 20 seconds, and you gain time swiping the right way.
Swipe up for Christmas Trees (I know it's not Christmas yet...).
Swipe down for light poles.
Make sure you swipe the right way!
Play store link:
https://play.google.com/store/apps/details?id=com.newkevinstudio.eyeglasses.android
I know this game can be sketchy for some of you, and I would like to get feedback from you to improve this app.
Best,
NewKevin Studio
Kansas_32 said:
I am new to Android development, and I have written this small game in last several weeks. Please let me know your suggestions and feedback regarding this game, thanks!!!
From the Play Store:
After the splash screen, just flap up and down to fling away obstacles for Lily, the cute (really?) alien pet that looks like a pair of glasses that has terrible eyesight (duh!). She escaped from her owner and wanted to be free. Fling away obstacles for her and she will be free~
HOW TO PLAY:
You have 20 seconds, and you gain time swiping the right way.
Swipe up for Christmas Trees (I know it's not Christmas yet...).
Swipe down for light poles.
Make sure you swipe the right way!
Play store link:
Best,
View attachment 2848598
Click to expand...
Click to collapse
I just installed this game. It's very challenging. I don't know why no one is looking up to this.
KevinLA said:
I just installed this game. It's very challenging. I don't know why no one is looking up to this.
Click to expand...
Click to collapse
I don't know. It's nothing I can do you know. Thanks by the way. Let me know if you have any questions/comments about this app.
RESERVED
Nice idea man, why did you choose the eyeglasses anyway LOL ? promoting an app is unfortunately a difficult task and bringing downloads much trickier
carbonpeople said:
Nice idea man, why did you choose the eyeglasses anyway LOL ? promoting an app is unfortunately a difficult task and bringing downloads much trickier
Click to expand...
Click to collapse
I try to find something "extraordinary" in the app store. I don't want to theme my app with things like "Flappy Bird", "Bird", "Ball", "Police", and things like that. Eyeglasses is ordinary...for me at least, as a wearer of eyeglasses already. It's time to get contacts lol.
Anyway, it is HARD to get attention from others. What's your experience?
I've just released an update:
*Now the ground should move simultaneously with the objects.
*The bird will no longer moves when game is over
*Timer will not begin before the game start.
Thanks for the supporters and comments!
Version 2 is coming soon! I am implementing another object and make the game a little more challenging. Thanks for the PMs.
ahmed.samir.wafa said:
hey,
thumbs up for your cool app (Y)
Click to expand...
Click to collapse
Thanks!
We have updated our app. We continue our support in another post:
http://forum.xda-developers.com/android/apps-games/game-eyeglasses-swype-swipe-obsticles-t2822799
Thanks for your interest.
Related
We are glad to present you a modern remake of the classic game "labyrinth". In the game DarkMaze we will find yourself in a dark, poorly illuminated maze. Many dangers and puzzles will wait you in the darkness: cannons, spikes, holes, secret buttons, which can enforce a killing device… or open the door where you’ll find the exit! And, surely, there is no labyrinth without treasures!
The control in the game, the same as in the original version, is performed with an accelerometer. The game fits for both smart-phones and tablets.
See screenshot in post attachment
Gameplay video:
The game is available in Android Market
ZOMG Team blog
love the loading screen.
actually, the entire game is AWESOME!!! theres some creepy vibe to the poor light that makes it really cool.
keep on improving/updating!
how to do level 6?
Roll to the top right corner (the ball will be just near the laser), then tilt the device dramatically. Because the ball grows not in a flash, you will be able to go further after the laser.
Fun game, thanks for sharing!
Tested on my HTC Desire Z with Android 2.3.3.
Really like the concept. I played the first 5 levels and suddenly thought: "Wow, a maze game with a bit of SplinterCell feeling. Hmm, maybe the tiny ball get some gadgets like an electro-shocker later."
I´ll play the rest tomorrow - have to work now - keep up the good work.
For level 6 you have to roll quick through the laser otherwise the ball is getting to large.
Feature request: It would be nice if you could turn of the vibrate feedback.
we adding vibration control in next update
dang, really want to try this game, but it force closes a few seconds after opening the app, G2 running MexDroidMod(CM7 derivative).
zomgy said:
Roll to the top right corner (the ball will be just near the laser), then tilt the device dramatically. Because the ball grows not in a flash, you will be able to go further after the laser.
Click to expand...
Click to collapse
just tried it, thanks and it worked thanks
nice and challenging
thanks and it worked thanks
the entire game is epic!
Follow the updates. The first major update is in the progress. It contains:
- openfeint integration - now you can share your achievements in Internet
- new level pack with 15 levels
- new game objects!
- new achievements!
- bug fixes
Fantastic game. I've made the links in the OP clickable and embedded the Youtube video.
willverduzco said:
Fantastic game. I've made the links in the OP clickable and embedded the Youtube video.
Click to expand...
Click to collapse
And I've posted an article about it on the XDA Portal and BriefMobile.
Really nice game! Congrats
I really like the game. But whats up with the trailer on the market http://www.youtube.com/watch?v=MJIozJhaf2s&feature=player_embedded
in market this part named as Promo... we created small promo, not ingame video...
Nice!
Thanks, It's a very good looking, great game!
Thanks, makes fun
I really hate to make this request here, but do you think it is possible to post the .apk?
The new market sucks big time, wont let me install apps if I am not on 240 dip resolution. Or maybe thats even something you guys could change, because not all apps aren't working. I believe if the dev includes some resolution requirements, the market just blocks installation to devices it knows don't have the "right" setting.
It appears to be some kind of quality control feature, to ensure that the tablet users don't download apps which will look funny on their device, very annoying if you ask me...
Hi guys,
I have released a game called Flicky Circles. Flicky Circles is simple, fast and thinkful android game to play with your friends or against a computer. Originally inspired by OLO. Flicky Circles is free in a small size apk. Give it a try. Any suggestions will be appreciated. Thank you for your support!
About:
Each player starts with 6 circles in 3 different sizes. Circle gets smaller each time it lands on player's starting point (white color). Goal is to flick your circles into same colored ending zone and achieve more points than opponent. With two or more same sized circles, player gets a bonus point...
Supported:
- any resolution from 320x480 - 1080x1920
- android 2.3 and higher.
More details on google play:
https://play.google.com/store/apps/details?id=com.goranhorvat.flickycircles
FB fan page:
https://www.facebook.com/FlickyCircles
I hope you will like it.
I would like to have some opinions about Flicky Circles. Have you tried? Is there "missing" something in the game and would make it more playable for you?
Very nice, really polished and a great interface. Fun game idea. The text in the help screen/intro could use some polish.
"Each player starts with an equal amount of circles representing their moves."
"Each circle gives the player a point when it reaches their colored zone. If 2 congruent circles are landed, the player gets a bonus point"
"Reach the colored space and flick away towards the opponents circles to defeat the opponent."
"Player captures the opponent's circle if it lands in their starting area. The circle becomes smaller."
"Lock button freezes circles in place for one round. It can only be used once per game."
Feel free to tweak those for brevity if you need to.
Also, on the game pause screen, the text doesn't change colors when you tap it like it does on the main menu. This kind of has a jarring effect because you can't tell if it detected your touch or not.
Thank you for helping me with words. I will update these things including pause screen UI in the next version.
Downloaded
This looks like a fun game. Just downloaded it. I'll take it for a spin this weekend and give you my feedback
Lookout flags it as adware
I've just installed it and Lookout pop's up a message "Flicky Circles" is adware
See attached screenshot
EDIT: it also gives this detail:-
APP REPORT
CLASSIFICATION: Adware.Android.Rev.Mob.a
This app may contain the RevMob ad network. It may create push notification ads that appear in your notification bar. It may not be clear to you that this application is creating these ads. It also may send personally identifying information, such as your email or IMSI, to RevMob’s servers.
Hi fangthorn, I don't use Lookout, so thanks for detailed explanation. I'll remove revmob from Flicky Circles within 24hours.
I had a quick go at lunchtime. I can see this being very addictive
Apart from the popup ad it's a fun game :good:
Looking nice
Games looking nice, but not able to play in my defy.
My defy is running JB 4.1.2 (Quarx), when I open game menu screen will come and when I press single or double player again it s return to main menu with different color, is this problem with rom r .................
Thanks
Hi navin, I don't understand exactly what kind of problem you have? Can you play Flicky Circles? Colors are supposed to change each play.
graylowes, thank you for your feedback.
I downloade it just for giggles, but i really like it.
Its simple and addictive. And the 2 Player mode on one device is
cool. i´ll play it with a friend the next days and see how they like it.
Good Job! Hope for more cool thing to come!
Great job!:good:
game play is very good, a little fast i think but very good!
improving sound tracks would be nice and if possible adding some effects like Menu sound effect in OLO
Looking nice
hgoran said:
Hi navin, I don't understand exactly what kind of problem you have? Can you play Flicky Circles? Colors are supposed to change each play.
graylowes, thank you for your feedback.
Click to expand...
Click to collapse
Hi, thanks for reply, actually I am not able play game, when I clicked on single or double player it will take to blank screen after few seconds again it's returning to game menu. Even I tried in my Nexus 7 (Not rooted) but same thing is happening.
Thanks
navinshark said:
Hi, thanks for reply, actually I am not able play game, when I clicked on single or double player it will take to blank screen after few seconds again it's returning to game menu. Even I tried in my Nexus 7 (Not rooted) but same thing is happening.
Thanks
Click to expand...
Click to collapse
Hi, I tested it on Nexus 7 and it works fine. Never had a problem like that. Please send me a clip on PM, from app start to the end (back to menu) so I can take a look into it. Thank you.
B!GBOY & strainhunter thank you for your words. I appreciate it.
Currently no plan for sound fx. But in the near future, I will try to add some levels where you can build some flicking skills. I hope players will like it.
Flicky Circles
hgoran said:
Hi, I tested it on Nexus 7 and it works fine. Never had a problem like that. Please send me a clip on PM, from app start to the end (back to menu) so I can take a look into it. Thank you.
Hi, Thanks, I have sent an email to ur gmail ID with enclosed video clip, which u have provided in play store.
Please check.
Thanks.
Click to expand...
Click to collapse
My favorite game right now
I find this wonderful game to be so easy, fun, yet still has some strategy to it to keep your mind going. Bite sized games, but I keep going back again and again and again. Fantastic job! Five stars! Thank you, very much.
hgoran said:
Hi guys,
I have released a game called Flicky Circles. Flicky Circles is simple, fast and thinkful android game to play with your friends or against a computer. Originally inspired by OLO. Flicky Circles is free in a small size apk. Give it a try. Any suggestions will be appreciated. Thank you for your support!
About:
Each player starts with 6 circles in 3 different sizes. Circle gets smaller each time it lands on player's starting point (white color). Goal is to flick your circles into same colored ending zone and achieve more points than opponent. With two or more same sized circles, player gets a bonus point...
Supported:
- any resolution from 320x480 - 1080x1920
- android 2.3 and higher.
More details on google play:
https://play.google.com/store/apps/details?id=com.goranhorvat.flickycircles
FB fan page:
https://www.facebook.com/FlickyCircles
I hope you will like it.
Click to expand...
Click to collapse
Hi Harvey!
I'm a big big fan of OLO on iPad... and I was really missing this game on Android (and OLO devs clearly state they are not planning to dev their game for the android platform...), so I'm very very happy that you are here developping FlickyCircles... Very promising game, thank you
:good::good::good::good::good:
Just a a few questions:
1) could you add an online play mode? (hopefully not through facebook)
2) can you list all the differences vs OLO in terms of rules and counting points? (in particular coming from OLO, I'm a bit confused about captures (when and how))
3) I hate facebook (yes, I'm quite old fashion...) ... any other way to store and share high scores?
Keep the great work )
EDIT____________________________________
Ok, I've tested further and I don't like too much your capture method because:
1) the smallest circles can't be captured (thus limiting some strategic moves)
2) we end up playing with small circles only, which is also limiting because the small ones are much less powerful
I prefer the OLO capture method where all circles are not shrunk when captured but each circles can only be captured twice (circle that can no more be captured are flickering for a brief moment). Could you maybe offer this different capture method as an option?
Surfinette said:
Hi Harvey!
I'm a big big fan of OLO on iPad... and I was really missing this game on Android (and OLO devs clearly state they are not planning to dev their game for the android platform...), so I'm very very happy that you are here developping FlickyCircles... Very promising game, thank you
:good::good::good::good::good:
Just a a few questions:
1) could you add an online play mode? (hopefully not through facebook)
2) can you list all the differences vs OLO in terms of rules and counting points? (in particular coming from OLO, I'm a bit confused about captures (when and how))
3) I hate facebook (yes, I'm quite old fashion...) ... any other way to store and share high scores?
Keep the great work )
Click to expand...
Click to collapse
I'm glad you like my game.
1. Not yet, but I'll spend some time in the future and try to implement it.
2. Please visit help in the game. All rules are listed there, except maybe that lives of the circles depends on their sizes. So therefore, the smallest circle can't get any smaller and you loose it if it lands on the white zone.
3. Currently no. I made sharing with facebook just for fun. If I want to add other sharing options, game would become much larger (in KB)...
But I'm thinking of having online scores inside Flicky Circles, if that's what you prefer?
Thank you Surfinette and ghostinrags!
thanks
Thanks for sharing
hgoran said:
I'm glad you like my game.
1. Not yet, but I'll spend some time in the future and try to implement it.
2. Please visit help in the game. All rules are listed there, except maybe that lives of the circles depends on their sizes. So therefore, the smallest circle can't get any smaller and you loose it if it lands on the white zone.
3. Currently no. I made sharing with facebook just for fun. If I want to add other sharing options, game would become much larger (in KB)...
But I'm thinking of having online scores inside Flicky Circles, if that's what you prefer?
Thank you Surfinette and ghostinrags!
Click to expand...
Click to collapse
Thank you for your answer.
I had edited my previous post, just before you answered me, so you may have missed my EDIT part... see below
EDIT____________________________________
Ok, I've tested further and I don't like too much your capture method because:
1) the smallest circles can't be captured (thus limiting some strategic moves)
2) we end up playing with small circles only, which is also limiting because the small ones are much less powerful
I prefer the OLO capture method where all circles are not shrunk when captured but each circles can only be captured twice (circle that can no more be captured are flickering for a brief moment). Could you maybe offer this different capture method as an option?
Click to expand...
Click to collapse
Hi everyone,
my name is Christian and i´m an Indie-Gamedeveloper.
Yesterday I have released my first game in the googe play store.
I would like you to play and rate my game! Thank u very much.
DESCRIPTION:
The addictive game Tales of Ciaxia is now out for Android!
Can you beat the highscore and unlock all achievements?
Join Ciaxia through a fairy tale world and help her to escape the dark dungeon.
FEATURES:
★ Beautiful 3D graphics
★ Simple swipe controls
★ Highly-addictive gameplay
★ Different kinds of monsters, power ups and abilities
This game was programmed with love by just one developer!
"Thank you for playing Tales of Ciaxia. I hope you enjoy playing it. Currently, many more features are in development and will be added to your game as they become available." - Developer Christian "Pallaxa" G.
UPCOMMING-FEATURES:
★ Boss Areas - defeat the 4 different bosses
★ 3 brand new areas
★ 2 different kinds of arrows
★ Ciaxia can unlock pets and they will help you collecting coins
★ Daily challenges with cool rewards
★ Cooperative Multiplayer in a funny new game mode where you can play as a magic pet or ciaxia
You want to know more?
Play it for free: play.google.com/store/apps/details?id=com.pallaxa.toc&hl=en
I am grateful for any feedback!
Thank u!
It looks good I will try later.
If you could make the google play link clickable in your post it would be better to spot.
Well, i tried it.
-Until you connect to Play games, the screen freezes for about 10 sec every time you die.
-There's no exit option nor settings (i know it's a new game but still, you can't have a good game without some settings like turning off all music).
-The controls are okay but you can't swipe and shoot the monsters at the same time (you have to wait for the animation to end before you can shoot) which i hope will be fixed or rearranged.
-The camera angle is not good to be honest and the lighting in game is so low you can't see boxes,walls and other stuff on both sides which is again caused by the cam angle and height.
-The text with the instructions and the buttons are too small.
So, yeah, you got my full review, love the idea of this game and i cant wait for updates
Sent from my C1905 using XDA
stefan2105996 said:
Well, i tried it.
-Until you connect to Play games, the screen freezes for about 10 sec every time you die.
-There's no exit option nor settings (i know it's a new game but still, you can't have a good game without some settings like turning off all music).
-The controls are okay but you can't swipe and shoot the monsters at the same time (you have to wait for the animation to end before you can shoot) which i hope will be fixed or rearranged.
-The camera angle is not good to be honest and the lighting in game is so low you can't see boxes,walls and other stuff on both sides which is again caused by the cam angle and height.
-The text with the instructions and the buttons are too small.
So, yeah, you got my full review, love the idea of this game and i cant wait for updates
Sent from my C1905 using XDA
Click to expand...
Click to collapse
Thank you very much for this great feedback. I have taken some things on my to do list.
- Option to exit and mute sound or/and music
- Lightmap must be brighter
- The elements on the tutorial screen should be greater
- and yes shame on me if you don´t want to login with google play i should skip the login event for highscore
Thank u and stay tuned. The next update comes at the end of the week.
No problem
Tales of Ciaxia has been updated!
Changelog Version 1.1.1:
- ToC is now exitable by the android default escape button
- Ciaxia´s vertical movement speed was increased
- Unnecessary permissions were removed
- ToC is now also supported on android tablets
- Bugfixed: Google Play Games
Stay tuned for the next content Patch!
The update will be available in a few hours available at google play store.
Thank you guy´s for the Feedback!! :fingers-crossed:
Thanks for the very nice game and congrats for getting it on portal,
Am trying to download it from playstore but for some reason getting error 927, am sure the problem is on my side but will appreciate it you can also provide alternative mirror to us (xda members),
Sent from my HTCONE(M8) using XDA mobile app
Did you get the name from the "Tales series" any chance you know of that game series ?
*When you start you get shown a 3 rectangles with info about with monsters controls etc. To me it doesn't seem to help at all in figuring out what to do and how to play.
*As mentioned earlier Yes some the text are way too tiny..
*I would suggest tap and hold the top of the screen to shoot that would free up slide up and down for jump and slide.
*When i faced 3 monsters and was running in the middle row. I slide down to shoot. Instead of killing the monster in front of me i killed the one to the far left.
*There is some serious delay in changing lanes. And changing lanes twice quickly failed to work in the expected manner.
*Too much delay between firing of arrows.
The game itself is pretty nice but it feels sluggish
There is input lag or the frames per second are low(?)
Looking forward to updates and appreciate the work you've done
kevinnol said:
The game itself is pretty nice but it feels sluggish
There is input lag or the frames per second are low(?)
Looking forward to updates and appreciate the work you've done
Click to expand...
Click to collapse
Don't you think it would make sense to state what devices you are using when you give feedback about the performance?
Same experience here. Input lag causing hard to play after 5000pt+. Except this and little graphic this is really nice game.
Tested on Motorola XT890 with stock 4.1.2.
Great game, lots of fun!
-pause would be nice
-as others have said, needs an options menu especially including a mute
I was also wondering how you can get the follower that is mentioned. It's it just further down the path, or am I missing something?
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
Awesome art and graphics you have there. There’s a bit of a lag though.
My suggestion would be to add a bit of a tutorial at the beginning if the user plays it for the first time.
Been playing some more...
-As others have said: It does get laggy after you have played a bit for some reason. Seems to be around the 5k mark or just if you have been playing over and over for a while.
-Speed up the shooting. Sometimes the enemies come at you faster than you are able to repeatedly shoot. EDIT: It seems that this could be related to piercing (shooting through more than 1 enemy). Sometimes the blue bolt (swipe down) shoots through several enemies until it passes off the top of the screen, but other times it only kills one enemy before disappearing. On a related note: the bolts also do not travel through arrow pickups but I do not know if this is WAI our not.
-I bought resurrection wings with my coins but they don't seem to auto activate on death and I can't figure how to use them.
Still a solid game.
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
TheGoD said:
Don't you think it would make sense to state what devices you are using when you give feedback about the performance?
Click to expand...
Click to collapse
That kinda makes sense
Nexus 4 over here so performance shouldntfingers-crossed be the problem
the game looks good. certainly you need to fix some minor lags but overall it is well done imo
maybe this will close my need for a good looking endles runner after shadow escaper was closed...
I think you should change the video of the play store.
only 1/4 of the screen is used to show the game itself, while the other part is an almost static background with some text...
even the 1/4 of the screen has the margins of a smartphone...
btw, nice game !
:good:
Which game library did you use to create it?
LibGdx? AndEngine ? Unity?
Awesome game where you have to dodge purple squares by swiping up and down!
The longer you play, the faster they go!
Really easy and fun!
Google Play: https://play.google.com/store/apps/details?id=com.DainiusSal.simplegame
UPDATE:
Completely new design!
Let me help you out with the Google Play link: https://play.google.com/store/apps/details?id=com.DainiusSal.simplegame
The game is simple and fun! Maybe you could add leaderboards? And sound+music?
Downloading...
Enviado do meu One+ One via Tapatalk.
Neat.
And I completely agree with Entangled Multiverse. You should look into adding Leaderboards (Google Play Game Services ?).
Entangled Multiverse said:
The game is simple and fun! Maybe you could add leaderboards? And sound+music?
Click to expand...
Click to collapse
Thanks for advice! It is really helpful and I will start working on that!
Great! Looking forward to the next version
I finally added some music and sounds!
I just downloaded it and have to admint that it´s quite addictive as simple as it is
To give some constructive feedback:
- I would like to see a nicer menu (the grey buttons look pretty unhappy)
- It would be nice to have a settings-menu (or if there are no others things to set at least a "mute" button somewhere)
- The ingame graphics could also be optimized a little mit. I don´t mean it needs lots of blingbling, but maybe another background
- I have only played for little time, but maybe some variety, e.g. jumping or blinking blocks that let you pass certain times?
Thumbs up for a simple but nice game :good:
Jack0815_ said:
I just downloaded it and have to admint that it´s quite addictive as simple as it is
To give some constructive feedback:
- I would like to see a nicer menu (the grey buttons look pretty unhappy)
- It would be nice to have a settings-menu (or if there are no others things to set at least a "mute" button somewhere)
- The ingame graphics could also be optimized a little mit. I don´t mean it needs lots of blingbling, but maybe another background
- I have only played for little time, but maybe some variety, e.g. jumping or blinking blocks that let you pass certain times?
Thumbs up for a simple but nice game :good:
Click to expand...
Click to collapse
Thanks for the feedback!! I will try to improve as much as I can! Already working on some of your points
The funny sound effects really made it. More variety might be good but the simplicity is a good draw too. I noticed the sounds effect played even when you swiped to the side you were already on, not sure if you want to fix that. Maybe make the game work in landscape as well?
Lots of fun
jTrofe said:
The funny sound effects really made it. More variety might be good but the simplicity is a good draw too. I noticed the sounds effect played even when you swiped to the side you were already on, not sure if you want to fix that. Maybe make the game work in landscape as well?
Click to expand...
Click to collapse
I fixed the sound bug and I will release it with the next update! At least for now I don't think that I will work on landscape but maybe in future Anyway, thanks for your feedback, really appreciate it!
studio340games said:
Lots of fun
Click to expand...
Click to collapse
I'm happy you like it!
Very nice
N-Squared said:
Very nice
Click to expand...
Click to collapse
Thanks!
One more update! We redesigned the app from scratch!
Fixed bug where the game closes and crashes after pressing back button in game.
All ads removed!
I'm posting this at the same time as uploading the apk to google play so it might take a few hours for these changes to actually appear in the store
Updates are up and running in the Google Play store!
very nice game
This game is really nice but you should fix game colors. They look a little bit bad
Hi guys,
I've finally finished my first game. It's for ANDROID and already on GOOGLE PLAY.
Classic runner, just JUMP & SURVIVE acceleration. Good Luck! :good:
DOWNLOAD HERE: https://play.google.com/store/apps/details?id=com.dreamhex.Runner
dreamhex said:
Hi guys,
I've finally finished my first game. It's for ANDROID and already on GOOGLE PLAY.
Classic runner, just JUMP & SURVIVE acceleration. Good Luck! :good:
DOWNLOAD HERE: https://play.google.com/store/apps/details?id=com.dreamhex.Runner
Click to expand...
Click to collapse
Awesome Game But The Background is way to Dark maybe make it lighter so we can see better, But Great Job on The Game! :good:
Venom0642 said:
Awesome Game But The Background is way to Dark maybe make it lighter so we can see better, But Great Job on The Game! :good:
Click to expand...
Click to collapse
Thank you so much for your feedback . I am happy to see someone play it. I will try to make some changes with the background and make it lighter. I was more worried about the speed actually and I had some huge stuttering problems, glad to hear it's "only" background for now
small feedback
really good, thanks.
Great game !! :good::good:
Just the background is too dark, please fix it
sameerm02 said:
Great game !! :good::good:
Just the background is too dark, please fix it
Click to expand...
Click to collapse
Thank you, I will. I have usually darkness in my room so it looked ok, when people said it is too dark I went out of my cave and yes, it is awful background.
// UPDATE: I have made some changes with background colour, should be better now.
Reminds me of Bit Trip. Cool game! Thank you.
NEWEST UPDATE:
After some feedback added Camera Lock option in the menu (You can lock camera on Y axis if you want to.)
Added STAR SYSTEM. You will light star everytime you add 20 to your score (20, 40,60 etc.), Biggest STAR is for 150.
DOWNLOAD: = play.google.com/store/apps/details?id=com.dreamhex.Runner
I have also noticed thread name says [APP][2.3+] instead of [GAME][2.3+] sorry for that.
Downloaded it because of your awesome promotion video lol.
"Not bad" -Mom
Looking good for a quick and light game!
Ground
- When the character jump i want to see the graund. Maybe it can be cool with this.
- Buildings can swipe with the character on running.
- You can add powers or power points etc. (up 20 meters run = speed up, up 50 meters run = super jump etc. )
- You can add different environments (forest, city, beach etc.)
ALooNeBoy87 said:
- When the character jump i want to see the graund. Maybe it can be cool with this.
- Buildings can swipe with the character on running.
- You can add powers or power points etc. (up 20 meters run = speed up, up 50 meters run = super jump etc. )
- You can add different environments (forest, city, beach etc.)
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Thanks for your reply.
-You can see the ground if you lock camera. (Version 1.3 . Checkbox in the menu, at least I hope it's working )
-I think something like this would ruin your gameplay and you would crash immediately, but I agree it needs something more.
-That's a good idea
IN TOMORROW UPDATE:
Implemented GOOGLE PLAY GAME SERVICES so:
-Achievements
-Leaderboard
-Also camera locked on Y axis as default option. (much better gameplay imo)
look great
andrivan said:
look great
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Click to collapse
Thanks, UPDATE is out.
dreamhex said:
Thanks, UPDATE is out.
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Click to collapse
Nice Job looks better now with the new background Great update as well! :good:
Finally finished next UPDATE, also working on a new game. Thanks for you feedback :good: , I appreciate the experience I gained, next games will be hopefully better and 100% according to plan.
Simple, but fun. Great work!
Thanks everyone, I am working on 2 games right now, but guy who mades graphics is lazy and always says tomorrow .
great start!