Hello I have a Galaxy Tab 2 with CM11 4.4.4 KitKat and used the phab7 to change the status bar to make it equal to the cell but the virtual buttons are crooked how to fix this?
And one more thing, when I put the Tab in landscape mode the buttons go to the right of the screen and I did not like, would leave the normal buttons where they always went down? just wanted to change the status bar even.
Thanks and deculpe my English.
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OK I have a modded Verizon galaxy nexus with 4.0.4,in tab mode. Every thing is customized ,except one thing....with that said, I bring you to my question. Can you make a call button for the navigation menu,. My reason for that is there are two menus one on screen and the other on the navigation bar.a standard call button on that bar would make more space thus elements the on screen menu bar altogether. CAN U DO IT. send answers to [email protected] thanks.
I've installed CM9 (latest nightly) on my Tab 2 7.0 and prefer to use the phone UI. I've added the following to system/build.prop
ro.sf.lcd_density=240
qemu.hw.mainkeys=0
This successfully changes to the phone UI and displays the nav bar at the bottom. Unfortunately, the soft keys (Back / Home / Recent) do not display.
It is possible to edit the navigation bar through the settings menu, but only the Menu button can be reassigned. It is also the only button to appear when editing.
Any ideas on how this can be fixed to properly display the buttons?
zinfinion said:
I've installed CM9 (latest nightly) on my Tab 2 7.0 and prefer to use the phone UI. I've added the following to system/build.prop
ro.sf.lcd_density=240
qemu.hw.mainkeys=0
This successfully changes to the phone UI and displays the nav bar at the bottom. Unfortunately, the soft keys (Back / Home / Recent) do not display.
It is possible to edit the navigation bar through the settings menu, but only the Menu button can be reassigned. It is also the only button to appear when editing.
Any ideas on how this can be fixed to properly display the buttons?
Click to expand...
Click to collapse
Aokp (rom control) allows you to change the keys around.
I would love to play around in a phone ui on here too.
scottx . said:
Aokp (rom control) allows you to change the keys around.
I would love to play around in a phone ui on here too.
Click to expand...
Click to collapse
I tried AOKP Milestone 6 as well. Similar but different issue. The soft keys appear when using the phone UI DPI, but they are stacked vertically in the horizontal bar. Basically you can see a half cutoff back button and a half cutoff home button. The recent button is off screen. And if you rotate the device, the soft keys rotate in place, and are then horizontal in the vertical bar.
I'm getting the impression that at this stage in their releases neither CM9 nor AOKP are accounting for the Tab 2.0's 90 degree offset default sensor coordinates. Another bug that convinces me of this is that Mega Jump (notorious for tablet issues) when launched rotated to landscape when using AOKP (using tablet UI / DPI=160) but appeared vertical on the landscape oriented screen, pillarboxed on both sides. To avoid any confusion envision the tablet being held in landscape orientation, with the 352 wide x 600 tall game boxed on both sides by black 336 x 600 rectangles. Hopefully that makes sense (I had similar issues with some of Aldiko's menus wanting to prefer landscape over portrait as well, no pillarboxing though).
Anyhow, I then switched to stock rooted deodexed UEALD3, Mega Jump launched, stayed in portrait orientation, and filled the screen as it should. Either orientation, stock or AOKP, the tilt controls worked fine.
Long story short, all this has me sticking with stock for now. I'm interested to see if the Nexus 7 is prone to these sort of issues, or if it has a default portrait oriented sensor akin to most phones, since it basically appears to be designed to be used in portrait. A big phone without the phone as it were.
Please let me know if there are any other things you think might work. I'd be thrilled to get around this issue.
Hi all,
I have built JB for Galaxy Tab 2 7.0" from AOSP. It boots up sucessfully, looks to be working, and by disabling the physical keyboard I can get the keyboard to work on screen.
However, the bar that is usually on the bottom of the actual touch screen is missing. It contains the home button, the back button, and I think the apps button. It's hard to navigate between apps without it.
I was wondering if anyone has encountered something similar to this? Or can suggest a direction to take?
Thanks!
What height is it set at in ROM control ( if AOSP has one )? What dpi are you running at ?
EDIT : sent you PM.
After watching a demo of the new BlackBerry 10 today, it occured to me that Android doesn't need the navigation bar taking up screen real estate. The back button can be replaced by swipe from left edge into center (similar to pulling down the notification bar on top). Swiping from bottom up brings up the menus. And swiping from right to left can either go home or with a second up or down flick go to recent apps (or switch these two).
Once this is implemented, manufacturers can get rid of the bottom capacitive buttons, increasing screen size while keeping phone physical size constant. Android can finally get rid of the navigation bar that wastes so much space.
Make it happen I'll test but I like my soft keys
via~my{t679}runnin
jbcm10}linaro
kernel~dbkV.8
Well, that's a thought. Personally, I'd just put the softkeys into the statusbar and get rid of the navigation bar altogether.
Sent from my SK17i using xda premium
Apparently the Ubuntu smartphone OS has all these edge swipe gestures in the plans:
http://youtu.be/cpWHJDLsqTU
I hate the idea that the nav bar disappears when you are playing a game, has anyone found a way of making the nav buttons always stay visible even in full screen? This would please me
Thanks
~Rick
RickoT said:
I hate the idea that the nav bar disappears when you are playing a game, has anyone found a way of making the nav buttons always stay visible even in full screen? This would please me
Thanks
~Rick
Click to expand...
Click to collapse
Pull up from the button in the game so you see the buttons plus the icon for the menu beside them. Press menu and set full screen off and reboot as it will tell you to.
In some games, turning off full screen still hides the nav
Sent from my SM-G950U using Tapatalk
Full time nav display S8
Same here. Love my S8. Just set up my DeX today...amazimg. only thing I don't like is the soft keys for the nav bar on bottom. But, there's an easy fix. Pull up the bar and you'll see a little hollow circle to the left. Tap it. It will turn solid and turn your soft keys to a fixed, always on navigation bar! Love it. Now it is the perfect device. I HIGHLY recommend the DeX btw. Its a game changer for any business person on the go who needs multiple full office set ups. Hope this helped!
RickoT said:
I hate the idea that the nav bar disappears when you are playing a game, has anyone found a way of making the nav buttons always stay visible even in full screen? This would please me
Thanks
~Rick
Click to expand...
Click to collapse
Hi. Can you tell me please what is DeX and how to set it up? Thank you.
Dex is a dock to allow you to use the s8 as a chrome book, just add a blutooth keyboard and mouse connect the HDMi from the DEX to a tv or monitor and you now have a chrome book running from your phone, oh and it charges it as well