Space Bubble Shooter is an original bubble shooter game that uses physics for cool effects and additional puzzles. More levels soon.
Download for free here: https://play.google.com/store/apps/details?id=magory.spacebubbles
Any ideas of improvements and bug reports are welcome.
I updated the game with new episode that has ice bubbles for example. It is still in beta state, I have to investigate some performance problem and add more levels to it before a proper release.
Nice bubble game, Thanks :good:
I've updates today with new levels and some optimisations and fixes. I'm out of ideas for now for new types of bubbles, but I'll definitely think of something before adding next episode.
New version brings completely new graphics and new levels.
I have just released version 2.00 on Google Play. Celebrating about two years of slow improvements and new levels.
https://play.google.com/store/apps/details?id=magory.spacebubbles - with new episodes, new effects (light&darkness in Abyss episode and rotating bubbles in Arena), more fun. I think. Any bugs, please report by PM.
Looks nice. Installing it.
Related
Hi, I have just released my first game on Google Play Store.
In the game you have to save the rabbits from falling down by touching them to make them bounce up again.
You get points whenever you make a rabbit bounce and you get more points if the rabbit is further down on the screen.
You also get points by making the rabbits fall into the magic hats or bounce on the clouds.
Try to hold as many rabbits in the air at once as you can.
The game is available for free at Google Play Store : play.google.com/store/apps/details?id=se.jakobsvensson.fallingpigs
Hope you like and any feedback is more than welcome
Updates
1.2.1:
Added support for moving the app to the sd-card, and some bugfixes
1.2:
Added a new difficulty and a new powerup.
1.1:
Added leaderboards: You can now compete against your friends and the rest of the world for the highest score.
Sound settings is now remembered when you start the app the next time
The game is really nice. You could maybe add something more during gameplay so there's a little more happening. Otherwise good work.
I'm glad that you like it. I actually have something planned for the next update that will make the gameplay a little more interesting so be sure to update the game when I release the new update.
Hey whats up, I just released a new version of a game I made about two years ago. I have done lots of improvements on performance and appearance, and gameplay as well! It is a new take on the classic asteroids style gameplay, with powerups and high scores, so take a minute and download and review my game, and help me soar up the top new free list!
PS cant post links so yeahhh... heres what I got for ya...
play.google. com/store/apps/details?id= com.NinjeticStudios.AsteroidBusterReboot
Monquest
The evil wizard has imprisoned you in his deepest dungeon. Escape the dungeon and get your revenge or be forever forgotten!
Simple roguelike-like/rogue-lite dungeon crawler with RPG elements and ton of content, playable in both short and long sessions.
Key features:
• Strategic combat
• Procedural content generation
• Infinite dungeon depth after finishing the main game
• Tougher challenges and better loot the further you go!
https://play.google.com/store/apps/details?id=com.extiward.monquest
My first published game. Please feel free to leave any feedback you have right here or on Google Play. Thank you!
Game has been updated to version 1.1.0 (new content update):
Added all new enchanting system! Find an enchanting table in one of the dungeon levels 5+ to learn more.
Added new tier of equipment: Adamantium.
Added ability to install the game to external storage.
Fixed issue with character stats not updating after disposing of equipped items.
Other minor optimizations and bugfixes.
It lacks instruction on how to.. Dunno if it was already attacking or just getting hit. A very confusing game for first timers.
bratboo said:
It lacks instruction on how to.. Dunno if it was already attacking or just getting hit. A very confusing game for first timers.
Click to expand...
Click to collapse
Do you have trouble attacking enemies? It is as simple as moving towards the enemy, the character will attack the enemy when its close enough.
Game has been updated to version 1.1.1 (mostly bug fix update):
Added two new enchanting effects.
Vendor now has more gold in the lower dungeon levels.
Increased touch movement type tap area.
Fixed a bug that allowed monsters to spawn into each other.
Fixed monsters not colliding with enchanting table.
Several fixes for anvil, enchanting table and inventory UI.
Game has been updated to version 1.1.2:
Added new spell allowing to effectively combat armored enemies (available at level 20)!
Improved save game handling algorithm.
Improved inventory UI.
Adjusted item stats to better reflect their quality.
Minor performance improvements.
Fixed spell cooldowns not triggering when enemy dodges.
Fixed inventory sorting function sometimes not working.
Game has been updated to version 1.1.3:
Added new monster!
Improved several monster graphics.
Fixed some potion descriptions.
Fixed potential bug that would allow character stats to go below 1.
Other minor optimizations and bugfixes.
Game has been updated to version 1.1.4:
Improved d-pad usability and feel.
New spells are now highlighted in spell book screen.
Fixed player animations not finishing when player bumps into something.
Minor optimizations and bugfixes.
Game has been updated to version 1.1.5:
Updated dungeon generator with new features.
Made several UI improvements.
Minor optimizations.
Very nice game. I like that environment very much.
Cool game. I enjoyed playing it. And I didn't find that it lacked in instructions.
Game has been updated to version 1.1.6:
Added new monster (little spider's big brother).
Added two new spells monsters can use.
Added status texts for more spells.
Updated torch graphics.
Increased vendor's cash supply slightly.
Minor optimizations.
It seem to be slow to attack the enemies. If faster is perfect.
Anyway it not a bad game. I like the graphics!
new_challenge said:
It seem to be slow to attack the enemies. If faster is perfect.
Anyway it not a bad game. I like the graphics!
Click to expand...
Click to collapse
Thanks for the interest!
Is it peformance issue (game slows down in general when fighting) or the combat in general is too slow paced for your liking?
Game has been updated to version 1.1.7:
Regular monsters now drop gold when killed!
Fixed bug with spell cooldown animations.
Fixed bug with damage dealing spells not working correctly after save-load game.
Minor optimizations.
I like the graphics, nice and simple!
nice game, like it !
Game has been updated to version 1.1.8:
Added sorting functionality to the trading screen.
Added more detailed stat information in the character screen.
Added missing sounds to the trade screen buttons.
Fixed bug that prevented legendary quality items from dropping.
Game has been updated to version 1.1.9:
Three common gems now have useful enchanting properties.
Updated how item stats are generated for different rarity items.
Updated player character graphic.
Game has been updated to version 1.1.10:
Updated dungeon generation algorithm to create more interesting dungeons.
Made low level doors weaker.
Doors are now visible on the map screen.
Added Lollipop support.
Other minor changes.
Hyper Nova - Classic top-down Space Shooter
Download Hyper Nova FREE on Google Play
I'd like to introduce you to my new game, Hyper Nova which has been published
on Google Play. It's a top-down shooter developed in Unity for android.
In a departure from many bullet hell type games, Hyper Nova gives you a large
arsenal of weapons from the start while requiring you to keep vigilant of enemy
weapons. No tiny dot in the centre of the craft to defend. The whole ship can
take damage.
Play through the Story Mode missions to earn XP. Spend the XP to upgrade your ships
capabilities (health, shields, fire rate, special weapon durations, etc.)
Features
- 36 levels with more added over time
- Unique boss for every level
- Over 30 enemy varieties with more to come
- Challenging difficulty ramp
- Survival mode with endless waves of enemies
- Unique soundtrack for each system
Edit: Store link fixed
Edit: Screenshots were too large, downsized and added as attachments.
I'd really appreciate some feedback on the game. Good points, bad points, tweaks, fixes, overhauls. Anything that might serve to keep it improving.
A selection of the new enemies in development for 12 new levels in the next update.
Since it's been rather quiet up here for you, I just wanted to let you know that I downloaded it a few days ago and played it a couple of times in Survival mode. It's pretty good! The graphics are nice and the action is smooth on my G3. Definitely going to play some more! Wouldn't mind an option to change out of full-screen mode. Keep up the good work!
dmbishop said:
Since it's been rather quiet up here for you, I just wanted to let you know that I downloaded it a few days ago and played it a couple of times in Survival mode. It's pretty good! The graphics are nice and the action is smooth on my G3. Definitely going to play some more! Wouldn't mind an option to change out of full-screen mode. Keep up the good work!
Click to expand...
Click to collapse
Thanks for the feedback. By "change out of full screen mode", do you mean have an option to always leave the notification bar visible during the game?
Exactly!
Sent from my VS985 4G using XDA Free mobile app
Cool. That should be a reasonably simple option to implement in Unity.
Pretty simple, but look good.
Continue to update and develop it
NAKGames said:
Pretty simple, but look good.
Continue to update and develop it
Click to expand...
Click to collapse
Thanks for the feedback.
Good your game, I just released the Alpha jewels game. . Enjoy !
New update out. Version 1.0.9
New Levels
New Audio Tracks
New Enemies
XP Rewards in Survival Mode
Removed Ad-Walls
UI Tweaks & More
New update addressing a couple of bugs.
Version 1.0.10 now live.
Get it on Google Play Store
Hey guys.
Lost in space is a puzzle game inspired by lunar lockout and such, developed by me and my friend.
Your goal is to move the player to the red glowing ball in the middle.
You can move the player and the comets and you can move a character only towards another character.
There is a detailed and interactive in-game tutorial.
Would love it if you could check it out and give some feedback and etc.
I hope you like it
https://play.google.com/store/apps/details?id=com.ABLIX.LostInSpace
Since the opening of this thread the game has received a few updates that contain bug fixes and some minor changes\improvements so check it out
Updates
The game got updated a few more times.
- Added 300 more levels that you can play, on a bigger board.
- Fixed some bugs.
- Added a nice animation to the main menu,
- We now let you know if you solve a level with the least possible amount of moves.
That;s the interesting stuff =]