Hi there!
I want to intruduce you all my new game called Lights. Lights is a visual game meant for those moments when you are in the bus or the subway and you can't do anything else. The lights simulate a system of stars, being your finger the center of the galaxy. As simple as that!
Feel free to give it a try if you want!
[FEATURES]
- Up to two fingers.
- You can STILL listen to your phone's music while playing Lights (Note that you will have to mute in-game music or else the two songs will mix)
- You can also change some parameters of the game like the lights' speed, the intensity of your finger's gravity, the number of lights and between some color modes.
- You can repel or atract lights.
[KNOWN ISSUES]
- Sometimes the game thinks there is still a finger on the screen. Tap with both fingers to resolve this issue.
- If the game lags, try with less lights in the options menu. Arround 200 lights is a good number.
- If gravity finger is too strong try to lessen it a bit in the options menu.
- Game mode! is just lame, will work on it later.
Google play link: https://play.google.com/store/apps/details?id=com.watxaut.lights
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"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
If you have any question related to the game, be it bugs or whatever, e-mail me at [email protected] or post a coment down below
Played it for a couple of minutes.
Looks great but no challenges to play.
Send From A Devil3 - f2fs - Dualboot Jb4.3/cm11 Powered Machine
coolhof said:
Played it for a couple of minutes.
Looks great but no challenges to play.
Send From A Devil3 - f2fs - Dualboot Jb4.3/cm11 Powered Machine
Click to expand...
Click to collapse
Thanks for the info! Maybe I should specify that it's not like this kind of games where you pass levels and all that.
Related
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"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
TicTacToulette
V1.2
By: ByteDuck - Game Studios ( appferreira & MetalWeirdo )
TicTacToulette as just been updated to v1.2!!
Changelog:
- Possibility to turn music and sound effects on & off
- The music pauses when the game pauses, for instance, if you get a call, or click the home button, etc...
- Added the Move To Sd Card support
- Added an option after finishing a game, where you can select if you want to start a new game right away
- Fixed a Force Close caused by playing 3 times in offline mode
- Corrected some other minor bugs
AppBrain
AndroidPT
A classic Tic Tac Toe game, also known as ‘Noughts And Crosses’ in the UK and some other countries.
The game features offline as well as online option and is free.
Please, give us some feedback and suggestions. We appreciate.
Baby I like it, the way you tictactoulette!
Sent from my LG-P500 using Tapatalk
nice, would be nice to be able to turn off the sound though, i'm getting a tap at a regular interval
Here you go!
Ruining everybody's fun since 2006...
The xkcd "Complete Map of Optimal Tic Tac Toe Moves"
Anyway to get the .apk posted on this thread?
Thanks
Hello
You can download it at the market!
We won't post the apk in here because off the stolen app's !
In the Main Post you have the Link to Appbrain
Visivi said:
nice, would be nice to be able to turn off the sound though, i'm getting a tap at a regular interval
Click to expand...
Click to collapse
You're now able to turn ON/OFF Music and Sound Effects
Hi there. I've just published by second Android game (My first game 'Outbreak: Zombie Apocalypse', which is no longer live, got a lot of great feedback here). It is called Gooboids, and here is the market link.
It is a classic arcade style game, which means it is not too easy! You start on level 1, and don't stop playing until you die, at which point you start again. Just like those classic arcade games, it doesn't hold your hand or auto-regenerate health and let you spawn over and over.
The game also features (what I think are) innovative controls. They sit either side of the screen and allow for pretty precise control over your Gooboid. The most important feature of the controls is that you can control the Gooboid without constantly looking at your fingers (a common problem with touch screen games due to the lack of tactile feedback), and they don't ever cover the screen while playing.
Some Screen shots:
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"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Also there is a Facebook page and Twitter account, real website coming soon.
Thanks for your time!
-Kev
Gameplay Video
Just added a video of the early gameplay to youtube:
Gameplay video (early levels)
Enjoy,
-Kev
Website is now live at: http://www.gooboids.com - a lot more to come!
Also settling with online scoreboard for next release.
Hi!
We've just published our new game - Find The Sheep.
It is a very simple puzzle which requires You to find a hidden, cute animal on the screen (not only a sheep!)
Find the lost animals before the time runs out. Follow their voice to quickly discover the exact location! Collect points and unlock new animals! Don't leave the poor animals on their own, listen how desperately they call for You and save them!
You can use the sound or colors to find the animal. In sound mode the tone of animal's voice shows how close the cursor is to pet's location (higher tone = closer to the animal). In color mode the more the cursor is red, the closer the pet is.
Features:
- 5 different animals with their unique sounds
- unlimited gameplay - keep beating Your top score!
- two game modes - with sound (the animal voice is higher when cursor is closer) or without (the cursor becomes red when You are close)
Be sure to let us know what do You think about it!
Game runs on devices with Android 2.2 and higher
Support url: Bug Genie
Download links:
Google Play
Samsung Apps
[QRCODE]market://details?id=com.wittypotato.findthesheep[/QRCODE]
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"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Hi, XDA!
Let me represent my first game Jeweler. This game is a combination of "puzzle game" and "match-three" game. You have to create long vertical, horizontal or diagonal combinations of gems of the same color and get points. Gameplay similar to Magic Jewelry game on NES. Project made on Construct 2 built by Intel XDK.
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"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Some art from opengameart.org
Music from bensound.com
I hope you enjoy! :fingers-crossed:
Try it on Google Play: play.google.com/store/apps/details?id=com.log10studio.jewelerfree
[QRCODE]https://play.google.com/store/apps/details?id=com.log10studio.jewelerfree[/QRCODE]
Feedback for Jeweler
Hi there,
Nice work on your first game! That must be exciting to have something out there. Good job with including a video on your Google Play listing. There is something nostalgic to me about this game. I think it reminds me of Tetris. The music was good and the game play was easy to pick up. Best of luck!
Nice game, alot of fun to play and I love the music, it's very relaxing! What I miss a bit are sound effects when you get a combination and a button to drop your 3-gem-block instantly (to avoid waiting times).
Entangled Multiverse said:
What I miss a bit are sound effects when you get a combination and a button to drop your 3-gem-block instantly (to avoid waiting times).
Click to expand...
Click to collapse
Yes, I did not expect that I could not add the sound effects. I wanted to do it, but my game crashes when sound effects preloaded. It is problem in Chrome for Android and I was not able to solve it by means of the Construct 2 engine.
Well done, it does have a tetris feel. Very nice for a first time game
Hi guys,
I've published my new game Candy Sugar. It is great match 3 game with many sweet and delicious candies!. This is a journey on a candy lands to help our chef create a new sweet candy and delicious cake!.
The game can be downloaded from the Google Play store : https://play.google.com/store/apps/details?id=com.minion.studio.candysugar
Some screenshot of game:
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"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Please feel free to play and give me some feedback thanks.
Hey! This is pretty fun. Here's some things that I would change.
-The loading screen before and after the "play game" screen has different sized "Loading..." text. Maybe change it so that they are the same text size.
- I thought that the hint vibration on the puzzle pieces was too frequent, and also kind of jarring to see a few pieces violently shake. Slow down the vibration or use some sort of highlighting. Maybe implement a hint button with a limited amount of hints that the player can use per board.
- Provide a more concrete indicator of where to click to start a level. It took me a little bit of time to realize that I had to click on the orb to start the level, and not the girl's face
- Might be worthwhile to provide a simple tutorial to what everything does. I have no clue what all the stats on the top bar mean.
Aside from that, good job! :good:
Cheers!