Wireless headphone driver - General Questions and Answers

I have a sony ps3 wireless headphone,
So basically it has a usb that is connected to either ps3 or pc and then all the sound is transferred to headphone instead of speaker.
there is no driver required on pc, well i guess its built in the usb itself.
Now i want to use this wireless headphone on my GS3,
I first tired on AOKP based cm10 and it didnt work, then i tried on stock Rom(one with touchwiz) and it worked.
I like CM10 and want it to work on that.
Can any one tell me if there is a solution?
Thanks

Related

JVC Radio Can not connect

I have a JVC radio that works with an iPhone. Is there any SW that would allow it to work with a android?
This is the second thread you have started on the same subject. What are you expecting to do with it? As mentioned before if your phone is in disk drive mode you should be able to play mp3 files from the card. Have you tried that? Works fine on my kenwood like that.
thanks
I was actually hopping to be able to pump out audio like phone calls etc.. The iPhone can can do it. I thought the other post was removed becaues I put it in the wrong section.
My kenwood does both. But it is actually done by bluetooth. There are 2 channels, phone and AD2P that my headunit has settings for. I myself have never heard of using USB for this phone. I don't think the micro usb port is capable of handling that. If you expect your headunit to handle calls it will either have to be done by bluetooth or by auxillary headphone cable. What way are you trying to make the connection? What make and model of headunit do you have in your car?
You are correct. I was to cheap to pay the extra $ for the BT. I put a spliter on the AUX port and all works. Just had to hide a few cables. The reason I can not use BT is, I use SKYPE for long conf calls. IT works great but it does not pump out audio out of BT.
I connect one side to my XM portable and the other to the audio port on the phone. Seems to be working ok. I get a little feedback from Phone when it is plugged in to a power source. I am working on a fix for that.

Emulate an Iphone USB interface to a car radio?

I recently purchased a car that has a USB interface for the radio. My wife's Iphone fully integrates with it, of course, and via the radio's interface but the Samsung only mounts as a connected drive.
I have read other thread where people were able to force their Samsung into car dock mode by modifying a USB cable. Is there anyway to just do that in software?
you misunderstand what car mode is.
Good luck! I switched back to my iPhone for this reason alone. I listen to a lot of podcasts and I couldn't get this to work via the USB interface and I don't have bluetooth on my head unit. I can't seem to get the newest update to see if that works either. Would love to know if someone has a solution that doesn't require making your own cable.
yo sleze..what model car if i may ask?
i made my own auxiliary input for my car(i know its not a big feat) with an old dsl filter a soldering gun and some resistors and capacitors.. i might be interested in creating a usb interface for my car and then maybe i can give you some insight .. big maybe
well you will never get the headunit to command the phone, android simply doesn't support anything like that. but you can get audio over USB which is triggered by shorting a couple pins through a resistor. ill have to look up that thread but there may already be a dongle or cable out there to do this. it may not be say "android carmode" but if you find the name of the USB standard that they use to trigger it you can find the appropriate cable or dongle.
isnt there a usb headset available that can stop/start music and next track functionality ..if so you could (in theory) make a usb interface that would allow the head unit or in my case steering wheel control to work similarly?
no it wont command the phone. the framework and apps don't have an interface for that. plus the headunit would need special drivers if the phone had that capability. the issue with android is too many manufacturers do things different so unless google comes out with that on a nexus and tells maunfacturers the way it needs to be implimented I don't see any hope.
there might be a way to echo the commands through adb if you have a computer in your car. but I guess you'd have to know how the music app works for that.
we All know apple has the accessories market down pretty good. even though some older accessories don't work with the newest hardware. that's the one thing apple is good for, a wide accessory market.
now if you have a Bluetooth controler and it uses the right protocol to work with thw samaung bluetooth stack then you might be able to map keys to certain functions with an app or simple configuration file editing. but as far as USB goes I don't think android is designed to host USB input devices. there is limited otg usb support on certain special galaxy s and nexus 1 and nexus s kernels but nothing native.
maybe some 3rd party root app could eventually be developed but I haven't heard of one yet.
besides all that, who knows if the head unit will know to go into audio over USB mode in the first place, even if you get the phone in that mode, will the headunit be looking for USB storage and an iPhone interface only? was it designed to accept USB audio other than an iPod interface?
well with my car BMW mad a usb interface for ipod/iphone.. i hate mac so scratch that.. i also have a usb interface(i can control radio/nav functions via carputer) that is designed to work with I-BUS (intelligent input bus) which is what some BMW's used for audio/nav integration. some newer models actually come with a usb input that was designed to work with most media players..so i thought maybe with some time/frustration/rum..i might be able to make it work..
mejori said:
well with my car BMW mad a usb interface for ipod/iphone.. i hate mac so scratch that.. i also have a usb interface(i can control radio/nav functions via carputer) that is designed to work with I-BUS (intelligent input bus) which is what some BMW's used for audio/nav integration. some newer models actually come with a usb input that was designed to work with most media players..so i thought maybe with some time/frustration/rum..i might be able to make it work..
Click to expand...
Click to collapse
It still to my understanding that on BMW iDrive system will have full integration with iOS. We had a 2010 5 series at home with all the bell and whistles on it, and even then it would only display song names. With my iPod we got full library options, podcast too. Android will only be able to be used as a mounted devices.
Sent from my SAMSUNG-SGH-I997 using xda premium
I used to have an iPhone and installed this kit http://usaspec.com/product.php?ProductID=18. After switching to android I just use a 2.5mm to RCA cable to plug in to the same unit. Not worried too much about integrating with car controls - I also use a phone mount. Does your head unit have any AUX IN connectivity? Maybe on the rear? If so just play audio through the headphone jack. There's always the lighter socket RF adapter option too, but audio quality with those things can be lame.
Samsung-SGH-I997 Infused 2.3.3
yeah the headphone amp on the infuse has pretty good fidelity too. the headphone Jack might not be as convenient as a single USB that also charges the phone but I'd you want to use the playlists and 3rd party apps like Pandora or Google music its the best way. audio over USB needs the dock or special cable to trigger but I don't know which headunits will support that.

[Q] USB Speakers - Is it Possible

Hi guys I was wondering if it was possible to get the transformer to output music through the USB ports. I have a set of portable Creative speakers which have great sound and would love to use them with the transformer. They are powered and receive audio from USB
It is very possible, but you'd ave to add the device modules (drivers for the device) to the kernel yourself because it isn't native. I've been trying to get USB headphones working for a while.. :/
Thing O Doom said:
It is very possible, but you'd ave to add the device modules (drivers for the device) to the kernel yourself because it isn't native. I've been trying to get USB headphones working for a while.. :/
Click to expand...
Click to collapse
Got work usb audio on tf101 with CM10. Just kernel modules for usb audio are not enough to get sound from apps to be routed through the DAC. It's also needed to patch vertana audio driver.
I know it's been a long time but I just got around to rooting my TF101 and actually enjoying it. Has anyone done anything similar with speakers or headphones
Sent from my Transformer TF101 using xda app-developers app
Lollipop - Any Improvements?
Has anyone been able to get USB Audio working in a Lollipop ROM given the improvements to USB host?
So far, no luck for me:
KatKiss Lollipop 5.1 #21 ROM
JBL Pebbles USB Speakers connected to the dock
My tablet recognizes there is a USB audio device as the audio stops after connecting.
Also, disabling auto routing of audio to USB audio devices does what it supposed to do - so detection works.
Connecting the headphones out to the aux in of the USB speaker didn't work. Tablet speakers shut off but no sound in the USB speakers.
I could get it to work is powering the speakers from an AC charger and using the tablet headphone out to it.
Also, USB Audio Tester app works in that it can detect the USB device and it was able to play audio out of it (tested via connecting int mic to ext speaker mode and raising the volume bars).
To my understanding from the developer's description, that app uses non-standard interface to output USB audio.
The speakers work fine on Windows and Chrome OS without drivers so I was hoping it was plug and play.
Update:
I did note that I had to raise the in-app playback control volume bars first though to work in USB Audio Tester app.
Also, when connected to a computer and using the Aux In of the speakers, my phones and tablet can play audio.
Based on power draw of a USB charger I connected, the speakers use 0.6W idle and about 1W max.
Therefore, I'm thinking maybe it fails the USB enumeration in Android and the default 100mA is not enough.
Anyone know how to check the USB host enumeration settings?
phioschaos said:
Has anyone been able to get USB Audio working in a Lollipop ROM given the improvements to USB host?
So far, no luck for me:
KatKiss Lollipop 5.1 #21 ROM
JBL Pebbles USB Speakers...
...Also, USB Audio Tester app works in that it can detect the USB device and it was able to play audio out of it (tested via connecting int mic to ext speaker mode and raising the volume bars).
To my understanding from the developer's description, that app uses non-standard interface to output USB audio...
Click to expand...
Click to collapse
Since we are talking about USB HOST, maybe it's important to use USB OTG cable, I reckon, as not all USB cables are equal. This has just recently struck me, because I used USB cable that came with my soundcard the other day. Its of great quality, sure, but I'm almost positive it's not OTG. My audiocard is externally powered, so on the other hand it might be just unimportant in my case...
USB Speakers of all sorts have generic DACs in them that require no special drivers and have to work out of the box on any system as long as USB connection and standard USB functionality are intact. Success stories of USB Audio working under Lollipop are rather abundant.
If USB Audio Tester works for you then USB Audio Player PRO should too, those are made by the same guys AFAICT. UAPP is no free app though, costs a sum, and sadly its proprietary driver(yeah, those devs apps use "non-standard interface") only works inside the program, one cannot watch Youtube or MX Player by using that... Compatibility list is on the devs site. My card, E-MU 0404 USB is listed as compatible for only RECORDING, not playback. Heck, I'm absolutely certain, I saw someone on some forum claiming they got same card totally working under UAPP and that wasn't even on Lollipop! Anyway, my trial and error continues...
I don't have a USB OTG cable for the TF101.
Instead, I'm using the keyboard dock that provides two USB ports.
It should be the same thing.
It is very good to hear that USB audio is working for a lot of people on Lollipop.
I've tried testing my speakers on more Android devices - my Nexus 5 and Samsung Galaxy Tab S.
Like the TF101, the speakers are detected as the OS switches over (no more audio out of built in speakers) but no sound out of the speakers themselves.
I'm leaning towards these speakers are not compatible with Android yet.
Sigh - non-standard standards.

[Q] Native USB Audio support in JB?

Hi,
I read somewhere that one of the new features that JB brought to android was the ability to use USB audio devices natively, i.e support for external USB DAC's.
This should enable us to use USB speakers (I'm NOT talking about the ones that draw only power from USB) such as my Arctic P531 for instance.
However when I plug in my headphones to my infinity's dock, the audio still plays from the tablets speakers! I can control the system volume by the volume control on my headphone but audio comes only through the tablets speakers :crying:
Anybody know if i'm doing something wrong? or not doing something?
Has anybody gotten a USB audio device working on their infinity?
BTW, FYI, I am running stock JB, stock bootloader, stock everything.
come on... anybody?? any help?? i cant be the only one here??

[Completed] [Q] USB Audio no longer working since Lollipop update

This is actually incredible. Before upgrading to Lollipop on Galaxy S5 I was able to plug my DAC (a Dragonfly 1.2) via USB OTG cable into my Galaxy S5 and enjoy pristine usb audio without a single hint of a problem - all apps working - MX Player, Inbuilt Music App, Poweramp etc - all working perfectly.
Then I upgrade to Lollipop, which is supposed to be great for USB Audio, and it doesn't work any more. At all. I am now back to using an app called USB Audio Player Pro, which allows you to use DAC audio devices to connect to headphones and (thank god!) this still works awesomely, but I was really enjoying all my apps making use of my USB audio device and now that has just been screwed over by the update.
There was so much pleasure in just plugging in a usb audio device into the phone via an OTG cable and everything working great, but now I just fall on my knees and shake my fists in the air bellowing "WWWHHHHYYYYYYY??!!!!"
Has this affected anyone else ? I've restarted, factory reset since the update and googled the crap outta this and all I can find are people saying "Yay! USB Audio functionality has been added with Lollipop".
From my perspective, this appears to be balls.
I'll happily downgrade back to the older android OS if its possible just to get this one happy function back.
Hi I think you should ask your question here instead. There are lots of active people in that forum that will give you some answers and hopefully a solution.
thank you and good luck

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