Hungry Frog went on the hunt. Help her to fill his belly. Things done on time to catch and eat flies and mosquitoes. Fight with their big cousins, and then eat them. This will help you accelerate and plus 3 seconds, which adds additional time to the remaining seconds.Necessarily requires the Internet, and then the game will crash.
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And here's our icon.
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xrapa said:
Hungry Frog went on the hunt. Help her to fill his belly. Things done on time to catch and eat flies and mosquitoes. Fight with their big cousins, and then eat them. This will help you accelerate and plus 3 seconds, which adds additional time to the remaining seconds.Necessarily requires the Internet, and then the game will crash.
And here's our icon.
Follow us on Google Play.
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I think you need a bit more better gameplay, but if it's your first game - not bad
balter said:
I think you need a bit more better gameplay, but if it's your first game - not bad
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Thank you, yes this is my first experience of programming.
Related
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Welcome to the World of a constant adventure. In this world every muscle of your body must show its dominance, especially your legs, because you going to have a long journey. A journey that will make you move and think faster than anybody, because with every new level your enemies will get stronger, but will you get stronger? It depends only on you! How far can you get?
P.S. So guys, obviously installs are very important for me, but this an android forum and the thing I expect from you guys is a feedback. This is my first app and I created it about a week ago, at the moments it has about 8 install and I can't perform a proper (google)analysis with this amount of people. I would appriciate every single detail. If you think a button is too small tell me, if you think some image looks strange tell me that too. Any feedback would be great. Thank you guys.
In addition, for those of you who will like the game here are some rune codes - BOGOB - mace and GBOOG afro hair style. B is blue O is orange and G is green.
play.google.com/store/apps/details?id=com.spring.spring
your app
i think you should work on the design a lillte bit. Your game logo should be very good which will attract the user..
Hey bro, do you have any pics?
Here are some screenshots
and a normal link to google store https://play.google.com/store/apps/details?id=com.spring.spring
This game is quite dynamic. We need to have time to click on 10 balls , until they disappear , to go to the next level.
As usual, at the beginning of the game is quite simple, but each level sdeduet discharged less time . Thus you develop
your reflexes and attentiveness to achieve new records in this game.
Google Play https://play.google.com/store/apps/details?id=com.steepnesscrowd.incredibleballslite
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I think it is very interesting.
However, the visuals could use some work.
And, when I touch the screen in an empty spot, the sound keeps playing.
If it were my game, I would call it "Incrediballs". Just my 2 cents worth.
TheXP said:
I think it is very interesting.
However, the visuals could use some work.
And, when I touch the screen in an empty spot, the sound keeps playing.
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Thanks for the feedback
ajgftw said:
If it were my game, I would call it "Incrediballs". Just my 2 cents worth.
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Good idea, but i like this title)
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Hi, this is game i created totally myself using free graphics and sounds. Some people say the game is too hard, but for me, maybe because of i played a lot of time while developing it XD, it seems balanced well. That's why i don't want to hurry and ease game. Need some more feedback to make right decision.
Little about gameplay now.
This is the arcade game where you have to move up indefinitely. You can cling to the platforms and rotate around them gaining speed. Try to catch the right moment to fly farther and more accurately. Do not forget to pick up bonuses and be sure they are help you to climb even higher. Collect the coins - they will be useful. And of course put the records.
How to play
Take aim to get into the platform and touch in the right direction to throw a rope. When you hit the platform wait to gain some speed and at the right time tap the screen to release the platform and fly farther.
Link to google play https://play.google.com/store/apps/details?id=com.Firadzo.Climbi.
Hard... It's imposible to make game for everyone. You can give your game to your friends and look how they're playing.
★We present you our clumsy soldier Jim, who is a victim of his colleagues pranks. So, during a simple workout he is „attacked„ with some special smoke grenades. Jim is so scared that keeps screaming "Cover me!" while his clothes fall apart.★
How to play:
*Click as fast as you can on the soldier;
*Try to undress him quickly for the bonus score.
Google play: play.google.com/store/apps/details?id=com.uncoveredsoldier.plypla
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Keywords: soldier, army, tank, grenade, attack, funny game, dress up game,
UI are really small. Ads cover button after undress. And what's the point of the game? Also frame drop to 2-5fps after undressing.
Flextr0n said:
UI are really small. Ads cover button after undress. And what's the point of the game? Also frame drop to 2-5fps after undressing.
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I did not know to optimize the game and we worked a lot on graphics. We apologize that goes harder on mobile weaker, but I hope you enjoy the idea. Thank you for your feedback.
Game offers you simple pleasant design, nice music and enthralling (at least at first) gameplay. Gameplay consist of tapping on mugs timely, before they turn red. While you playing this game, you can either check your reaction or calm your nerves.
Do you want to kill a few minutes? Haste and faster will help you in this. A simple gameplay allows you to immediately start the game without long and tedious training.
Play, break records, tell your friends about it.
Game: https://play.google.com/store/apps/details?id=com.osadokteam.haste
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Nice game, but i think it takes too much space for its functionality. As i understand much of this takes unity. Don't you think it's like to use sledge-hummer to crack a nut?
Wyct said:
Nice game, but i think it takes too much space for its functionality. As i understand much of this takes unity. Don't you think it's like to use sledge-hummer to crack a nut?
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Thanks for the feedback