[Q] Java - Asus Transformer TF700

Hey,
I have done some research on Developing Java on my TF700. I have found Terminal IDE to be pretty close to what Im looking for.
My problem is that I want to create console-applications which would be fine if I System.console().readLine(); wouldnt result in an exception error.
Is there any other App that works similar to Terminal IDE or does anybody know a workarround?
Thanks in advance

Your syntax looks almost like .net, for java read is System.out.read() give that a try.

System.console().readLine() works on Windows and probably on Linux aswell but ill give System.out.read() a try :
:good:
Edit:
-> System.out.read() wrong copy paste

I use AIDE, but that's mostly for app development. I especially like the ability to sync via Dropbox so I can work on the same project on any device, including Eclipse on my Ubuntu box. Not sure how it would be for your needs, but may be worth looking at?

Yah, AIDE is for small android project (In my opinion). I think OP is doing Java development in general not android app development.
So OP, how did that go? I never used Terminal IDE so I can't really help you test it out.
Cheers

Related

How do i develop a C# or C++ app to copy files

Basically what i want to do is what M2DC does.
i want the program to list all the .zip files that are in a certain theme folder and then when you apply the theme, it unzips the file and copies whatever is in that file and copy it to the windows folder.
Please help me.
i know NOTHING about programming.
you dont even need to show me, even if you give me a link that give me the necessary information to help me do so.
btw, i have Visual Studio 2008.
http://msdn.microsoft.com/en-us/windowsmobile/default.aspx
that is microsofts windows mobile developer center you may find some stuff there, but if you have no programing experience you may just want to get the developer of m2dc to help you out getting started
best of luck
forgot to mention i already looked there.
good tutorials. just none of which help me in this situation.
kidnamedAlbert said:
Basically what i want to do is what M2DC does.
i want the program to list all the .zip files that are in a certain theme folder and then when you apply the theme, it unzips the file and copies whatever is in that file and copy it to the windows folder.
Please help me.
i know NOTHING about programming.
you dont even need to show me, even if you give me a link that give me the necessary information to help me do so.
btw, i have Visual Studio 2008.
Click to expand...
Click to collapse
Did you download the free copy of visual studio?
bedaweed said:
Did you download the free copy of visual studio?
Click to expand...
Click to collapse
i have the full version
the only reason he would have asked is that you have to have the full version for windows mobile development....
okay well i do.
but im not a programmer so i need some help.
i started trying to jump in just recently, mostly i've just been skinning before so i am in the same boat
this is the c++ library reference, it may provide some help.
http://msdn.microsoft.com/en-us/library/cscc687y.aspx
the code should be the same on a pc performing the same operation
so such code exmpls should be fine too
i tried to do some searching but it appears that there is not very many beginners tutorials for windows mobile so I will just put a couple of suggestions out there.
If you have never written code before I would recommend starting with C#
I personally use C++ but that is because I started writing C++ while still in high school before C# even existed. From what I can tell C# would be a much less painful experience that learning c++.
If you are not all that interested in learning the ins and outs of programming I would take a took at mortscript because that basically gives you just about everything that you would need and I just checked the documentation they have everything you need, the ability to unzip files and make a simple gui
Whenever looking about learning a new programming language you will do best to look for a "Hello World" example, whenever I learna new language / platform (like i am currently doing with android) I always look for a hello world example so that I can get something simple up and running
I end up getting a lot of information from http://www.codeproject.com/ and http://www.pocketpcdn.com/ sometimes the information is outdated, but it is usually pretty good.
The latest and greatest programming website is stackoverflow.com You can ask a question and Usually you will get an answer to your question in a day or so.
If you are ever interested in looking at some C++ things you can look at the full M2DC source code by downloading the zip file from the google code page (latest source code). In the zip file there is a sln file somewhere, that is the entire solution for the program. You should be able to open that file with you copy of visual studio and build a fully working copy of M2DC
good luck
How to teach programming in one post...
Well I don't know where to start, Developing C# apps for PPC is similar to developing desktop apps. The best way to learn is to see what others have done and copy across the code you need (Lookup Popfly Development ).
I'd try and find the code for this in a Normal WinForms app to do this and then port it across to the PPC App.
I'd do it in C#. The un-zipping maybe complicated, I'm not sure what ZIP code is in the .Net Compact Framework.
Let me know if you need any help, I might even knock some code together for ya.
Ta
Dave
mpenguin14 said:
i tried to do some searching but it appears that there is not very many beginners tutorials for windows mobile so I will just put a couple of suggestions out there.
If you have never written code before I would recommend starting with C#
I personally use C++ but that is because I started writing C++ while still in high school before C# even existed. From what I can tell C# would be a much less painful experience that learning c++.
If you are not all that interested in learning the ins and outs of programming I would take a took at mortscript because that basically gives you just about everything that you would need and I just checked the documentation they have everything you need, the ability to unzip files and make a simple gui
Whenever looking about learning a new programming language you will do best to look for a "Hello World" example, whenever I learna new language / platform (like i am currently doing with android) I always look for a hello world example so that I can get something simple up and running
I end up getting a lot of information from http://www.codeproject.com/ and http://www.pocketpcdn.com/ sometimes the information is outdated, but it is usually pretty good.
The latest and greatest programming website is stackoverflow.com You can ask a question and Usually you will get an answer to your question in a day or so.
If you are ever interested in looking at some C++ things you can look at the full M2DC source code by downloading the zip file from the google code page (latest source code). In the zip file there is a sln file somewhere, that is the entire solution for the program. You should be able to open that file with you copy of visual studio and build a fully working copy of M2DC
good luck
Click to expand...
Click to collapse
actually thats the first thing i tried(using m2dc as a template)
but i was super confused.
i tried taking out unessicary things like softkeys, background, internet, etc. but it didnt want to build. and plus, i probably did it all wrong.
if i cant get a good mortscript to do it, ill look into those websites you recommended me.
im in high school right now and im trying to find classing that will teach me some basic programming.
my school is filled with idiots though.
but im moving to a different city, so maybe they can teach me better than i would here.
thanks again.

crazy request - C language compiler in browser?

If this doesn't exist, just tell me but I'd figure this was the best place to ask...
I'm looking for something like a C compiler for Android (please note I mean a C Compiler running ON android, not to compile FOR android). If there's a website that will run on android and will run C code like for learning purposes that would be great too.
Basically I'm learning C by reading on the train, and would love to be able to try my examples rather than just reading them. Appreciate any advice you might have. Worst case I just buy a netbook.
http://www.dignus.com/dcxx/compileit.html
I found this but it only outputs assembly language, which doesn't really tell me if my code is doing what I was hoping for. anything else along these lines?
Thanks again
There's a few websites that let you paste code and compile and run it. One such site is www.codepad.org. They're running in some virtual machine type environment for security purposes.
Another option would be to use something like ConnectBot to ssh to a computer somewhere and run gcc there.
On my Palm I fiddled a bit with OnBoard C. Would be great to get that one ported to Android.
http://onboardc.sourceforge.net/
Or an onboard version of Java for that matter.
[email protected] said:
There's a few websites that let you paste code and compile and run it. One such site is www.codepad.org. They're running in some virtual machine type environment for security purposes.
Another option would be to use something like ConnectBot to ssh to a computer somewhere and run gcc there.
Click to expand...
Click to collapse
Yeah I've considered the remote option, I can always do that. I guess I'm not really going to get a good experience no matter what when I'm on a tiny phone screen without a keyboard, right?
I really do appreciate that site though, that will be nice for playing around at work with.
christine600 said:
On my Palm I fiddled a bit with OnBoard C. Would be great to get that one ported to Android.
http://onboardc.sourceforge.net/
Or an onboard version of Java for that matter.
Click to expand...
Click to collapse
That looks sweet
Hi !
As far as I know, the Palm Pascal Compiler designer (PP and also PIAF and BIRD used by some onboardC users) is coding an onboard compiler for Android. It generates ARM executable code directly.
At this time, the application is not fully functionnal, but it nicely compiles some pieces of ISO Pascal code. It will also include an assembler (the disassembler is working well).
Once functionnal, I think it would be easy to create a C compiler (as it has been done with IZBasic)
Probably a bit late but for any others looking for something similar
berardi said:
If this doesn't exist, just tell me but I'd figure this was the best place to ask...
I'm looking for something like a C compiler for Android (please note I mean a C Compiler running ON android, not to compile FOR android). If there's a website that will run on android and will run C code like for learning purposes that would be great too.
Basically I'm learning C by reading on the train, and would love to be able to try my examples rather than just reading them. Appreciate any advice you might have. Worst case I just buy a netbook.
Click to expand...
Click to collapse
I just found this, it may not be 100% free but give it a look eitherway
https://compilr.com

[Q] SDK for coding on Androi

Hi,
I'm looking for an Android-app that would allow me to write little programs (and run!) directly on the phone.
I don't need any fancy tool to create high quality grafics or anything. I just need a simple editor (if possible with syntax coloring like "touchqode") that I can use to write, compile and run little programms (shell output would be enough).
I don't really care which programming language (java, c/c++/c#, pyhton, basic, pascal....) as long as it's not brainfuck ;-)
Would be nice if it was for free, but I'd also pay for it if it doesn't cost too much.
Anyone got any suggestions?
Thanks
Kai
Google has their own development environment for beginners and simple programs.
Google App Inventor
If you're more hardcore, install the Google Android SDK and Eclipse.
Thanks for your reply Sentinel196,
But unfortunatly that's not what I'm looking for (since I don't want to write my own programming environment ;-)).
I'm looking for something like "eclipse for android" or a python/ruby interpreter that I can use directly on my phone (coding, compiling/interpreting, run).
Maybe someona has an idea.
You could try Ruboto
its an Ruby implementation for Android
its also available in the market, but tbh i never tested it
or you could look if jruby & android works together
well gl im also interested in using ruby to programm for android
//edit
i installed ruboto over the market, might be rly something for you
you can write ruby scripts and execute them via the ruboto app
some examples for opengl/acitivites/dialogs are also integrated
Thanks alot! Does exactly what i need! Even can play with buttons and its free...
Sent from my GT-I9000 using XDA App

Mac Users&Android

Recently I've been trying to teach myself how to develop for our phone, but I'm using a Mac. I have a Windows Partition, and can run Windows on my Mac, but it's a pain to have to restart just to use a single program for whatever it is that I need done. So I've done some research and thought it would be nice to share all the programs that I've found that help in Android Development.
It would also be nice if other Mac Users would share what they have found as well or what they use when trying to accomplish certain tasks when working with android. So here goes:
--Android SDK--
This is rather obvious…that being said you can download this from android.com. However, if you chose to install Eclipse I find installing the SDK from Android to be rather Redundant, if you agree go on and read the part about Eclipse.
--Wine/MacPorts/xCode--
First, sometimes it's useful to use Windows programs on Mac, and an one quick way to do that without having to reboot is with Wine. It takes a while to set up, but it is useful for running MOST executables. The last two programs you install as part of the tutorial, so follow on:
So here is the website I used to set up Wine: http://www.davidbaumgold.com/tutorials/wine-mac/
All of his instructions are accurate excluding where he talks about installing xCode. It is OK to install xCode through the App Store, all you have to do afterwards is install Command Line Tools. To do this:
1. Open xCode
2. Open Preferences (cmd+,)
3. Click the Downloads tab
4. Use the link to create an Apple Dev account
5. Click Command Line Tools
Now you can continue to follow the rest of the Tutorial
--Eclipse--
This program is useful for creating Android Applications on your phone. If you choose to install Eclipse I would follow this guide once you're done. I realize it is for creating Android Applications but it also explains how to set up a working environment.
So here is the website I used to set up Eclipse: http://www.vogella.de/articles/Android/article.html
I would start at section 5.1
Also Eclipse can be used for compiling .9.png files…I found a good tutorial for this on XDA: http://forum.xda-developers.com/showthread.php?t=487001
Go hit damnitpud's thank meter if you find his thread useful
--APK Manager--
I found this tool extremely useful for pulling APK's and pushing them to your phone. This app can be used for Themeing apks, or editing the XML files.
I found this application on XDA as well: http://forum.xda-developers.com/showthread.php?t=1285130
Go hit s0niq3's thanks button, maybe it'll convince her that people actually care about her program.
--android-utility or AU--
This little program looks to be extremely useful, I found it while searching for a way to compile .9.png files without having to use Eclipse. But it also has a host of other applications and uses. Make sure you read the thread thoroughly and follow all instructions.
I found this application on XDA as well: http://forum.xda-developers.com/showthread.php?t=1167623
Go hit tommytomatoe's thanks button as well, he gave us a marvelous little program. There is also a version for windows now, well at least part of it.
[For windows, and Linux Users: http://forum.xda-developers.com/showthread.php?t=1272513]
Go hit kakomalo's thanks button
If you download the version 1.0.1 and you try to compile a .9.png file, and you receive an error telling you that aapt is missing, all you have to do is drag and drop the aapt from the Android SDK into /android-utility/utility/
--xUlitimate--
I'm not sure if this one is worth mentioning for Mac, but it would be kinda cool if someone figured out how to get this to work with Wine…so here it is:
So here is its link: http://www.droidforums.net/forum/xeudoxus/47283-release-xultimate.html
This one has some theme tools. I found it specifically for the Draw9Patch Compiler, but I could not get it to work nicely with wine.
--Gimp--
This one is well known, so I don't think it needs much explanation…but it is image editing software.
Here is the download link if you don't already have it: http://gimp.lisanet.de/Website/Download.html
---Finally
After spending hours searching, downloading, and finding out what works I thought I would share to save someone else the expense of having to go through the trial and error. I would love it if other Mac Users, or any one else would share their knowledge on programs they use when working with Android; to theme, compile ROMs, or any other activity related to Android while pertaining to Mac.
Also, if you mess up your computer while doing this it is your own responsibility
Don't know why you haven't got any thanks for this, here's one from me for a very detailed and informative post. I am not a Mac user but thanks for your contribution.
Well I guess I just gave you your first thanks!
This post should be a little useful for Mac users... especially those that don't understand Unix.
Developing on Mac can be very similar to developing on Linux. Mac is just slightly more GUI oriented. Unix commands are the same, though.
So Linux users could use this guide as well!
EDIT: After I posted... I noticed 4 more users had thanked you as well... o-o that was fast
Haha oh thanks guys! After the first couple of days I thought my thread was going to get swallowed up. I'm starting to think that Mac Users are rare amongst Android developers. I do realize that other Unix OSs like Ubuntu are favored more, but sometimes it's a pain to run these back and forth. I've even tried to VM UBUNTU, but I had a problem getting the USB to interface with the program, whether it was how I sent it up, or the program itself I have no idea. So I went out looking for alternatives. There is always triple booting I suppose.
Sent from my SAMSUNG-SGH-I727
I'm use a Mac at my office, and not by choice. Thank you for this extremely helpful post!
Great guide for anyone who is looking to start developing for Android. Better yet, for people who need to get the jist of what is going on in UNIX!

Linux/Android help for a beginner

Hey all-
I'm very interested in learning Linux in order to not only do cool stuff at home with my own computer, but also to perhaps be of service in developing ROMs and give back to the devs who've helped breathe life into my ol' OG Evo for nigh-on two years now. If I ever got to the point of doing some 'grunt work' and helping out on a project, that'd be awesome for me.
Here's where I'm currently at with Linux: I've followed instructions to dual-boot Ubuntu on my Windows 7 laptop (yay!!!!), but other than installing Chrome and using all my Google services (Gmail/Docs/etc.) through that, I'm not really sure what else to do in order to become fluent with Linux. It's kind of like reading a book on how to build a car, but not knowing one end of a wrench from another.
Here's where I'm at with Android: I can follow instructions to root my phone, flash ROMs, install the Car-O-Dope tweaks on GB ROMs using System Tuner and ROM Toolbox, and most basic things that include using Smelkus' recovery (flashing, wiping, nandroid/restoring, etc). I'd say I know more than the average Android user, but certainly not as much as the experts here.
I've looked on a variety of forums both here and on Ubuntu's site, but I'm not really sure how people got their start using Linux and how they progressed from there in terms of fluency with Linux, applying that to Android developing, and also generally using it as a 'one-stop shop' for home use. I've read about people being able to build HTPCs on the cheap, using a computer as a file server/web site host (my wife's a graphic designer, but hates technology, natch)/media streamer/home security server, but as soon as the instructions get to "Ok, now open up your command line and follow these 28 steps......", I get a bit gun-shy.
If anyone's got any helpful tips on how they got started, any good beginner's guides (project-oriented would be great, just as reading a book on speaking a foreign language is no substitute for conversing with a native/fluent speaker), and how they grew in fluency or just any general advice, it'd be greatly appreciated. I'm putting this here and spreading it around in the hopes that some of the WAY talented XDA devs and members I've read so much from will toss a bone in my direction.
Thanks for reading and for any help!
Get very familiar with Terminal. For Android dev or otherwise, it is essential. Reading man-pages is also good to learn new commands better. In Terminal, just type "man man" minus quotations. That will get you going.
Sent from my PC36100 using xda premium
You should definitely make an effort to become comfortable with the Linux command line environment (also known as Shell, the most common Shell currently is BASH).
Try giving yourself some useful activities to do, such as: setting up a home file server with Samba, setting up a media streaming server (DLNA - Plex Media Server is a great program for this), just little things like that.
Before you know it you'll be a pro
markinaus said:
You should definitely make an effort to become comfortable with the Linux command line environment (also known as Shell, the most common Shell currently is BASH).
Try giving yourself some useful activities to do, such as: setting up a home file server with Samba, setting up a media streaming server (DLNA - Plex Media Server is a great program for this), just little things like that.
Before you know it you'll be a pro
Click to expand...
Click to collapse
So, is Bash something I download/install, or should it be already 'packaged' in with Ubuntu?
go to the development forum on ubuntuforums.org and find out how to upgrade to ubuntu 13.04. As that version is currently in development you should get a chance to learn a few things. That's how I learned modern linux distros. Also setting up and playing around with Ubuntu server edition might be helpful.
For app development Google some Java tutorials. Once you get the beginners stuff out of the way you should be ready to learn android development with your new Java skills.
Sent from my GT-I5500 using xda app-developers app
---------- Post added at 06:01 AM ---------- Previous post was at 05:47 AM ----------
just using Ubuntu for your day to day tasks should also help. When the other Guy was talking about bash he was talking about the terminal in Ubuntu. its a command line that lets you enter various commands. Google 'Ubuntu terminal' for more info
Sent from my GT-I5500 using xda app-developers app
Joshmccullough said:
So, is Bash something I download/install, or should it be already 'packaged' in with Ubuntu?
Click to expand...
Click to collapse
No Bash is something that is already packaged with Ubuntu, it is one of the most essential elements of Ubuntu (and Linux in general) because it gives you a means of interfacing with everything else. If you have a type of Linux with no graphical interface, then the shell is your only means of interfacing with the operating system at all.
So in short, yes Bash is packaged with Ubuntu and every other kind of Linux out there (if it's not, a different shell will be packed with it, but Bash is the most common one).
Maybe something for later but I have seen a number of different Dev threads about getting started with AndroidDev, I know that I have seen at least about 10, all from different perspectives/starting points. One that I could find easily was the following:
http://forum.xda-developers.com/showthread.php?t=1778984
Check it out. Basically, says ... Linux (fundamentals), CLI (command line interface or shell, fluent), Java (fundamental), XML (medium), SDK (medium) and Time - to start with at least. Hope that is useful.

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