Hey guys, With a the help of few on-line classes, I have been able to develop an android app called BrainDrain. It is puzzle based.
I have released the app on the Google market place, yet there are certain things I could change to make the app better.
For instance, I haven't figured out how to stop the background music when the app is sent into the background. Also I don't want to have to go through the process of making thousands of Xml's to support screens with bigger sizes, is there any short cut or some kind of easier way?
If you could please test the app, and reply back with suggestions regarding these problems, and also suggest solutions for any other problems you come across? Thank you! .
"BrainDrain" is the app's name, please search for it on Google play, I'm a new user so I don't have the permission to post links!
I've never developed android apps, but you can use a mathematical model to map out the screen for devices of all sizes. Find the proportions of each object and run it through a function which will decide where it goes based on the dimensions of the screen.
Just a theory
Hey there,
I haven't tried your app yet, but I have to say: It looks quite impressive for a 14y old kid. When I was at your age, I knew a little bit of VBA (I was able to create some simple things like MsgBoxes and InputBoxes and stuff inside of excel sheets, but nothing really fancy). I was learning some C at that time too, but I just was not able to understand pointers and so my capabilities were quite limited.
Now seeing a 14y old toying around with Java is quite impressive :good:.
If you are having trouble with screen sizes then maybe you should use density independent pixels inside your layouts (dip).
Im not quite sure if thats correct, but I believe dip works the following way.
48dip -> 36px on ldpi screens -> 48px on mdpi screens -> 72px on hdpi screens -> 96px on xhdpi screens
Using these metrics will allow your content to be scaled according to the screens pixel density.
---------- Post added at 05:58 PM ---------- Previous post was at 05:48 PM ----------
Oh and by the way (before I forget it)
I cannot really see the point of your app needing all this permissions (for a simple puzzler I mean).
I will have to try it out later when I get some time.
I am just learning how to code little things now with buttons to add and subtract numbers. According to the tutorials i am following you can use dp instead of px, perhaps it is a variant of dip like the post above me says. It is used for multiple screen sizes to show the same percent of the screen as far as I know.
Good work making an app at age 14. Hopefully in the upcoming weeks I will be able to make something as complex as this.
Sent from my Verizon Galaxy Nexus running Jelly Bean via Xparent Cyan Tapatalk 2
Hey there cmg5461, Thanks a lot!
For someone who hasn't developed android apps, that's quiet a witty answer. That would be possible, and that's how I did it. It's a custom setting that comes in eclipse. Thanks a lot!
Hey there Isam2k, Thanks a lot!
I've added advertisements, that's why those permissions are needed, I plan to make an ad free version of the app, maybe for 1$.
You have helped a lot, I tried what you said, It has worked, but I'm still facing a problem, all phone with screen sizes between 4-5 inches are having a problem. All the images get cluttered and overlap each other. Thanks a lot!
Hey there KeylanHalfdan! Thanks a lot!
I have used dp instead of pix, and I've messed around quiet a bit, and finally I managed to edit the xml files, But I'm facing another problem that I've mentioned above! Thanks a lot, You've helped quiet a bit!
Hmm, I am not sure about the large screen size issue. I am still early on in the coding process, but if I come across anything, I will let you know.
Sent from my Galaxy Nexus using Xparent Cyan Tapatalk 2
Related
I just recently moved from iOS to Android, and I like it so far but it looks kind of... cheap. I'm talking about HTC Sense specifically, stock/AOSP Android is well design but albeit dull to some (although I don't agree, I prefer the minimalistic design). Some of it is okay while other parts don't make a whole lot of sense or just look plain amateur. Most of all, I think it's way over exaggerated. I hate looking at the browser bar and seeing a heavily glossed bevel with a near near flat text input and a inset button. Why would a button be even inset?
Anyway, I like some of Sense's additional features, and since Cyanogen isn't stable yet, I'd like to re-design Sense to be more subtle and just better designed. I'm a well established UI/UX designer but always have a lot of work on hand. So if someone who is knowledgeable with the graphic files that make up Sense (preferably in the new Froyo build) and is willing to identify and send the files (preferably in a zip of organized folders so I could just re-design and leave as is which could then be easily turned into a usable update file by someone), I'd get started ASAP.
The EVO is fine as is, but improving the appearance of Sense would go a long way in calming my OCD mind Attached is a quick example of how it would look like. It's the "to" contact bar in the HTC messaging app - the top is default, the bottom is my redesigned version.
My main beefs with the default graphic are:
a. It's too glossy making the outset depth of the bar appear high, problem is that a flat element (the text input box) is laid on top of it thus making it look weird and unnatural. Plus it makes it look like cheap plastic.
b. The button is inset. Why? Have you ever seen a inset button? Maybe once or twice. Looks more like a active selection than a button. the lighting is also off and just plain looks terrible.
c. The corners are rounded, but why? It looks out of place and loses fluidity with the rest of the layout. One thing I noticed is that HTC likes to throw in rounded corners in just about everything they can.
Like I said, this will be a very subtle theme but I think it will help make the stock Sense theme better. So if anyone wants to help identifying the files or knows a known resource (which I doubt since Froyo must have changed things a bit), just PM me.
I second this request. I wish I could help.
I totally agree with you in that the Sense theme needs to be more subtle.
I have always wondered why it has taken so long for someone to come up with this theme.
that would be nice
I like the idea!
Heres what I have so far.
In framework-res, I have included everything I think you will need. You'll have to let me know how much theming you intend to do. ie buttoms/selections (everything with a stock gloss?) or not.
I will continue to dig up more of what you need once I hear how deep you're looking to go. I included the taskbar icons because those will need to be changed to fit whatever the taskbar changes too so they will match. Obviously I have yet to include the signal ones along with 4g, as well as the individual app status bar notifications.
I'll wait to hear back before I progress much further.
Again, very nice looking.
Edit: Updated my post to add more.
I want to fix as much as possible. Anything you send, I'll theme. I'll commit to that.
But at the least, I want to redesign buttons and major UI elements like the example I showed. I definitely would like to redesign selections -- I'm not sure why they are "crystal-like", I much prefer a AOSP-like selection but of course in green for Sense.
I'll look through these and see what I'll do with them.
Award Tour said:
I want to fix as much as possible. Anything you send, I'll theme. I'll commit to that.
But at the least, I want to redesign buttons and major UI elements like the example I showed. I definitely would like to redesign selections -- I'm not sure why they are "crystal-like", I much prefer a AOSP-like selection but of course in green for Sense.
I'll look through these and see what I'll do with them.
Click to expand...
Click to collapse
Ok, don't know if I edited my post before or after this, but I added more to the framework-res folder with an updated zip. It now includes everything from there you should/could need from that particular file. See what you can do with those. I'm not 100% sure if any of the files used in froyo have changed (what gets used in those folders and what doesn't) so bare with me. But for the most part it shouldn't be that difficult to dig up the rest of the important stuff.
I just pulled it now so it should be the latest files.
I just pushed that sense folder to my work server, once something is in there, they get done. I'll update the folder as I get more items.
barnacles10 said:
Ok, don't know if I edited my post before or after this, but I added more to the framework-res folder with an updated zip. It now includes everything from there you should/could need from that particular file. See what you can do with those. I'm not 100% sure if any of the files used in froyo have changed (what gets used in those folders and what doesn't) so bare with me. But for the most part it shouldn't be that difficult to dig up the rest of the important stuff.
Click to expand...
Click to collapse
Alright so this is what I'll do. I'll theme these current files and when I'm done I'll post some previews and then you or someone else who is willing can send a new batch of files. That way it can be done in waves and can be easily managed.
So I'll finish these and post back soon.
Award Tour said:
Alright so this is what I'll do. I'll theme these current files and when I'm done I'll post some previews and then you or someone else who is willing can send a new batch of files. That way it can be done in waves and can be easily managed.
So I'll finish these and post back soon.
Click to expand...
Click to collapse
Ok, well this has totally got me pumped, so I went through and did more for you. I've included the other files out of ease, so what I have done is labeled all the folders which have new files (new from that one posted above) and added "contains new" at the end. Then within each folder i have created "new" folders for what I have added. That way you don't have to go through and figure out what you have done and whats been added.
This should keep you busy as I'm done for the night. This is a lot of the major stuff though. I will report back with anything else I find later on.
Award Tour, just curious, do you have experience with .9.png's?
Barnacles, I noticed you pulled stuff out of framework-res, did you toss him the stuff from com.htc.resouces.apk too?
nebenezer said:
OP, just curious, do you have experience with .9.png's?
Barnacles, I noticed you pulled stuff out of framework-res, did you toss him the stuff from com.htc.resouces.apk too?
Click to expand...
Click to collapse
Yeah the second file I posted here has pretty much everything he needs to start. Most everything from resources, and framework as well as other stock apps
nebenezer said:
Award Tour, just curious, do you have experience with .9.png's?
Click to expand...
Click to collapse
Not yet, but I understand them now I think. I noticed immediately that some of the files had to scale somehow and from your post just noticed that those files are the .9 files you speak of. I'll look into it but I'm just gonna assume that they have some sort of meta info in them for now. I'll work on those last so I can read up on the file format.
barnacles10 said:
Yeah the second file I posted here has pretty much everything he needs to start. Most everything from resources, and framework as well as other stock apps
Click to expand...
Click to collapse
Awesome, sorry to interrupt, just wanted to make sure
Award Tour said:
Not yet, but I understand them now I think. I noticed immediately that some of the files had to scale somehow and from your post just noticed that those files are the .9 files you speak of. I'll look into it but I'm just gonna assume that they have some sort of meta info in them for now. I'll work on those last so I can read up on the file format.
Click to expand...
Click to collapse
Yeah they have invisible guides that tell the OS where to stretch the image to suit whatever purpose it needs.
When you open, edit and re-save them the guides disappear so you'll have to redraw them. You will find plenty of info on .9's.
The search bar you did looks much better than Google's version, I'm sure this will end up being a pretty sweet theme
This is no small undertaking or I would jump in on it and help out.
There are tons of people here who are more talented and experienced than I but if you have any questions you're welcome to pm me.
Hey guys. I am up for the night and addicted to flashing **** so let me know if you need a beta tester.
Once you finish what's there feel free to send them back to me and I can throw em back where they need to go and make a morph for the changes to test them out.
ok so are those .zips flashable? any screens of what you have done? it looks nice on the first picture
magicalan said:
ok so are those .zips flashable? any screens of what you have done? it looks nice on the first picture
Click to expand...
Click to collapse
I only spent like 20 minutes on it today during work but I should do a hour or so more later tonite.
I finished some of the status bar but I was disappointed to see that the background image for a notification item was missing. I still designed it but if anyone knows how I can throw it in sense (maybe a simple file with the right name? maybe check a AOSP build because it should be in there) let me know.
Here it is for those that are interested, I will probably refine it further but this is what I got so far:
The aim, if you haven't already noticed, is to combine stock AOSP Android with a Sense-like look.
Award Tour said:
I only spent like 20 minutes on it today during work but I should do a hour or so more later tonite.
I finished some of the status bar but I was disappointed to see that the background image for a notification item was missing. I still designed it but if anyone knows how I can throw it in sense (maybe a simple file with the right name? maybe check a AOSP build because it should be in there) let me know.
Here it is for those that are interested, I will probably refine it further but this is what I got so far:
The aim, if you haven't already noticed, is to combine stock AOSP Android with a Sense-like look.
Click to expand...
Click to collapse
Looks good! Ill look for the notification bg image for ya when I get home tonight.
Sent from my PC36100 using XDA App
magicalan said:
ok so are those .zips flashable? any screens of what you have done? it looks nice on the first picture
Click to expand...
Click to collapse
They are not flashable. Sorry for double posting but can't multiquote. They are simply folders. Had to zip them up to attach them is all
Sent from my PC36100 using XDA App
Try to send me a new batch as well, I *think* I'll be done with this in a hour. If you can, send me the froyo ones.
So I found out there's no pixel art creator/editor/drawer for android. Naturally I had to write one. 72 hours later: Pixelesque.
Backend is done with Processing, and all the android buttons were made with the app itself.
100% free
Market: https://market.android.com/details?id=com.rj.pixelesque
Source: https://github.com/rjmarsan/Pixelesque
You can edit, export, share, etc.
I'm super interested in feedback; ease of use, feature suggestions, etc.
Hey, thanks for working on this. It is a very good start and a good idea since it can be a quick few minute diversion while waiting in line, on the bus, etc.
Additions that would be cool to see-
ability to choose the size of the canvas and be able to add or remove rows/columns.
see a preview of the picture quickly while creating it
have an optional coordinate system (a la excel) to keep track of space, symmetry, etc
(far off thought) social aspect! Have browsable creations from other artists, ratings, tagging and sorting, etc
silentheero said:
Hey, thanks for working on this. It is a very good start and a good idea since it can be a quick few minute diversion while waiting in line, on the bus, etc.
Additions that would be cool to see-
ability to choose the size of the canvas and be able to add or remove rows/columns.
see a preview of the picture quickly while creating it
have an optional coordinate system (a la excel) to keep track of space, symmetry, etc
(far off thought) social aspect! Have browsable creations from other artists, ratings, tagging and sorting, etc
Click to expand...
Click to collapse
Good suggestions. The preview and coordinate system seem totally doable. As for the first one, do you mean resize things, or making new ones? I thought the 'new' dialog did a good job of choosing custom sizes.
The social part is certainly something I had thought a lot about, but don't have the time or skill to write the server/browser side (anyone want to help?)
awesome!! i am huge into low-res pixel art (weird, i know) so i am very excited about this. just got a warranty replacement on my phone so i have to upgrade to 2.2 again before i can install but i'm definitely going to try it out.
as for quickly resizing to look at the overall picture: in a pixel program i use (GraphicsGale) as well as photoshop and whatnot, you can set a little "preview" window of your image to see how it looks zoomed out. it really helps being able to glance over and see the image to make sure it's all coming together and the composition is right, and as it might be bulky doing something like that on a phone it would be equally useful to have a quick "zoom out/zoom in" button to look at the overall image. i'm guessing that's what the other guy was saying - but like i said, i haven't gotten to install it yet so i have no idea if this kind of thing exists yet!
lauu said:
awesome!! i am huge into low-res pixel art (weird, i know) so i am very excited about this. just got a warranty replacement on my phone so i have to upgrade to 2.2 again before i can install but i'm definitely going to try it out.
as for quickly resizing to look at the overall picture: in a pixel program i use (GraphicsGale) as well as photoshop and whatnot, you can set a little "preview" window of your image to see how it looks zoomed out. it really helps being able to glance over and see the image to make sure it's all coming together and the composition is right, and as it might be bulky doing something like that on a phone it would be equally useful to have a quick "zoom out/zoom in" button to look at the overall image. i'm guessing that's what the other guy was saying - but like i said, i haven't gotten to install it yet so i have no idea if this kind of thing exists yet!
Click to expand...
Click to collapse
The preview is an excellent idea.
I'm slowly starting to realize I have more ideas than space on the screen. Is there anything that's less necessary, or confusing about the UI? I'm debating having a quick popup on startup explaining how to use it, but i sort of hate those apps.
Someone mentioned to me having the bottom bar of tools swipe side to side like launcher pro. Don't know if that's 'intuitive' or most people wont notice it.
rjmarsan said:
The preview is an excellent idea.
I'm slowly starting to realize I have more ideas than space on the screen. Is there anything that's less necessary, or confusing about the UI? I'm debating having a quick popup on startup explaining how to use it, but i sort of hate those apps.
Someone mentioned to me having the bottom bar of tools swipe side to side like launcher pro. Don't know if that's 'intuitive' or most people wont notice it.
Click to expand...
Click to collapse
I finally got around to updating my phone to get pixelesque, and I love it. The UI to me is simple and straight-forward; if you're looking to downsize, the pencil/hand tools could probably be combined. It helps having the single-pixel option but I don't think it's totally necessary. I'm impartial to the whole "side-swipe" thing; if you add more options/icons yeah it could come in handy but for now I personally like it as is. One thing that could attract a lot more pixel art enthusiasts could be the option to begin with a canvas of large pixels (like it has now) or smaller (maybe half-size?) pixels, for better detail. Again I don't know **** about app development so I have no idea how difficult changes like this are
But so far I love it! I'll update here with some pixel art if I ever get the time
lauu said:
One thing that could attract a lot more pixel art enthusiasts could be the option to begin with a canvas of large pixels (like it has now) or smaller (maybe half-size?) pixels, for better detail.
Click to expand...
Click to collapse
You and silentheero have mentioned the same point. Is this an extension to the "New" dialog, or something I'm missing?
Also, I'm almost done with making a 'fill' brush and some geometry brushes 'circle, rectangle, line'. I think I'll try to implement a live preview as well as a color picker for the next release (probably in a week or so), along with any more features you guys can think of.
Thanks so much for the ideas guys.
New update, added a preview on the bottom, brushes (fill, rect, circle, and line), and upped the single image size to 64x64. Performance also has increased quite a bit.
No color picker JUST yet, still working out exactly how I'd like to implement it. Ideas? Thoughts in general?
rjmarsan said:
Someone mentioned to me having the bottom bar of tools swipe side to side like launcher pro. Don't know if that's 'intuitive' or most people wont notice it.
Click to expand...
Click to collapse
I tried if I could swipe the tools
rjmarsan said:
No color picker JUST yet, still working out exactly how I'd like to implement it. Ideas? Thoughts in general?
Click to expand...
Click to collapse
How about holding the finger down on a pixel picks its color?
FEATURES I WOULD LIKE:
1) A textured background, so it is possible to distingush between a black pixel and a transparent one.
2) The ability to swich to fullscreen mode in the settings.
3) I can't save the file. I simply cannot figure out how to get a .png file out of the program. Export seems just wierd, I don't want to save at some other resolution than the one I draw in.
4) How about a simple in-game help text? I uninstalled Pixelesque once because I didn't discover most of the features (multiple canvas sizes, drag, zoom, auto-saved colors)
5) It would be nice if it was possible to import a high-res bitmap in the background, which I could trace as pixel-art. Then I could sketch naturally, either using a physical pencil, or another drawing app.
... Besides that, the app is perfect! Good work.
kasper hviid said:
How about holding the finger down on a pixel picks its color?
Click to expand...
Click to collapse
I like that a lot. I'll just have to make sure to put a short help guide when the app starts.
kasper hviid said:
1) A textured background, so it is possible to distingush between a black pixel and a transparent one.
Click to expand...
Click to collapse
Yup. Haven't done this one yet out of laziness, but I should.
kasper hviid said:
2) The ability to swich to fullscreen mode in the settings.
Click to expand...
Click to collapse
How exactly does this work? Would the bottom and top bars just go away, and you hit menu again for them to come back?
kasper hviid said:
3) I can't save the file. I simply cannot figure out how to get a .png file out of the program. Export seems just wierd, I don't want to save at some other resolution than the one I draw in.
Click to expand...
Click to collapse
Yeah... for now you can dig out the actual .png from the program folder (that's all it uses to save the images itself), but I should add an 'original size' to the export menu, if that works?
kasper hviid said:
4) How about a simple in-game help text? I uninstalled Pixelesque once because I didn't discover most of the features (multiple canvas sizes, drag, zoom, auto-saved colors)
Click to expand...
Click to collapse
Definitely. coming soon.
kasper hviid said:
5) It would be nice if it was possible to import a high-res bitmap in the background, which I could trace as pixel-art. Then I could sketch naturally, either using a physical pencil, or another drawing app.
Click to expand...
Click to collapse
I was actually thinking of making this a 'paid' feature, as it's a pretty intense. Not sure if this app is at a point yet where anyone would buy a paid version.
kasper hviid said:
... Besides that, the app is perfect! Good work.
Click to expand...
Click to collapse
Thanks a lot man. Thanks for the feedback too. I pretty much make this app based off what people here ask for. The only other feature I've been thinking that you didn't mention, is a way to shift and resize drawings.
rjmarsan said:
Yeah... for now you can dig out the actual .png from the program folder (that's all it uses to save the images itself), but I should add an 'original size' to the export menu, if that works?
Click to expand...
Click to collapse
That would be nice!
rjmarsan said:
How exactly does this work? Would the bottom and top bars just go away, and you hit menu again for them to come back?
Click to expand...
Click to collapse
I would think of something like "stays fullscreen untill it's turned off again in the settings." I really like discrete minimalistic interfaces, so my ideal Pixelesque would probably be something like this:
img805.imageshack.us/img805/3075/pixelesque.jpg
I have removed everything, sized down the icons and removed the icons background, and added a bit of drop shadow.
After Chrome came out, Firefox copypasted its minimalistic GUI. So having less GUI must have some value. But I'm more fanatical about it than most.
rjmarsan said:
I was actually thinking of making this a 'paid' feature, as it's a pretty intense. Not sure if this app is at a point yet where anyone would buy a paid version.
Click to expand...
Click to collapse
Making it a paid feature sounds reasonable, since it is more geared towards more ambitious users.
Another method would be to have a high-res sketching layer with a few basic sketching tools: Sketching pencil, larger pencil at the size of a "final pixel" and eraser. Colors won't be needed. That way, the sketch could be drawn to fit a certain pixel size, and the artist won't waste time with too small details.
A FEW SMALL IDEAS:
Ability to turn the grid off
Two-finger shortcuts like Menu+screentouch or Pencil+screentouch. Could be used to turn preview on/off or eyedropper.
Toggle small/large/both by clicking the preview
For some reason, the semi-opaque square at my finger "feels" sluggish, since it jumps to the current pixel.
Will definitely be trying this. Used to "draw" on my old ti-82 all the time.
Sent using Tapalk.
People invent fantastic and simply things sometimes...
maybe a dialog to save when exiting should be added ?
or some mechanism that saves the last made image automaticly when exiting ?
I love pixel art but never got into it but as a person who never done it... I think the ability to import a picture in the background and create pixel art over it is an awesome idea.
It shouldn't be only in the pro version since I think this single feature will let everyone try it out and create pixel art.
Perhaps free version is limited to 16 colors vs 256 of pro + more tools.
Just the ability to import a picture in the background and use 16 colors to recreate it (don't need tools really just a pencil tool) = free.
Pro should have more tools, ability to resize grid, upload options (Facebook?), and more.
G2x - 2.3.7 CM7
Transformer - 3.2 Revolver OC/UV
maepchik said:
People invent fantastic and simply things sometimes...
Click to expand...
Click to collapse
Thank you very much. I really appreciate the comments people leave.
1immortal said:
maybe a dialog to save when exiting should be added ?
or some mechanism that saves the last made image automaticly when exiting ?
Click to expand...
Click to collapse
I spent all lunch discussing your comment. I think what I'm going to do, is it will automatically save right before the app quits. That way you can open an existing image, edit it for a while, save it as something else, but don't lose your original. However if you edit it and quit, you don't lose your work. Is that a fair tradeoff?
player911 said:
I love pixel art but never got into it but as a person who never done it... I think the ability to import a picture in the background and create pixel art over it is an awesome idea.
It shouldn't be only in the pro version since I think this single feature will let everyone try it out and create pixel art.
Perhaps free version is limited to 16 colors vs 256 of pro + more tools.
Just the ability to import a picture in the background and use 16 colors to recreate it (don't need tools really just a pencil tool) = free.
Pro should have more tools, ability to resize grid, upload options (Facebook?), and more.
G2x - 2.3.7 CM7
Transformer - 3.2 Revolver OC/UV
Click to expand...
Click to collapse
I have a really tough time with making a paid app. I've never done it before, as it feels really mean. On the one hand, I want the paid app to be for hardcore users who want the 'power tools' that are tough to implement and only benefit them. On the other hand, I don't want to purposefully lobotomize the free version to force people to upgrade... The image as a background is a handy feature, albeit a bit of an intense feature. I think I can work it in the free version, or alternately just may give away the pro version to you awesome xda guys.
rjmarsan said:
I spent all lunch discussing your comment. I think what I'm going to do, is it will automatically save right before the app quits. That way you can open an existing image, edit it for a while, save it as something else, but don't lose your original. However if you edit it and quit, you don't lose your work. Is that a fair tradeoff?
Click to expand...
Click to collapse
fair enough
you're doing a great job, thanks for all your time and work !
rjmarsan said:
Yeah... for now you can dig out the actual .png from the program folder (that's all it uses to save the images itself), but I should add an 'original size' to the export menu, if that works?
Click to expand...
Click to collapse
Where is the Program folder? I can't find it on my SD Card.
This App is FANTASTIC. It's perfect for making my Rockbox Artwork. My suggestions so far are:
1) An easy way to export my created art in one go, rather than one at a time. The current way isn't that good for me. I see no point in having the option to export in the current Low, Medium and High resolutions. Like, what's the point? I'd just like to see it export the image(s) I've created in their existing size and be able to chose from one/many or all to export at once. ie transfer them to my PC.
2) The ability to Play the created files as an Animation or Flip Art. ie Let me choose a list of files I've created (all the same grid size) and the order I wish to see them shown and the speed. Similar to this:
https://market.android.com/details?...51bGwsMSwxLDEwNCwiYWlyLkJyaWRnZUludmFkZXJzIl0.
Check out the Vimeo link there.
3) The option to save them as bitmaps,preferably with colour options ie 2 colour Black and White.
4) I'd like to see the "Save As" option in the same Menu as the "Save". If I'm creating multiple files in succession, it would be nice to only have to tap the menu once and not click "More".
5) The option to choose Preview Size. I'd like a larger preveiw that what's there now.
Thanks for the great free app. It's a lot of fun.
---------- Post added at 07:55 PM ---------- Previous post was at 07:53 PM ----------
rjmarsan said:
I spent all lunch discussing your comment. I think what I'm going to do, is it will automatically save right before the app quits. That way you can open an existing image, edit it for a while, save it as something else, but don't lose your original. However if you edit it and quit, you don't lose your work. Is that a fair tradeoff?
Click to expand...
Click to collapse
I'd like this option.
Was just messing around with my dad iphone 4 and noticed that in cydia there is a tweak that bring ipad like multitasking gestures in a blackberry-esq fashion to their phone. no i have looked all over! and unfortunately there is nothing similar for android, and unfortunately i am not THAT technically inclined as to port the application in order to get it working. I am, however, hoping that somebody with the skill and know-how is interested and would be willing to share their work if possible.
im not sure if the problem has been screen size or multitouch capabilities, or the notification bar swiping confusion, but apples ios5 has it figured out so im sure we can!
I need to get my dad off my back thinking Apple is better than Android because of they can do multitask gestures on their phone!
interesring
I love this thread. I hope we'll find answer.
---------- Post added at 04:55 PM ---------- Previous post was at 04:47 PM ----------
Try this
https://play.google.com/store/apps/details?id=com.goodmooddroid.gesturecontroldemo
But GMD Gesture control isnt as good animated as Zephyr -.-
Zephyr looks much better ..
Anyone?
I to would be interested in this, sadly I do not own a brain with such geeky powers (I'm working on it though) I use the term geek in a well manored fasion before anyone takes offence, as being a geek is something I aspire to be.
Sent from my DLR_MID using xda app-developers app
Bump for interest.
I wonder if android could gain iPad-like gestures for tablets?
That would be amazing.
devs
Cydia substrate is available for Android
Android. contact zephyr developer or can someone make an alternative.
Any android devs: This is my rough understanding of how it works
works. it takes a full screen of each app and output png, array of apps -> pngs, get array position based on current app, on detect two finger swipe take png of current app and begin animation, on the last frame switch to app.
Zephyr has been a deal breaker for some people. I also miss swipe peek history on safari and the menus. I reckon these use the same png hack
This is inspired by robo4130 geeky way of professing his love for his soon to be wife. http://forum.xda-developers.com/showthread.php?t=1771509
I thought about making an application that does a similar thing, without having to bother about a LWP. Gratz btw robo.
The app has most of the functionality I was going for, but the UI needs a huge revamp.
Current features :
- Add a name to the message
- Add up to four lines showcasing your love
-- Each line is separately added
- Add a personalised message
--Default is 'Will you marry me?' , but this can be changed to 'Will you go out with me?' etc
- Option to add a personalised background
- Set the app to display your message on application startup
If you guys like it, I could add in sounds and UI changes and some wallpapers included in app.
I have narrowed down most bugs, but if you find any, please post here.
I tried to it out on my samsung infuse running cm9. It works well. If i understand the concept a person goes in beforehand and sets it up with their words. Then when you are ready to show it you start the app then press start and the words appear on the screen?
I understand its a basic start but its a good start you have going. I would definitely like to see some ui enhancements and some sound. Maybe even let you pick a chopped mp3 sound. Or include a couple premade sounds that are timed with when the words appear on the screen. And a live wallpaper effect for a background would be neat too.
I did notice that it displayed the text in the upper left part of my screen. Any way to get it centered in the middle?
Good luck and thanks.
Sent from my SGH-I997 using XDA
@skyliner
Thanks very much.
I will try to make the UI look nicer Inshallah.
Main problem might be sounds. Firstly, I am not experienced with SFX and I have just a faint idea of where to find them copyright free. I found a neat website but I am not sure if it will have the sounds that I'm looking for. I wil probably use specific tracks and not unique effects because they are easier to find.
If anyone has any that I can add, it would be much appreciated.
Secondly, timing I think is crucial. I will try to make it spot on. I would love to hear/see a lovey-dovey song playing in the background while a dude sits on his knees and hands his (soon to be) wife an Android phone with those 4 magic words displayed on the surface
Regarding the text placement.
That is just temporary. So many times before I have made an app and have thought of posting but have always given up due to laziness and my short attention span.
I nearly went to sleep mid way so decided to post as is.
I hope to have 2 options. One. display in the middle. Two. Display it diagonally.
I could also make option to add hearts, roses, chocolates etc. Anything that raises the odds of getting the right answer
Sent from my R800x using xda app-developers app
Sorry haven't posted something updated version, am in bed with flu.
Just a little sneak preview I've been working on for the past couple minutes.
Theme taken from @thecoby on his thread http://forum.xda-developers.com/showthread.php?t=1942309 , I've sent thecoby a PM requesting official permission to alter his theme on the basis that credit will be given here in this post as well as coded into the theme.
Basically, all I'm doing is resizing the images used in his theme and redoing the X and Y axis values in the ui.xml. All image work and structure are credited to thecoby. He did all the hard stuff
This is just a port. Not a creation. Please, go thank him (especially if he approves me to use it! Because if not, I really will recreate everything from scratch, which will increase the time I take to get this up and going by a week or more).
Should be done tonight/tomorrow-ish, pending thecoby's approval. No promises.
Reserved for downloads/instructions
COMPLETED:
Button sizes resized
Basic layout resolution changed
90% of images are good to go now
TO DO:
Resize ALL the images!
Fix transparency that broke during some of my resizings.
Fix keyboard highlighting/layout (she way too big! She jus' canny handle 'er, Scotty!)
Modify layout on following pages:
Install (No buttons/source dir visible, the layout listing the folders is too big)
Backup (too much spacing when selecting the partitions to backup, reduce it to make room for buttons)
Set Backup Name (keyboard's too high, due to keyboard layout, only the "q" key is correct lol, cancel button overlapping text area, text area too low... no submit button????)
Restore (everything is in the header??? Dafuq happened here??)
Mount (selectors are all over the place! and the buttons way too high)
Mount USB Storage (USB icon not centered, Unmount button way too high)
Settings (Need less spacing between selections to allow for all buttons)
Screen Settings (Timeout slider too big, re-adjust)
About Theme (Things are way too large, going off the screen... need either line breaks or smaller font)
Advanced
Every sub-page in Advanced needs adjustment... things are just too big.)
Lockscreen still wonky and too big
Various other tweaks and UI issues
Found this theme too! Yet it wasn't fit for our device. Thanks for fixing it up to work with our Blaze!
Sent from my Carbonized Blaze
So, I've never messed with XML coding before today, really. It's in my self-teaching Web Programming course list, but I havent made it that far yet.
And I've decided, it's harder than it initially looked
cant get the Internal/external sd card selectors positioned the way I want it
thecoby said:
jparnell8839 said:
Hello thecoby!
I was wondering if I could use your theme and re-do it to fit our device in the Galaxy S Blaze 4G forums? Credit to you in the thread with a link to the original post as well as the theme's ui.xml file.
jparnell
Click to expand...
Click to collapse
Of course you can!
Click to expand...
Click to collapse
Just got approval it's on like Donkey Kong!
jparnell8839 said:
Just got approval it's on like Donkey Kong!
Click to expand...
Click to collapse
What! Niceness! Looking forward to it...I'm not a dev, but I do like to tweak & test out, so thanks so much to you and all the others out there!
Just wondering if this has been finished.. Would really love this theme!
Sent from my Carbonized Blaze
xWolf13 said:
Just wondering if this has been finished.. Would really love this theme!
Sent from my Carbonized Blaze
Click to expand...
Click to collapse
nope, not finished... taking a crash course on XML programming. it got a little out of my depth. will have soon though
Can't wait love twrp
Sent from my SGH-T769 using XDA Free mobile app
i hope this can be a one stop solution for flashing every ROM on the Blaze's forum... most of the links are dead and if this recovery can help flash from ICS to KK and back again.. it would be amazing :victory: