Hello everyone! So I created my first android game. It took a while but I finally got it out in the Google Play Store. The game is pretty simple. Its based on the old "get the balls in the holes" retro mini games but with a few twists. You control the balls with your devices accelerometer so you really have to really focus on the movement and NOT GET MAD. If you are the type of person who gets frustrated easily, you may end up killing your phone so BE CAREFUL It was tricky to get the ball to move like it would in real life but it worked out okay and I got as close as I could get. There is a free version with half of the stuff of the paid version so try it out! Let me know what you think!
https://play.google.com/store/apps/details?id=com.themagicbox.ScoreballFreeAndroid
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So one evening I felt like playing some five finger fillet game on my phone. So I looked for one in the Play Store, and downloaded a few that looked decent enough. I was kinda sad to find out that all of the ones I tried were either laggy or ugly or both.. So I made one myself! I tried to make it look as good as I could, and make it as responsive as possible. So please, try it out and tell me if I succeeded in either.
Some screenshots:
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Play Store link:
https://play.google.com/store/apps/details?id=com.turboshroom.knifegame
Great game to kill the time
Hello
I'm posting this thread to make an announcement about my new game, you know Google play store is growing very fast new app may flush very fast.
I don't like spam but this way is the best way (i know) to bring my game to the world.
My game is a very simple jumping game, just jump left or right.
But it's not simple like that, i bet you will take a wrong jump so many times.
Just make as much score as you can, challenging with your friend via Google game play, share your score via many social sharing platform.
Get it at: https://play.google.com/store/apps/details?id=com.Crazinc.Cube_Up_3D
Screen Shot:
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Thanks for reading.
Up up away.
Can someone try my game?
https://play.google.com/store/apps/details?id=appinventor.ai_nightclubtorino.LoopsHD1
on google play my app is almost invisible, if any of you know any advice to improve the positioning I shall be grateful!
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story:
In the beginning I thought of developing a game similar to the old "Loopz" available on Amiga 500, Atari ST, etc .. Then, because of the small screens of our devices, I realized that the gameplay would suffer too.
This game is so inspired by the old "Loopz" but with a simplified and immediate playability.
All you have to do is rotate the pipes to form a closed circuit before time runs through 100 levels of play.
Thank you so much Eric Matyas and his site http://soundimage.org/ for the excellent music that makes available for our projects!
So there I was, enjoying my Red Dead Redemption session, checking out the minigames in it, and found the knife game one. And suddenly my devbrain goes "I wonder if there's something like that on mobile.."
I looked and, well, there is but they all suck! So of course I made a better one. The best one. THE Knife Game!
It's free so download it, play it, enjoy it, save your real fingers..
Just.. don't use a real knife with this one..
Here's the Google Play link
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Hi everyone,
I finished my second game couple days ago. It's a simple arcade game in space setting, the goal is to launch your ship in right time to break barriers.
Can you help me and try it?
Main issue is game difficulty. Can't understand is this game too hard or not. I've seen a lot of games with similar difficulty (i think it's similar) in market, but my wife said it's too damn hard and she'll kill me if i ask her to test it again.
Link: https://play.google.com/store/apps/details?id=com.FunnyStoryHa.LastBarrier
Some screens:
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