Game saves - Xoom Q&A, Help & Troubleshooting

Hi,
Is it possible to backup all our game saves to our gmail account ? (like apps are backuped then downloaded again after a restore or something)
Could it also be automatic ?
Thanks in advance !!

That depends on your games. There is not one place on your device that contains any game saves of every game installed.
Some games store the game progress online on their own server.
Game files might be stored in your user directory or on external sd card.
Unfortunately you have to find out for every game where it stores the data. Then you can set up tools and rules to store these files online.

Buzzwave said:
That depends on your games. There is not one place on your device that contains any game saves of every game installed.
Some games store the game progress online on their own server.
Game files might be stored in your user directory or on external sd card.
Unfortunately you have to find out for every game where it stores the data. Then you can set up tools and rules to store these files online.
Click to expand...
Click to collapse
Wow, well thanks for the answer.

Check out SaveShare

Thanks I hadn't think about searching an app for that ! :victory:

Related

Backup Saved Games

I'm about to install NRG's latest Rafael ROM, and was wondering if anyone knew the usual place to find saved games, particularly games made by EA. I can't locate my saves in the registry, main memory, or the storage card, and I really don't want to lose my career progress. Where do you usually look for saves? Does EA usually put saves in a particular place?
Thanks!
Most games store the user data in .dat files, or something similar. In Madden 2006, there is a DATA folder in the main program file with everything in it. Just play the game a bit, close it, and look for recently modified files. They are probably in the program folder, but could also be in application data, my documents, or windows (in the main folder or more likely a sub-folder).

[Q] how save game data?

hi all, i want to know if there is a way to save game data of my gameloft game before i erase all on my nexus s UNROOTED ? i don't want to install back my lovely gt racing game and start over all my career ! (data of gameloft game : gt racing,splinter cell,BIA2,etc.) thanks!
MyBackup can backup apps and their data (choose the apk+data option), but I can't remember if that feature requires root or not. It's worked for all my game's save data before, though.
save game data
The backup apps dont save your game data. to save your game data first,you gotta be rooted. then you gotta go to data/data in the root and search for the games folder in there, once you find it copy it out. then to restore your data just push the folder back to data/data. make sure not to overwrite the existing folder, delete it before you paste. otherwise it will be coppied into the existing folder and will not work. when copying paradise island i lost some functionality (network access). i fixed this buy only moving the save file(s) and not the entire folder. im sure with different games you might run into different problems, but trial and error worked best for me. also dont forget to fix permissions.
don't know whether it's general in gameloft apps, but my dungeon hunter savegames are stored in the root dir of the game on the sd card (under gameloft/games) so they can be easily backupped manually and without root.

Change save location for game emulators?

I'm trying to figure out a way to save my roms into a dropbox folder so I can easily access them from my computer to play with a 360 controller on my tv. I guess the first question is: would saves states from different emulators work together.
I think tasker would be the best way, and I tried setting something up, but couldn't figure out a good way to really automate it. There isn't an option in the emulators to change the save game location.
By default all of the saves (using save states - I don't use in game saves) go in sdcard/roms/nes or snes or genesis with the name of the file as *game title*.ss1 .ss2 .ss3 (different slots).
I think the best way would be to set up the following in tasker. On nesoid launch/snesoid launch/genesis launch, copy .ssx files from dropbox/nes-genesis-snes to their respective folders on the sdcard. Then, on closing an emulator on the phone, copying from the sdcard to dropbox.
If somebody could help me with this, I would really appreciate it.

App Location/Path

I can't seem to find the path for a game I downloaded and installed from the Amazon app store today, I'd like to have a look at a few of the files but have no clue where it is - can someone help me out? The game is Fiel Runners
Thanks,
tat
I have that game too. I just checked on my phone, and it is installed in the /data/data/com.subatomicstudios folder in internal memory.

Game no longer shows save data when I Edit the save files

The Game is "Day R Survival"
I just tried to edit the save file to add some resources but when I run the game after editing the file the game no longer shows my data and starts a new game instead
Fortunately I had backup but I still want to find a way to edit the save file instead of searching for mods for the game
Question
A quick question about that... where did you go in the directory to edit the save file?
I'm curious, because I've tried to do the same twice now to no effect.
mousalam said:
The Game is "Day R Survival"
I just tried to edit the save file to add some resources but when I run the game after editing the file the game no longer shows my data and starts a new game instead
Fortunately I had backup but I still want to find a way to edit the save file instead of searching for mods for the game
Click to expand...
Click to collapse
Maybe the data pertaining to your resources is not saved in the save file, maybe it is actually stored in the game server somewhere and the data in your save merely has markers for your resources, maybe editing your save file creates a conflict between the data on the device and the data in the server, causing a rejection of the save file, resulting in starting a new game.
Sent from my SM-S767VL using Tapatalk
Droidriven said:
Maybe the data pertaining to your resources is not saved in the save file, maybe it is actually stored in the game server somewhere and the data in your save merely has markers for your resources, maybe editing your save file creates a conflict between the data on the device and the data in the server, causing a rejection of the save file, resulting in starting a new game.
Sent from my SM-S767VL using Tapatalk
Click to expand...
Click to collapse
Day R saves are not server-side, they keep information regarding the inventory, quest, vehicles, caps, all of it in two locations, on your phone (or PC if using an emulator) and the cloud. If they're using the right directory (under data/data) then there are 6 profile files (3 main, 3 backups) to work with. Unfortunately, it seems the Day R devs don't want us modded players tweaking our goods, so each save profile has a checksum the game looks for when loading the file. If they don't math out, it loads the backup. If the backup has the same checksum conflict, it wipes both and forces you to restart. The only modified saves I've seen so far appear to predate the removal of the BelAZ from the in-game market and come in a modified APK of the game.
Onikage056 said:
Day R saves are not server-side, they keep information regarding the inventory, quest, vehicles, caps, all of it in two locations, on your phone (or PC if using an emulator) and the cloud. If they're using the right directory (under data/data) then there are 6 profile files (3 main, 3 backups) to work with. Unfortunately, it seems the Day R devs don't want us modded players tweaking our goods, so each save profile has a checksum the game looks for when loading the file. If they don't math out, it loads the backup. If the backup has the same checksum conflict, it wipes both and forces you to restart. The only modified saves I've seen so far appear to predate the removal of the BelAZ from the in-game market and come in a modified APK of the game.
Click to expand...
Click to collapse
The cloud IS server side, when storing data in the "cloud", it is being stored non-locally on a server somewhere, that is why it is called "cloud".
And the checksum is the "marker" that I was referring to, comparing the save files checksum(marker) to the data in the cloud(server), rejecting the save if it doesn't match the data in the cloud(server) and force starting a new game, is also exactly what I was referring to.
So, basically, you pretty much repeated what I was saying, you were just more "specific" with the terminology.
Sent from my SM-S767VL using Tapatalk
Droidriven said:
The cloud IS server side, when storing data in the "cloud", it is being stored non-locally on a server somewhere, that is why it is called "cloud".
And the checksum is the "marker" that I was referring to, comparing the save files checksum(marker) to the data in the cloud(server), rejecting the save if it doesn't match the data in the cloud(server) and force starting a new game, is also exactly what I was referring to.
So, basically, you pretty much repeated what I was saying, you were just more "specific" with the terminology.
Sent from my SM-S767VL using Tapatalk
Click to expand...
Click to collapse
Okay, that's entirely my bad... though, I'm curious how that works with an emulator and a modded APK, since the game doesn't connect to the cloud server in this scenario, yet the checksum still works. (Save data is kept locally.)
Onikage056 said:
Okay, that's entirely my bad... though, I'm curious how that works with an emulator and a modded APK, since the game doesn't connect to the cloud server in this scenario, yet the checksum still works. (Save data is kept locally.)
Click to expand...
Click to collapse
PC or not, your data is still being stored in the cloud, if the data on your system doesn't match the data in the cloud, it's still a no-go.
Sent from my SM-S767VL using Tapatalk

Categories

Resources