How To Earn When Your Game App Played Offine - General Questions and Answers

Hi,
we are new to Apps and i have recently released our free game app, but most of them are playing offline we are getting traffic not revenue.
Is there any way to increase your revenue in free apps mode.

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Free games: Level update frequency?

When you are the developer of a free game, you usually live through ads. Hence, you want to keep your users playing by new levels. That's common practice. But how often should a developer provide new levels?

[GAME] New android game [Blocker]

Hi
there is my new android game BLOCKER
Blocker is the game where you must block a ball on small area at a given time.
Some levels are more difficult in that they have a limited use for a player move or precise location where the balls must block.
Enjoy it..
Mod Edit: Please do not post paid apps with out also providing a legitimate free version for xda users.
enjoy it

[Q] [Game][2.3.3+] "Emotes Saga" and Q regarding GC on Android

Free Tactical Space Shooter: "Emotes Saga" on Play Store.
Question: my game is using a lot of dynamic allocation/deallocation of memory and I saw GarbageCollector interrupting my game from time to time to free memory and create short "lags" in game. could this somehow be avoided? are there some tricks?
This GC interventions in Android are annoying for real-time games...

Mobile Game's Economy Balance

Hello friends,
I would like to introduce our first mobile game called Fuzzies -Color Lines on Google Play
This game is based on old office game called LINES 98, but with campaign mode, and many other new features. We also add resources, that could be earned. Unfortunately, I think the game's economy is not well balanced. Game's market needs to be improved
Could you please give me feedback on game's economy,
What can we improve?
How can we price the resources and boosters in the market?
How we should implement reward system for freebies without harming economy balance?
Thank you.

[Game][5.0+]Tic-Tac-Toe - Unbeatable AI, 2 players WiFi,Bluetooth

Hello everyone,
I would like to present you my new mobile game.
Google Play Store URL: play.google.com/store/apps/details?id=com.logigames.tictactoe
Because of the simplicity of Tic-Tac-Toe, it is often used as a pedagogical tool for teaching the branch of AI that deals with the searching of game trees.
I know that there are thousands of Tic Tac Toe games on the Google Play Store, but there can always be one better. This is my implementation, with the unique feature of timed play and an AI that plays a perfect game.
As it's impossible to win a game against the AI player, your goal is to have a long 'draw streak' while making your moves as fast as you can.
The unique feature of my game is that your time to move is measured, and at the end you can see your average move time and then try to improve it.
To reduce the repetition of games, the AI always plays first with a random move.
This makes it much harder for you to make a draw and it's less boring.
A cool feature is also the multiplayer mode using the Nearby Connections API. Two nearby players can connect over Bluetooth or WiFi to play.
It displays ads, but they are fewer and less intrusive than what the majority of free Android games do.

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