One Click Root - Sil3ntKi11 - All US Variants - Verizon Samsung Galaxy S III

Hey guys,
About two years ago when the Droid X came out, I came out with a one click root app for it that was pretty popular. Since I have the Galaxy S3 now and wanted to root me phone, I decided to make it ridiculously easy for people.
Credit goes to this thread: http://forum.xda-developers.com/showthread.php?t=1875914
I simply packaged it up into a Qt app. I will be releasing it on Linux tomorrow and if I can somehow get a Mac (or someone has one) that wants to compile the Qt app for Mac, we can have it working on all 3 main operating systems.
Here's the download: http://www.mediafire.com/?g4mfv432lzk2pj0
And some screenshots to go along with it: http://imgur.com/a/7Eq48
Enjoy!!! I will update with the Linux version tomorrow
- Sil3ntKi11

Very nice!
Sent from my SCH-I535 using xda premium

Shouldn't this be in the dev section?

jellydroid13 said:
Shouldn't this be in the dev section?
Click to expand...
Click to collapse
It could be but here is the problem i see...
all current root methods that work for ics will no longer work for jellybean. so when the jb ota drops this will be kind of null and void. not saying you couldnt odin back to a ics build then root and upgrade back to jellybeans, but thats alot of extra steps. the best method imo is to odin mr.robinson's pre rooted stock j1 update.

droidstyle said:
It could be but here is the problem i see...
all current root methods that work for ics will no longer work for jellybean. so when the jb ota drops this will be kind of null and void. not saying you couldnt odin back to a ics build then root and upgrade back to jellybeans, but thats alot of extra steps. the best method imo is to odin mr.robinson's pre rooted stock j1 update.
Click to expand...
Click to collapse
Yeah, I know that. But within a few days a new method will be up and I will update it! If someone finds it useful, then great! When the 4.1 root method (non-odin) is out, then I will put that up!
But yeah, most people after updating won't need this

Will this raise the flash counter?

I can compile the qt app on Mac if you get me the source.
Sent from my SCH-I535 using xda app-developers app

alquimista said:
I can compile the qt app on Mac if you get me the source.
Sent from my SCH-I535 using xda app-developers app
Click to expand...
Click to collapse
Here's the source attached. Also, if you could send me a link to a copy of adb for mac (just the executable) that would be awesome!

ahfu25 said:
Will this raise the flash counter?
Click to expand...
Click to collapse
To be completely honest I am not sure. I have no triangle on my phone. If it does, you can use:
http://forum.xda-developers.com/showthread.php?t=1494114
To reset your counter I believe. Does someone else want to weigh in on this?

sil3ntki11 said:
Here's the source attached. Also, if you could send me a link to a copy of adb for mac (just the executable) that would be awesome!
Click to expand...
Click to collapse
Here are the most useful binaries from the Android SDK for Mac. Included in tarball:
aapt
adb
aidl
dexdump
dx
I'll try and get the Mac qt build up later tonight.
Ta,
ALQI

I'm having problems compiling on my laptop.
I keep getting the error that my version of OS X isn't supported. I'm on 10.7.4, should I be on 10.6 or something?
Anyway, I have an app built, but the bundle doesn't look right. It doesn't contain any of the root tools, and the main executable is way too small.
I don't want to post it here, cause I doubt its functional.
It looks nice though!

alquimista said:
I'm having problems compiling on my laptop.
I keep getting the error that my version of OS X isn't supported. I'm on 10.7.4, should I be on 10.6 or something?
Anyway, I have an app built, but the bundle doesn't look right. It doesn't contain any of the root tools, and the main executable is way too small.
I don't want to post it here, cause I doubt its functional.
It looks nice though!
Click to expand...
Click to collapse
Hey! Thanks for trying! So I used Qt version 4.8.3, the open source SDK. You need three libraries to run the app, QtCore4, QtGui4, and QtWebKit4. They have to be in the same folder as the executable if Qt isn't in your Path. The root tools are in there, "debugfs", "debugfsinput" and "su" and "Superuser.apk". I didn't include the Mac adb tool, as I couldn't get it. That should be named adbmac and be put in the tools/ folder of where the executable lies.
I have changed the source to make this customizable for anyone's root methods, if you look here:
http://forum.xda-developers.com/showthread.php?t=2000988
Here is cleaner source attached, basically the same. So, in order to get this work:
Build the code
Find the folder it was built into (please use release, not debug)
In that folder, find the executable. This is the main folder
Copy the /root, /tools, /html, /device folders that are in the zip into the main directory where the executable is.
Copy your OSX's adb into /tools and rename it adbmac
Make sure Qt is in the PATH variable, if not you need
QtCore4, QtGui4, and QtWebKit4 in the same folder as the executable
For others to use it, they need those libraries in there, or else they will need to have Qt installed
You can statically link the libraries if you so desire but I didn't want to deal with that.

sil3ntki11 said:
Hey! Thanks for trying! So I used Qt version 4.8.3, the open source SDK. You need three libraries to run the app, QtCore4, QtGui4, and QtWebKit4. They have to be in the same folder as the executable if Qt isn't in your Path. The root tools are in there, "debugfs", "debugfsinput" and "su" and "Superuser.apk". I didn't include the Mac adb tool, as I couldn't get it. That should be named adbmac and be put in the tools/ folder of where the executable lies.
I have changed the source to make this customizable for anyone's root methods, if you look here:
http://forum.xda-developers.com/showthread.php?t=2000988
Here is cleaner source attached, basically the same. So, in order to get this work:
[/LIST]
Click to expand...
Click to collapse
Ah, that's my problem. I'm still on Qt 4.7 cause the QtADB tool requires the 4.7 libraries. I can update to 4.8 , but it will take a while cause Macs are dumber than Linux.
Question, can't we roll the libraries into the app itself? I know Avid MediaComposer 6 and up have Qt pretty much rolled into the app to run all of the GUI, they even use some python to run some of the GUI for them (its crap for code but its better than FCP X). I'll look into it while I'm waiting for Qt 4.8 to download and install.
I'll keep you updated.
Ta,
ALQI

tplawi then
alquimista said:
Ah, that's my problem. I'm still on Qt 4.7 cause the QtADB tool requires the 4.7 libraries. I can update to 4.8 , but it will take a while cause Macs are dumber than Linux.
Question, can't we roll the libraries into the app itself? I know Avid MediaComposer 6 and up have Qt pretty much rolled into the app to run all of the GUI, they even use some python to run some of the GUI for them (its crap for code but its better than FCP X). I'll look into it while I'm waiting for Qt 4.8 to download and install.
I'll keep you updated.
Ta,
ALQI
Click to expand...
Click to collapse
Hey! Thanks for the effort. So I actually got a VMWare image of Mac OSX Lion going on my machine and got it to compile. What you are referring to is called static linking and can definitely be done, I just have to compile from source with the -static argument. I'm trying to decide if I should not use WebKit for my GUI as that is the only library that is quite large. I'm going to compile it statically and see how big it is. I might put this up on a private GitHub repo if you want to help work on it.
My idea is that this can be used by anyone to make other root packages. If you noticed in the other thread I sent you, I basically have a very simple custom batch language for them to create for the root method and the rest is taken care by the program. This way it won't discourage people and we can have a one click root truly. Let me know if you want to help me improve it!

Related

Splash Screen tool to create rgb565 images from any image

Hey guys, here's a .NET application that lets you convert any image into a proper 320x480xR5G6B5 image. Similar to the rgb2565 tool, but it handles all resizing, centering, and color conversion for you. It also let's you preview the image.
If you have Mono, this application should work in Linux/Mac as well.
Source code and binaries can be found here: http://www.koushikdutta.com/2008/12/quick-and-dirty-converter-tool-to.html
Awesome. The whole process is such a pain to do at the moment, hopefully this will simplify it a bit
Koush said:
Hey guys, here's a Windows tool that lets you convert any image into a proper 320x480xR5G6B5 image. Similar to Stericson's rgb565 tool, but it handles all resizing, centering, and color conversion for you. It also let's you preview the image.
Source code and binaries attached. I'm looking into compiling a fastboot tool for Windows.
Click to expand...
Click to collapse
Koush, let me know how the fastboot thing goes. I was actually able to get a fastboot.exe to compile using cygwin... but it just doesn't work . I never could get it to see the device. I didn't really look into it too much after that though.
Also, thanks for the RGB565 tool. That makes it a lot easier
Great going Koush! I really hope you get the fastboot working! I also tried and failed hooribly If you do get it working it would simplify the process alot!
Stericson
Stericson said:
Great going Koush! I really hope you get the fastboot working! I also tried and failed hooribly If you do get it working it would simplify the process alot!
Stericson
Click to expand...
Click to collapse
Yeah I'm actually primarily a Windows user. But luckily VMWare is pretty awesome, and I can do everything in there that I need to do, including flashing a real phone using fastboot!
More instructions here:
http://www.koushikdutta.com/2008/10/developing-and-debugging-android.html
You guys used Cygwin? When you say it didn't work, what do you mean? Crash or no effect? I was thinking about trying to just port it into Visual Studio rather than try to use Cygwin within the Android build environment. I don't think there are that many dependencies for that to really be a problem.
heck yeah koushie!
this will eventually make pushing the custom boot image so much easier for us windows users. nice...
(stericson, you still rock),
hbguy
Koush said:
You guys used Cygwin? When you say it didn't work, what do you mean? Crash or no effect? I was thinking about trying to just port it into Visual Studio rather than try to use Cygwin within the Android build environment. I don't think there are that many dependencies for that to really be a problem.
Click to expand...
Click to collapse
Yeah, the fastboot.exe just won't see the device. It runs, and if you don't provide arguments it will output the usage, but fastboot devices won't show the phone. I didn't try to debug the exe to troubleshoot exactly why it didn't work though. I may do that sometime this week, since I'll have a lot of free time .
If you want a copy of the (non-working) exe, just let me know.
JesusFreke said:
Yeah, the fastboot.exe just won't see the device. It runs, and if you don't provide arguments it will output the usage, but fastboot devices won't show the phone. I didn't try to debug the exe to troubleshoot exactly why it didn't work though. I may do that sometime this week, since I'll have a lot of free time .
If you want a copy of the (non-working) exe, just let me know.
Click to expand...
Click to collapse
Haven't had time to delve into this yet, but I think to do driver level stuff without a proper cert, you need to put your system into a test mode? Maybe similar to the Android x64 drivers that are unsigned?
See here: fastboot binary for windows
i can't seem to compile this tool on mac using mono.
i get an error that the type name space name windows does not exist in the name space system

[Q] Run Exe in Android ...

Is there any way to run exe file in android with the help of cross platform/layer such as "wine layer" in Linux????
Biswajyoti said:
Is there any way to run exe file in android with the help of cross platform/layer such as "wine layer" in Linux????
Click to expand...
Click to collapse
Search before you make a thread - looks quite complicated, probably not worth it.
Xda Thread
Here is a way! According to what I know!
Biswajyoti said:
Is there any way to run exe file in android with the help of cross platform/layer such as "wine layer" in Linux????
Click to expand...
Click to collapse
What you can do is this, to run Ubuntu image on your android using any custom ROM kernel as the base i-e Cyanogen Mod! To have this you need to get the required Ubuntu image and also Busy box installed, Go to Google Play and search for ubuntu installer or something like this, there will be a free installed for android by XDA member, Grab that! Install that! Get Busy Box installer too from market! and install busy Box tools using that! After that open ubuntu installer read the instructions and using them you will be able to run ubuntu on your android phone using same base kernel.
Simply after having ubuntu on your screen go back to command application in your android phone Terminal Emulator and install wine using command sudo apt-get install wine amm! I don't remember the name exactly you need wine and wine trick both lol! Well Google this command and try this method it will help you! Best Of luck!
Don't forget to hit thanks after this valuable information! LOL
Great idea.....Thanks a lot....i will try this ...
Did it Worked???
Biswajyoti said:
Great idea.....Thanks a lot....i will try this ...
Click to expand...
Click to collapse
Hey could you tell me if that worked.
why do you want to run exe on android????
you have all the required apps in google play
Make sure it doen't ruin your phone/tablet
Biswajyoti said:
Great idea.....Thanks a lot....i will try this ...
Click to expand...
Click to collapse
Be careful not to damage ur phone/tablet bcuz running an .exe file on Linux (well in my case I don't wanna say about the others) created some stinky file that corrupted my Linux distribution (ubuntu) so I had to go to recovery everytime to restore it... On the other hand u have everything u need on the market or on google if the market banned it or something. Just be careful.
74274265j said:
Hey could you tell me if that worked.
Click to expand...
Click to collapse
illuminatic said:
why do you want to run exe on android????
you have all the required apps in google play
Click to expand...
Click to collapse
Do you have to have the custom kernal. Also how do you do this? (Noob).
Jf someone was to just make an app that let you run exe files they could probobly charge so much since its like impossible to do it.

[Q] Android Kitchen "gcc not installed" error

Okay this is REALLY freakin' irritating!!
I have been itching to cook up my own ROM in the kitchen...BUT I CAN'T EVEN USE IT!
I have tried installing it, multiple times (deleting everything each time to start fresh), and follow all instructions to the "T", and every single time I open Cygwin (after putting in the kitchen and renaming it) and "cd kitchen" enter "./menu", it always comes up saying "Error: The application 'gcc' is not installed - the kitchen will not function properly without it. Ensure you did not miss a step during installation! Refer to the Android Kitchen FAQ...", etc. (I could swear it installed devel > gcc when I installed Cygwin. Even used the Install all option and stuff...)
Checked out the FAQ and everything, but I still can't find it! Everything I try just doesn't work! Can someone please help?? (thank you)
R: [Q] Android Kitchen "gcc not installed" error
Thats weird.....u on ubuntu? As far a s i remember i never had to install gcc it was already there....but i could be wrong.
Uninstall gcc. Go get it from official repo, retry. If it doesn't work this is more of a question for ubuntu forums theyll get anything working on a pc.
Sent from my GT-I9300 using xda app-developers app
Haha, actually I'm using Windows XP Professional. (Though I do have it dual-booted with Zorin OS...)
Yeah and uh...I'm not sure how you would directly uninstall gcc either...
Sent from my SAMSUNG-SGH-I747 using xda app-developers app
R: [Q] Android Kitchen "gcc not installed" error
Wait.....what? Isnt zorin based off ubuntu? Why dont u install android kitchen stuff there?
Sent from my GT-I9300 using xda app-developers app
killbubble said:
Wait.....what? Isnt zorin based off ubuntu? Why dont u install android kitchen stuff there?
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
Well, yes. It is.... I just figured it would be a lot more convenient to do everything on Windows instead.
There are times when it seems like things that were designed for Ubuntu don't really seem to work on the zorin distro. In this case, it probably will. I'm not really sure why I can't effectively connect to my phone though when in Zorin...maybe because there is a Kies for linux? I dunno...
I suppose I could try to install it though.
But anyways, more to the point! If cygwin/android kitchen was designed to also work in Windows XP/Vista/7, then why am I getting this error, and how do I fix it?
R: [Q] Android Kitchen "gcc not installed" error
Thats why i use kubuntu. Though i can't answer your question, i do know ubuntu and windows hate each other, getting that stuff to work is gonna probab be a pain.
If zorin has got problems try emulating a small os (so u dont waste too much time) based off linux (lucid puppy linux) and see if that works.
I wouldve thought people would also be modding android stuff directly on windows rather than emulating ubuntu stuff...after all android is open source.
Sent from my GT-I9300 using xda app-developers app
killbubble said:
Thats why i use kubuntu. Though i can't answer your question, i do know ubuntu and windows hate each other, getting that stuff to work is gonna probab be a pain.
If zorin has got problems try emulating a small os (so u dont waste too much time) based off linux (lucid puppy linux) and see if that works.
I wouldve thought people would also be modding android stuff directly on windows rather than emulating ubuntu stuff...after all android is open source.
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
Okay. Thanks for your suggestions. I may try and either do it on zorin, or repartition with kubuntu or something.
Too bad I can't do it in Windows...
Yeah, it's dumb that we still can't directly modify Android from Windows and have to use Linux. Well, actually, not as much "dumb" as inconvenient. Linux is free, yet it's different. I think we should be able to do it anywhere due to Android being open source.
Oh well... I don't understand why no-one else is having this problem. They have the guides for it on here (beginner's guides to making ROMs and stuff like that), and it seems as though nobody else has had this problem...or nobody even uses Windows. orz
Hopefully someone else will attempt to answer my question. thanks though. <
R: [Q] Android Kitchen "gcc not installed" error
well many developers are also pc fanatics and experiment new oses and grow to like open soyrce/free ones more than windows. many java devs use linux oses. Thats how devs roll. I use c and i like windows so i do it all in windows, but i know the editor/debugging programs are better on ubuntu than those available for windows....still....windows is...too much to shut down at times...
Sent from my GT-I9300 using xda app-developers app
killbubble said:
well many developers are also pc fanatics and experiment new oses and grow to like open soyrce/free ones more than windows. many java devs use linux oses. Thats how devs roll. I use c and i like windows so i do it all in windows, but i know the editor/debugging programs are better on ubuntu than those available for windows....still....windows is...too much to shut down at times...
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
You're probably right. I'm sure I'll be able to get used to it eventually, when I become a full developer. For now though, it's the learning curve. XD
Haha, yeah. That's good though. Windows is definitely enjoyable. (though I can't say much for W8. Ugh.)
So uh, I guess the Android Kitchen definitely works here in Zorin. Went to the menu without any problems. Funny still how it doesn't work in Windows....
You know, I'd probably have just skipped the whole kitchen thing and gone straight to development from source...but I'm not running on a x64 system, and therefore can't work on ICS and JB. :c
Soon though...very soon I will have all the parts to build my new computer, and not have to use this low-power laptop. >m>
Ascyndaeon said:
Okay this is REALLY freakin' irritating!!
I have been itching to cook up my own ROM in the kitchen...BUT I CAN'T EVEN USE IT!
I have tried installing it, multiple times (deleting everything each time to start fresh), and follow all instructions to the "T", and every single time I open Cygwin (after putting in the kitchen and renaming it) and "cd kitchen" enter "./menu", it always comes up saying "Error: The application 'gcc' is not installed - the kitchen will not function properly without it. Ensure you did not miss a step during installation! Refer to the Android Kitchen FAQ...", etc. (I could swear it installed devel > gcc when I installed Cygwin. Even used the Install all option and stuff...)
Checked out the FAQ and everything, but I still can't find it! Everything I try just doesn't work! Can someone please help?? (thank you)
Click to expand...
Click to collapse
My ERROR like ur ERROR.!
What should I do????
moj.enjoy said:
My ERROR like ur ERROR.!
What should I do????
Click to expand...
Click to collapse
Well, if I could go back in time 3 years I would be able to try and help you...I just tried it on Windows 10 here and everything works.
So, follow the instructions as far as even the cygwin_install.txt they provided. You should make sure you install /just/ the gcc-core and gcc-g++ when it tells you to tick the gcc (do not get the "cygwin gcc", idk if that did it, but just get the normal gcc). Follow all the others as well; far as I could tell the linux-util wasn't actually in utils (core instead I think?) but was already ticked, so don't worry about it unless it isn't.
After everything is done, make sure java is good to go and all, and cd to the kitchen location (just put the files in a new file, C:/kitchen/) and change directory to that. Then do the ./menu and it should work....
Also don't bump super old posts, not good. c: Either way I hope this helps. Real simple.
I really have no use for the kitchen anymore, since my GS3 gets CM nightlies (up to marshmallow? Wat!) and I have a Nexus 5X anyway so it's all gucci. But either way...yeah. It works to my knowledge.
Cheers~
(admin close thread nao? or can I do that...)
Ascyndaeon said:
Well, if I could go back in time 3 years I would be able to try and help you...I just tried it on Windows 10 here and everything works.
So, follow the instructions as far as even the cygwin_install.txt they provided. You should make sure you install /just/ the gcc-core and gcc-g++ when it tells you to tick the gcc (do not get the "cygwin gcc", idk if that did it, but just get the normal gcc). Follow all the others as well; far as I could tell the linux-util wasn't actually in utils (core instead I think?) but was already ticked, so don't worry about it unless it isn't.
After everything is done, make sure java is good to go and all, and cd to the kitchen location (just put the files in a new file, C:/kitchen/) and change directory to that. Then do the ./menu and it should work....
Also don't bump super old posts, not good. c: Either way I hope this helps. Real simple.
I really have no use for the kitchen anymore, since my GS3 gets CM nightlies (up to marshmallow? Wat!) and I have a Nexus 5X anyway so it's all gucci. But either way...yeah. It works to my knowledge.
Cheers~
(admin close thread nao? or can I do that...)
Click to expand...
Click to collapse
before ur comment
I found my answer with try and try..!!:laugh:
just setup cygwin again and saearch(gcc) and enable to install.
next ,another error and ...
THX for ur comment.
by the way how to create custom recovery for galaxy?
I'm glad to hear it's working for you! Hope you have great fun with it like I did. ^-^
And for the custom recovery...I say it's not really worth it unless you're really serious and can code. Not sure myself how one would make such a thing that has that access, you probably should ask somebody who's actually made them. Otherwise I strongly recommend either Team Win Recovery Project or ClockworkMod. (I use ClockworkMod, but most say twrp is better)
^-^

HDD space requirement for compiling CM 10.1

Hey everyone,
I'm going to compile my own ROM from cm. I'm following the guide, but it just says I need a "reasonable amount" of ram and storage. They link to an android instruction page, which states:
"Note: It is also possible to build Android in a virtual machine. If you are running Linux in a virtual machine, you will need at least 16GB of RAM/swap and 30GB or more of disk space in order to build the Android tree."
I don't want to download source for every device, just d2vzw. How much should I set aside in my VM? I've already given it 3 GB of RAM and 2 of my 4 cores at 100%.
I've installed Ubuntu and updated everything, going to install the SDK next and adjust my VM size as necessary.
Thank you.
Why use virtual machine to run Ubuntu? Set aside a partition with like 100gigs and install Ubuntu on that. Then you can boot into Linux or windows whenever you want.
Sent from my SCH-I535 using xda app-developers app
well the only thing about that is it can be a pain in the butt to get grub off sometimes if he dosnt want to use ubuntu longterm id go with the virtualbox route and u only need about 30gigs for ubuntu and 3gigs of ram is more than enough.
damnyouwaffles said:
Why use virtual machine to run Ubuntu? Set aside a partition with like 100gigs and install Ubuntu on that. Then you can boot into Linux or windows whenever you want.
Click to expand...
Click to collapse
Bierce22 said:
well the only thing about that is it can be a pain in the butt to get grub off sometimes if he dosnt want to use ubuntu longterm id go with the virtualbox route and u only need about 30gigs for ubuntu and 3gigs of ram is more than enough.
Click to expand...
Click to collapse
NAIL ON THE HEAD. The grub thing is a pain. I've dual booted before, have tried out Ubuntu 9 and 10 in the past...
Anyway, I went ahead and figured out the VM stuff (VM is something I've been wanting to learn about anyway).
Now I'm stuck at the part in the guide where I'll be extracting the proprietary blobs. When I try to run an adb command, it gives me an error. I'm pretty sure I have all the USB filter stuff installed/enabled correctly... Currently updating everything in Ubuntu update manager. Hopefully I can get it going soon. I'm excited to build!
rockingondrums said:
NAIL ON THE HEAD. The grub thing is a pain. I've dual booted before, have tried out Ubuntu 9 and 10 in the past...
Anyway, I went ahead and figured out the VM stuff (VM is something I've been wanting to learn about anyway).
Now I'm stuck at the part in the guide where I'll be extracting the proprietary blobs. When I try to run an adb command, it gives me an error. I'm pretty sure I have all the USB filter stuff installed/enabled correctly... Currently updating everything in Ubuntu update manager. Hopefully I can get it going soon. I'm excited to build!
Click to expand...
Click to collapse
Add https://github.com/TheMuppets/proprietary_vendor_samsung to your roomservice.xml
Sent from my SCH-I535 using xda app-developers app
Is that a place to pull blobs? I actually managed to extract, but ty!
I successfully built, now trying to learn to modify.
Also, am I right to assume that the build guide pulls from the stable code base? How do I set it up to pull from the nightly code case? That Google voice hack is a deal making feature.
rockingondrums said:
Is that a place to pull blobs? I actually managed to extract, but ty!
I successfully built, now trying to learn to modify.
Also, am I right to assume that the build guide pulls from the stable code base? How do I set it up to pull from the nightly code case? That Google voice hack is a deal making feature.
Click to expand...
Click to collapse
Depends what branch you setup... Probably cm10.1 which will be the latest
Sent from my SCH-I535 using xda app-developers app

Battery Status on computer

IGNORE THIS, NEWER VERSION(S) ARE HERE: http://forum.xda-developers.com/android/development/phone-s-battery-status-computer-screen-t3070549
I have made a program to display the percentage of your phone on your computer. Requirements:
Computer that can run bash
USB-to-phone cable
ADB enabled on phone
Has been tested on the following:
LG P716 Jelly bean stock- One Works the other doesn't
LG P716 KitKat - Works
LG P500 with CM11 and rooted- Works
Samsung S3 stock - Doesn't work
Your help is greatly appreciated to porting it to Windows/Mac and adding new devices.
wilk.gr76 said:
I have made a program to display the percentage of your phone on your computer. Requirements:
Computer that can run bash
USB-to-phone cable
ADB enabled on phone
Has been tested on the following:
LG P716 Jelly bean stock- One Works the other doesn't
LG P716 KitKat - Works
LG P500 with CM11 and rooted- Works
Samsung S3 stock - Doesn't work
Your help is greatly appreciated to porting it to Windows/Mac and adding new devices.
Click to expand...
Click to collapse
Don't get me wrong but do you really have a use for it or is it just about improving your development skills ?
LS.xD said:
Don't get me wrong but do you really have a use for it or is it just about improving your development skills ?
Click to expand...
Click to collapse
I do. If I plug my phone in, and then turn on the display to see how far it has charged, the battery percentage is DROPPING! So, I created this. If you want faster charging than your USB port, use ADB over WiFi. But this did help me hone my skills.
wilk.gr76 said:
I do. If I plug my phone in, and then turn on the display to see how far it has charged, the battery percentage is DROPPING! So, I created this. If you want faster charging than your USB port, use ADB over WiFi. But this did help me hone my skills.
Click to expand...
Click to collapse
Pretty cool for that specific purpose I just downloaded the zip and was just about starting my laptop to test it BUT the archive is damaged and i can't extract it May you please check the archive's integrity and upload it again?!
Sure!
LS.xD said:
Pretty cool for that specific purpose I just downloaded the zip and was just about starting my laptop to test it BUT the archive is damaged and i can't extract it May you please check the archive's integrity and upload it again?!
Click to expand...
Click to collapse
Did that! Just make sure you can run bash. Your computer'll need linux or mac os x (not sure about mac)
If it helps, please press thanks.
wilk.gr76 said:
Did that! Just make sure you can run bash. Your computer'll need linux or mac os x (not sure about mac)
Click to expand...
Click to collapse
BASH?! Never heard about it...
Manjaro Linux should be fine for it
LS.xD said:
Pretty cool for that specific purpose I just downloaded the zip and was just about starting my laptop to test it BUT the archive is damaged and i can't extract it May you please check the archive's integrity and upload it again?!
Click to expand...
Click to collapse
It is nice to get feedback so quicly! I expected to have no replies by Sunday, yet I get one in the first 5 mins! "Vielen Dank!" (I saw the german flag by your name...)
LS.xD said:
BASH?! Never heard about it...
Manjaro Linux should be fine for it
Click to expand...
Click to collapse
Open the terminal, and its most likely your using bash. Bourne-Again SHell.
Just wondering, what is the orange "OP" rectangle next to "Junior Member", to the left of my post?
wilk.gr76 said:
Open the terminal, and its most likely your using bash. Bourne-Again SHell.
Just wondering, what is the orange "OP" rectangle next to "Junior Member", to the left of my post?
Click to expand...
Click to collapse
OP = overpowered or may be "Original Poster"
Is it possible that your tool only runs on 32Bit systems? I use 64Bit OS with multilib and no chance to make it fly / run or whatever you like
LS.xD said:
OP = overpowered or may be "Original Poster"
Is it possible that your tool only runs on 32Bit systems? I use 64Bit OS with multilib and no chance to make it fly / run or whatever you like
Click to expand...
Click to collapse
Yes it is built for 32bit systems but you should be able to run it on 64 bit as well. You need to unzip everything of course and make adb and dialog (in the same folder as the script) executable. The command is chmod +x adb && chmod +x dialog
To change it to 64-bit, you'll need to replace the adb and dialog files with the 64-bit versions.
You might need ia32-libs or somthing like that.
Also, OP I think it overpowering. You shall port it to Windows. You shall thank me. LOL, don't have to do it.
wilk.gr76 said:
Yes it is built for 32bit systems but you should be able to run it on 64 bit as well. You need to unzip everything of course and make adb and dialog (in the same folder as the script) executable. The command is chmod +x adb && chmod +x dialog
To change it to 64-bit, you'll need to replace the adb and dialog files with the 64-bit versions.
You might need ia32-libs or somthing like that.
Also, OP I think it overpowering. You shall port it to Windows. You shall thank me. LOL, don't have to do it.
Click to expand...
Click to collapse
Im familiar with chmod Commandline version works well (see signature for phone's setups) while the guy version causes a never ending error output:
libgtk-3.so.0 shared libraries can't be found . All files are present in my Linux so I really have no clue, why i can't open it.
LS.xD said:
Im familiar with chmod Commandline version works well (see signature for phone's setups) while the guy version causes a never ending error output:
libgtk-3.so.0 shared libraries can't be found . All files are present in my Linux so I really have no clue, why i can't open it.
Click to expand...
Click to collapse
Are you using GNOME? You might need to install libgtk. But, like the readme file says, this is bit is still alpha (it's more beta than beta.. If that makes sense).
But if it helped, please press the " Thanks" button
wilk.gr76 said:
Are you using GNOME? You might need to install libgtk. But, like the readme file says, this is bit is still alpha (it's more beta than beta.. If that makes sense).
But if it helped, please press the " Thanks" button
Click to expand...
Click to collapse
Its really weird as the libs "missing" are all installed. I use KDE.
LS.xD said:
Its really weird as the libs "missing" are all installed. I use KDE.
Click to expand...
Click to collapse
It's pretty strange that it used "can't" instead of "cannot". Maybe try using gnome. I dunno, it works on mine.
I'm moving this to a DevDB now.
Has been moved to http://forum.xda-developers.com/and...ter-screen-t3070549/post59841376#post59841376

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