[Q] Ram swap - General Questions and Answers

I'm new here at xda, I hope somebody can help me with some questions and ideas that I have about android and other devices Ram in general.
SOOooo. I've heard that the iPad and various iDevices use a special ram technique where only the current running application is loaded into the RAM. when an application is closed, what the application had in the RAM is written to memory or to sd card, when the application is resumed, it is written back into ram.
Whether this is true or not I am not sure, but I am certain that this type of memory swapping would increase ram efficiency.
For android (I'm not certain how windows phone works) an application could be made that instead of sending the close command when a back or home button is pressed, the application could be frozen and have its RAM written to the sdcard. On resume the data could be loaded back into ram and unfrozen.
Please could anyone inform me if such an app exists, or explain why it wouldn't work.

Related

256MB RAM? How can we be sure?

Hi guys,
I have a serious doubt that HTC s740 has 256MB. I think that OS only thinks that way. These are the arguments for my doubt :
1. I have an application that shows message box with question before it closes. Usually when OS notices that system is low on memory it starts to close applications. Sometimes while this application is in background, message box pops up (not because I tried to close it, OS obviously thinks it is low on memory)
2. I have never seen significantly less than 100MB of free RAM in any applications that shows that information
3. I created an application that loads some text files into a memory. I started it when my device was close to a 100MB of free RAM. Very soon I got OutOfMemoryException although I had 100MB of RAM left!!
4. Once I bought 32GB SD card from eBay. After a test I figure it out that card was 4GB although it appeared to any PC it was 32GB. I saw on the some forums that I was not the only one with that problem. Many face the same when buying SD card from eBay sellers in China. Point of this...it is possible to alter memory controller in order to trick the system.
Is there anyone who knows some way I can be sure that there really is 256MB of RAM on my device?
Thanks
You have 256 MB ram, but what you're not understanding is that each application only has 32 MB of virtual memory to work with (with a max of 32 applications). It's a lot easier to run out of virtual memory than real memory. Read this.
I am very well aware of that. That is why I started my test application when I was close to 100MB of free RAM. I have appended 200KB of text into a string variable just a 4-5 times. So this can't be the reason. And that doesn't explain OS closing my other application.
Try running virtualmemory.exe to see if there's a vm problem. Also, you can run devhealth.exe and see how much available ram the system has. I really doubt the device is lying to you.

[Q] Need technical review of "Guide to Android OS Memory Management"

Otherwise known as "Why Newer Android Phones Don't Need Task Killers".
This is straight ASCII cut-and-paste from my Evernote page, so any spelling and grammar mistakes are mine. I have looked over various apps such as AutoKiller, Advanced Task Killer, various threads on memory management in Android, even a few bits of Android source code. I know about compcache, minfree, swap, kernel, and more.
This is aimed at an Android owner who knows the basics, but is trying to optimize their device. They may have experimented with ROMs and kernels based on recommendations, but don't know about serious internal tweaking.
I realize what I wrote will probably have the techies screaming "no, no, that's not quite right"... That's why I want a tech review. If I had committed any serious misunderstandings, please let me know. If you have more references, please list them. Would prefer a bit more detailed comments than "sucks" or "great".
-------
Memory Management in Android: the myths and the facts
Introduction
The Android OS, now at V2.3 "Gingerbread", is widely misunderstood, due to lack of hardware specifications and the open nature of system, has created a wide set of myths regarding how the memory is managed, and how one can best achieve good performance on an Android device.
This article will attempt to explain just how Android OS manages memory, dispel some myths regarding Android memory, and show you some techniques that will help you keep your system running smoothly while achieving good performance.
However, first, here's some technical stuff about Android memory and applications. Trust me, all this is necessary to understand how the whole thing works.
Android OS Memory Management Basics
Android OS, as of V2.2 (and 2.3) have two general types of memory: internal storage (sometimes known as application stroage), and SD card (which may be flash memory that works like SD card, but not physical SD card, such as in the Nexus S)
All apps (in the form of APKs) are loaded into internal storage. Each program can also request additional space as "data" and/or "cache".
All apps (in the form of APKs) are loaded into "app storage" part of the "ROM" (actually flash RAM). Part of the ROM is the boot ROM which loads the system. The other half of the ROM is "app storage". For example, in Motorola Droid, 256MB is RAM, and 512MB is ROM. Out of 512MB ROM, 256MB is Android System itself (actually a bit less), and the rest is "app storage", to max of 256MB.
With Android 2.2 and "Move2SD", a portion of the APK can be moved onto the "SD card", but main portion must remain in internal app storage. The size of the main portion that stays would depend on the app. Some apps cannot be moved or will not function if moved. "Protected" apps cannot be moved. Apps that primarily consist of a service and a widget may not work if moved. add Services or widgets needed for startup should not be moved.
For example, If you have a 256MB system (shows as 262MB due to 1024 vs. 1000 KB size difference) and have 130MB of apps and data/cache loaded, then that leaves about 130MB for the system to actually RUN programs. That sounds like a lot, but in reality that is not enough, since the system itself takes 50-80MB, and services will take up another 30-50MB, leaving almost nothing.
addedIn a 256MB RAM phone such as my Moto Droid, AutoKiller shows...
acore : 4.55MB (system)
dialer: 8.95MB (system)
system: 20.38MB (system)
autokiller:5.68MB
messaging: 3.41MB (system)
Swiftkey: 6.59MB
JuiceDefender 4.14MB
Calendar Storage 4.1 MB (system)
acore: 7.7MB (different pid) (system)
smart taskbar 3.81 MB
seePU 3.44MB
Screebl 4.38MB
SetCPU: 3.83MB
ATK Froyo 3.01MB
gapps: 7.79MB (system)
and 2 more at 4.66MB and 3.56MB
That adds up to... 99.88, or 100 MB.
But that is supposed to leave 156MB, right? Wrong. The system itself takes about 100 MB by itself, in addition to loaded programs, according to this thread about T-Mobile G1 (which has 192 MB of RAM, and has about 96000 KB after booting)
UPDATE: I found an article that explains how to read "MEMINFO". You can get MEMINFO app, or if you have SetCPU the overclocking widget it shows MEMINFO as well. Mine says roughly:
MemTotal: 231740 KB, or 226MB
MemFree: 3376
Buffers 272
Cache: 34960
SwapCache: 0
So the system (before OS kernel) uses about 30MB leaving about 226 MB
Cache itself used another 35 MB. , leaving about 189 MB
Minus 100 MB of auto-loaded apps, and you get... 89 MB.
If you run any programs that need more than that, programs and services will be killed to make room.
(see Redhat's explanation on what meminfo is supposed to mean)
SIDEBAR: native vs. Dalvik
There are two types of Android programs... "Native" programs, and VM programs.
Native programs are written for the specific CPU in the machine. While this gives better performance, this is much harder to achieve, so most people write program for the VM, or "Virtual Machine".
A "virtual machine" is basically a CPU emulator. You feed it a program, and it will run this program, as if it's a real CPU. The good thing about using a VM is it doesn't matter what the actual physical CPU the device uses. You write the program once, and never have to worry about converting it to other CPUs.
Android's VM is called Dalvik, and it is similar to Java's virtual machine. (In fact, Sun/Oracle sued Google for violating Java copyrights on JVM)
Different pieces of a single app
Most apps have either just an activity, or activity along with a service.
"Activity" is basically the user interface that takes your inputs and displays something back. Foreground app would be an activity.
"Service" is a background program that updates something. Common services includes input, widget updates, mail notification, and so on. Other services include Bluetooth, network updates, and so on.
(Actually there are two more types: broadcast receiver, and content provider, but those are not that pertinent to our discussion)
An app can use a widget, and the widget can use a lot of memory, usually several MB at once. You can see the different services and how much memory they are taking under Settings / Applications / Manage Services
How Services Use Memory
As explained above, Android OS have to run programs from within the limited space available, which, on older phones, isn't much. From within that much memory, it needs system work space to load all the services (you probably have a dozen loaded, taking up at least 30 MB) System itself uses about 60-70 MB (acore, phone, gapps, messaging, etc.) That's 100 MB used. That doesn't leave much memory for anything else, if you have 100 MB of apps loaded. (256-100-100=56) 100MB for system itself, about 100MB used for apps and services, and you got almost nothing left.
If you look at the services screen, at the bottom, there's a bar: red, yellow, and green. There is a number in the red section and some in green. Your services adds up to the number in the green section. The yellow portion is some memory that can be freed. The red stuff are system stuff and can't be moved.
What Happens When System Runs Out of Memory
When the system needs to load programs, but don't see enough available, it will start killing programs and services (to the system, they are all considered "process") from memory based on the following priority:
Empty App: the app is in standby, not being used, but is still in memory. These can be killed without any effect.
Content Provider: process that provides content to the foreground, such as "contacts content provider", "calendar content provider", and so on. Various "storage" are also content providers. Those can be restarted when needed.
Hidden Application: apps not visible, but still running in the background. These are not exactly running, so killing them should have no serious consequences.
Secondary server: services that stay in background and apps such as Launcher (or other home replacements). Most services go here, like music player, clock updater, background sync, and so on, that's not built into the OS. If these are killed there may be some problems, such as the playback is interrupted, background sync stops, widget no longer updates, and so on.
Visible app: the app is running and visible, but due to multi-tasking or such is not currently "on top". Any program with a display in the notification area is considered "visible". Android OS will not kill these programs unless absolutely necessary, but it can happen.
Foreground app: you see this app on screen, currently running, but also includes the system itself and "phone". These are never killed. In any case, system and phone have much higher priority than any app to make sure those are never killed.
Each category above has a certain number associated with it, sometimes known as a "minfree" value (in either "pages" or megabytes, depending on the app). When Android OS free memory drops below the minfree value for that category, apps in that category are killed. The killing starts Empty App group as that has the highest number. if that's not enough, it then starts killing apps in the Content Provider Group, and it keeps going until it has finally freed up enough memory to load the app and all related processes (such as services).
NOTE: Having a constant "notification" in the notification area makes the program "visible app" instead of "hidden app", thus making it less likely to be killed by the system to make room for other apps.
A lot of problems with Android device occur when the system tries to make room by killing "secondary server" processes that are needed. Playback of audio (music or podcast) stopped, download stopped, location services stopped... etc. This especially happens on phones with little RAM. First Android phone, T-Mobile G1 / HTC Magic, has 192MB of RAM. Moto Droid have 256MB of RAM. Second generation of Android phones, like HTC Wildfire, got 384MB of RAM. Recent phones, like Droid X, Galaxy S, and so on got 512MB.
NOTE: Some apps, like web browser, can exit but still save the URL you were browsing. So when the process reloads, it is almost as if it was never unloaded. Unfortunately not all apps can do that.
So what is the solution?
There are two approaches to the problem: make more memory available, or pre-empt the auto-kill by killing apps yourself.
Making More Memory Available
There are four ways to make more memory available short of exchanging the phone for a more powerful one.
1) Free up more app storage / internal storage
Either uninstall the apps altogether, or move2sd as much as possible. Keep in mind move2SD may not work for all apps, and amount that can be freed varies greatly. Uninstall an app is best, as it both frees up the space itself takes, and if it loads a service, that service is loaded either, saving even more space.
While it's true that the app that wasn't run won't take up any space, every widget is served by a service, and a small app can load a HUGE service by calling existing libraries and declare a large buffer for downloads. And just because you don't actually use the app doesn't mean the system will not load it. The only way to make sure the app will NOT be loaded is to uninstall it (or if you have Titanium Backup premium, you can "freeze" the app)
2) VMHeap
VMHeap adjusts the the amount of memory that can be dedicated to the Dalvik Virtual Machine (VM). In general this should not be touched, and does not really make more memory available. It is available only for experimentation purposes.
This usually is NOT tweakable without mod ROM such as Cyanogen Mod. And benefits are unproven so far. Don't change anything yet.
3) CompCache
CompCache, or "compressed cache", is handled by the Linux kernel. It takes a portion of your memory, and use it as a cache space, but compressed. By using on-the-fly compression it is able to make your memory appear to be a bit larger than it actually is. However, the result is slower performance.
This is usually NOT tweakble without mod ROM such as Cyanogen Mod. The kernel also must support this feature, and not all do. This also slows your phone.
4) Swap file or partition
Linux kernel allows the OS to use the SD card as swap space by either creating a swap file or a swap partition. This adds a lot of read/write action to your SD card and may substantially decrease its usable life. However, it is a reliable way to "add" a lot of memory to your system.
Root access is required to swap the kernel, and the kernel must support this feature as well. Not all do. This really slows your phone. Beware.
Pre-emptive Killing of Tasks
The other way to avoid auto-kill is to kill the processes yourself via an app, so the auto-kill is not triggered. This is why apps like Advanced Task Killer and all the other "task killers" are created.
Basically, the task killers automate the task of killing apps, so it will free up memory thus auto-kill is NOT triggered. And because Task Killers have ignore lists, you can add your specific app to be ignored, and hopefully it will still run.
The best known one is ATK (advanced task killer) by ReChild, but there are plenty of others on the market. They usually have tweakable settings, like killing apps every time the screen is turned off (eeks!) or just at timed intervals (every 30 minutes), and so on.
On a phone with 512MB (or more) of memory, there should be no need for task killers, as the phone should not run out of memory. On phones with 256MB or less of memory, ATK may be necessary to keep the phone "free" for other apps.
Recommended Actions
If you have one of the older phones with little memory (256MB or less), load only the bare minimum of apps you need. uninstall the rest. You need to minimize your memory usage as much as possible to leave as much space for the apps. Keep 100-150MB available for the system is best. After system and services loaded, there should be at least 50MB left to load other programs and such.
You can use archivers like Titanium Backup or AppMonster to archive the apps to SDcard, and only reactivate them when you need them. Or you can delete them altogether, only redownload them from the Market when you need them. This will even work for purchased apps.
You can also purchase Titanium Backup which allow you to "freeze" apps, which makes leaves them in memory but NOT loaded. You can also uninstall built-in apps that you don't use, such as Amazon MP3, saving even more space.
If that is not enough. you can try using CompCache and/or Swap. However, those are not exactly recommended, and thus are only methods of last resort if you can't kill enough apps to matter. Try 18% compcache or even 26% compcache. If that doesn't help, try 128MB swap, or even 256MB swap if that still doesn't help.
For phones with 384MB or more RAM, you should not have to be so stingy, but no need to overload either. With extra 128MB -384MB you can load extra 50-100MB of apps and a few more services. The idea is still to keep 100-200MB available (depending on the phone). You do not need task killers and all that.
I was looking on the explanation for OOM priorities, and there it is. Thanks. I'm wondering why there are no replies to this thread. Oh wait, it's a question.
thanks for the most awaiting tutorial abt RAM.n yes i was wonderng y this thread hasnt got applause...

[Q] How to Swap Memory For Speed??

I want to know i to swap nexus s memory so it to use the swap memory as ram and i will able to run more applications?
acutally , i heard something , but i don't know if it is real , need someone good at android to confirm that.
Android and Java have different memory management besides windows
the less memory has left , applications run faster , because applications already have been loaded in memory at first time you run it instead of reload it from disk (like cache), and when applications require more memory , the system will release more memory as it requires
therefore , you don't have to kill applications to get more memory in order to make your phone run faster
i don't specially to do such thing like kill apps or clean memory to get more memory , but my Nexus S is still damn good

(Q) Swap enabled kernel

Anyone knows swap enabled kernel for Nexus S?
Sent from my Nexus S using xda premium
May I know what you meant by swap?
Sent from my Nexus S using xda premium
SWAP
What is SWAP
Swap is, in short, virtual RAM. With swap, a small portion of the hard drive is set aside and used like RAM. The computer will attempt to keep as much information as possible in RAM until the RAM is full. At that point, the computer will begin moving inactive blocks of memory (called pages) to the hard disk, freeing up RAM for active processes. If one of the pages on the hard disk needs to be accessed again, it will be moved back into RAM, and a different inactive page in RAM will be moved onto the hard disk ('swapped'). The trade off is disks and SD cards are considerably slower than physical RAM, so when something needs to be swapped, there is a noticeable performance hit.
Unlike traditional swap, Android's Memory Manager kills inactive processes to free up memory. Android signals to the process, then the process will usually write out a small bit of specific information about its state (for example, Google Maps may write out the map view coordinates; Browser might write the URL of the page being viewed) and then the process exits. When you next access that application, it is restarted: the application is loaded from storage, and retrieves the state information that it saved when it last closed. In some applications, this makes it seem as if the application never closed at all. This is not much different from traditional swap, except that Android apps are specially programed to write out very specific information, making Android's Memory Manager more efficient that swap.
(Copied)
Sent from my Nexus S using xda premium

Increasing RAM on an Android Device

Respected Experts and Moderators,
Apologies if I posted my question in a wrong forum.
I have a mobile running Android 4.2.1 and I GB RAM. I landed into a typical problem of 'Space Running Out'. My App Manager shows that I have roughly 50 MB free memory.
I tried various methods like Cache Cleaner, ES File Explorer (to clean log files etc). However, the problem would return back. Than I learned about applications like Roehsoft's RAM Expander that can create a swap file to increase the RAM. My phone is compatible with the app as the result of test done their 'MemoryInfo-SwapCheck' app shows. Since, this is a paid app, I wondering how does it hooks into the Android System so that the:
# Android is aware of the swap file
# Android is able to use the swap file as an extension of its RAM
# Any effect on performance since I/O from internal RAM would much much faster than from a memory card
Thanks.
PS: I am a software engineer but my field of expertise is web applications.
manu_12 said:
Respected Experts and Moderators,
Apologies if I posted my question in a wrong forum.
I have a mobile running Android 4.2.1 and I GB RAM. I landed into a typical problem of 'Space Running Out'. My App Manager shows that I have roughly 50 MB free memory.
I tried various methods like Cache Cleaner, ES File Explorer (to clean log files etc). However, the problem would return back. Than I learned about applications like Roehsoft's RAM Expander that can create a swap file to increase the RAM. My phone is compatible with the app as the result of test done their 'MemoryInfo-SwapCheck' app shows. Since, this is a paid app, I wondering how does it hooks into the Android System so that the:
# Android is aware of the swap file
# Android is able to use the swap file as an extension of its RAM
# Any effect on performance since I/O from internal RAM would much much faster than from a memory card
Thanks.
PS: I am a software engineer but my field of expertise is web applications.
Click to expand...
Click to collapse
The warning you're getting is not related to low RAM but rather low on internal memory (internal sd card) because Android will never warn you about low ram ( it has a low memory killer that kills running apps in background when low on RAM).
So what you should be doing instead is increasing internal memory, follow this guide http://forum.xda-developers.com/showthread.php?t=2142844 , if you don't want to use a pc for partitioning your sd card use this app instead https://play.google.com/store/apps/details?id=com.sylkat.AParted
If you insist on increasing your Ram with swap files take look at this guide http://www.google.dz/url?q=http://f...ggNMAA&usg=AFQjCNHUQFy9IB9qBypg2moBrjPZ2FYVjw
Good luck
Don't just say Thanks, press the ? button.
Thanks @a. felon. This solution has helped. Going through various blogs gave me the impression that RAM Expander solution and link2sd card solution are alternatives to resolve the same problem.

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