[GAME][2.3.3+] Wordismic - new word puzzle game (Beta) - Android Apps and Games

Hey folks,
Today I've publicly released Wordismic - a new free word puzzle. (And indeed my first Android game.)
https://play.google.com/store/apps/details?id=com.wordismic
I'm very interested to hear your feedback, especially if you like word games.
This video tutorial should give you an idea of what it is about
Enjoy
Mirko

thank you, nice game.:good:

Love it. Lots of fun.

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[GAME][2.2+] Minivolt, new free Android Game

Hey Guys,
We are indie developers and just released a new Electrifying Android Game.
It is free and is focused on a fun Strategy motor.
Playing in Easy is a lot of fun but if you are looking for more challenge, try the Medium and Hard modes!
Tell us what you think, we are dynamic and planning to upgrade the game.
Here's the link to the Play Store Listing: play.google.com/store/apps/details?id=com.mini_volt
Will be checking this out!
Whoohoo! Indie Developers! I'll be sure to check this out and edit on what I think of it. Good Luck!​
Thanks for the message,
Don't hesitate to tell us if anything doesn't work or you would see to be changed!
And ... have fun

[game] Hallo Spaceboy! (shmup genre)

Hello, I recently published my first android game at google play, and would realy like some feedback. Just try it and share your thoughts.
I have a big experience in gamedev, but all my games exist only as Starcraft 2 mods. For example, I created a pretty popular Mines and Magic mod there.
So, there's the google play link to Hallo Spaceboy Lite:
play.google.com/store/apps/details?id=com.Zolden.hallo_spaceboy_lite
Go, check screenshots there.
It is vertical Shoot'em up genre. But it has some featuresm that make it unique and fun (I hope)
- very balanced gameplay, it's challenging, but not too hard, must be fun to complete levels
- physics involved, so you can collide with stuff, and it feels real
- interesting story
- music is heavily correlate with the story, and translates emotions that present in the dialogs between characters
So, dudes, hope you check it out, I realy need some feedback, cause I have huge plans on further games, and want to feel, what audience appreciates. Thanks in advance.

[FREE] Tik.Tik (addictive game)

Hello people,
Tik.Tik
is addictive game made for Andorid Play Store.
Make a big highscore.
Every critics is welcome.
Thanks and kind regards
mavericks123 said:
Hello people,
Tik.Tik
is addictive game made for Andorid Play Store.
Make a big highscore.
Every critics is welcome.
Thanks and kind regards
Click to expand...
Click to collapse
https://play.google.com/store/apps/details?id=com.randomgames.tiktik
heres a link if anyone wants to see the game
No, it's not that game. Just write Dario Karin on search
Thanks everyone for great wishes and advices. I will take care about this
Write Tik.Tik or Dario Karin and you will find my absolutely new version of game.
• totally new and more addictive version
• very arcade
• new power-up
• less ads
WORTH PLAYING
Enjoy

Donalds Border - Archery Game

Check out our first game for everybody!
It's only on GooglePlay since Apple said no. What do you think about that?
We would be glad to receive reviews, bug reports and ideas for new features to improve the game.
Good luck and have fun everyone!

[GAME] [4.1+] Stay Sticky - casual physics-based game

Stay Sticky
Hey people, I'm proud to present you my mobile game 'Stay Sticky'.
It's now available for on the Apple Appstore & Google Playstore
I would appreciate any game design feedback a lot since I made the whole game by myself.
Appstore name:
https://apps.apple.com/us/app/stay-sticky/id1475361063?l=de&ls=1
Google Playstore:
https://play.google.com/store/apps/details?id=com.coxgames.staysticky
YouTube Trailer:
https://www.youtube.com/watch?v=ggJMaLwmJbw
Some information about the game:
The goal is to stay on the platform as long as possible. You control a simple ball,
with which you can jump around obstacles.
Many different, crazy, physics-based objects fall from the sky and push you around.
Everything is physics-based, which makes it quite funny to play.
Don't think this is easy though! The challenge here is that you can't predict anything,
because every situation will be different from the previous ones.
Easy to play, but very hard to master!
Main features:
♛ Highly 2D physics-based ♛
♛ Over 20 unique characters ♛
♛ Power-Ups ♛
♛ Surprise crates ♛
♛ Daily Quests to keep you busy ♛
♛ Simple one-finger controls ♛
♛ Endless mode ♛
RELEASED
This is already my second mobile game I released but this time I gave everything to present you the best result possible. But I think it's very hard to say that without actual user-experiences.
Furthermore I made the whole game plus all the assets by myself which makes it hard to see my game from another perspective.
That's why I'm very curious and open to any feedback you guys give me! I'm open for constructive criticism and excited for your opinions! Anything helps me, so I would appreciate any feedback a lot ​
Thread reopened and links to be added ASAP.
Thank you!
Thanos said:
Thread reopened and links to be added ASAP.
Thank you!
Click to expand...
Click to collapse
Thank you for reopening, I added the links.
Coxgames
Feature Update on IOS
Little Update on IOS:
+ LEADERBOARD: Compare your score with others around the world!
+ New Object: Blackhole
+ New Object: Bone
+ New Object: Basketball
Appstore:
https://apps.apple.com/us/app/stay-sticky/id1475361063?l=de&ls=1
Update for Android & IOS
Main features:
+ 3 NEW unique character balls
+ NEW Object: Sausage with fork
+ Visual upgrades
+ Less ads
+ Balance changes
+ Mysterious sound for black hole
Nice casual game, expect more fps
Not bad, really like surprising stuff like big pencil :laugh: It's sad that it's not looking smooth on my Pixel. What game engine do you use?
Thanks for your feedback!
Hey man, I very much appreciate your feedback! Thanks for your compliment I'm constantly working on new features and ideas
I'm using Unity 3D. I'm very sad about this issue! Didn't know that to this point, thank you very much! I just quite impossible for me to
test my game on every single different phone :/ If you don't mind I would love to get in contact with you and solve this problem!
Coxgames
Coxgames said:
Hey man, I very much appreciate your feedback! Thanks for your compliment I'm constantly working on new features and ideas
I'm using Unity 3D. I'm very sad about this issue! Didn't know that to this point, thank you very much! I just quite impossible for me to
test my game on every single different phone :/ If you don't mind I would love to get in contact with you and solve this problem!
Coxgames
Click to expand...
Click to collapse
Of course, unity - i forgot i've seen a splash screen :laugh: No problem, you can contact me if it'll help)
Did you measure actual fps on device? Or perform some optimizations, like batching, physics tweaking?
p.s. I've aslo been fighting with unity for smooth gameplay few month ago

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