Hi
has anyone managed to get heroes of order and chaos working on the transformer infinity. I side loaded it and when I start the game the image only shows in a small square in the top left corner.when i get into the tutorial the image is cropped and squished so when i touch the screen my character moves to a different area to where i touch.
Thanks
Related
Hey... wouldn't it be cool with a multi touch air hockey game? That way two persons could play against each other at the same time
nice idea!
Air Hockey D2 MultiTouch (Beta)
http://htc-touch-hd.forumactif.biz/jeux-f77/jeuhd2-hockey-d2-multitouch-en-developpement-t12741.htm
Frakatchoo said:
Air Hockey D2 MultiTouch (Beta)
http://htc-touch-hd.forumactif.biz/jeux-f77/jeuhd2-hockey-d2-multitouch-en-developpement-t12741.htm
Click to expand...
Click to collapse
I will test it now. Screen looks great.
Frakatchoo said:
Air Hockey D2 MultiTouch (Beta)
http://htc-touch-hd.forumactif.biz/jeux-f77/jeuhd2-hockey-d2-multitouch-en-developpement-t12741.htm
Click to expand...
Click to collapse
doesnt work, the "ball" just sticks in the upper left corner...
Yes ball is in upper left corner. You can also dont move both players at same time.
Would be great when this game works =) Its at the moment beta.
The two player have to put at the SAME time their finger on the screen
You have rebooted after install havent you? works fine on mine...
Frakatchoo said:
Air Hockey D2 MultiTouch (Beta)
http://htc-touch-hd.forumactif.biz/jeux-f77/jeuhd2-hockey-d2-multitouch-en-developpement-t12741.htm
Click to expand...
Click to collapse
Thanks for the link. Cool that somebody already had the same idea
I've installed the game and made a soft reset. I can move both players at the same time BUT the ball gets stuck in the upper left corner as soon as I touch the ball
Tubgirl said:
Thanks for the link. Cool that somebody already had the same idea
I've installed the game and made a soft reset. I can move both players at the same time BUT the ball gets stuck in the upper left corner as soon as I touch the ball
Click to expand...
Click to collapse
i have the same problem
I just read the french forum and it's a known bug.
The developpers is working on it.
See you
If anyone here is registered on that forum maybe he can let them know about this thread so that the developer can keep an eye on this English thread as well.
can anyone reup the game pls?
The link in the forum is down!
HD2 cant handle simultanious touch as two inputs in the same horizontal or vertical line or if they are close to each other clings to the vertical line or horizontal line. Its really crappy. Multitouch game not a good idea in HD2. Synaptics clearpad 1000 has DUALTOUCH. NO Multitouch. Same problem as Nexus One.
So, I installed and started using JavaFX, and the one test game I installed works...........sorta. Its playable, but takes up 1/8th of the screen. Filling a small square in the upper left hand corner.
Is there any way I can get that to enlarge, so that it is truly playable? Or is this the problem with Java on the HTC's?
Moved as not software release.
Ok so I posted some bit's of this already but I have refined the original "Proof of concept" design to something a bit more useable.
It annoyed me that I could not see the buttons in Landscape mode but I could see the sides of the screen when it is set to Autoscale. This set me to try and make a pad that would fit into the tiny slivers of screen left in landscape mode with "Autoscale" set.
This pad needs to be used in "AutoScale" mode on a WVGA screen such as an HD or HD2 This setting leaves a slither of screen each side of the screen that I have used to show the button placement. Don't get me wrong, you can't fit a Dpad in that area BUT you can easily mark top and bottom left of it and that's a start.
I find that my thumb is a bit lazy and I struggle a bit to use a square DPad, because of this I have squished it a bit to a more suitable rectangular shape, have a go and tell me if it's no good - If you imagine that the visible "strip" at the side is 1/4 of the DPads width then you should get it pretty easily. Please take a look at the attached picture though, I have made this pad a slightly odd shape because I find that I use left and right a cack load more than I use up and down. It may not be great for all games but I have found that it suits my thumb better than a standard equal layout. If you hate it then try using my original pad found here: http://forum.xda-developers.com/showthread.php?p=6339454#post6339454
Other than this the Start (ST) Select (SE), A, B, R1 and R2 buttons are all visible at the edge of the screen!
Currently the GBA pad is the only one I have done but I could easily modify this concept to cover all of the different systems - The only reason I haven't is that I only really play GBA games on my phone.
There is a readme included but I'd like some feedback so please bring it on!
Hey man, good job. I like the v1 rather than this, i find it harder to hit the up arrow with the new one, but it's not the reason why i'm wiriting this.
Both your pads makes the game laggy when i tap the white (unassigned) space. Other pads I've tried never did that. Any idea how to selve this? Or am i the only one experiencing this lag?
is multitouch available for morphgear?
Phenomenon said:
is multitouch available for morphgear?
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It sure is you just need to download the tweaked version by blutz
xZdenis said:
Hey man, good job. I like the v1 rather than this, i find it harder to hit the up arrow with the new one, but it's not the reason why i'm wiriting this.
Both your pads makes the game laggy when i tap the white (unassigned) space. Other pads I've tried never did that. Any idea how to selve this? Or am i the only one experiencing this lag?
Click to expand...
Click to collapse
Hi I find that they all lag a bit, it seems to be the way that the Multitouch is implemented (I don't think it's Blutz, rather the original Morphgear crew), I find that when I have 2 buttons pressed all is fine but if I press NE and A (so 3 buttons reported to Morphgear) it lags until I release all buttons. This is just my laymans observation.
I could try producing an ultra light version to see if that helps... I think my skin is >2mb
Could you give me some examples of ones that don't cause it and I'll have a look, I wouldn't be overly surprised to find it was something I had done wrong. What we really need is the capacity to set white = NULL!
Hi guys,
Are there any root apps, lines of coding or anything that can make 'taps' or finger presses appear on screen?
Similar to the iPhone simulator circles that you see on specific videos.
Thanks for any replies that I get.
Greetings!
I'm looking for an old game I used to play around 2010 on my HTC Touch 3G with Windows Mobile 6. I installed a bunch of games from here, and I think this game came from here too.
It's a 2D game. The whole screen is black. There's a grey square somewhere (random) on the screen, and there are balls with random colors.
The balls constantly accelerate to the last place you touched the screen, as if there's gravity pulling from there. You could set the gravity point by tapping elsewhere on the screen, or by keeping the stylus/your finger on the screen and just dragging it.
The goal was to slam the balls into the cube by moving the gravity point. This destroyed the balls, and earned you points.
When all balls are crushed, the square changes to a new random location and more balls are introduced. I think the failure state was a time limit, but I'm not quite sure.
What was this game called?
I understand this is a long shot, but thanks for your time!