Would any of you fine gents tell me where/name of the image circled in red?
Thank you kindly
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bumpskeez
mastamoon said:
bumpskeez
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Click to collapse
heres where the code starts in tw_statusbar_expanded.xml
</LinearLayout>
<com.android.systemui.statusbar.policy.NotificationRowLayout android:id="@id/onGoingItems" android:layout_width="fill_parent" android:layout_height="wrap_content" systemui:rowHeight="@dimen/status_bar_expanded_notification_height" />
you can read it there and modify as necessary
racinwarrior said:
heres where the code starts in tw_statusbar_expanded.xml
</LinearLayout>
<com.android.systemui.statusbar.policy.NotificationRowLayout android:id="@id/onGoingItems" android:layout_width="fill_parent" android:layout_height="wrap_content" systemui:rowHeight="@dimen/status_bar_expanded_notification_height" />
you can read it there and modify as necessary
Click to expand...
Click to collapse
I was just coming back here to post I had found it. Figures!! Even though I changed this line earlier today and it didnt work, but that must have been a compile issue on my part.
SystemUI.apk > res > layout > tw_status_bar_expanded.xml
Line 33:
From:
Code:
<LinearLayout android:orientation="vertical" android:id="@id/onGoingCart" android:background="#ff293945" android:visibility="gone" android:layout_width="fill_parent" android:layout_height="@dimen/status_bar_expanded_notification_category_height">
To:
Code:
<LinearLayout android:orientation="vertical" android:id="@id/onGoingCart" android:background="#ff000000" android:visibility="gone" android:layout_width="fill_parent" android:layout_height="@dimen/status_bar_expanded_notification_category_height">
Line 37:
From:
Code:
<LinearLayout android:orientation="horizontal" android:id="@id/notificationCart" android:background="#ff293945" android:visibility="gone" android:layout_width="fill_parent" android:layout_height="@dimen/status_bar_expanded_notification_category_height">
To:
Code:
<LinearLayout android:orientation="horizontal" android:id="@id/notificationCart" android:background="#ff000000" android:visibility="gone" android:layout_width="fill_parent" android:layout_height="@dimen/status_bar_expanded_notification_category_height">
Thanks for looking and for your help racinwarrior
ScreenShot:
Related
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I am trying to add several game controls and stats display (i.e. score..etc) over my game similar as the sample above. What would be the best solution? I am thinking of overlay. If overlay is the best solution, would anyone able to offer some code sample of building a overlay control+display on top of a game? Any information would be greatly appreciated. Thanks.
This is my main.xml layout file
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/container"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
androidrientation="vertical" >
<home.net.RedAlertView android:id="@+id/RedAlertView"
android:layout_width="fill_parent"
android:layout_height="fill_parent" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Fire!"/>
</FrameLayout>
Click to expand...
Click to collapse
I have two questions.
1. According to the document, FrameLayout stacks views one on top of other, How do I ensure the Button view is always stacked on top of my custom game view?
2. The custom game view constantly refreshes itself, how could I be certain it does not overwrite the button view (even if the button view is stack on top of it)?
This is A tut to remove the clock in the status bar clock. I have had a few request for this on a few roms. So I decided I would post how to do this.
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Okay lets get to it.
Decomplete the SystemUI.apk
(If you have errors post them and I will do my best to help you out)
Next look in the layout fold.
Look for the status_bar.xml
Look for this line of code
Code:
<com.android.systemui.statusbar.policy.Clock android:textAppearance="@android:style/TextAppearance.StatusBar.Icon" android:gravity="left|center" android:id="@id/clock" android:paddingLeft="6.0dip" android:layout_width="wrap_content" android:layout_height="fill_parent" android:singleLine="true" />
Delete it.
Then recomplete the apk.
(The same as before if you have errors post and I will do my best)
more mods...........
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
..................
For those of us who are morons, could you explain how to "decomplete" the system ui and recomplete the apk?
Sent from my HTC One X using xda app-developers app
smolck said:
For those of us who are morons, could you explain how to "decomplete" the system ui and recomplete the apk?
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
This right here will probably be the easiest for noobs on windows
http://forum.xda-developers.com/showthread.php?p=33815550
I'm modding System-UI.apk file.
I'm trying port samsung notification panel to jb cm10
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to
So, First target is get bigger toggles.
And i'm searching for dimension codes in layout and dimen.xml
So, i changed
Code:
<dimen name="notification_panel_header_height">48.0dip</dimen>
<dimen name="notification_panel_brightness_height">48.0dip</dimen>
<dimen name="notification_panel_widget_height">160.0dip</dimen> 48 to 160
<dimen name="notification_panel_header_and_widget">208.0dip</dimen> and equals
<dimen name="notification_panel_header_widget_and_brightness">208.0dip</dimen> same
<dimen name="notification_panel_header_and_brightness">96.0dip</dimen> same
but didn't work after also changed res/layout/system_bar_notification_panel_title.xml -
Code:
<TableLayout android:id="@id/icons" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginTop="16.0dip" android:layout_marginBottom="16.0dip" android:stretchColumns="8" android:shrinkColumns="4" -- here 2,4 to 4
android:layout_alignParentLeft="true" android:layout_alignParentBottom="true">
and then
power_widget_button.xml
Code:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout android:orientation="vertical" android:id="@id/power_widget_button" android:background="@drawable/stat_power_background" android:focusable="true" android:clickable="true"
xmlns:android="http://schemas.android.com/apk/res/android">
<ImageView android:id="@id/power_widget_button_image" android:layout_width="fill_parent" android:layout_height="70.0dip" 48 to 70 dip
android:scaleType="center" android:layout_weight="1.0" />
</LinearLayout>
but didn't work which file i should edit...
i will do something like this
first get bigger toggles
and then change toggle button drawables with samsung toggles(not orginal one , create full drawable toggle like a in picture)
HoW TO Make Rom/ SYSTEM TransPaReNT
AFTER A LOT OF LEARNING I GOT THIS MOD ON MY OWN
WILL WORK IN GB ROMS BUT DONT KNOW ABOUT ICS/JB ROMS PLEASE TRY IT AND REPORT
THERE ARE MANY USERS WHO WANT TO MAKE ROM TRANSPARENT
NOW MAKE IT YOURSELF SIMPLE AND NOOFRIENDLY
PLEASE REPORT IF ITS WORKING FOR U
WHAT U WILL NEDD IS
1]APKTOOL OR APKMANAGER OR VTS OR ETC ETC[TO DECOMPILE AND RECOMPILE]
2]FRAMEWORK-RES.APK
2]NOTEPAD++
STEP 1
DECOMPILE FRAMEWORK-RES.APK
OPEN RES/VALUE/STYLE.XML WITH NOTEPAD++
SEARCH <style name="Theme"
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}
BELOW THIS FIND
HTML:
<item name="colorBackground">@color/background_dark</item>
<item name="windowBackground">@drawable/screen_background_dark</item>
AND REPLACE IT WITH
HTML:
<item name="colorBackground">@color/transparent</item>
<item name="windowBackground">@color/transparent</item>
NOW STEP 2
SEARCH <style name="Theme.Black" parent="@style/Theme">
BELOW IT
FIND THIS
HTML:
<item name="colorBackground">@color/black</item>
<item name="windowBackground">@color/black</item>
AND REPLACE IT WITH THIS
HTML:
<item name="colorBackground">@color/black</item>
<item name="windowBackground">@color/transparent</item>
SETP 3
SEARCH <style name="Theme.ExpandedMenu" parent="@style/Theme">
FIND
HTML:
<item name="windowBackground">@color/black</item>
REPLACE WITH
HTML:
<item name="windowBackground">@color/transparent</item>
DONE
RECOMPILE FRAMEWORK-RES.APK AND PUCH IT TO SYSTEM FRAMEWORK
Not working bro..Help me out
Do gravity box and gem xperia xposed have any conflict?
Hello. Method of swap memory. internal to external.
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- Install archive View attachment swap_sd.zip
- edit the file build.prop. Add the line
Code:
ro.fuse_sdcard=true
- edit the file platform.xm on /system/etc/permissions
this
Code:
<permission name="android.permission.WRITE_EXTERNAL_STORAGE" >
<group gid="sdcard_r" />
<group gid="sdcard_rw" />
</permission>
<permission name="android.permission.WRITE_MEDIA_STORAGE" >
<group gid="media_rw" />
</permission>
on this
Code:
<permission name="android.permission.WRITE_EXTERNAL_STORAGE" >
<group gid="sdcard_r" />
<group gid="sdcard_rw" />
<group gid="media_rw" />
</permission>
<permission name="android.permission.WRITE_MEDIA_STORAGE" >
<group gid="sdcard_rw" />
<group gid="media_rw" />
</permission>
- Reboot the phone
delete
Vergilliy said:
delete
Click to expand...
Click to collapse
what are the bugs?
How can i remove it ?
Is this operation is successful or not
---------- Post added at 12:58 PM ---------- Previous post was at 12:58 PM ----------
Is this operation is successful or not
I can only use the codes ? without flash the zip ? because the zip when I flash gave bootloop .... Model: sm-g355m ( AOI1 )