{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
I've made an arcade game (3D) called JumpRoll and I want to share with you - it is available on Google Play.
The idea is simple - player have to move through whole level, hop on the green hexagon and stop there. But the way to that 'green point' can be hard.
It is my first android app, I need some feedback to know if something's wrong.
my tips:
Don't try to constantly roll, there is no time limit, so you can stop as many times as you want. If you have to change direction, there is no problem if you stop, rotate the view and start rolling again. Same with jumps, you can stop and jump (gaining momentum is possible while jumping)
Game manual:
- Use touchscreen to move and rotate the ball,
- tap anywhere while rolling to jump,
- to adjust steering sensitivity use settings button in main menu,
- to restart level or finish the game, simply use your back button,
- level ends when the ball is placed on the green hexagon. Player need to press back button to confirm score.
The more stars in less attempts the better, share your score!
Awkward Rules:
- Step on the center of the block to gain points,
- Blue blocks become red when touched,
- Red blocks will decrease player's score,
- Block can be touched only once or player's score will be decreased,
- Player can jump over two blocks,
- Epic power can rotate or move blocks and because of that power, player is not able to move - He must jump!
Updates:
Code:
version 1.24:
- added acceleration sensitivity setting in settings menu,
- new UI background,
- score view is now on top.
version 1.23:
- facelifting ;)
version 1.22:
- No more ads during gameplay (!)
- another acceleration tweak (this time for larger screens),
- bugfix with attempts counter
version 1.21:
- ball acceleration is now correct (It was too fast on devices other than Galaxy Nexus),
- auto-reset if you fall,
- from now on, if you touch the green hexagon it is impossible to fall.
version 1.2:
- much higher performance (!),
- new textures,
- new in-game background.
Screenshots:
Small update is out!
If the game was unplayable, try to tweak new settings
Version 1.24:
- added acceleration sensitivity setting in settings menu,
- new UI background,
- score view is now on top.
Fine!
Wow, this is awesome.Nice game. Very entertaining
Related
Genre: newest Tetris, addictive real-time puzzle.
Description: Tetro Aqua - Tetris with a completely new idea: the time for each move is not limited, as in chess!
The faster you play, the greater the level of the game (the numbers on the left).
The greater the level of play, the faster growing heap of chips!
There is a key Undo (top right): player move can be canceled!
Three variants of the game: Domino, Tromino, Tetromino (Tetris)!
The playing field will be cleared, if you shake!
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
The M button (top left) should be pressed repeatedly.
You can press the menu buttons in the center and/or at the edges <if there brackets>.
Background effect governed the bottom third menu button.
Skill level can be varied from 1 to the maximum achieved in the game.
Button Big Bang adjusts power of shake to clean the game Board.
For every shaking the player is fined, and this fact is seen in the records.
Numbers at the top of the screen show the score of the game.
In games Tromino and Tetromino works the Hold button.
The buttons around the game board manage the floating block of chips (piece).
Buttons are repeated automatically, if not to release them.
You can do the same without buttons.
If you touch the piece, it rotates.
If you touch the game board high above a heap of chips, the piece moves.
The piece falls on a heap, if you specify the correct cell for chip with a cross.
If you press the center button menu with the name of the game (Domino, Tromino, Tetromino), then you can remove the cross in the piece.
In landscape mode, you can touch the edges of the screen to move the piece directly to the edge of the board.
UPDATE:
Previous version of this game is unavailable. New version of this tetris puzzle is released as Levitation
(View attachment 3073624) [1,2 mb]
Google Play page https://play.google.com/store/apps/details?id=natalypuzzle.colevit
I ask everyone who liked the earlier version to download and vote for the new.
Thanks!
Addendum
Download Tetro Aqua from Google Play https://play.google.com/store/apps/details?id=com.vmgames.aquatetris
Try this app on AppSurfer before downloading it http://www.appsurfer.com/categories/3-brain-puzzle/apps/46860-tetro-aqua
Chess does have a time limit (just sayin' )
Sent from my Nexus 5 using XDA Premium 4 mobile app
There is an app in the Play Store called "Tetris Aqua", with an almost identical icon and same game play and description. Is this also your app?
LeJolly said:
Chess does have a time limit (just sayin' )
Click to expand...
Click to collapse
Yes!
New version - 1.21
New game version - 1.21 - very important improvements!
New game version - 1.23
New game version - 1.23 - sound changes!
View attachment 2660273
Hi everyone!
LaBee games team presents the next game - Flying farmer.
Flying farmer is an addictive flyer (like runner), where you play as a farmer, who must reap the harvest. You are to fly on a small plane, avoid enemies and collect the food with the help of some special items (magnet and accelerator). The more distance you fly and food you collect, the higher your record is.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
The graphics art has lots of stub pictures now, because the main gameplay is not ready, yet.
Ready functional:
1. Main menu with the Play button and some other helpful buttons.
2. Gameplay screen with the flying buttons on the bottom (you may also use the arrow keys); Pause and Back buttons on the top right corner.
During the game you control the farmer - he flies up and down. You are to collect the food (now it's cabbage, corn, pepper, tomato and pumpkin). You may also collect the special items - magnet to collect the fool a lot faster (take it and you will see) and accelerator to move faster and hit the enemies without the damage. Enemies are crow, ufo, plane and balloon - of course, you must avoid them. When you are hit 5 times (the farmer has 5 lives) the game is over and you move to the Game over screen.
3. Game over screen has the Replay button (left), the Records button (middle) and the Back button (right) to go to the Main menu.
4. Records screen also has the Replay (left) and Back (right) buttons. In addition, it has the Reset records button with the confirmation Yes/No buttons. The records are not drown now, but the highscores functional is ready.
You may test the game in both Unity Web player and Android.
The functional we are planning to implement.
1. Show the list of records on the Records screen (5 highest records are planning to store).
2. Three difficulty levels for the single flight (easy, medium, hard), which will have different enemies speed and arriving time, help items strength etc.
3. Achievement system (for different actions in the game).
4. Game localization.
5. Other small and funny features.
Don't forget and don't hesitate to leave your comment about the game - main idea, gameplay, usability etc.
Stay tuned and wait for the new updates!
A new beta version is available!
What's new:
1. 3 difficulty levels of the single flight.
Unity Web Player, Android apk file.
A new beta version is available!
What's new:
1. Career mode.
2. Shop to upgrade farmer's plane and bonuses.
3. Achievement system.
4. Minor changes and fixes.
Unity Web Player, Android apk file.
Hi everybody,
I will appreciate, if you could tell me your opinion about my game.
Run for your line is simple 2D games, where you win only if you have fast reflexes.
Game contains 50 worlds, each world has 50 levels. It means 2500 levels complete. Each level is quite differ and much harder than the that before.
Every level has unique features, shapes, path, obstacles and max score.
How to control your ,,character":
Just tap on the screen in the moment, when you want to change the direction. That's all. The direction will be automatically changed to the right one, but you need to touch carefully, because the path could be various mixed. So you think, that it is still easy? Ok, so what If I speed up the game and the movement of the line also. Still not enough for you? Very well, maybe some obstacles. There is a few feature, that can make the game bit harder like:
- THIN STROKE LINE
- HIDDEN PATH
- HIDDEN PLAYER
- CLOAK
- SCREEN ROTATE
- AND MORE...
If you think, that you are stucked in very hard level, you can simple skip this level. So that's all, it's a challenging game, so your path will be accompanied with the thrilling, action music. Enjoy and have fun.
Link to Google play:
Google play link FREE
Download link 1
Download link 2
Screens:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Hi everybody
NEW UPDATE
- more obstacles
- more levels
- small redesign of the game
- faster interaction
- fix bugs
- small improvements
What's do you think about it? My first game I developed, I'm proud of that.
Thank you and have a nice day
New version 1.4:
- new type of obstacle
- optimalization of the code
- multilanguage support (without accent due of lack of limiting font)
- remove displaying of ads by unlock In-App purchase in the menu
- fix many problems, bugs, errors
- webpage http://www.tiny-ghost.com/games/run-for-your-line.php
- enjoy, have a nice day
Don't forget to rate, thank you
Mirror 1:
http://www78.zippyshare.com/v/22494817/file.html
Mirror 2:
http://hugefiles.net/z5wet291137i
Looks cool! Will try it!
Nice game
Nice game
Download at: https://play.google.com/store/apps/details?id=block.puzzle.game.retro
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Download at: https://play.google.com/store/apps/details?id=block.puzzle.game.retro
Brick puzzle classic is famous puzzle game on the computer (Block Game Retro) with new game play style on your phone very interesting with very nice graphics design.
Block game retro are classic game pieces shaped like brick game, geometric shapes composed of four square blocks with basic shapes by I, J, L, O, S, T, Z
HOW TO PLAY:
- Create horizontal lines using the falling block. When you make a line, it is cleared from the screen. Slide to screen to control or buttons at bottom: Left, Right, Rotation, Down and DownNow.
- The game is over when the block pile up and reach the top of the screen. You get more points for completing multiple lines at once. Supports multi-line elimination, combo and hold capabilities.
- Brick classic Game will bring you more fun!
MAIN FEATURES:
+ Retro game with base Classic Mode
+ Block puzzle with Puzzle mode coming soon
+ blocks puzzle with Timer mode coming soon
+ Special wonderful effect & beautiful sound.
+ Gesture: You can move and rotate blocks by touching screen.
+ Multi-line elimination
+ Block arcade Combo and Hold capabilities
+ Levels will increase with number line cleared by 10. speed will increase by level.
+ Blokken with 7 option: On/off Music, Sound, vibration, Forecast, gesture, Rotation direct, Grid.
+ Classic Game with 2 LeaderBoard and 6 Achievement,
+ Auto save Process play game and can continue again.
+ Easy to play and pleasurable game for all age.
Download at: https://play.google.com/store/apps/details?id=block.puzzle.game.retro
Thank for Enjoy my game. For feedback about bug, ideas and perfomance Please contact me at: [email protected]:good:
I am glad to introduce my simple slide puzzle game - Space Riddle: Brain Puzzle.
The game has 60 levels, starting easy and getting more difficult. Game grid has 9 tiles - 1 with spaceship, 7 with obstacles and 1 empty. You can move tile next to empty one unless it will collide with any obstacle.
The goal of each level is to move ship to the position marked as exit, so it can fly away without any collision.
More details: https://epicode.solutions/space-riddle
Download: https://play.google.com/store/apps/details?id=com.epicode.gameslide
Main game features:
- 60 levels - from easy to hard, start with training and finish as space pilot!
- hints - if you cannot find solution for puzzle you can use hint that will guide you.
- Supported languages: English, Spanish, Polish
- Game on boarding - it will show you how to play in a few easy steps
- Free hint every day
Short gameplay:
//
Screenshots:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Release v1.0.6:
- improved tiles slide performance
- fixed shop items names
- fixed a few minor bugs
Cool Game
Cool game. How did you make the video?
I also launched a new game on the play store. But I am struggling to make a video for the game.
You can use screen recording software and record your simulator or real phone. I used quick time player to record simulator
Thanks
Thanks for your help.
epicode said:
You can use screen recording software and record your simulator or real phone. I used quick time player to record simulator
Click to expand...
Click to collapse
Nice game! Animations are smooth and everything is nicely layed out, just generally pleasant to interact with.
I have a couple minor issues with it though:
The bigger one is you're not using FLAG_KEEP_SCREEN_ON, so screen keeps fading out. It's a turn-based puzzle game, so it doesn't require constant input and more planning without any input. It's fine to keep screen on all the time while the puzzle is active.
The minor one is that back button always exits the app and does not participate in any transitions between screens. I don't know what kind of engine you're using if any and how hard it is for you to make so back button closes settings menu for example (I know you provide your own back button but it's just the common behavior for android apps and you can override default back button behavior if you're using a single activity). And, maybe, hide navigation panel but that's just my own preference.
Otherwise, great job! Cheers! :good: