Hi,
I'm creating custom web server as android app using sockets. I got this idea from androiddevblog.net/android/a-bare-minimum-web-server-for-android-platform[/url]. Successfully i created the app and got httprequest with parameters.
public class PrinterCommandHandler implements HttpRequestHandler {
public void handle(HttpRequest request, HttpResponse response, HttpContext httpContext) throws HttpException, IOException {
RequestLine r = request.getRequestLine();
String url = r.getUri().toString(); // here i can get the request url as (/print?name=aa&id=23)
}
}
Is it possible to access "request payload" data in HttpRequestHandler?
Related
Is there anything special I need to do to enable HTTP connections when using a non-unlocked phone? I have a G2x and I am trying to do a simple proof of concept:
Code:
HttpClient client = new DefaultHttpClient();
try {
httpResponse = client.execute(request);
} catch (IOException e) {
client.getConnectionManager().shutdown();
e.printStackTrace();
}
And every time I am getting an "UnknownHostException" for my URL hosted at myappname.appspot.com.
When I visit myappname.appspot.com the site shows up just fine. The request object that the client is supposed to execute has the proper URI which is of the format:
Code:
http: / / myappname.appspot.com/r/MyProductModel?feq_scan_code=000111222333
Note: I modified the URL information because the forum won't let me put in URIs until after 8 posts or something...
I must be missing something really dumb, because I don't understand why I get an exception.
Thanks!
Moved to proper forum.
I'm pretty new to java and somewhat new to android and I've been looking everywhere for the past 3 or 4 days but cant seem to find the answer to my question. I'm making an app that is pretty simple and has only one real main function and that is to pull movie names, release dates, and the movie's format (dvd, blu-ray etc) into the app automatically from a very simple file that I will host on my server.
Now I I'm currently able to input the needed information manually via a base-adapter and a strings file within each months activity but I want to have the ability to push the information remotely which will then give my app (and myself) the ability to update the information as well as to place it into the 3 line listview format that I've already established.
Now I've been reading about Simple:XML, gson, SAX, etc but seeing as the information is just 3 small lines of text (again just the movie name, date and format which doesn't use much space and will be using the same string format for all 12 months) my question is what would be the best route as to the format of the file (i.e. xml, json, plain text, etc) and how would I go about getting this information into my app on the fly? I've included some code snippets below in the hopes they will make my question a little more clear.
I've posted this on several other forums and android dev sites and nobody seems to be able to give me some guidance or simply will not reply at all. I cannot continue on my app until I'm able to figure this out and seeing as it is completed aside from this problem it is becoming a very frustrating experience. I'm hopeful that someone here will be able to give my some help out. Thank you in advance.
The string for each result
Code:
public class SearchResults {
private String Name = "";
private String Date = "";
private String Format = "";
public String getName() {
return Name;
}
public void setName(String Name) {
this.Name = Name;
}
public String getDate() {
return Date;
}
public void setDate(String Date) {
this.Date = Date;
}
public String getFormat() {
return Format;
}
public void setFormat(String Format) {
this.Format = Format;
}
This below is where the actual list-view is populated and shown. Each new search result creates a three line text-view.
Code:
private ArrayList<SearchResults> GetSearchResults(){
ArrayList<SearchResults> results = new ArrayList<SearchResults>();
SearchResults sr1 = new SearchResults();
sr1.setName("Movie #1");
sr1.setDate("July 24th");
sr1.setFormat("DVD, Blu-Ray");
results.add(sr1);
sr1 = new SearchResults();
sr1.setName("Movie #2");
sr1.seDate("July 19th");
sr1.setFormat("DVD, Blu-Ray, Digital");
results.add(sr1);
return results;
}
Can anybody help me with this please?
Hi, I'm trying to do a simple login with Facebook in my app but I'm having trouble with Shared Preferences.
The idea is to start the app, it opens Activity A, checks if it's logged, and if it isn't, it sends you to activity B, you login and then go back to A.
My problem is that I can't get the SharedPreferences. I can save it, but I can't get it in the other activity.
So, it gets in a loop: A can't get the SP, so thinks it's not logged in, so send you to B, but B is logged on, and sends you to A...
That's my code in B:
Code:
public void onComplete(Bundle values) {
// TODO Auto-generated method stub
Editor edit = fbSP.edit();
edit.putString("access_token", fb.getAccessToken());
edit.putLong("access_expires", fb.getAccessExpires());
edit.commit();
aIMG();
ir();
}
And that's my code in A, where the problem is:
Code:
private SharedPreferences prefs;
public static String TOKEN = null;
public static final String FACEBOOK_DATA = "FacebookStuff";
long EXPIRES = 0;
...
private void SharedP() {
// TODO Auto-generated method stub
prefs = getSharedPreferences(FACEBOOK_DATA, MODE_PRIVATE);
TOKEN = prefs.getString("access_token", null);
EXPIRES = prefs.getLong("access_expires", 0);
if (TOKEN == null && EXPIRES == 0) { //If it's not logged in...
Intent login = new Intent("android.intent.action.FACELOGIN");
startActivity(login);
}
}
Edit: I got it. I was iniciating fbSP with getPreferences, not getSharedPreferences.
Hi Experts / Expert Hackers,
I'm trying to implement the Google Play application silent install feature (similar to appbrain fast web installer) on android.
So far I was able achieve the following :
1. Find out a method to retrieve the Google Play Auth Token (thus granting permission for my application to talk with Google Play application on the Phone). I've listed the code I've used for this below :
Code:
Log.i(TAG,"Getting the Google Play Auth Token Using Account Manager : START");
AccountManager accountManager = AccountManager.get(getApplicationContext());
Account[] accArr = accountManager.getAccountsByType("com.google");
for (Account acc : accArr) {
Log.i(TAG, "For Account Name : " + acc.name + " - "+ "Account Type : " + acc.type);
accountManager.getAuthToken(acc, "googleplay", null, this,new AccountManagerCallback<Bundle>() {
public void run(
AccountManagerFuture<Bundle> paramAccountManagerFuture) {
try {
Bundle localBundle = (Bundle) paramAccountManagerFuture.getResult();
String authToken = localBundle.get("authtoken") + "";
Log.i(TAG, "Got AuthToken : " + authToken);
} catch (Exception ex) {
StackTraceElement[] starray = ex.getStackTrace();
StringBuffer bf = new StringBuffer();
bf.append("Error : " + ex.getMessage()).append("\n");
for (StackTraceElement ste : starray) {
bf.append(ste.toString()).append("\n");
}
Log.e(TAG, bf.toString());
}
}
}, null);
}
Log.i(TAG,"Getting the Google Play Auth Token Using Account Manager : END");
2. Find out how to Retrieve the Android-Id of the Phone (This Id as I believe should be used when sending the appInstall request to the GPlay Servers or the Gplay/vending application on the android phone)
Code:
Log.i(TAG, "Getting the Android ID Of the Phone : START");
Uri localUri = Uri.parse("content://com.google.android.gsf.gservices");
ContentResolver localContentResolver = getContentResolver();
String[] arrayOfString = new String[1];
arrayOfString[0] = "android_id";
Cursor localCursor = localContentResolver.query(localUri, null,null, arrayOfString, null);
Log.i(TAG, "Column Count : " + localCursor.getColumnCount());
if ((localCursor != null) && (localCursor.moveToFirst())) {
String androidId = Long.toHexString(Long.parseLong(localCursor.getString(1)));
Log.i(TAG, "Received Android ID : " + androidId);
Log.i(TAG,"Other Value in Column : " + localCursor.getString(0));
}
Log.i(TAG,"Getting the Android ID of the Phone : END");
3. Find out the Protocol Buffer Request to be sent to the Google Play servers or the Gplay/vending application on the phone to Initiate the silent application download & install process.
Code:
message InstallRequest {
optional string appId = 1;
}
message RequestContext {
required string authSubToken = 1;
required bool isSecure = 2;
required int32 version = 3;
required string androidId = 4;
optional string deviceAndSdkVersion = 5;
optional string userLanguage = 6;
optional string userCountry = 7;
optional string operatorAlpha = 8;
optional string simOperatorAlpha = 9;
optional string operatorNumeric = 10;
optional string simOperatorNumeric = 11;
}
message Request {
optional RequestContext context = 1;
repeated group RequestGroup = 2 {
optional InstallRequest installRequest = 10;
}
}
4.I even used the protobuf compiler and generated the java class for manipulating the above protocol buffer request and filled the above protocol buffer fields with some sample data. See the code below :
Code:
public void buildAndSendSilentInstallProtoBuffMessage(String gplayAuthToken, String deviceAndroidId){
try{
/*
* The Root Request Object Assumed to be Holding the Silent Install Request
*/
Request.Builder request = Request.newBuilder();
//Populating the ReequestContext Object
RequestContext.Builder context = RequestContext.newBuilder();
context.setAndroidId(deviceAndroidId);
context.setAuthSubToken(gplayAuthToken);
context.setIsSecure(true);
context.setVersion(1002);
context.setDeviceAndSdkVersion("dream:4");
context.setUserLanguage("en");
context.setUserCountry("us");
context.setOperatorAlpha("Android");
context.setOperatorNumeric("310260");
context.setSimOperatorNumeric("310260");
//Building the Install Request
InstallRequest.Builder installRequest = InstallRequest.newBuilder();
installRequest.setAppId("-2564446724934482383");
//Setting the Install Request to the Request Group
RequestGroup.Builder requestGroup = RequestGroup.newBuilder();
requestGroup.setInstallRequest(installRequest);
//Setting the Request Context to the Main Request Object
request.setContext(context);
//Setting the Request Group to the Request Object
request.addRequestGroup(requestGroup);
The Sample Data for GPlay Token and the Android Id are as follows :
1. Android_ID :
3a0f901831a0f402
2. Google Play AuthToken :
DQAAAMgAAACpOyPf6apRbb0i4qhTVaf0yYoikTAb4TYlHCRLrW4mu5f14j-H35KGmO9TQKUDYCfj3-b-QIH5chfXT3bS02Uxljg7vYt4I-kgXLEJwPcynjugDcJ9fYPOh1c2FnOnywFXXxXw6hcqs5sVnJEt5zW2ditoB5VeeXG9Zfodj9dXKobObi50-XnHoGfWi2b64Uf3EHGdQTsDCMzfZrE4mb22fr9LCW1oZG5tkzwS4KhPBHWMN2fO7w-1IZ4UK5LOI80vPBLjxBaavKAXHoVUHSNV
5. I also did some sniffing using my rooted galaxy nexus phone during Gplay application silent install and found only two HTTP GET Requests.
I tried reproducing the those two Http GET requests captured using Shark for root(using my rooted android galaxy nexus phone) and the 1st Request just downloads the Market File itself (which I was able to save to the SD card of the Phone. But then it has to be installed like any unknown sources application) while the second request returns nothing.
The two get requests captured are shown below :
Code:
1. GET REQUEST ONE :
21 0.827240 192.168.135.102 173.194.36.4 HTTP 535 GET /market/download/Download?packageName=com.gau.go.launcherex.theme.appwidget.gopowermaster.futureworld&versionCode=1&token=AOTCm0QRnH3rmypWtCGoAL_SU1BSt311wpyz-_LZTodkUSAlc-f5SrdMiz5WDRDUKMMm6S3plBI9Jbh1tukT1jyCYXLgP4QhVvZvn5JLtZQ&downloadId=-165214892049282883 HTTP/1.1
Which has the following http headers :
Cookie: MarketDA=17214805622679635526\r\n
Host: android.clients.google.com\r\n
Connection: Keep-Alive\r\n
User-Agent: AndroidDownloadManager/4.1.1 (Linux; U; Android 4.1.1; Galaxy Nexus Build/JRO03C)\r\n
2. GET REQUEST TWO :
44 6.595093 192.168.135.102 222.165.163.15 HTTP 608 GET /market/GetBinary/com.gau.go.launcherex.theme.appwidget.gopowermaster.futureworld/1?expire=1346838270&ipbits=0&ip=0.0.0.0&cp=SnpybWlzSFk6OTYzMzg0MTE2NzA1ODEwOTYxMjE&sparams=expire,ipbits,ip,q:,cp&signature=2C0778C4635F6F8AE1DA8479FB08DCB9BC04C2E9.60202D8D4D2FDDA70609A3862A25852F0BAA2766&key=am2 HTTP/1.1
Which has the following http headers :
Cookie: MarketDA=17214805622679635526\r\n
Host: o-o.preferred.slt-cmb2.v12.lscache4.c.android.clients.google.com\r\n
Connection: Keep-Alive\r\n
User-Agent: AndroidDownloadManager/4.1.1 (Linux; U; Android 4.1.1; Galaxy Nexus Build/JRO03C)\r\n
I've been looking into this for about two weeks now but I still couldn't find the following :
1. Whether the AppBrain fast Web Installer uses the protocol buffer to invoke the Gplay (vending application) on the phone or the Gplay servers ?. If so is the above Protocol Buffer Request format correct ??.
2. If the Above Protocol Buffer Request format is correct then to Where in the Phone or Gplay server should I send the Protocol buffer request to to invoke the Silent Application download and installing procedure ?.
I also have a C2DM (now GCM) server and client setup around this task as well. Could anyone point me in the correct direction or give me any clues for solving this ?. Any help is much appreciated .
Seriously No one ???. I thought this forum has some expert hackers . Where are those so called android hackers anyways ??. Please guys I need help on this and it's urgent .
Hello. How you login into google play with token from account manager? Thanks.
Hi everyone
I was searching one app for android, but i cannot find any like that.
Basically i need to understand when my flat went down on electricity
beacuse i have food in the fridge, fish in the acquarium or whatever you may have.
I was thinking i could leave a currently unused phone on charge in the wall socket.
When electricity goes off the phone stop charging and it can notify me with email.
Do you think something like that exist?
A general event driven notifier that support email would be fine.
Is there anything like that? on the market even a paid app?
Best regards, Andrea
You could try using Tasker for it.
"To err is human, to forgive is divine"
Sent from my SGS II
Tasker do half of the job...
it detects what i need, it compose the email...
but it cannot send it!!!
It can open a web url directly, so i can program a simple php script to send an email.
But if i could do without a webserver helping me it would be better.
I think that SMS notification will be more reliable in this case. Anyway all that you need is a very simple app, probably no more than several lines of code. If you are still interested in this I can help you to write one (if you have at least basic programming knowledge) or write one for you.
qubas said:
I think that SMS notification will be more reliable in this case. Anyway all that you need is a very simple app, probably no more than several lines of code. If you are still interested in this I can help you to write one (if you have at least basic programming knowledge) or write one for you.
Click to expand...
Click to collapse
solved with tasker. i make it open weburl, on web url i made application that send email.
cause tasker compose but cannot send.
i have programming knowledge,i would like to start,i just don t like java
maybe just a problem of mine
do you have some empty app franework to look at?
asturur said:
solved with tasker. i make it open weburl, on web url i made application that send email.
cause tasker compose but cannot send.
i have programming knowledge,i would like to start,i just don t like java
maybe just a problem of mine
do you have some empty app franework to look at?
Click to expand...
Click to collapse
There are many tutorials for installing Android Development Tools (ADT) and creating simple "Hello world" app. It probably takes 1 hour to do that. For simple app you don't really have to know Java, copy-paste some code samples from the Internet should do the trick, you just need to have at least some basic programming knowledge.
I still think that sending SMS is the most reliable solution. Using Wifi is a bad idea, because it won't work when there is no AC, unless you have a UPS. With 3G its much better, but still you have to rely on the web service you use to send email.
Anyway, here is my code:
Code:
package com.example.powermonitoring;
import android.os.BatteryManager;
import android.os.Bundle;
import android.os.Handler;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.telephony.SmsManager;
import android.widget.Toast;
public class MainActivity extends Activity {
private static final String NUMBER = "+48123456789";
private static final int THRESHOLD = 10;
private static final String AC_ONLINE = "AC is back online!";
private static final String AC_OFFLINE = "AC is offline!";
private Handler handler = new Handler();
private int counter;
private boolean lastPowerState;
private boolean powerState;
private Runnable runnable = new Runnable() {
[user=439709]@override[/user]
public void run() {
powerState = isPlugged(MainActivity.this);
if (powerState != lastPowerState) {
counter++;
if (counter == THRESHOLD) {
counter = 0;
lastPowerState = powerState;
String message;
if (powerState) {
message = AC_ONLINE;
} else {
message = AC_OFFLINE;
}
Toast.makeText(MainActivity.this, message, Toast.LENGTH_SHORT).show(); //for testing
//SmsManager sms = SmsManager.getDefault();
//sms.sendTextMessage(NUMBER, null, message, null, null);
}
}
handler.postDelayed(this, 1000);
}
};
public static boolean isPlugged(Context context) {
Intent intent = context.registerReceiver(null, new IntentFilter(Intent.ACTION_BATTERY_CHANGED));
int plugged = intent.getIntExtra(BatteryManager.EXTRA_PLUGGED, -1);
return plugged == BatteryManager.BATTERY_PLUGGED_AC || plugged == BatteryManager.BATTERY_PLUGGED_USB;
}
[user=439709]@override[/user]
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
lastPowerState = isPlugged(MainActivity.this);
handler.postDelayed(runnable, 1000);
}
}
You just have to remember about including permission in AndroidManifest.xml :
Code:
<uses-permission
android:name="android.permission.SEND_SMS"
/>