[Q] Jellytime Source? - General Questions and Answers

Im newish to building Android, regardless im trying to obtain the JellyTime sources.
Ive read through the Android development/building documents, and checked out/built the vanilla sources. (also had success in building AOKP)
However, when it comes to jellytime I cant find the manifest file for use with "repo init". Ive found the https://github.com/randomblame repository, but there is no manifest there. I figured that randomblame's packages replaced the packages in cynogenmod manifest with the same name, and hacked together my own manifest file, but this did not work as the build process complained of missing dependencies.
Id be grateful if someone could point me in the right direction?

Related

Any guides on how to create/compile custom roms?

I am a linux user...
Anyone can share the howto or if there are any guides?
+1 bumping this thread
Second that...
http://www.koushikdutta.com/2009/08/build-configuration-for-t-mobile.html#links
He seems to have a script to compile the Kernel...
I don't know to what extent this would help us but it is a start. I dont quite know how the apps are installed on a new ROM....
It would be nice if someone can explain what is needed and what is optional in the kernel and some of the mods that other people are doing and how they integrate in the OS.
I see a lot of improvements in the new ROM's but no how-to on doing it your self. I thought that was the point of having open source OS.
I would quite like this as well =o)
Have made a bit of a start by following this:
http://source.android.com/download
Shows you how to get all the code and do a build.
I believe the next thing would be to pick the required files from the output folder of the build, dump the boot.img and replace the kernel with 32B or 32A one, add the Magic model config file (to ramdisk) and recreate the boot.img
Replace/Add any modules required like maybe wifi or bluetooth, then need to change the build.prop file and put it all in to update.zip and sign the file.
Haven't had time to test this out but seems kind of logical...maybe?
Hello!
I'm following the android.com tutorial, but I want to ask: how can I download the donut branch? There's no mention in the entire site about it... Also, the cyanomod's multitouch and so on, where does it come from? Is it made by himself or it's somewhere in the net?
Thanks
Learn how to use GIT to get the donut branch from here: http://android.git.kernel.org/
Proble is that it doesn't specify the donut project path
Is there a command to list all project paths? I can't seem to find it
L10nH34Rt said:
Proble is that it doesn't specify the donut project path
Is there a command to list all project paths? I can't seem to find it
Click to expand...
Click to collapse
Code:
git branch -a
in any local git directory
Ok, then so far I've downloaded the donut branch, and compiled too. What now?
1. how to create a ROM from the made files?
2. how to compile the kernel / how to replace the one created with the make command with the one I'm running on?
3. is there any option I can configure to fit my phone? (HTC Magic 32A)
4. how can I root my ROM?
thanks
there is this guide that i have found:
http://www.koushikdutta.com/2009/08/build-configuration-for-t-mobile.html
'make' finished with success but i can't find how to transform it into 'update.zip' file...
anyone?
It says that in the link you have posted yourself.

Launcher2 compiling/eclipse problems

ok guys i am trying to compile Launcher2 from source i am running ubuntu 9.1, with eclipse(for jave ee) 3.5.1 and adt installed. i have downloaded the source from google. Launcher2 though is not sent when syncing repo, so i got the Launcher2 source from cyanogen. As far as i figure unless i missed something i should be able to click file > new project > android project. this brings up a window, click the bullet load from source choose the directory where Launcher2 is and choose API level 7 then click finish. it loads with 2 errors, cannot compile until build paths are fixed and that the folder "gen" isn't there. "gen" is an auto-generated folder by eclipse that follows after the source code to fix those errors, you either make a change or delete the gen folder. since the gen folder is auto-generated deleting it just forces the gen folder to be remade to make the compiler happy. when that happens approximately 184 errors occur(they were there all along) the gen files were just hiding them.
what i am trying to figure out is what i need to do to get this to compile? am i missing a step in the process? am i missing something? i've been banging my head against this wall for about 2 weeks looking for every possible angle that i can think of including putting Launcher2 into it's respective folder made by git and running make. it errored out. i'm at a loss and any kind of help would be greatly appreciated.
i would like to add, this is straight from cyanogens github no modifications and no changes. also no modifications or changes to any files aquired by repo. i'm just trying to compile a "stock" Launcher2, once i am able to compile that i will rercompile with any changes i might want to make.

[Q] Adding pre-compiled files to AOSP build?

I am compiling AOSP Froyo for the Desire and would like to add some pre-compiled files to be added the the build output. Where would I go about placing these?
For example, I have a wifi module and kernel image that are compiled elsewhere, the kernel image goes into the output folder for bravo, but if I put the wifi module in the out/target/product/bravo/system/lib/modules it does not get added to the zip file when I "make otapackage"
Maybe someone could point me in the direction of some reliable reading resources on this? I'v not been able to find much of use.

[Q] Which proprietary files to pull from the system?

I am in the process of gathering source from cm7 devices and piecing them together into a full source tree for cm7 on the doubleshot. I am currently using the extract-files.sh script to pull proprietary files from the stock rom of the doubleshot. This script uses the proprietary-files.txt file to pull the appropriate files from the /system folder in the rom.
My question is how do I know which files to pull from the rom? Since there is no source code available for the doubleshot, I am starting with the source of the closest device (htc pyramid) which is now in the cyanogenmod source tree.
I'm using the proprietary-files.txt from here but the problem with that is that it was intended for cm9. There is no source code available for the pyramid in cm7.
Assuming that there are no differences between the proprietary files for ics and gingerbread (highly unlikely), there are still differences between the pyramid and doubleshot. So if anyone knows what to do please let me know(I would think anyone with this knowledge would have already passed this point in development, i.e. kornyone, but it never hurts to ask right??)
Thanks in advance xda community
well a good start is replacing the entire folder entire system.bin and xbin, system.lib.hardware, system.lib.modules, boot.img, libhardwarelegacy.so, libsensorservice, libhtcril, libril, and thats all i could think of off my head. also next time post in general beccause it is still a question

Compiling AOSP from with Sony vendor drivers

Hi guys,
i'm currently owning a XZs and (i know it has a separate forum) i have trouble compiling AOSP for my xperia.
Since this subforum is a bit larger, maybe some of you can give me a hint. After i put the downloaded vendor folder in my repo and sync it
it get errors VQZip.h not found. This header is nowhere on my system as well the repo.
if i remove the folder /hardware/qcom/msm8998 folder, i can compile it but it does not boot.
I think that the vendor folder interferes with some headers from this folder. I'm following the official build guide and cannot see where i'm wrong.
Thank you for any help guys and also sorry for spamming your forums.
repo got updated today.
You can delete this thread.
jvarg said:
Hi guys,
i'm currently owning a XZs and (i know it has a separate forum) i have trouble compiling AOSP for my xperia.
Since this subforum is a bit larger, maybe some of you can give me a hint. After i put the downloaded vendor folder in my repo and sync it
it get errors VQZip.h not found. This header is nowhere on my system as well the repo.
if i remove the folder /hardware/qcom/msm8998 folder, i can compile it but it does not boot.
I think that the vendor folder interferes with some headers from this folder. I'm following the official build guide and cannot see where i'm wrong.
Thank you for any help guys and also sorry for spamming your forums.
Click to expand...
Click to collapse
EDIT:
build worked with the latest update.
https://transfer.sh/KCisC/boot.img
https://transfer.sh/O3W6i/system.img
https://transfer.sh/11fts8/userdata.img

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