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I know a lot of people are using quadrant to get an idea of system performance, and I did some playing the other day so I wanted to discuss what I noticed.
On monday I went into the verizon store to use my upgrade to get a new phone. Coming from the droid incredible, I was going to stay with HTC as I love sense and I love HTC phones.
so i started installing quadrant on all the phones I was interested in, the Dinc2, thunderbolt, and charge. This store also sells att phones as well, so i installed quadrant on the HTC desire and the sansung infuse.
the HTC phones all scored almost 2x as high as the samsung phones. the thunderbolt hit 1980 or some craziness, while the DCharge and the Dinfuse got about 950.
so initially i thought "wow those are slow im getting an HTC"
but then i WATCHED the quadrant run on the phones.
when pressing start at the same time on the HTC thunderbolt and the Charge, the Thunderbolt got into the graphical part of the test about 2 seconds faster. however, when you watch the framerates on the renderings, the charge is easily 2x faster. during the "walk down the hallway" part the thunderbolt was getting 15-17fps while the charge was getting 30-40, during the "dna" rendering, the thunderbolt was again about 12-15 while the samsung was in the 30s.
so.. what did that mean? I wanted to find out. I installed several live wall papers on each phone, and yup... the samsung was able to run the live wallpapers without bogging down the UI, the same live wallpaper on the thunderbolt cause sense to skip a little when switching screens.
however, i noticed that when the samsung is downloading and installing apps, it starts to become pretty laggy until the install is over.
Overall thoughts:
i think quadrant is ONLY measuring the CPU power of the device. The thundebolt seems to have better processing ability when it comes to CPU intensive tasks, like installing programs or unzipping files, but it seems to severely lack behind in GPU rendering. While the Samsung is lagging behind in the CPU department and doing very well on the GPU end.
All in all i would say that the difference between processing power is less drastic between the 2 than the GPU performance between the 2.
I hope this helps some of you out there when trying to interpret Quadrant scores and what they actually mean.
Even with a quadrant score of nearly double the droid charge, it still struggles to run a simple live wallpaper as easily as the charge can.
The Thunderbolt and other HTC phones use the Snapdragon processor, which is a great CPU, but not so great GPU, hence the bad frame rates. The reason that the Samsung phones bog down when installing stuff is more from the fact that Samsung created a proprietary file system based on FAT to use for everything, and the IO performance isn't so great. Voodoo Lagfix can really speed up the IO of the phone, reducing the lag you see and also bringing the Quadrant numbers up closer to that of the Thunderbolt, etc. I'm getting 1700-1800 in Quadrant on my Charge, not that the scores mean anything.
imnuts said:
The Thunderbolt and other HTC phones use the Snapdragon processor, which is a great CPU, but not so great GPU, hence the bad frame rates. The reason that the Samsung phones bog down when installing stuff is more from the fact that Samsung created a proprietary file system based on FAT to use for everything, and the IO performance isn't so great. Voodoo Lagfix can really speed up the IO of the phone, reducing the lag you see and also bringing the Quadrant numbers up closer to that of the Thunderbolt, etc. I'm getting 1700-1800 in Quadrant on my Charge, not that the scores mean anything.
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that's interesting, I had been reading about the voodoolagfix but wasn't entirely sure what was going on with that.
What we need is a phone with HTCs processor and Samsungs GPU lol.
So what causes Iphone to be soo incredible smooth? I hate apple, but i have to admit that their UI is incredible smooth and damn near flawless on screen transitions and GPU rendering. It seems like almost all android phones are more powerful hardware wise, yet even the smoothest UIs out there still stutter compared to Apples UI
msticlaru said:
... What we need is a phone with HTCs processor and Samsungs GPU lol ...
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I think when they release that chipset, they should call it "Tegra2".
msticlaru said:
that's interesting, I had been reading about the voodoolagfix but wasn't entirely sure what was going on with that.
What we need is a phone with HTCs processor and Samsungs GPU lol.
So what causes Iphone to be soo incredible smooth? I hate apple, but i have to admit that their UI is incredible smooth and damn near flawless on screen transitions and GPU rendering. It seems like almost all android phones are more powerful hardware wise, yet even the smoothest UIs out there still stutter compared to Apples UI
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Probably like you noted during the Quadrant tests, Apple's GUI takes full/more advantage of the GPU since they control both the hardware and software. There aren't multiple chipsets out there to cater, so all the programming efforts can be concentrated to just one setup.
IIRC, that's the job of Android GB/ICS. The base OS is there, now little tweaks need to be made to optimize for the various hardware. Well get there soon enough, I hope.
I am having a hard time understanding why the iPhone 4s does so well on these benchmark test compared to the HOX. I also can't seem to find anywhere that explains what these tests mean. I assume it is screen and 3d rendering, but I am lost. An apple fanboy showed me this and while I am not any kind of fanboy myself I do find him and others annoying. I would like to offer a little shut up juice, but I do not understand these tests. Any help would be greatly appreciated.
http://www.anandtech.com/show/6126/glbenchmark-25-performance-on-ios-and-android-devices/2
No expert at benchmarks, by any means. But my take: some benchmarks are dependent on native screen resolution, and the resolution of the iPhone 4s is much lower than just about every flagship Android phone around. Just like with PC graphical benchmarks, if you want to jack up the scores, just reduce the screen resolution. Looks like the benchmarks (in your link) that have resolutions next to each phone, are resolution dependent. This being the case, you are nowhere near comparing apples to apples. Take the first benchmark, it suggests the Galaxy S2 is much faster than our One X, if you don't take resolution into account. No f-ing way is that true. Where the benchmarks that render off-screen are all defaulted to 1080p, you see the iPhone 4 getting beat up in most of the tests.
The fact that the iPhone 4 is barely holding its own in some of the resolution-dependent benchmarks, despite having a much lower screen resolution, suggests to me its GPU power is actually pretty weak compared to the newer higher resolution devices. Hence, the conclusion at the bottom of the article where it says the iPhone 4s "shows its age".
Your Apple fanboy simply doesn't know what he is looking at, and further more didn't bother to read the conclusion at the end of the article.
Similar reasons as to why the "inferior" One S beats the One X in many benchmarks. Lower screen resolution. It's like having a corvette engine push a Bently (One X) and the same engine push a smart car (One S/iPhone). The Smart car will be faster, but you still want the Bentley.
Not trying to say the other phones are bad or cheap, just making an analogy as far as benchmark testing is concerned.
Makes sense, thank you both.
I like my new Asus Transformer Infinity, but not as much as I love my Samsung Galaxy sII. It bugs me that it appears that a lot of apps are much smoother/faster in loading data on the SII than on the Infinity, while the former is a year older with a slower CPU.
Does anyone has the same experience?
And what could be the cause?
On both devices I use almost the same apps, have the same accounts installed and i use the same wifi connection. My sII still uses ICS and my infinty JB (which in my opinion is much better then before), Both unrooted.
When I run the usual benchmarks (quadrant, antutu, browsermark), I get the scores you would expect: Infinity scores clearly higher than the SII and conform the results that other users report. Internet speed tests do also give expected results,
I'm experiencing the following. A lot of apps that load some data from the web (news apps for example) show a delay of 1 or 2 seconds, while the SII often loads the data instantly. Browsing on the SII gives me a smooth experience, while browsing on the Infinity often results in a couple of seconds that the tablet is unresponsive when the page is not loaded completely.
This effect is the strongest in the Stumbleupon app, which probably has an inferior browser built-in, but my SII still loads the new pages really fast. The infinity shows a lot of unresponsiveness in Stumbleupon and it results in a lot of ANR popups.
The ANR popups are not so prevalant in other apps. This did happen a lot more with ICS. On my SII I almost never get an ANR.
I understand that the tablet needs to render for a much higher resolution and that the tablet has some issues with IO performance. But can this make such a difference? Could it be that most apps are so terribly designed for tablets, that the tablet needs a lot of CPU time to upscale, which causes unresponiveness?
Or is it just my tablet?
gybema said:
I understand that the tablet needs to render for a much higher resolution and that the tablet has some issues with IO performance. But can this make such a difference?
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yes.
You are not alone. I also have a galaxy s2,and it's a lot faster than this tablet.
It is not that surprising. My Sensation also feel faster and more reliable than my Infinity, guess it is just right that the S2 is much faster. And yes, the resolution does matter a lot. Imagine running Skyrim or Crysis II a 1024x768 resolution versus at 1920x1080, the difference in frame rates will blow you away.
Yup,
Most games and apps are designed for phones not tablets.
Applications for phones driving that big 'ole 1920X1200 screen with a 12 core GPU just ain't going to respond the same as the junior sized screens at a much lower resolution.
Just wait when the apps catch on to the HD wave there will be many happy campers.
Takes time...
Asus uses a tegra and samsung uses exynos. The exynos/malli processor/GPU seems to perform much better than tegra despite that tegra is made by nvidia. on paper the GFLOPS and toals MADs produced by the Exynos is higher.
The screen also is a factor as FHD screen takes more time to push all the pixels on a 10.1 screen compared to a 4.3.
Architecture of chipset as well
Manufacture also plays a part. Their coding and software implementation to make the hardware and software work together. Samsung does better in this case. ASUS is always pushing updates.
Its not just the Infinity as this was the first thing I noticed when I got the Transformer Prime vs my S2. Does resolutions play a role? Maybe a bit more in the Infinity's case but the Prime and TF300 had resolutions that's not too far off from the Galaxy Nexus but the latter with 2 less cores sure did better than the Asus tablets.
Most of it is the cheap crappy internal memory Asus decided to use for their flagship device, some of it's the higher resolution.
Unibrow said:
Most of it is the cheap crappy internal memory Asus decided to use for their flagship device, some of it's the higher resolution.
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My wife's apple ipad 3 with the high resolution runs smooth like a baby's butt. I could only wish my infinity ran that smooth. Since complaints aren't only coming from me now the proof is right here...this tablet was made without thinking. Basically Asus wanted a great tablet on paper to jump ahead of everyone, ON PAPER, but in reality it is a pretty bad device for such a large amount of money. Better off with a cheaper laptop with an SSD drive in it really.
Not to be funny, but my droid charge (2 years old, first samsung lte phone) is faster and smoother than tf700! Asus build a biggest giant cruise ship and forgot to plug a hole in the bottom of the ship!
As any gamer knows, higher resolution means more resources needed, which means a lower frames-per-second rate. It simply has to render more.
Your S2 has a resolution of 480 x 800, your TF700 a resolution of 1920x1280. In terms of resource difference between those two, it's pretty much the difference between running Minesweeper and running Skyrim.
Add to that the fact pretty much 99% of the apps are made for phones, and in most cases specifically the Galaxy series, and it's no surprise they run better on a small phone they're optimized for than on a large full HD tablet that most app-developers don't even consider.
ShadowLea said:
As any gamer knows, higher resolution means more resources needed, which means a lower frames-per-second rate. It simply has to render more.
Your S2 has a resolution of 480 x 800, your TF700 a resolution of 1920x1280. In terms of resource difference between those two, it's pretty much the difference between running Minesweeper and running Skyrim.
Add to that the fact pretty much 99% of the apps are made for phones, and in most cases specifically the Galaxy series, and it's no surprise they run better on a small phone they're optimized for than on a large full HD tablet that most app-developers don't even consider.
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The storage device is a piece of crap, there's nothing wrong with the graphics performance. Every single user experience issue with this tablet is down to data not getting read/written fast enough from/to storage. It's as simple as that.
Every application that uses "RAM" is subjective as fast as at my SGS2 (runnig CM9). But the i/o perfomance at stock ROM on my TF700 is really bad. With Browser2RAM surfing is a lot snapier but still not as snappy as at SGS2. Hopefully CM10 at TF700 works as much as possible around this storage issues.
Don't forget that the TF700T has the fastest RAM of all android devices that are on sale at the moment. But it has the slowest eMMC storage, too.
As far as the browser goes, use stock browser and if you are rooted, 1st look for app browser2ram and sideload it (and follow all instructions in thread dedicated to it), then (or for anyone else not rooted) type about:debug into browser address box, hit enter, then go to settings (three small vertcal dots in upper right hand corner of screen) and choose debug menu. Check the box next to Enable CPU Upload Pathand then close it. It speeds up the browser by a lot. I'm only using the stock browser now and I'm very satisfied with its performance.
The other suggestion I have for you that feel unhappy with the TF700's performance in general, is really consider unlocking, flashing a custom recovery (I highly recommend TWRP) and a rooted custom ROM, especially the CleanROM Ultra Light Edition v1.3. This JellyBean stock-based ROM is so fast and smooth and functional, you will wonder why you waited so long to have the device you had imagined. I kid you not. I've tried all the ROMs available for this device, and though they all have their strong points, for someone looking for a better than stock experience, where everything works, right now, this one's the best and it gets even better with each update. And this is just the beginning of wonderful development for the Infinity. This is honestly, a superb machine. We owe it to ourselves to take full advantage of it.
If you're running stock it's slow. If you optimise it it's pretty damn fast. Had mine lying next to an iPad 3 and they are on the same level. How to do it? Disable (a lot) of unneeded apps and use the right software (Firefox Aurora or the above mentioned Browser2Ram)
That's not much of a win considering the ipad 3 has a higher resolution with 2 less cpu cores and running 600mhz slower.
maedox said:
The storage device is a piece of crap, there's nothing wrong with the graphics performance. Every single user experience issue with this tablet is down to data not getting read/written fast enough from/to storage. It's as simple as that.
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Yup. This. The screen is a minor thing. If the ASUS engineers had not selected subpar parts for the internal SD, this thing would have absolute bleeding edge performance on every front. As it is, it often shows signs of brilliance but also has some limitations due to the system bottleneck. Your impression of the device user experience will depend heavily on your use model (and its associated memory footprint). The vast majority of issues/discussions wrt to this device basically come down to this one thing.
Barring some very serious OS hacking (ala the effort to allow external SD to replace internal) all the TF tabs will ALWAYS be limited by memory bandwidth. It's a hardware limitation. Either you can live with it or you can't. Too bad. Now that JB is here and the OS is finally decent/stable, this tab is one bad cost cutting measure away from being the undisputed best in class device in the industry. <shrug>
I'm not browsing very frequently and when I do, they are not heavy multimedia sites, so for me, the TF's certainly a really good user experience and I love the device. Games are great now that the driver bug is fixed for example. It's slightly frustrating knowing that the tab could have been amazing on EVERY front if they had spent another fifty cents on the memory... but that's life. I'll be happy if they just continue to support/stabilize/enhance the firmware. The hardware is what it is.
htcplussony said:
That's not much of a win considering the ipad 3 has a higher resolution with 2 less cpu cores and running 600mhz slower.
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Well, I understand that the gpu is better and the whole ios thing is completely optimised for browsing, so yeah, it is kind of a good comparison in terms of user experience.
This!!!
My HTC Evo 4g LTE has more consistent performance than my TF700T....
It's kind of frustrating really and the fact that my daughter's ipad is ALWAYS smooth bothers the hell out of me...
Is this the way these things are designed or do I have a lemon on my hands?
The fact that there are articles instructing people that they can buy a $30 SD card and move their /data mount to the external micro SD card tells me this is a design issue...
There's nothing more frustrating than tapping the screen and not being able to tell if you mis tapped or if the tablet is IO locked and in a 'wait' state. and it happens way too damned much.
I'm not doing anything special.... all I can say is that I'm running a lot of apps and perhaps this is the problem (I've restricted background process to 4 and disabling all animations and am now using APEX launcher to even disable all animations + the wallpaper).
Max free RAM at any time is around ~250 MB...
I want to show this thing off but everytime I pull it out it's performing like **** and cache cleaning or rebooting doen't seem to help either...
Also to add - post JB I DID perform a factory reset as well. I've installed about 130 apps.
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
Just curious, how does tf700 compare to other android tablets? Is it a a lot slower or less smooth? It one thing to compare it to phones. I want to know how it compares to a Samsung note 10.1.
Way high. Anyone having issues is not making the right yes no questions about LGs location tracing service and the stupid McAfee bloatware install. I just owned pretty much everything with my scores. No need root.
No need disable cores.
SnapDragon 810 is fine. Users are stupid as usual.
Antutu is scoring over what iphone 6 should too... Over 47000 something. You have to remember unless you root and tweak this phone it is a dialed down snapdragon 810. You have to bring it back to full speed to get full speed benchmarks that would match and beat a galaxy s6. For whatever reason LG did that, it definitely does make it slower out of the box than the s6 in benchmarks. But after you de-crap your unrooted version. It runs plenty fast and not laggy.
optimatic said:
Antutu is scoring over what iphone 6 should too... Over 47000 something. You have to remember unless you root and tweak this phone it is a dialed down snapdragon 810. You have to bring it back to full speed to get full speed benchmarks that would match and beat a galaxy s6. For whatever reason LG did that, it definitely does make it slower out of the box than the s6 in benchmarks. But after you de-crap your unrooted version. It runs plenty fast and not laggy.
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The SD810 should be getting scores above 50,000 on Antutu and as for mopping the floors with everything the GS6 scores around 69,000. The 810 would score well over what my current benchmarks are, which is around 52,000 if there weren't heating issues.
If I let the cpu cool down to 20C I can get an antutu score of 58,000. I'm going to see if I can add a copper shim and thermal compound. It really made a big difference when I did that with my old galaxy nexus.
DIY manual PLZ!!!
probaina said:
If I let the cpu cool down to 20C I can get an antutu score of 58,000. I'm going to see if I can add a copper shim and thermal compound. It really made a big difference when I did that with my old galaxy nexus.
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The problem is when you run it a second or third time you get a score that's comparable to galaxy s5 scores lol
guys, please.
You own Snapdragon 810, 64-bit TOP Qualcomm processor. It's perfect with his on-paper specs, so let's try to make him perfect in real.
The only thing matters is the UI lagging. Do you really meet your friends and say "Yo, dude, my phone took 58k points in Antutu?" No, you say "dude, it's fast" or not fast.
It's G Flex 2 - it's alredy curve, stylish and sexy. It points attention to itself. So is there a huge difference between 58k or 48k points in Antutu? Does this really matter, when you like your phone?
If you really need that points - go and buy that awkward, terribly looking SGS6.
I'm on this board because I like to tweak with my phone. I enjoy pushing hardware and seeing what its capable of. I didn't really buy my LG Flex 2 to show off but I'm pretty sure most of us are here because we already like our phones.
probaina said:
I'm on this board because I like to tweak with my phone. I enjoy pushing hardware and seeing what its capable of. I didn't really buy my LG Flex 2 to show off but I'm pretty sure most of us are here because we already like our phones.
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This. I love doing this stuff. Especially when a phone has such physical appeal as the Flex 2. We may have out of the box issues, but that's why we're here. To iron out those issues!
Sent from my LG-H950 using XDA Free mobile app
dark.wizard said:
guys, please.
You own Snapdragon 810, 64-bit TOP Qualcomm processor. It's perfect with his on-paper specs, so let's try to make him perfect in real.
The only thing matters is the UI lagging. Do you really meet your friends and say "Yo, dude, my phone took 58k points in Antutu?" No, you say "dude, it's fast" or not fast.
It's G Flex 2 - it's alredy curve, stylish and sexy. It points attention to itself. So is there a huge difference between 58k or 48k points in Antutu? Does this really matter, when you like your phone?
If you really need that points - go and buy that awkward, terribly looking SGS6.
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I love my phone... Until it gets hot, starts going unbareably slow and I have to sit there holding the power button for 30 seconds for the phone to reboot because rebooting normally would take about 5 to 10 minutes due to throttling. The phone is gorgeous but runs far from it. "We" are looking for ways to push it so it doesn't have these problem. Going with the mentality that "oh it's qualcomms best so it's amazing" mentality is ignorant. No offense but it is :/... Until issue are fixed with it the 808 and 805 run better because of speed and reliability (less lag) I am also a member of XDA to push my device and make it better. So no I'm not happy with this half baked chip until we come up with a way to fully bring out it's potential and share it with the community.
That is really odd because somehow I'm not experiencing lag. No matter how hard I push my phone it never seems to lag. I have the AT&T version of this phone. Could it be possible that somehow the AT&T version is different? From what I've been reading I haven't heard any one with the AT&T version complain about lag. Even when I try to push my phone hard I never see it go past 37C. If I run benchmarks for a long time like Antutu four times in a row the highest I've seen is 47C and even then my phone doesn't lag at all. So I'm wondering what's different on the phones with users that experiencing that much lag.
They may have throttled down the A57s to 1.5ghz. They've been doing that with them to try to fix the heat issues
In my AT&T model my A57 cores run at 2ghz but at around 40c it disables two cores and drops them to 1.55ghz.
The att version comes with 3 gigs of ram instead of 2
Yes but that shouldn't cause such a dramatic performance difference.
Of course it can. Most people talk about they can factory reset their device and it runs smooth as butter. Sounds like the phone starts to chug when it is loaded down with user data and apps with background processes.
I guess it can depending on how much stuff is running in the background. I know on my Galaxy S4 with 2GB of ram it runs smooth with cm11 android 5.1 no matter how many things are open. Although it also doesn't have the bloatware that comes with an OEM device.
probaina said:
That is really odd because somehow I'm not experiencing lag. No matter how hard I push my phone it never seems to lag. I have the AT&T version of this phone. Could it be possible that somehow the AT&T version is different? From what I've been reading I haven't heard any one with the AT&T version complain about lag. Even when I try to push my phone hard I never see it go past 37C. If I run benchmarks for a long time like Antutu four times in a row the highest I've seen is 47C and even then my phone doesn't lag at all. So I'm wondering what's different on the phones with users that experiencing that much lag.
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I have EU version and I have no lag as well with v10e. Phone runs around 40C when gaming or browsing. There is some delay when multitasking, but no significant lag.
Since turning it on for the first time I often notice overheating in the upper area under the cameras. It does this very often when it is empty or when I use heavy apps like Call of Duty mobile .. has anyone noticed something similar? It seems absurd to me that such a phone will overheat like this
Sorry to hear that your phone is overheating.
Except when installing the phone the first time, i did not have any problems with it heating up. I dont use have apps so can't help you with that ( most heavy app i use is prob Clash of clans haha)
Unfortunately, that is the 888. Only real solution is to decrease the settings on "heavy" games and take breaks.
I have the same issue. My sister and cousin have the phone also but neither is experiencing it. I don't play games or watch videos on the phone. I only use it for calls, messaging, and online shopping so there is no reason for it to happen. I called to get a replacement. Hopefully the new device will not have the same issue.
Oh perfect! So if I replace I resolve?
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I don't know how anybody would expect this very compact phone to not get hot with intensive tasks. It shouldn't get hot with light usage, though. Also try using Samsung browser instead of chrome if it gets hot when browsing.
I noticed mine getting awful hot the other day while using Android Auto on my car stereo with it in my pocket in my shirt, got so hot I had to take my phone out my pocket and put it in my cup holder. I noticed it getting hot also while watching Youtube videos at the house also, it wasn't in my pocket against my body though so it wasnt really that big a deal! LOL!
twistedumbrella said:
Unfortunately, that is the 888. Only real solution is to decrease the settings on "heavy" games and take breaks.
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This is correct. Let's just be happy Samsung didn't put the SD888+ in the phone. The SD888 already had thermal problems. Can only imagine the SD888 being hotter from being overclocked.
Its not overheating, its getting hot. Android OS will shut down and give a warning when overheating. If your not using a case you will notice a lot more than a previous phone with a case installed. Its a CPU and GPU that creates heat. Its normal to get hot during high intensive cpu/gpu use and or when charging. It also tends to get hot when setting up for 1st time and transferring data from an old device.
JayRolla said:
Its not overheating, its getting hot. Android OS will shut down and give a warning when overheating. If your not using a case you will notice a lot more than a previous phone with a case installed. Its a CPU and GPU that creates heat. Its normal to get hot during high intensive cpu/gpu use and or when charging. It also tends to get hot when setting up for 1st time and transferring data from an old device.
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I think you may have missed the point trying to correct the wording. The 888 gets significantly hotter than even the previous 865+ performing the same tasks. The issue is that what used to be just a bit warm is now hot and one warm day will easily push that into overheating. The performance increase may not justify the difference, which is where a lot of people will have an issue.
twistedumbrella said:
I think you may have missed the point trying to correct the wording. The 888 gets significantly hotter than even the previous 865+ performing the same tasks. The issue is that what used to be just a bit warm is now hot and one warm day will easily push that into overheating. The performance increase may not justify the difference, which is where a lot of people will have an issue.
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Ive been using mine in 90* weather gaming, videos, etc... and have had the same warm/hot feeling I got with my s10+. I have yet to have overheating. I didnt see anyone mention the OS shutting down due to regular use and overheating but I could be mistaken. Being that I have been overclocking PC's, phones for 20 years the heat I am getting from my Flip 3 seems pretty normal.
JayRolla said:
Ive been using mine in 90* weather gaming, videos, etc... and have had the same warm/hot feeling I got with my s10+. I have yet to have overheating. I didnt see anyone mention the OS shutting down due to regular use and overheating but I could be mistaken. Being that I have been overclocking PC's, phones for 20 years the heat I am getting from my Flip 3 seems pretty normal.
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I understand the point you are trying to make, but Android has not existed for 20 years. Anything before the G1 is irrelevant. That said, you also have to discard anything you used that wasn't Snapdragon, since Qualcomm and Mali (or others) are simply not the same thing.
Now that you are looking at a much less impressive list of past devices, you have to consider that you aren't actually overclocking and the 888 is currently capped. You also have to consider that the 888 does perform much more efficiently, so it may even seem cooler than an S10+ when doing the same basic tasks. After all, the 855 was known for getting hot and is now two generations back in terms of performance. When you notice the heat is when you run things the S10+ would struggle to handle.
The problem I was actually pointing out was comparing the 865+ and 888. The 865+ clocks higher than the 888, but the 888 runs significantly hotter. Running the same games on an 865+ and an 888 will yield higher temperature from the 888, but only marginal performance improvement. The question is what happens when you try to run the 888 at its full capabilities?
twistedumbrella said:
I understand the point you are trying to make, but Android has not existed for 20 years. Anything before the G1 is irrelevant. That said, you also have to discard anything you used that wasn't Snapdragon, since Qualcomm and Mali (or others) are simply not the same thing.
Now that you are looking at a much less impressive list of past devices, you have to consider that you aren't actually overclocking and the 888 is currently capped. You also have to consider that the 888 does perform much more efficiently, so it may even seem cooler than an S10+ when doing the same basic tasks. After all, the 855 was known for getting hot and is now two generations back in terms of performance. When you notice the heat is when you run things the S10+ would struggle to handle.
The problem I was actually pointing out was comparing the 865+ and 888. The 865+ clocks higher than the 888, but the 888 runs significantly hotter. Running the same games on an 865+ and an 888 will yield higher temperature from the 888, but only marginal performance improvement. The question is what happens when you try to run the 888 at its full capabilities?
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Again its hot but NOT overheating. Anyways where I messed up in replying here is I thought I was in the Fold thread and NOT Flip. LOL. The Fold with its bigger chassis probably handles the heat a lot better. My daughter has the Flip and has not mentioned that it gets hot, but I now want to play with it.
And a side note I have been doing mobile device repair since the iphone was released and have worked on every snapdragon phone pretty much ever made.
JayRolla said:
Again its hot but NOT overheating. Anyways where I messed up in replying here is I thought I was in the Fold thread and NOT Flip. LOL. The Fold with its bigger chassis probably handles the heat a lot better. My daughter has the Flip and has not mentioned that it gets hot, but I now want to play with it.
And a side note I have been doing mobile device repair since the iphone was released and have worked on every snapdragon phone pretty much ever made.
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I never said it was overheating, either. I said it has a much higher potential to overheat and environmental temperature will have a greater impact on it.
I've also been repairing phones since long before the iPhone, so I apologize that those credentials don't have more weight.
In all honesty, this 888 is much tamer than some. Take a look at the ROG Phone 5. You can melt an igloo running YouTube with that.
twistedumbrella said:
In all honesty, this 888 is much tamer than some. Take a look at the ROG Phone 5. You can melt an igloo running YouTube with that.
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Anyone had the LG G Flex 2 with the 810? That thing got hot just being on the homescreen.
The Flip3 is nowhere near that and a non-issue heat wise for me. Especially now that I have the strap case where I don't notice it at all.
M4-NOOB said:
Anyone had the LG G Flex 2 with the 810? That thing got hot just being on the homescreen.
The Flip3 is nowhere near that and a non-issue heat wise for me. Especially now that I have the strap case where I don't notice it at all.
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I honestly think Samsung did some behind the scenes limitations on it. The ROG Phone 5 and Z Flip 3 are both the 888, but there is a much larger performance gap than just a few minor software optimizations.
twistedumbrella said:
I honestly think Samsung did some behind the scenes limitations on it. The ROG Phone 5 and Z Flip 3 are both the 888, but there is a much larger performance gap than just a few minor software optimizations.
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Yes samsung limit big core and prime core even when gaming pubg , wild rift , mobile legend. I jist finish an hour game pubg and see the result of big core and prime core even when running demanding game. Samsung does not fully utilize big and prime core. Most of its task use small core. Big and prime deep sleep very deep. Gpu will not run over 500mhz
I have the same issue when using Android Auto with it. Overheats to the point that music starts stuttering and then AA just shuts off completely. T-Mobile is sending me a replacement but the lady at the store said her friend had the exact same issue. I don't game or do anything that would require the SD888 to go nuts.
i got mine to overheat after a long video call with usb power on a somewhat hot day, had to close camera and give it a sec to cool down.
honestly its not terrible, but it does heat up more than regular phones. during regular use its fine imo