Hi all
I am a Phonegap developer- who is using my i9003 to debug.
I know this is a clear native problem of phonegap- slow speed.
but i wonder if there is anyway to solve the problem.
I will be extremely grateful if anyone can help
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This should be in development forum, but I cannot start thread there. Moderators, please move if possible.
I've made OpenGL live wallpaper (really port of my windows program developed long ago). It works fine (but extremely slowly, I guess due to lack of real hardware acceleration) in emulator and in my own device (garmin-asus A10) but I have a lot of feedback that there have problems on other devices. The problems reported really mean that textures are not drawn (primitives drawn without texturing). Everything work except textures (and they are the most important part).
I have no possibility to debug on another device by myself. So I call other developers for help.
The code is fully open here: code.google.com/p/android-deep-wallpaper/
Application link in market: market.android.com/details?id=com.digitalinfinity.deep
I want everyone to test on devices and possibly try to debug code. The code is very simple so I really have no idea where problem could be.
PS: If someone would like to further maintain this project just write to me.
Hi all,
I'm working on a personal project and am wondering what are some possible methods I can use to communicate with an IR sensor over UART. My sensor has it's own chip and requires some configuration and I have it working in an Ubuntu environment perfectly fine through a user space application.
Let us assume I successfully modify the hardware to plug my sensor into my Android device. I'm not sure what's next. I know getting the information from the sensor and into an app will be much easier than getting it to control the entire Android UI, so I will probably look into that first.
I took a look into inputattach but am not certain if that can work with my sensor and couldn't find all that much documentation on inputattach. I thought maybe I could do something with the HAL but once again, I found very little documentation on the Android HAL and couldn't learn very much.
Does anyone have a good place to start or just any suggestions? I'm pretty lost here.
Thanks!
Bumping for answers. Thanks!
Does the capability to direct video input through the usb jack on the phone exist- perhaps as an unused feature?
I have a tmobile s6, I am hoping to use it as part of a project, and I would much rather not have to mod the hardware of the phone. The attractiveness of a sleek and complete device with its own battery, charger and a high-res screen is hard to pass up.
There are a lot of solutions out there to use a smartphone as a monitor- most are crazy hacks and/or rely on some flavor of remote desktop, and that's not going to be good enough for my project- I need snappy video with very little if any delay, and I am hoping to find a way to take a functioning android s6 (hopefully only with software) get it to work as a monitor.
I am hoping that either an app or modding an android distro might result in some viable solution. Does anyone know about this? Thank you in advance for any help.
Hello folks,
I have written a piece of native code (totally C, no Java at all) that runs on my rooted device, and I need to analyze a memory leak in it.
I couldn't get any solution from the web to actually work.
Not Valgrind, not the Visual Studio profiler, not AdressSanitizer, not DDMS, didn't even tried other weird solutions, couldn't find any working libc_malloc_debug_leak.so.
How come such a basic operation becomes so hard to accomplish...?
Am I missing something?
I'll be glad to hear any suggestions and advises
Thanks!
I'm hoping someone may let me know if it's possible to write a Driver to access the Android Cameras' directly rather than the OEM's or the Camera API?
I'm looking to have an app that can access both Front and Back cameras at the same time for devices that have dual video processors and looking to hire a developer to do "this" if it's possible.
I imagine it would most likely be C++ at the Linux Kernal or HAL level?
I'm not sure if there's anything at that level that would prevent an app from using it's own driver either?
Android 9 now allows for Dual/Multi Camera support but at that higher level, the Camera2 API only works for some devices. Have tried on Galaxy S4, S6 and S9 all running Android 9 and only the S4 worked.
Any information would help me to see if it's worth pursuing and greatly appreciated.
Just wanted to renew this question. Hoping someone can let me know if it's possible to do this?