can't seem to fix status 7 error - AT&T Samsung Galaxy S II Skyrocket SGH-I727

So, I've tried the fixes for status 7, installation aborted .I'm trying to install Beanstalk kitkat 4.4.
Attached are the before and after edits of the updater script
After I edit the updater script it just aborts install.
Any help would be appreciated,
(I have a Canadian sgh i727R/Rogers)

punksnotdead83 said:
So, I've tried the fixes for status 7, installation aborted .I'm trying to install Beanstalk kitkat 4.4.
Attached are the before and after edits of the updater script
After I edit the updater script it just aborts install.
Any help would be appreciated,
(I have a Canadian sgh i727R/Rogers)
Click to expand...
Click to collapse
Can you upload the actual updater script you modified to pastebin or something like that? It's hard to tell from the screenshot if there is a syntax error somewhere.

rpr69 said:
Can you upload the actual updater script you modified to pastebin or something like that? It's hard to tell from the screenshot if there is a syntax error somewhere.
Click to expand...
Click to collapse
Thanks for taking a look, file is attached as .txt

punksnotdead83 said:
Thanks for taking a look, file is attached as .txt
Click to expand...
Click to collapse
Wow, I've never really looked at the CM updater script before...complicated...having said that, on what platform, and what editor did you use to modify the script? If it's Windows, and notepad, it probably inserted Windows style EOL characters, which don't make Android happy. I'd re-edit it in Notepad++, and make sure the Edit - EOL Conversion is set to UNIX. If you've already done that, then I'm stumped.
Having said all that, I don't think the assert line is the problem. I have a i727R as well, and I've never had to modify the updater-script for CM, which Beanstalk is based on.

rpr69 said:
Wow, I've never really looked at the CM updater script before...complicated...having said that, on what platform, and what editor did you use to modify the script? If it's Windows, and notepad, it probably inserted Windows style EOL characters, which don't make Android happy. I'd re-edit it in Notepad++, and make sure the Edit - EOL Conversion is set to UNIX. If you've already done that, then I'm stumped.
Click to expand...
Click to collapse
k, I used wordpad, I'll dl notepad++ and try again. Really I was just deleting items not adding so not sure if that matters. Thanks

You can't use wordpad.
Sent from my HTC One using Tapatalk

xcrazydx said:
You can't use wordpad.
Sent from my HTC One using Tapatalk
Click to expand...
Click to collapse
Kind of what I said...he is going to do it right with Notepad++

Related

theme help

can someone please help me I have edited the files I want edited and have used draw9 to set patches...but when I run the xultimate 9 patch compiler I get this error>>> C:\Documents and Settings\H\Local Settings\Application Data\7z.exe is not a valid Win 32 application and I don't know how to fix it...any help would be GREATLY appreciated!!
filthy1 said:
can someone please help me I have edited the files I want edited and have used draw9 to set patches...but when I run the xultimate 9 patch compiler I get this error>>> C:\Documents and Settings\H\Local Settings\Application Data\7z.exe is not a valid Win 32 application and I don't know how to fix it...any help would be GREATLY appreciated!!
Click to expand...
Click to collapse
not sure what going on there. but try this. instead of using ultimatex, decompile with apk manager, make your edits, then recompile the apk. when you use ultimatex to recompile a .9 it wont decompile properly when you want to make future edits.
apk manager
I was able to do this for tge framework but now I am trying to edit my message bubbles in the mms.apk and am honestly a little,confused on how to decompile and recompile apps....
filthy1 said:
I was able to do this for tge framework but now I am trying to edit my message bubbles in the mms.apk and am honestly a little,confused on how to decompile and recompile apps....
Click to expand...
Click to collapse
do you have apk manager??
gunnermike said:
do you have apk manager??
Click to expand...
Click to collapse
Yes sir sure do! Btw thanks for trying to help.
I answered your q&a thread too. Just re/install 7Zip.
Sent from my Droid Charge running GummyCharged 2.0
kvswim said:
I answered your q&a thread too. Just re/install 7Zip.
Sent from my Droid Charge running GummyCharged 2.0
Click to expand...
Click to collapse
I still had it installed while it was giving me an error but I will try.
no go
So I just reinstalled 7zip but it did the same error tried to use apk manager and it won't decompile cause it says I have to extract it first so I extracted it and tried to recompile it and I got error 21 with a bunch of missing images but there is nothing that I changed other than the .9.png's I am so confused that I may just live with a theme I dislike ....
filthy1 said:
So I just reinstalled 7zip but it did the same error tried to use apk manager and it won't decompile cause it says I have to extract it first so I extracted it and tried to recompile it and I got error 21 with a bunch of missing images but there is nothing that I changed other than the .9.png's I am so confused that I may just live with a theme I dislike ....
Click to expand...
Click to collapse
make sure you have the proper frameworks installed. 7z wont do you any good. put in "place here for mods" or something like that, the select option 9 to decompile. now, you cant have any extras. it theres one extra icon it wont recompile. so make sure you account for every icon that goesn in there.
gunnermike said:
make sure you have the proper frameworks installed. 7z wont do you any good. put in "place here for mods" or something like that, the select option 9 to decompile. now, you cant have any extras. it theres one extra icon it wont recompile. so make sure you account for every icon that goesn in there.
Click to expand...
Click to collapse
I don't have a framework....I am just trying to edit the bubbles in the mms.apk to start....and I keep getting an error that tells me check the log if I try to decompile or recompile the mms.apk
filthy1 said:
I don't have a framework....I am just trying to edit the bubbles in the mms.apk to start....and I keep getting an error that tells me check the log if I try to decompile or recompile the mms.apk
Click to expand...
Click to collapse
ok, you need to get some basics. head over to freenode channel #teamsbrissenmod. thats the best place to go to learn how to do this stuff. i will be on for a little bit.
I think i'm going to go there I would like to learn some basics!....*looks forward to some boot camp*
4G LTE Tapatalked
gunnermike said:
not sure what going on there. but try this. instead of using ultimatex, decompile with apk manager, make your edits, then recompile the apk. when you use ultimatex to recompile a .9 it wont decompile properly when you want to make future edits.
Click to expand...
Click to collapse
thats not really true...xultimate does the exact same thing when compiling .9s as if they were compiled with apktool or eclipse
a lot of the .9s i compile in windows (unfortunate byproduct of work) are with xultimate and the decompile fine later
same with android utility in linux
generally its fine to just use apktool to decompile, edit and recompile but this doesnt always work with some apks that just cant be decompiled without errors
nitsuj17 said:
thats not really true...xultimate does the exact same thing when compiling .9s as if they were compiled with apktool or eclipse
a lot of the .9s i compile in windows (unfortunate byproduct of work) are with xultimate and the decompile fine later
same with android utility in linux
generally its fine to just use apktool to decompile, edit and recompile but this doesnt always work with some apks that just cant be decompiled without errors
Click to expand...
Click to collapse
not doubting you, however i have never had a .9 that compiled with apkmanager or tool seperate during decompile, and where as not all .9's compiled with ultimate x seperate, many do. so...i just dont bother with ultimate x. when your apks decompile and recompile properly, it makes future edits much easier.

[TUTORIAL] User-Friendly Custom Lock-Rings for Sense 3.0 (EVO 4G)

After going through many of the different lock ring tutorials, I have noticed that they all have something in common: They are too user intensive and prone to user-error. Sure, once you have it down, it's easy. But it can be daunting to start out.
All I have done here is make it EXTREMELY user friendly.
No more copying and pasting into ZIPs and APKs!!
No more fishing around the Templates tree in M10 Tools!!!
Simply run the BATCH file, get a cup of coffee, and then flash!
Here are the detailed instructions... (also in the Read-Me)
0. Make sure you have installed Microsoft .net 4 framework on your machine.
http://www.microsoft.com/net
1. Unpack User_Friendly_Lock_Screen_Kit_v1.04.zip (Where you put the file does not matter anymore!!!! For example purposes, I will use C:\Lock_Ring_Kit)
2. Copy your image into C:\Lock_Ring_Kit and name it LockRing.png
Image requirements:
a. Must be a PNG file
b. Image must be 271 x 270 pixels (If it is not the right size, it will come out looking funny (270x271 WILL NOT WORK)
c. The image must be rotated 180 degrees and reflected horizontally.
3. Double-click "LockRingCreator.bat" and let it do its thing.
4. Flashable.zip was just created for you. Rename it whatever you wish.
5. Copy it to the root of your SD card, boot into recovery, and flash
The BATCH file cleans up after itself. You don't have to go through and delete any of the old files. If you want to make another one, just change out the PNG and run it again. My desktop is pretty old, and the BATCH takes about 2 minutes to run.
I have only tested this on Synergy, but I assume that it will work on similar ROMs. I also believe that it will work on the Thunderbolt (can someone confirm that?)
All files are included in the ZIP.
User_Friendly_Lock_Ring_Kit_v1.05.zip
Error Reporting
This is a work in progress. If you have an issue, please post it on the thread. Also, please copy and paste the output from the command prompt so we can get to the bottom of it. (Right click on command prompt, Select All, the then press ENTER. It is now ready to paste.)
Acknowledgments:
jmaher1023 - I used his process as a template. All that my BATCH file does is automate his process
Flemmard and DiamondBack2010- I have no idea what M10 Tools does or how much trouble they had to go through to make it, but I do know that it is the heart and soul of this whole operation.
Confirmed ROMS
Gingeritis3d
Synergy RLS 1
InCompatible ROMS
Kinged Shooter RLS 2.3
I'll try this out, thanks alot dude.
One thing you didn't mention is that the images still need to be 271 X 270 or they won't look right. Other than that this works on Gingeritis3d. (And if I want to say I was the one to create the lock ring I might edit the script) lol. Very good work though man. Very useful tool. Have you been able to find where the images are located for the Amazing sense skin? I haven't found those yet and want to use that semi transparent tool bar at the bottom but dont want to use a different launcher
somehow i cant get it to work ive followed every step but when i run the
"LockRingCreator.bat" it just goes into cmd really fast and nothing happens
TDubKong said:
One thing you didn't mention is that the images still need to be 270 X 270 or they won't look right.
Click to expand...
Click to collapse
Fixed in OP. I put that in the ReadMe, but forgot it on the thread Thanks for the reminder.
TDubKong said:
Other than that this works on Gingeritis3d.
Click to expand...
Click to collapse
Thanks for letting me know. I'll add a lit of confirmed ROMS that this works for.
TDubKong said:
(And if I want to say I was the one to create the lock ring I might edit the script) lol.
Click to expand...
Click to collapse
Navigate to C:\Lock_Ring_KitTemplate\META-INF\com\google\android
There is a file named "updater-script" Rename it updater-script.txt, and open it for editing. Just look for my name and replace it with yours. Make sure you take the .txt off after saving
TDubKong said:
Have you been able to find where the images are located for the Amazing sense skin? I haven't found those yet and want to use that semi transparent tool bar at the bottom but dont want to use a different launcher
Click to expand...
Click to collapse
No Idea
IDRFT95S14 said:
somehow i cant get it to work ive followed every step but when i run the
"LockRingCreator.bat" it just goes into cmd really fast and nothing happens
Click to expand...
Click to collapse
What operating system are you running? Do you have Microsoft .net 4 framework installed on your system?
When it is working properly, after you run the BATCH file you should see a command window running various commands for a little while.
did you
IDRFT95S14 said:
somehow i cant get it to work ive followed every step but when i run the
"LockRingCreator.bat" it just goes into cmd really fast and nothing happens
Click to expand...
Click to collapse
did you make sure the file was named LockRing and was a png format? Something else to consider is that if you named a png image lockring.png then when it looks for the file it will see lockring.png.png so make sure it is a png format image but only name it LockRing.Hope this helps
gamendorf said:
Fixed in OP. I put that in the ReadMe, but forgot it on the thread Thanks for the reminder.
Thanks for letting me know. I'll add a lit of confirmed ROMS that this works for.
Navigate to C:\Lock_Ring_KitTemplate\META-INF\com\google\android
There is a file named "updater-script" Rename it updater-script.txt, and open it for editing. Just look for my name and replace it with yours. Make sure you take the .txt off after saving
No Idea
Click to expand...
Click to collapse
Thanks brudda. I was only kidding about renaming the script. I knew where to find it. I can run a couple other ROMS if you want. I got nothing better to do tonight. Let me know which ones you want to add to your list and i'll do a couple.
just downloaded will test in a minute on mik3d beta1, but in the read me file, no sizes for pic you intend to use (just a heads up).
Forgot to mention I am running Gingeritis 3D Beta VIII. And I do have .net 4 installed. Maybe thats why i didn't have any issues. Also I didn't even read the read me file. oops.
life_420 said:
just downloaded will test in a minute on mik3d beta1, but in the read me file, no sizes for pic you intend to use (just a heads up).
Click to expand...
Click to collapse
You're right. Oops. Zip file has been updated
life_420 said:
just downloaded will test in a minute on mik3d beta1, but in the read me file, no sizes for pic you intend to use (just a heads up).
Click to expand...
Click to collapse
Love my DropBox. Tried a few other apps like Minus and another but they are just not so user friendly and helpful. Although a couple have more GB.
gamendorf said:
What operating system are you running? Do you have Microsoft .net 4 framework installed on your system?
When it is working properly, after you run the BATCH file you should see a command window running various commands for a little while.
Click to expand...
Click to collapse
windows 7 i looked it up and it does have the Microsoft .net 4 framework intalled ,im thinking i just didnt name something right ill try what TDubKong suggested VVV and ill get back
TDubKong said:
did you make sure the file was named LockRing and was a png format? Something else to consider is that if you named a png image lockring.png then when it looks for the file it will see lockring.png.png so make sure it is a png format image but only name it LockRing.Hope this helps
Click to expand...
Click to collapse
TDubKong said:
Love my DropBox. Tried a few other apps like Minus and another but they are just not so user friendly and helpful. Although a couple have more GB.
Click to expand...
Click to collapse
dropbox has been the easiest, havent hit a limit yet, except storage space..... which i upgraded to eliminate that problem, all the others i have tried i cant upload anything because they limit file sizes that you can upload, where as dropbox just syncs with your desktop, takes awhile but works.
just tried it to make a flashable zip and it did the same thing as other guy, flashed the cmd prompt super quick, no zip created.....
edit:
wait i just checked windows update and it has 2 updates for net framework 4 lol
nice i was using the copy paste way. i use one like this for the 3d(that was made by triscuit1983.
still didnt work for me, oh well back to m10 editor... thanx anyways
did you put it on your c drive i had that problem on the one for the 3d
I will try again tomorrow, work in the morning
Sent from my PC36100 using xda premium
life_420 said:
just tried it to make a flashable zip and it did the same thing as other guy, flashed the cmd prompt super quick, no zip created.....
Click to expand...
Click to collapse
dased14 said:
did you put it on your c drive i had that problem on the one for the 3d
Click to expand...
Click to collapse
Make sure that you unzip the files to C:\Lock_Ring_Kit. When I install them somewhere else ("C:\Lock_Ring_Kit______"), I get the same error you do. However, the BATCH file did what it was supposed to do. Since C:\Lock_Ring_Kit did not exist, it created it, and there is a "Working" folder as well as a "Flashable.zip" there. But, since the original files were not in the right place, it is useless.
When the command prompt just flashes, what that means is that M10Tools are not having a chance to run. The only explanation I have for that as of right now is that the files are not in the right location. Also make sure that you named the image LockRing.png.
I'll see about making the batch file spit out an error code, but it might be a few days before I can get around to it. I'll keep yall posted.

Porting ICS Transition Animation

I found this when I was surfing the net:
http://www.techofweb.com/technology/port-ics-android.html
When I saw the "Porting" in the title I thought it needs a dev, but it was easier than I thought, except some steps which I don't get.
In step 23 it says:
"Go to apk-manager folder. Go to Projects/framework-res.apk/res/anim/"
and in step 24 it says:
"Open xml file integers with any Editor."
The problem is there isn't such xml file as "integers" in that folder. So we should add those lines, mentioned in step 26, in which xml?
Any idea?
sohrab1985 said:
I found this when I was surfing the net:
http://www.techofweb.com/technology/port-ics-android.html
When I saw the "Porting" in the title I thought it needs a dev, but it was easier than I thought, except some steps which I don't get.
In step 23 it says:
"Go to apk-manager folder. Go to Projects/framework-res.apk/res/anim/"
and in step 24 it says:
"Open xml file integers with any Editor."
The problem is there isn't such xml file as "integers" in that folder. So we should add those lines, mentioned in step 26, in which xml?
Any idea?
Click to expand...
Click to collapse
Take a look at this post here http://forum.xda-developers.com/showpost.php?p=19262568&postcount=13 your looking into the wrong directory
acubens said:
Take a look at this post here http://forum.xda-developers.com/showpost.php?p=19262568&postcount=13 your looking into the wrong directory
Click to expand...
Click to collapse
Thanks, mate.
I think it was a mistake of whoever who wrote that.
Anyway, thank you.
sohrab1985 said:
Thanks, mate.
I think it was a mistake of whoever who wrote that.
Anyway, thank you.
Click to expand...
Click to collapse
NP, btw it will not work on Gingerbread JQ3,4 and 5 as i have tried that already as soon as you unlock your screen the system hangs, but if you try it yourself my advice is to make a backup, so you can replace the framework in recovery and continue using you system instead of reflashing it.
GL
acubens said:
NP, btw it will not work on Gingerbread JQ3,4 and 5 as i have tried that already as soon as you unlock your screen the system hangs, but if you try it yourself my advice is to make a backup, so you can replace the framework in recovery and continue using you system instead of reflashing it.
GL
Click to expand...
Click to collapse
I tried it on MIUI 1.11.12 and it works fine. The thing is first time I tried it, the same thing happend, I mean right away after unlocking the screen it hung up and I couldn't do any thing. But when I tried for the second time it worked just fine. Maybe you should try it one more time. I hope it works this time.
sohrab1985 said:
I tried it on MIUI 1.11.12 and it works fine. The thing is first time I tried it, the same thing happend, I mean right away after unlocking the screen it hung up and I couldn't do any thing. But when I tried for the second time it worked just fine. Maybe you should try it one more time. I hope it works this time.
Click to expand...
Click to collapse
Nice to hear it works, i will try again maybe i made an error.
Cheers
I have gotten the ICS transitions to build from source into my BOCA rom.
(2.3.7)
I do it basically the same way, just at a source code level.
and I don't have an "integers.XML" in source code it is in "config.XML"
I will post a "cyanogen" how to tomorrow
Thanks
-diz
dizgustipated said:
I have gotten the ICS transitions to build from source into my BOCA rom.
(2.3.7)
I do it basically the same way, just at a source code level.
and I don't have an "integers.XML" in source code it is in "config.XML"
I will post a "cyanogen" how to tomorrow
Thanks
-diz
Click to expand...
Click to collapse
Nice to bad i dont use your firmware, how is it on cyanogen any lag?
acubens said:
Nice to bad i dont use your firmware, how is it on cyanogen any lag?
Click to expand...
Click to collapse
After a few adjustments and some minor wierdness;
It is pretty smooth.
I like it.
dizgustipated said:
After a few adjustments and some minor wierdness;
It is pretty smooth.
I like it.
Click to expand...
Click to collapse
Cool, i tried it on several firmwares jq2,3 and 4 but it does not work, hangs just after unlocking the screen. As previous said that i maybe made an error but i tried again and checked it 10 times but no luck and i am pretty sure i did it correctly.
Who knows i will try your firmware and enjoy the new transitions
Cheers mate, and thank you for your input.
acubens said:
... i tried it on several firmwares jq2,3 and 4 but it does not work, hangs just after unlocking the screen. As previous said that i maybe made an error but i tried again and checked it 10 times but no luck and i am pretty sure i did it correctly.
Click to expand...
Click to collapse
I use "Apk Manager" for editing apk files so I decompiled the "framework", copied files from "anims" folder and "other" folder, which I'd downloaded before, to "anim" folder of the "framework", then I typed 11 in "Apk Manager" for compiling the "framework", after that it asked two question and as always I typed "y" (yes), then in the "keep" folder I deleted "resources.arsc" and all the .xml file in "anim" folder which I'd replaced, and finally when "Apk Manger" finished it's work I pushed the framework.
Is this the same way you use to edit the "framework"?
I just want to make sure it's the roms' problem (which you mentioned before) not the way we use to edit the file.
sohrab1985 said:
I use "Apk Manager" for editing apk files so I decompiled the "framework", copied files from "anims" folder and "other" folder, which I'd downloaded before, to "anim" folder of the "framework", then I typed 11 in "Apk Manager" for compiling the "framework", after that it asked two question and as always I typed "y" (yes), then in the "keep" folder I deleted "resources.arsc" and all the .xml file in "anim" folder which I'd replaced, and finally when "Apk Manger" finished it's work I pushed the framework.
Is this the same way you use to edit the "framework"?
I just want to make sure it's the roms' problem (which you mentioned before) not the way we use to edit the file.
Click to expand...
Click to collapse
Yes i use also apk manager, and the same procedure as you did but no go. If you read the thread from the post i have giving you, there are several users that have the same issue on jq3 ect.
Cheers
acubens said:
Yes i use also apk manager, and the same procedure as you did but no go. If you read the thread from the post i have giving you, there are several users that have the same issue on jq3 ect.
Cheers
Click to expand...
Click to collapse
So, like you said before it's not compatible with those roms.
Let's hope the ICS developers get the rom ready asap, so we all can have it on our tabs.
UOT Kitchen , they have add ICS windows animations, tried it and it works fine with 2.3.5
af974 said:
UOT Kitchen , they have add ICS windows animations, tried it and it works fine with 2.3.5
Click to expand...
Click to collapse
Thanks for the tip, i tried the kitchen and can confirm that it works on jq3 too and that it is very smooth with the new transitions.
Cheers
acubens said:
Thanks for the tip, i tried the kitchen and can confirm that it works on jq3 too and that it is very smooth with the new transitions.
Cheers
Click to expand...
Click to collapse
Glad to hear it.
It will be nice if we can combine this with ICS Alpha Rom..
sopormenmalaya said:
It will be nice if we can combine this with ICS Alpha Rom..
Click to expand...
Click to collapse
Dosen't it have those animation?
That's funny because I just flashed back from ICS alpha and I didn't notice if it has those animation.

Miui extended settings mod *help*

bswann said:
Here you go -
ES Center 1.9.16( Clock is centered )
ES Right 1.9.16 ( clock is to the right )
ES Switched 1.9.16 ( Everything is reversed )
MIUI_Settings ( for controlling Extended Settings )
Click to expand...
Click to collapse
The three ES zips currently do not work because of the flash error "" Installing update.. Amend scripting (update-script) is no longer supported. Amend scripting was deprecated by Google in Android 1.5. It was necessary to remove it when upgrading to the Clockwork Mod 3.0 Gingerbread based recovery. Please switch to edify scripting(updater-script and update-binary) to create working update zip packages. Installation aborted."
I've already asked raver but he's busy so I don't want to bother him any longer. So is anyone willing to instruct me or help me to make the ES zips flash-able so that the MIUI control extended settings apk can work?
Raver's miui settings extended zip down below but it doesn't really change the fact that the ES zip wont flash. So I'm wondering if I should take the update script and Binary from his and place it in the ES zips. Help me out please.
Omg its not signed u have to sign it first
Sent From My Rockin' Galaxy S 4G
DnickDominic said:
Omg its not signed u have to sign it first
Sent From My Rockin' Galaxy S 4G
Click to expand...
Click to collapse
What do you mean sign.. It's not even mine, plus what does having it signed and not signed make a difference? Please inform me
DnickDominic said:
Omg its not signed u have to sign it first
Sent From My Rockin' Galaxy S 4G
Click to expand...
Click to collapse
Unsigned zip files are fine for CWM. It's unsigned APKs that might not work.
EDIT
You're using older CWM zips. Are you sure you want to do this? They're using amend scripting which to me suggests that they're REALLY old. Where'd you get them from?
FBis251 said:
Unsigned zip files are fine for CWM. It's unsigned APKs that might not work.
EDIT
You're using older CWM zips. Are you sure you want to do this? They're using amend scripting which to me suggests that they're REALLY old. Where'd you get them from?
Click to expand...
Click to collapse
http://miuiandroid.com/community/threads/mod-extended-settings-menu-options.7738/
I'm supposed to flash the ES_zips and then use the extended settings apk, but the ES_zips are too old. Raver said it was easy, but I don't understand his professional ways . I still want to do this if I knew, if this works, people who enjoy changing up their miui look for the gs4g would have an extra something . Can you help?
Just extract the miui extra settings and install
Sent From My Rockin' Galaxy S 4G
DnickDominic said:
Just extract the miui extra settings and install
Sent From My Rockin' Galaxy S 4G
Click to expand...
Click to collapse
+1. You can just download the zip and push the files yourself. Make sure you set execute permissions on the files you replace though.
I'm really not getting what you guys are saying.. I'm really slow at these things So do I extract the EScenter.zip and take out the system and META-INF files and push it via file explorer?
Lubcrayon said:
I'm really not getting what you guys are saying.. I'm really slow at these things So do I extract the EScenter.zip and take out the system and META-INF files and push it via file explorer?
Click to expand...
Click to collapse
Only system. Push the system folder to the root directory (/)
FBis251 said:
Only system. Push the system folder to the root directory (/)
Click to expand...
Click to collapse
Oh, I'll try it and let you know. THANKS I know I sounded stupid but my brain seems to function slowly on stuff like this.
I made this CWM zip that I haven't tested yet.
Tell me if it works for you, but like I said the files are old and you might wind up bootlooping.
Pushing the files didn't do anything nor did your zip. :/ The miui control panel doesn't change anything ( If were to change the clock to center it stays in place ) Nothing changes like its supposed to for example, clock centering, carrier changing, or battery hiding. Sigh .______.
u can decompile the system ui and under res layout xml status bar change the clock gravity to center recompile enjoy
RaverX3X said:
u can decompile the system ui and under res layout xml status bar change the clock gravity to center recompile enjoy
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I guess that's another way , is there a way to change the carrier logo?
Lubcrayon said:
I guess that's another way , is there a way to change the carrier logo?
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http://miuiandroid.com/community/th...ttings-menu-options.7738/page-135#post-112329
http://speedy.sh/x2X6p/2.3.9-MODs.zip

[Q] Updater script and build.prop

Hello all!
I am looking to automate a couple things I do when I flash a new build of Cyanogen mod. Namely my couple edits of the build.prop.
Yes I do understand that some will disagree with me editing the build.prop, and some may say it's dangerous. I'm not here to discuss those matters.
What I do want to discuss is that I want to create a flashable zip that contains an updater script that will essentially add my changes for me before I even start Cyanogen mod and save me time and effort. I am very unfamiliar with such things and was hoping someone could give me a hand and point me in the right direction. That way I can do my own thing and ask less questions in the future.
P.S. Do note I do prefer to be taught than just handed a script with everything I want in it.
Zadeis said:
Hello all!
I am looking to automate a couple things I do when I flash a new build of Cyanogen mod. Namely my couple edits of the build.prop.
Yes I do understand that some will disagree with me editing the build.prop, and some may say it's dangerous. I'm not here to discuss those matters.
What I do want to discuss is that I want to create a flashable zip that contains an updater script that will essentially add my changes for me before I even start Cyanogen mod and save me time and effort. I am very unfamiliar with such things and was hoping someone could give me a hand and point me in the right direction. That way I can do my own thing and ask less questions in the future.
P.S. Do note I do prefer to be taught than just handed a script with everything I want in it.
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Same here my friend same here.
But what i do to my ROMs when i have edits i wanna make is i extract the build.prop from the zip and edit what i want using Notepad++ then drag the build.prop back to the 7zip window to add it back to the zip and i flash. Simple as that
Now, if you really wanna get fancy, you could create an sh script that will read the build.prop AFTER flashing the ROM. It will read the build.prop, then change the things you want for you.. I dont really recommend this method as its not very simple and quite frankly im too lazy to create the sh script for myself. But i do believe it is possible.
elesbb said:
Same here my friend same here.
But what i do to my ROMs when i have edits i wanna make is i extract the build.prop from the zip and edit what i want using Notepad++ then drag the build.prop back to the 7zip window to add it back to the zip and i flash. Simple as that
Now, if you really wanna get fancy, you could create an sh script that will read the build.prop AFTER flashing the ROM. It will read the build.prop, then change the things you want for you.. I dont really recommend this method as its not very simple and quite frankly im too lazy to create the sh script for myself. But i do believe it is possible.
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Interesting... I have tried the modify then drop the build.prop back into the zip, using 7-zip even, and it refuses to do so. hence me trying to do it in the manner of an updater script.
Zadeis said:
Interesting... I have tried the modify then drop the build.prop back into the zip, using 7-zip even, and it refuses to do so. hence me trying to do it in the manner of an updater script.
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You could always make a second zip containing your modded build.prop. I remember having to do this with one of my edits on my S2 cause the ROM wouldnt set itself up with the changed Build.prop.
elesbb said:
You could always make a second zip containing your modded build.prop. I remember having to do this with one of my edits on my S2 cause the ROM wouldnt set itself up with the changed Build.prop.
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Hmm maybe. I'll try using winrar to see if it makes any difference using the same drag and drop new build.prop method just to satisfy my curiosity.
Could it be an MD5 issue since you are "modifying" the zip?
Still Charged Up
Reilly1812 said:
Could it be an MD5 issue since you are "modifying" the zip?
Still Charged Up
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Actually winrar worked. 7-zip can delete files from a CM archive but not add for some reason when winrar can do both. Not sure why but I still prefer 7-zip myself for everything else.
Though while this method does work I still wouldn't mind knowing how to add my changes via build.prop to streamline the entire process of updating CM.
Zadeis said:
Actually winrar worked. 7-zip can delete files from a CM archive but not add for some reason when winrar can do both. Not sure why but I still prefer 7-zip myself for everything else.
Though while this method does work I still wouldn't mind knowing how to add my changes via build.prop to streamline the entire process of updating CM.
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7zip works for me without any issues..
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