[GAME][2.1+] Starfield Defender - Arcade Space Shooter - Android Apps and Games

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Take flight in the all new space shooter, Starfield Defender!
Defend your Space!
Blast off into space, blasting everything in your path! Take down stray rubble and enemy ships to rack up points, and aim for the high score!
Starfield Defender puts you in the pilot seat of your own Star Cruiser with controls customized to suit your own play style. Activate your thrusters to close in on your target, then fire once your sights are locked! When it's impossible to outmaneuver incoming projectiles, activate your Warp Jump to get yourself out of trouble.
Xperia Play supported! D-Pad control. Fire with Square and Warp with Triangle.
Play Now!
Starfield Defender for Android (Google Play)
Starfield Defender - Android Apps on Google Play
Click to expand...
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Starfield Defender for Android (Amazon)
Amazon.com: Starfield Defender: Appstore for Android
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Click to collapse
Starfield Defender HTML5 Demo
Starfield Defender - Programs @ Kouri Kustoms
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Updated to 1.0.2 - modified analog slider controls. Should now be easier to perform stationary turns.

Updated to 1.0.3
Adjusted GUI size options.
Phone: 4" screens and under
S. Tablet: 5"-7" screens
L. Tablet: 9" screens and up.
Added FPS option to Settings. Low-end devices can increase performance by decreasing the FPS

1.0.4
SDK update. Fixes potential bug with unresponsive Action Buttons
Adjusted Analog Sensitivity. Drift-turning should be even easier.
Changed explosion drawing method. May provide a performance boost
Brighter Space Rock explosion graphics
Altered Enemy Hover Ship explosion graphics
Xperia Play control adjustment
Back button disabled while gamepad extended
Start-to-Pause implemented

1.0.5
SDK update. Fixes potential issues with Landscape Lock and Exiting to Home
Fixed divide-by-0 error when player is too close to enemy ship
Adjusted looping mechanic to better disperse Space Rocks and Enemy Ships

1.0.6
Analog sensitivity returned to pre-1.0.4 values.

Rather than wait for a big release, I've been porting features from the big 1.1.0 update back to the 1.0.X series, so this next version has a few nice changes from 1.0.6. I've also managed to get hold of an Xperia Play for better compatibility testing.
1.0.8
Space Rocks brightened for dim LCD screens.
Revised Save format
Difficulty Selection
Separate High Scores based on Difficulty
Bullet Spawn fix - less delay between button press and fire
Adjusted menu touch buttons

The StarDef engine's been overhauled for the new 1.1.0 Update! Improved Xperia Play support, new enemies, and enhanced gameplay!
1.1.0
Menu controls re-engineered to support Xperia Play gamepad
On-Screen Pause button added for Touch Screen Controls
Android BACK no longer pauses the game
Menu text re-positioned to accommodate variable languages
Spanish Localization
Space Rock Speed adjustments
Easy: Smaller Space Rocks have a 33% chance of increased speed
Medium: Smaller Space Rocks have a 50% chance of increased speed
Hard: Smaller Space Rocks have a 75% chance of increased speed
Added Homing Ship Enemy
Medium & Hard: 25% chance of spawning instead of a Hover ship
Enemy Ship Firing Rate increased on Hard
Targets destroyed by Player Ship collision now award points
Player Laser Bullet Lifespan increased 50%
Laser effects fade before vanishing
Android: App is now Ad Supported
HTML5: Fixed Main Menu glitches

Great look for a classic game.

You have a PM.

Puzux said:
Great look for a classic game.
Click to expand...
Click to collapse
Thanks a bunch!
thenerdyrobot said:
You have a PM.
Click to expand...
Click to collapse
I'll be responding shortly.
Also, a 1.1.1 update was pushed out last night. Only change was fixing a bug with improper ad placement on devices with landscape heights other than 480px.

Related

[GAME][1.5+] Big Bang T3S 1.02

Genre: addictive real-time puzzle.
Description: Tetris® + Collapse® = Big Bang T3S addictive puzzle for FREE!
Newest wonderful hybrid of Tetris® and Collapse® super hits! Big set of game boards (6x9...10x15), game modes (Match 2...8) and color chips (2...11), manual and automatic tuning of the game speed, and 5 tables on 100 records!
The game is simple: you need to put each falling chip ("figure") on the largest group of chips of the same color, destroying it so that the heap of chips didn't rest against a ceiling.
And if you shake the phone, all chips will fly off, reducing the game score and saving you from losing at the critical moment!
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Download from Google Play or attached to this thread https://play.google.com/store/apps/details?id=com.vmgames.bigbang
Control
Left slider changes the speed of falling figure.
Right slider opens the chips from the other edge of the cylinder board.
Menu 1
Top button is used for Continuation of the current game or start a New game, then make a choice of side arrows and pressing the center button to start the game.
Button below changes the size of the game board, and its center toggles tips (*), in which the frame on one of the cells of the board shows the location for the figure to the destruction of chips.
Button below changes the game mode. In easy mode, if the group of chips is destroyed, all the rest of the chips fall down, so a heap of chips never has holes. In hard mode, it does not, but you can stick figure for any chip of the same color on the side or even below it. Figure itself finds its way into the depth of the heap of chips, but it can only move horizontally or downwards.
Button below toggles language, and its center is changing the font thickness.
Menu 2 (repeatedly press the Menu 1)
Top button changes the parameter Match, size of polyomino group of chips of the same color, which is destroyed when hit by the figure.
Button below changes the number of chip colors. Too many colors reduces the Match, and vice versa.
Button below changes the acceleration of the shake, which leads to the Big Bang, and pressing the center button (when there is a "Big Bang 0") is completely off the Big Bang.
Button below changes the volume of the sound.
Menu 3
Top button shows the high score table, separate for each size of the game board. Record of the current game is shown on the top line in red color, below are records of all completed games. Records are ranked on the parameters of columns, from left to right. Easy game mode is designated as 0 and Hard mode is designated as 2. Playtime indicated in seconds.
Button below loads the page for all games from VMgames on Google Play.
Button below loads the page for Android games on site http://www.VMgames.com
Button below loads the page for VMgames on Facebook.
Menu 4
Top button changes the design of chips - the size of 3D border and texture.
Button below changes the background graphic effect. Center of the button stops the effect without erasing the background.
UPDATE:
Previous version of this game is unavailable. New version of this tetris puzzle is released as Levitation
(View attachment 3073624) [1,2 mb]
Google Play page https://play.google.com/store/apps/details?id=natalypuzzle.colevit
I ask everyone who liked the earlier version to download and vote for the new.
Thanks!
thnk you looking forward to playing it. i would love smoother textures and 3d graphics.
This game is awesome! Smoother and more detailes textures would be awesome tho
Prm593 said:
thnk you looking forward to playing it. i would love smoother textures and 3d graphics.
Click to expand...
Click to collapse
Big thanks!
RusherDude said:
This game is awesome! Smoother and more detailes textures would be awesome tho
Click to expand...
Click to collapse
Many, many thanks!
This is my newest variant of Tetris game: http://forum.xda-developers.com/showthread.php?p=48781779
Previous version of this game is unavailable. New version of this tetris puzzle is released as Levitation
Google Play page https://play.google.com/store/apps/details?id=natalypuzzle.levit
I ask everyone who liked the earlier version to download and vote for the new.
Thanks!
That link to the play store does not work
Beautyful game
New version released!
New version released!
vadimrm said:
New version released!
Click to expand...
Click to collapse
Looks nice!)

[GAME][2.1+] Bit Breaker -- Update 1.72

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TRAILER: (Youtube)
https://www.youtube....h?v=cKSuRDVIQHg
FREE: (Ad Supported)
https://play.google....prah.bitbreaker
http://www.amazon.co...duct/B00K4GLXUQ
$0.99 USD (Ad Free)
https://play.google.....bitbreakerpaid
Bit Breaker:
Bit Breaker is an adaptation of the classic game of breakout/brick breaker. This game features retro styled graphics but is designed to look modern. Game mechanics are familiar and easy to to pickup. Good luck breaking your high scores and progressing through the levels. Classic arcade games were not forgiving and neither is Bit Breaker. Once you're out of lives, GAME OVER.
Latest Changes: (1.7.2)
- Now Has Autosaving (most requested feature)
- New Levels added (40 in total)
- New (Better) Intuitive Controls
- New Random Bonus Levels
- Bug Fixes
- Performance Fixes​
Kindle
Now available for Kindle.
http://www.amazon.com/JoshuaWilliams-Bit-Breaker/dp/B00K4GLXUQ/ref=sr_1_1?s=mobile-apps&ie=UTF8&qid=1399503020&sr=1-1&keywords=bit+breaker
Update 1.2
UPDATE 1.2
- gain an extra life at 3500 points...7500...11500...
- new icon
- sound plays when powerup is ending
- no more slow motion when you lose a ball
- bottom left corner shows current level now
- pop-ups show +1 (x Multiplier) when blocks are broken
- pause button is bigger
- touchzone for paddle control is bigger
- added quit button to pause screen
- removed developer functions with certain keyboard keys
- sound is compressed a bit more to reduce file size
- bug fixes
Version 1.4.1 Released:
- you can share your scores on Facebook now
- 10 new levels added, good luck!
- a few original levels have been tweaked a bit
- bug fixes
Awesome game! Really nice, but I have a suggestion:
* Make the pad control area bigger and focus some attention to it at first level. I didn't get right away how to conrol the pad.
Other than that 5 stars and g+1 for you ))
Juvas Cheev said:
Awesome game! Really nice, but I have a suggestion:
* Make the pad control area bigger and focus some attention to it at first level. I didn't get right away how to conrol the pad.
Other than that 5 stars and g+1 for you ))
Click to expand...
Click to collapse
Hey thank you for the feedback! You need a bigger touch area? I will make a bigger touch area. Oh and the idea to bring attention to the controls will be implemented as well.
Maybe make a different icon for each power up ? It can help to avoid some !
But 5 stars
Marsou77 said:
Maybe make a different icon for each power up ? It can help to avoid some !
But 5 stars
Click to expand...
Click to collapse
Oh buts that's the challenge. It's a gamble, get +50 points but risk getting dizzy ball.
Pretty good I like the pong style game but with updated graphics and features. Yet another tatic that I see developers do , go for an existing fanbase and offer an up to date version of the game very smart!!:good:
Mr.HB said:
Pretty good I like the pong style game but with updated graphics and features. Yet another tatic that I see developers do , go for an existing fanbase and offer an up to date version of the game very smart!!:good:
Click to expand...
Click to collapse
Thank you! I'm not sure I really was thinking along those lines. I just thought a Brick Breaker clone would be a fun first game. :laugh:
It's rly nice game but why free?)
2DHD said:
It's rly nice game but why free?)
Click to expand...
Click to collapse
I have a paid ad-free version as well.
https://play.google.com/store/apps/details?id=com.jiiprah.bitbreakerpaid
Oh sorry, did not see
Update (1.7.2):
- Now Has Autosaving (most requested feature)
- New Levels added (40 in total)
- New (Better) Intuitive Controls
- New Random Bonus Levels
- Bug Fixes
- Performance Fixes

[Game][2.3+]Pac Bub

Hello again to the forum from (troubled) Greece.
The game: Pac Bub
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Google play link: https://play.google.com/store/apps/details?id=com.carbonpeople.pinman
Direct APK download: here
Game Description
Use finger swipes and break your way through various mazes, avoiding snakes, ninjas and poisonous skulls.
Top Features
Control the pin using finger swipes and break all bubbles inside the maze
You can swipe before reaching a corner (see note below)
Avoid all enemies as they are lethal (all except the poisonous skull)
Snakes grow larger, touching their tail slows you down.
Vitamins make you stronger for a while so you can kick your enemies.
Some enemies and beacons leave bubbles on the maze, you have to break them also !
Collect all 5 stars on to get the highest rating
Screenshots
Requirements
Works on all devices (phones, tablets) from 2.3 up to 4.4+. Game shows best on larger screens
(> 3") but works ok on smaller ones too, so you can try it on your old 2.9" phone
Get it on Google Play
Good job on the design! It looks very cute!
Bubble Pop 2015 updated to version 1.4
Both on Google Play, slideMe and direct APK download link.
Added three new levels
Total level cound is now 43
Minor cosmetic fixes
Thanx to all
Bubble Pop 2015 updated to version 1.6 (1.5 was silent as update)
Both on Google Play, slideMe and direct APK download link.
Updated to the latest graphics library, Samsung S3 minor problem should be gone
Added link to our latest game Rubikus
Thanx to all
Bubble Pop 2015 updated various times to version 1.10
Major changes to the graphics library (smoother graphics)
Game now moved to google play services completely
Less battery consumption due to Half_wake_lock
Thanx to all
Game updated to 1.10, 1.11 and finally 1.12
Game operates in full screen mode (mobile phones)
Significantly reduced memory requirements
Changed a lot of in-game graphics
All due to the new graphics library
Have fun
Game updated tofinally 1.13
Game name changed to "Bubble Race"
Both the hero and enemies run faster (game was too easy)
Less memory requirements so runs smoothly even on older devices
https://play.google.com/store/apps/details?id=com.carbonpeople.pinman
Have fun
Game updated to version 1.14
One new level to play (Normal/13)
Updated graphics library to latest version
Happy bubbling
Game updated to version 1.15
Redesigned the startup interface from scratch
New "square" look on everything
Available on Google Play and other vendors
Check out how it looks now:
looks great, i'll try it
Looks great!
Very nice game!
Game updated to version 1.16
Game name changed
Size of game board increased signifficantly by removing margins and bottom text
Added various flipping effects
Some operations moved to separate threads, giving a smoother game feel
Happy bubble busting.
https://play.google.com/store/apps/details?id=com.carbonpeople.pinman
Game updated to version 1.17
Added more flipping effects
Cleaned all graphics with the exifTool, the APK file size is now smaller
Get it on Google Play and happy bubble busting.
Game updated to version 1.18
Different graphics for low-end, mid-end and very-high-resolution devices
Experimental adaptivegame frames per second
and happy bubble busting.
Realy cool gamplay and graphics.
Game updated to version 1.19
One new (hard) level to play
New localized LOGO for greek language
Minor graphic edge trimmings
and happy bubble busting.
Game updated to 1.20 and lately to version 1.21
Hero now appears much larger and clearer
One new level to play
and happy bubble busting.
nice design
but on xperia j very small for my fingers ;p
Game updated last weeks to 1.22 and today to version 1.23
Two new levels to play
Tons of optimizations for low-end devices
Ready for Lollipop 5.1 (ART)
Link to our newest game Pin Mania added
and happy bubble busting.
Game updated many times during the last month, from 1.23 it now reached version 1.27
New interface design. Players now have to win a level to unlock the next one
Updated to graphics library for Android 5.1.1 Lollipop
Complete Greek translation
Added pin mania links
and happy bubble busting.

[GAME][4.0.3+] Snake PLUS 1.3.3

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Snake PLUS
I wanted to show you the first android Game i made. I know the idea of snake is not new, but most of the Snake games on the playstore are not really playable.
Snake Plus comes with 4 Ways of Control, there is a Touch field solution, Button Keys (Left/Right/Up/Down) / (Up/Down) and controlling over the Volume Keys
To compare you with other players there is a score, which depends on eaten fruits and the time you needed. So if you're playing on a higher level you will automatically get more Points.
The game is fully working, with a offline highscore list and i am currently working on the PlayGames integration.
Feel free to post your highscore here. (with an picture of course )
Changelog:
Version 1.3.3
- Internal optimization
- Seperate Gameover-Screen
- Intro Splashscreen
Version 1.3.2
- UI Changes
- Internal Optimizations
- New fruitsymbol
Version 1.3.1
- Performance Optimizations
- Input Optimizations
Version 1.2.3
- Fixed Layout for smaller Screensizes
Version 1.2.2
- Fixed Bug Time Calculation
- Fixed Bug Database
Version 1.2
- Added multiple Game Modes
Version 1.1.2
- Fixed Bug always New Highscore
Version 1.1
- Redesigned Gameover & Pause-Dialog
- Fixed Bugs
Here goes the PlayStore Link
A classic game with a nice design. Good job! Trying now
I like it!
It looks and works well. It's a good version of Snake. Great job!
Cool classic brush-up
Just a thought... Perhaps you could try to add an alternative control, using the accelerometer. Could bring a new dimension to the game play.
Controlling the snake by tilt
2koko said:
Cool classic brush-up
Just a thought... Perhaps you could try to add an alternative control, using the accelerometer. Could bring a new dimension to the game play.
Controlling the snake by tilt
Click to expand...
Click to collapse
I will think about it. But maybe it is not responsive enough.
Updated to Version 1.1:
-Fixed some small Bugs
- Redesigned the Dialogs Gameover & Pause
nice game..
one minor issue found..
the difficulty option is not preserved when i enter highscore or settings page and go back.. it seems to only be updated when i start a new game..
New Version 1.2 Released!
Added Gamemodes (Normal, Labyrinth, Walls)
Prepared for Google Play integration, so next Version will get Google Play Games integration.
Thx for downloading and testing so far.
Version 1.2.2 released. There were a few Bugs(Database, Time Calculation) which i fixed now.
I like simple games like this!
I have played Snake PLUS on Samsung Galaxy GT-S7580 . You should test the game on 480 x 800 px, 4' screen. I like the desing of your game.
Thanks for the advice. Didn't see it because i have no device with this resolution. I will fix it with the next update.
If you don't mind, I have another advices..
When you press BACK button while playing you get a dialog "The Game is paused..." and when you press Cancel another dialog is opened "Are you sure?". I think it is too much. Maybe just change Cancel to Exit?
And the text in the fist dialog is to long:
http://developer.android.com/design/style/writing.html
Good game, the style is a bit too much like Windows Phone's style in my opinion, otherwise quite allright.
Version 1.2.3: Fixed Layout for smaller screens.
I feel like the buttons should register on touch rather than on tap. Then ignore other input until the touch is up.
I was consistently just slightly behind my intention as I can only tap so fast.
meatspace said:
I feel like the buttons should register on touch rather than on tap. Then ignore other input until the touch is up.
I was consistently just slightly behind my intention as I can only tap so fast.
Click to expand...
Click to collapse
Thanks. Didn't recognized that before.
nick9090 said:
Version 1.2.3: Fixed Layout for smaller screens.
Click to expand...
Click to collapse
Now it looks good on my phone.
Version 1.3.1 released.
Changes:
- Redesigned Gameloop. Game runs smoother now.
- Display Buttons now react on Touch and not on Release. Thanks to @meatspace

[Game][4.0+]Project blaster - A 2D Arcade Wave Based Space Shooter-Updated 1/4/2017

[Game][4.0+] Project B.L.A.S.T.E.R - A 2D Arcade Wave Based Space Shooter
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Greetings , Last Year i worked on a small project of mine called ProjectBlaster. Then name is silly I know , I was never good at naming things and it sounds pretty decent for what i wanted to make.
This games is a simple 2D arcade wave based shooter where you have to survive as much as you can against your enemies.
There will be different kind of enemies for you to fight the higher you get the harder the game becomes. Score the highest score , earn coins and upgrade your ship to become stronger.
I really would like some feedback for this game it my first ever fully released game on google play. I work on this alone and on my free time. All Assets are free and not belong to me although I made few UI elements on my own. Let me know what you think!
What this game about?
Play a wave based Survival game and collect coins to upgrade your ship.
Defeat your enemies and reach the highest score!
Get Reward by defeating the waves and use the coins you collected to upgrade you ship.
FEATURES
Endless Wave survival based Gameplay
Enemies are randomize in every session.
5 Different Upgrades to get with the Coins
Different Weapons to get thought the waves
Each Wave get different rewards
Unlock three new ships
complete missions and claim rewards
Latest Update 4 January 2017
Update History
Update 1.5
*New Feature*
-Missions - Goals for your to achieve and unlock rewards!
-Three new Ships to unlock and use
*Miscellaneous*
-Game Balance Changes
-UI Overhaul
-Bug Fixes
-Changes to Enemy Spawns and Enemies.
-PowerUp item changed its effect: Every Second Power Up Gives you New Weapon Every First Power Up Increases your Fire Rate.
-Changed Fire Rate Upgrade it changes the Projectile Speed
Update 1.4.2
-bug fixes
Update 1.4
*New* Able to buy upgrade at wave 2 / 4 / 8 / 16 / 24 / 32 / 40 / 48 and beyond
*New* Change how the Magnet Upgrade works.
Old Implementation: All items move towards ship anywhere in the level
New Implementation: When you go close by the item they start move towards you
The higher the magnet upgrade is the higher the distance the item will start to move towards the player
UI Changes
bugfixes
some new music
some new effects
Update 1.3
Various Balance Changes
Added Floating Text when getting Score or Coins
Sounds should blend better
Added option to delete save data in settings
Update 1.2
New Feature
Added New Introduction Screen for a small background story of the game skipable
Revamb Upgrade System.
Upgrades are now Available.
Shield : Protect you from on enemy attack
Missiles: Extra fire power against Ships
Fire Rate: How fast you can fire
Speed: How fast your ship can move around
General Changes
After some feedback i balanced out the difficuilty of the game.
Various Bug fixes
Update 1.1
Fixed Project Blaster title barely fits
made the menu scrolling faster in the main menu
change the text size in about Screen
Fixed Buttons that stayed highlighted after tapping them
changed some in game text to make more sense
change the health bar from right to left down corner of the screen
fixed that Paused Menu overlap by Texts
Changed the size of the background planets to differentiate from foreground obstacles.
Autofire occurs during initial fly-in on a restart fixed
Available In Google Play
Download Now
Video
Screenshots
Keep up good work ^^
Paget96 said:
Keep up good work ^^
Click to expand...
Click to collapse
Thanks!
Looks alot like Galaga . Was this one of your inspirations?
Thanks for the game
good game)
Like
Like it! So, it should be on top :good:
DagazProductions said:
Looks alot like Galaga . Was this one of your inspirations?
Click to expand...
Click to collapse
^^ actually Raptor call of shadows was my original Inspiration to make a game like this. but thanks
ileezyy said:
Like it! So, it should be on top :good:
Click to expand...
Click to collapse
thanks ! glad you like it
PolluxDevelopers said:
good game)
Click to expand...
Click to collapse
thanks
Love it man ^^
We used Unity3D?
NyashMyash said:
We used Unity3D?
Click to expand...
Click to collapse
Yes
Rehank said:
Love it man ^^
Click to expand...
Click to collapse
Thanks! glad you liked it.
New Update Released 1.5
Change Logs
*New Feature*
-Missions - Goals for your to achieve and unlock rewards!
-Three new Ships to unlock and use
*Miscellaneous*
-Game Balance Changes
-UI Overhaul
-Bug Fixes
-Changes to Enemy Spawns and Enemies.
-PowerUp item changed its effect: Every Second Power Up Gives you New Weapon Every First Power Up Increases your Fire Rate.
-Changed Fire Rate Upgrade it changes the Projectile Speed
it's my dream
quite nice

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