[SDK] Playrock - new social gaming platform for playing together in real-time - Android Apps and Games

Playrock, a new gaming platform for developers, was released last weekend. The app is available in google play store and already include several featured games. The SDK is available for developers who want to change their games into multiplayer experience.
With playrock, you will be able to quickly change your single-player games or your multi-player games that users play on the same device/ VS. computer/ local wifi, with a multi-player gameplay.
Mobile gamers can create local spaces everywhere, for example: at classrooms, at homes or even in local bars and start playing together with other people who are next to them. Mobile gamers can also create their own personal virtual spaces to play with friends in an intimate and personal setting.
Benefits for game developers for using Playrock Platform:
1. Multiplayer gameplay: you don’t need to invest in a costly development for changing the gameplay of Morris Variants for allowing your players to play together against each other in local or personal virtual spaces. Playrock takes care of that.
2. Players matching: Playrock has local and personal players matching. Our spaces naturally match a small group of players together in an intimate setting. Your users will be able to find other players who are close to them or easily connect with their friends in a private setting.
3. Dynamic game mechanics: you can enhance your game mechanics based on the space from where your players initiate the game. You can dynamically customize your game based on the category of the space, the roles of the players or even based the users who are currently inside that space, making your game more unique and engaging experience to users.
4. Local exposure: Once users start adding your game to their spaces, you can quickly gain more and more local exposure, substantially lowering your customer acquisition costs. This exposure can grow into global exposure in no time. It all depends on how you use Playrock spaces for enhancing the experience for your users.
5. Playrock analytics: You will be able to learn who is sharing your game, which types of spaces your game is included and where. This will help you to know your users and adjust your game accordingly to increase its popularity.
You can find the app Playrock in Google Play Store.
https://play.google.com/store/apps/details?id=com.blenture.playrock
If you are interested to get the SDK, email to us at [email protected]

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At the beginning of 2012 Absolutist Ltd, the major Ukrainian casual games developer, announced the launch of a new product line. Displaying the opportunities of its recently introduced framework, the company supplemented its portfolio with mobile games, interactive books and various educational applications for kids. Their rapidly growing amount required a dedicated web-site which finally went live on June 13.
The functionality of the site enables sorting the products by platform (Amazon, Google Play or Apple App Store) or the type of the content (kids books or learning games). Most of the applications are free to download, as the try before you buy model proves essential for parents to choose only the best entertainment content for their children.
However the applications released under iFamilyBooks brand are meant not only for entertainment. The offered kids games are designed to involve child's logic and attention to complete funny tasks. All the books have Read to Me option which let the children follow the written text while listening to professional dubbing and improve their spelling skills. Multiple interactive objects found on every page open a whole world to explore together with cute animal characters.
iFamilyBooks.com is a rich source of family-friendly mobile content. A variety of educational applications for iPhone/iPad and Android devices will help your children to prepare for school and mix the classes with exciting entertainment experience.
Visit iFamilyBooks.com

Free online Multiplayer card game!!!!

Skat-Palast is the multiplayer adaption of Germany's most popular card game and brings it to Android and Facebook. Skat is a trick-taking game for 3 players in which strategy, combining skills and card counting make the winner. It is the highest rated card game on boardgamegeek.com with a scoring of 7.3. One player is determined through bidding to announce his game type after which the two remaining players form a team to beat him.
We introduce the game rules in a short tutorial and offer detailed context sensitive help throughout the game for new players. Users can login with Facebook or use a Skat-Palast account. In both cases full cross-platform play is supported on Android, Facebook, www.skatpalast.de and soon iOS.
The game is rated with 4.3 stars on Google Play and offers an addictive chips system with daily free chips, an extensive league system, custom tables with rule modifiers, detailed statistics on all tables and players and much more.
https://play.google.com/store/apps/details?id=air.de.rgerlach.skatpalast

[GAME] Five Hundred Card Game Multi Player - Let's Play!

500 is a popular bid and trick taking card game originating from the USA played by four players in teams of two, with partners sitting opposite each other. It is especially popular in Australia and New Zealand. The game is called 500 because the objective of the game is to be the first team to reach 500 points.
Player bid on how many tricks they can take based upon the hand dealt to them and the highest bid gets the chance to win the hand and the points.
This version is a new Multi Player version, that allows you to play the game against your friends from your tablet or mobile device through Google Play Game Services, as well as against the computer. You can decide if you want to play against or with your Google+ friends, or auto-match opponents and optionally use computer bots to fill in as required.
Send invitations, play rematches, view leader boards, gain achievements and gain ratings points to compare your skills against the world. Receive push notifications when it's your turn to play.
Functions include
- ability to configure time limits in matches, so you can pressure your opponent into playing promptly
- ability to view your match statistics
- ability to tailor the rules to how you want to play
- ability to play matches against unknown players from all over the world - they don't have to be known to you
- ability to pause matches if you need to be away from technology for a while
- ability to review the previous hand, kitty and bids made
- ability to tailor the playing of Misere
- ability to tailor the rules according to local preferences
- large Card display for smaller screens
- ability to control game speed
- ability to turn on/off game sounds
- option to play 3 or 5 card kitty
Search Five Hundred Multi Player on Google Play
Card games? - not bad

[Game][5.0+]Tic-Tac-Toe - Unbeatable AI, 2 players WiFi,Bluetooth

Hello everyone,
I would like to present you my new mobile game.
Google Play Store URL: play.google.com/store/apps/details?id=com.logigames.tictactoe
Because of the simplicity of Tic-Tac-Toe, it is often used as a pedagogical tool for teaching the branch of AI that deals with the searching of game trees.
I know that there are thousands of Tic Tac Toe games on the Google Play Store, but there can always be one better. This is my implementation, with the unique feature of timed play and an AI that plays a perfect game.
As it's impossible to win a game against the AI player, your goal is to have a long 'draw streak' while making your moves as fast as you can.
The unique feature of my game is that your time to move is measured, and at the end you can see your average move time and then try to improve it.
To reduce the repetition of games, the AI always plays first with a random move.
This makes it much harder for you to make a draw and it's less boring.
A cool feature is also the multiplayer mode using the Nearby Connections API. Two nearby players can connect over Bluetooth or WiFi to play.
It displays ads, but they are fewer and less intrusive than what the majority of free Android games do.

[AR-GO] AR based interactive real time real world 1v1 shooter game

Around 1.5 years back, me and my friends participated in a hackathon where we made an AR based 1v1 shooter game using ARCore and on device MLKit. The game was very well received by everyone and I am happy to release the game after polishing it out a bit.
AR-GO is an augmented reality based interactive 1v1 realtime shooter where two players create an arena in real world and engage in shootout to eliminate the opponent.
Play store link - https://play.google.com/store/apps/details?id=com.tosc.argo
AR-GO needs another player around you in the same world environment. Both players place objects in the same 3D world between them. The AR world is created such as to allow players to hide behind objects. Both players can strategically place objects and the objects are synced between both the players.
The demo video around gameplay and source is available here - https://devfolio.co/submissions/player-known-battle-grounds
The source is for the hackathon version and don't expect the code to be of high quality. The play store version's code is not open source but most of the critical parts are there on the Github
Regarding the implementation side - The game is based on Cloud anchors (https://developers.google.com/ar/develop/java/cloud-anchors/overview-android). The AR world is synced between the players and then we use MLKit to detect face hit or normal body **** in realtime on device. and communications between devices is done using Firebase realtime database. (The overall latency between shooting on one device to registering on another device is around 100ms)
The play store version is paid since the underlying APIs have quotas and are expensive. An apk is available below for xda members below. (The raw apk is quite big due to tensorflow libs and 25mb of ML model stored in the apk, play store version is around 40mb due to app bundles).
APK link - https://drive.google.com/file/d/1yc2tk5Ln0GyXd6CKo9LvGil8QLJlRf-T/view?usp=sharing
I am planning to add some more game modes and possible different gun types. Looking forward for the feedback!

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