How to integrate any SDK (external) with apps made from appsgeyser.com because there we get straight APKs
chintz24 said:
How to integrate any SDK (external) with apps made from appsgeyser.com because there we get straight APKs
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Yup, that's the problem. You won't get source code for apps being made in appsgeyser and it contains ads/banners of theirs. Not sure which SDK you want to integrate, but it all happens if the source code is present.
coolsandie said:
Yup, that's the problem. You won't get source code for apps being made in appsgeyser and it contains ads/banners of theirs. Not sure which SDK you want to integrate, but it all happens if the source code is present.
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I want to integrate startapp SDK, is there anyway to decompile the app or anything
chintz24 said:
I want to integrate startapp SDK, is there anyway to decompile the app or anything
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For decompiling the apk, there are several tools available like apktool, apkmanager etc. which converts into xml and smali codes. Also, there is another tool called APK to Java by Broodplank which converts the apk into Android App Project like structure containing java codes, xml etc. Just try to see whether those helps.
Many SDK for messaging apps are flooded in the internet market. Like Contus Fly provide an instant solution to integrate the messaging SDK without any hassle. One should give a try!
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I can compile and decompile the two framework apks without problems.
I cannot for the life of me get any other apk file to decompile with the follow errors...
Does anyone know what is causing this?
Here is video of the error I'm getting for any apk other than frameworks.
http://www.youtube.com/watch?v=4gBmTbntMp4
EDIT: I have figured out what's going on! No longer need help.
cortland1998 said:
I can compile and decompile the two framework apks without problems.
I cannot for the life of me get any other apk file to decompile with the follow errors...
Does anyone know what is causing this?
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Are you using the correct framework -target?
Not even sure if you need to use a framework target when you compile standard apks.
ante0 said:
Are you using the correct framework -target?
Not even sure if you need to use a framework target when you compile standard apks.
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I'm not sure what you mean as I'm pretty new with this stuff...
It does mention "Can't find framework resources for package of id: 2. You must install proper framework files, see project website for more info."
Every browser with ad blocking will have a list of hosts and it's servers right????? But where is that file.....I searched uc browser, kiwi browser, dolphin etc....but I can't find it at least in one....can anyone help....and how to modify it????
Hi!
I'd just formatted my computer and now I'm realizing that I forgot to backup my eclipse workspace -.- I do have the .apk backuped from my apps though, is there any way that I can "convert" the apk to xml, java, manifest etc for editing?
Apk files are zipped. Rename it to whatever.zip, unzip it and you've got everything accessible to you right there. Obviously, this doesn't include the source code
Have a Google for something called dex2jar if you want to go any further. I've never used it myself so I can't vouch for it, but it's meant to decompile .dex files into java source.
A tip for future reference (and what I do) - get a Dropbox account (if you don't have one) and make sure your default Android workspace is in that folder. I've got source code going back 2 years that I never have to worry about losing
Archer said:
Apk files are zipped. Rename it to whatever.zip, unzip it and you've got everything accessible to you right there. Obviously, this doesn't include the source code
Have a Google for something called dex2jar if you want to go any further. I've never used it myself so I can't vouch for it, but it's meant to decompile .dex files into java source.
A tip for future reference (and what I do) - get a Dropbox account (if you don't have one) and make sure your default Android workspace is in that folder. I've got source code going back 2 years that I never have to worry about losing
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Hehe.. how do I unzip apk files? ^^
And about dropbox. I do have an account and I'd backup all the material for my developing, exept the eclipse workspace... *stupid* But yeah, that sounds smart, I'll move my current workspace to my dropbox
EDIT: Ah, I got my apk unzipped. But still... gezuuz I'm confused. I got my apps published on the market, can i still edit them and make updates? I mean, how do I open up them in eclipse so I can edit them so they appear in Package Explorer?
So I'm trying to learn how to create a launcher theme that works with P920/925 etc.
I took an existing theme, decompiled/decoded it, modded the drawables in an image editor, and rebuilt the apk with APK Tool.
It won't install or the launcher doesn't see it if I push it (actually the theme I modded was found in the 'uninstallable' folder of apk files, in the android system folder).
So will it not install because it's not signed? I've tried building as debug, but that doesn't work either.
Do I really, really have to go through the trouble of installing a unix/linux environment (i.e. Cygwin, etc) to sign it just for testing, or my own use?
I'd rather have something closer to final before I do all that...but maybe its just a necessary thing?
Or perhaps I should be doing this in Eclipse?
Thanks!
drastic00 said:
So I'm trying to learn how to create a launcher theme that works with P920/925 etc.
I took an existing theme, decompiled/decoded it, modded the drawables in an image editor, and rebuilt the apk with APK Tool.
It won't install or the launcher doesn't see it if I push it (actually the theme I modded was found in the 'uninstallable' folder of apk files, in the android system folder).
So will it not install because it's not signed? I've tried building as debug, but that doesn't work either.
Do I really, really have to go through the trouble of installing a unix/linux environment (i.e. Cygwin, etc) to sign it just for testing, or my own use?
I'd rather have something closer to final before I do all that...but maybe its just a necessary thing?
Or perhaps I should be doing this in Eclipse?
Thanks!
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If I'm correct the themes are in the system folder and not have to be signed because is a system app.
Hmm. I'll look more into that. All I know is the one I decoded installs. The same one after modding doesn't. I did change color mode on a few images from indexed to RGB. Maybe it doesn't allow that without changing the code.
How can I edit the package name of Facebook.apk ?
I want to install two facebook apps in same device
pasindupeiris said:
How can I edit the package name of Facebook.apk ?
I want to install two facebook apps in same device
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Before you begin you need to install these two apks
1. Apk Editor.apk
2. Apk editor patch.apk
Installing same application twice
Now after downloading these two apks.
First, install Apk Editor and then the Apk editor patch.
Now open Apk editor and browse to the apk of the application you want to install.
Long press the apk and select "Clone".
Now change the name of the apk and press ok.
Now open your regular file manager and install the apk as you would normally
Source: http://swapmyapp.com/how-to/run-multiple-instances-of-one-app/
Google has the best answers!
Don't forget about the Thanks button :silly:
Hey thanks for the reply. I've already tried this method.
But Cant open the clone app. Every time it force closes. :crying:
pasindupeiris said:
Hey thanks for the reply. I've already tried this method.
But Cant open the clone app. Every time it force closes. :crying:
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Will do some research for you when I'll have some time.
Btw I don't even use one facebook app!!
Newyork! said:
Will do some research for you when I'll have some time.
Btw I don't even use one facebook app!!
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Thanks mate!
pasindupeiris said:
Thanks mate!
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Its not that simple.
If you decompile the app and change it's package name it won't work. The reason behind this is because when an app is coded, you specify the package name in the manifest and then use the same or a special package name for storing code.
Libraries are attached to the code via package names and so are custom imports. If none of this is correctly modified then you have no chance at getting this app to work at all.
There is however one approach many don't use around here but it's very complicated and takes time, but in the end you can completely reverse engineer any app and have the source code for a closed source application.
You will need the following things.
Time
Eclipse IDE (I only know how to set it up on that)
Dex2Jar
APKMultiTool (Or any decompiling tool)
Notepad++
JavaViewer (or any programming that let's you view Java code).
And the libraries used in the applications (this is because the libraries sometimes break for some reason? Atleast for me.)
Reply back to me if you want to know how to reverse engineer the app.
TheArc said:
Its not that simple.
If you decompile the app and change it's package name it won't work. The reason behind this is because when an app is coded, you specify the package name in the manifest and then use the same or a special package name for storing code.
Libraries are attached to the code via package names and so are custom imports. If none of this is correctly modified then you have no chance at getting this app to work at all.
There is however one approach many don't use around here but it's very complicated and takes time, but in the end you can completely reverse engineer any app and have the source code for a closed source application.
You will need the following things.
Time
Eclipse IDE (I only know how to set it up on that)
Dex2Jar
APKMultiTool (Or any decompiling tool)
Notepad++
JavaViewer (or any programming that let's you view Java code).
And the libraries used in the applications (this is because the libraries sometimes break for some reason? Atleast for me.)
Reply back to me if you want to know how to reverse engineer the app.
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So I see that these instructions all over the internet is just bs....
Never tried to have two apps running on one device. Maybe I'll try next time I'm bored
Newyork! said:
So I see that these instructions all over the internet is just bs....
Never tried to have two apps running on one device. Maybe I'll try next time I'm bored
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Well sometimes it may work it is a step in the instructions. There is just more to the whole process though. Nothing would be that easy if it were people would be having duplicates of apps everywhere [emoji14].
The only duplicate app I've seen so far is Instagram.
TheArc said:
Its not that simple.
If you decompile the app and change it's package name it won't work. The reason behind this is because when an app is coded, you specify the package name in the manifest and then use the same or a special package name for storing code.
Libraries are attached to the code via package names and so are custom imports. If none of this is correctly modified then you have no chance at getting this app to work at all.
There is however one approach many don't use around here but it's very complicated and takes time, but in the end you can completely reverse engineer any app and have the source code for a closed source application.
You will need the following things.
Time
Eclipse IDE (I only know how to set it up on that)
Dex2Jar
APKMultiTool (Or any decompiling tool)
Notepad++
JavaViewer (or any programming that let's you view Java code).
And the libraries used in the applications (this is because the libraries sometimes break for some reason? Atleast for me.)
Reply back to me if you want to know how to reverse engineer the app.
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Click to collapse
I tried to reverse engineer the facebook app. But I couldn't. I'll text you. BDW in UC Browser 9.2.3. I edited package name in AndroidManifest.xml and I could install two UC Broswers
pasindupeiris said:
I tried to reverse engineer the facebook app. But I couldn't. I'll text you. BDW in UC Browser 9.2.3. I edited package name in AndroidManifest.xml and I could install two UC Broswers
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:good:
BTW if you want two Facebook accounts on your phone you can download a third party app like Seesmic
Newyork! said:
:good:
BTW if you want two Facebook accounts on your phone you can download a third party app like Seesmic
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But you know any app is not comfortable as Official one :3
Hi masters,
I wanted to modify an android game named Injsutice gods among us. I used ApkEasyTool to decompile the APK and I didn't modify anything. After decompilation I recompiled the APK without doing any changes to its source. After successfully recompilation I installed the APK in android. The error I get while installing the app is "App is not installed". Can you tell me how to recompile the android app in a proper way and what are the steps to make it run successfully? The application is built for arm64-v8a architecture.
Thank you sir.
Use the original APK file.
jwoegerbauer said:
Use the original APK file.
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Please read the post again. I am trying to modify the application. I would install modified application. But I got an issue while installing the application which is recompiled from apkeasytool.
I was referring to the title of the thread ...