I installed the Shadow Guardian game. I can't see weapon in my hands, no vehicles only wheels, no helicopter, no ammunition when I pick it up. I'm experiencing graphic issues
There is sound but no people talking only subtitles
The sound problem is also with dungeon hunter 2.
I have no issuses with Nova 2 or 9mm
I've got weapon 3 rom
Has someone knows the fix? Shall I change the rom?
I've checked Cm7 rom, ASOP from fraux, and EagleBlood Froyo 1.05 and the last one only works. There are no problems with the graphic in Shadow Guardian.
I can't figured out why older Froyo works and newer Gingerbread roms not.
I have the same problem with the Contract Killer game from Glu but it's random and happens in different degrees.
Sometimes the buildings are missing, sometimes are the trees, sometimes it's unplayable.
Never found out why, but usually a reboot and closing some apps to lower memory and CPU usage helps.
same to you
i haven't update the game's version
would you try?
The emulator work great but the graphic not good as it should be
I changed all the setting to the highest but steel no change
I tried psx4droid but its cruse when i load rom
The solution:
Update to the last Fpse version, then download this plugin:
http://perso.numericable.fr/schtruck/libopenglplugin.so
To load opengl plugin, just run FPse into softmode, then go to MISC menu and into the bottom choose Load OpenGL plugin,
Quit Fpse and restart to Apply change.
Source:
http://www.fpsece.net/forum2/viewtopic.php?p=24904#p24904
Its PlayStation one. Its pixelated. Some PC emulators add a blurring effect but the game should be the same.
LTE EX Galaxy Nexus CM9
Asus Transformer Revolver
Try update fpse. Version 0.11.1 support opengl plugin and graphic is much better.
Wysłane z mojego LT15i za pomocą Tapatalk
kulitom said:
Try update fpse. Version 0.11.1 support opengl plugin and graphic is much better.
Wysłane z mojego LT15i za pomocą Tapatalk
Click to expand...
Click to collapse
Thank you!!
i updated and now the graphic are perfect , just like on the computer
Thanks again!
what did you change besides updating from the market? I updated to the 1/9/12 (Version 11.9) and its still pixelated.
has anyone else notice a slight lag in most games?
I have a lower powered single core device (xperia play) and it runs 100% perfect on everything I throw at it, no lag, zero frameskip just absolutely perfect.
playing the same games on my dual core tegra2 device and it's laggy as hell sometimes. (final fantasy games)
I notice that if I remove the "frame limiter" it flys... like 100fps almost unplayably fast... tried several different custom roms + stock... nothing helps
Anyone have a fix for this? Can someone post their settings for system & video etc if they have theirs running good? is there a magic plug-in I'm missing or something?
I know this device is capable of running this 100% 60+fps zero frame skip... it's either a setting I'm missing or a bug somewhere.
kxs783kms said:
what did you change besides updating from the market? I updated to the 1/9/12 (Version 11.9) and its still pixelated.
Click to expand...
Click to collapse
Download this plugin:
http://perso.numericable.fr/schtruck/libopenglplugin.so
And to load opengl plugin, just run FPse into softmode, then go to MISC menu and into the bottom choose Load OpenGL plugin,
Quit Fpse and restart to Apply change.
johnsongrantr said:
has anyone else notice a slight lag in most games?
I have a lower powered single core device (xperia play) and it runs 100% perfect on everything I throw at it, no lag, zero frameskip just absolutely perfect.
playing the same games on my dual core tegra2 device and it's laggy as hell sometimes. (final fantasy games)
I notice that if I remove the "frame limiter" it flys... like 100fps almost unplayably fast... tried several different custom roms + stock... nothing helps
Anyone have a fix for this? Can someone post their settings for system & video etc if they have theirs running good? is there a magic plug-in I'm missing or something?
I know this device is capable of running this 100% 60+fps zero frame skip... it's either a setting I'm missing or a bug somewhere.
Click to expand...
Click to collapse
I didn't notice this problem ,which version you have?
try to update to the last version
FPse 0.11.4:
Fixed Touch screen immediate crash
Fixed frameskip in gpu soft mode.
the last one is FPse 0.11.7
i9apps said:
Download this plugin:
http://perso.numericable.fr/schtruck/libopenglplugin.so
And to load opengl plugin, just run FPse into softmode, then go to MISC menu and into the bottom choose Load OpenGL plugin,
Quit Fpse and restart to Apply change.
I didn't notice this problem ,which version you have?
try to update to the last version
FPse 0.11.4:
Fixed Touch screen immediate crash
Fixed frameskip in gpu soft mode.
the last one is FPse 0.11.7
Click to expand...
Click to collapse
i've experienced the slowdowns from when I got my transformer shortly after it came out... From what I'm reading what I'm seeing is normal for the transformer. I was running the version before this and also running the newest verison in the market, small change but the issue is still there.
people seem pleased to see 50-60 fps on games like FF7, I guess I'm a little too picky... especially when I know it can do better... and I've *seen* it do better.
That video plug-in gives that buttery smoothness I am expecting to see but is very glitchy in the games I tried. Graphical errors and anomolies everywhere. Looks nice though when it's not messing up.
I might hit up the author of the program to see if he can look at it.
remove the frame limiter on fpse and load up FF7 and print framecount and play a bit, very smooth but way too fast i'm seeing 100-120fps, put the frame limit back on and it drops to "60fps" but stutters and lags like it's dropping below 30fps. specifically in fights etc and parts with high polygon count.
I'm sure it's a glitch somewhere.
I use both an Xperia Play and a Motorolla Razr, and when playing any of the three games I'm going for (Grandia, Xenogears, Suikoden II) the sides are corrupted with part of the onscreen art, but more importantly many of the video screens are completely whited out. Not necessarily FMV, but nonplayable story elements.
Anyway, if anyone has any ideas, I'd really like to try the openGL routine.
also having issues with FF7. tried a bunch of different settings but cant get it to my liking. Its perfect when your running around the 1st reactor but when you get in a random fight everything slows. The music, frame rate; everything. OR its faster than normal on the map then when getting in a random fight its STUPID fast. so fast that the white hand cursor that selects things is solid ( should be blinking) lol. I kinda gave up on it, too annoying to play either way.
I played xenogears for several hours. it's playable. the graphics are smooth. some cut scenes are laggy, but overall is fine. hope they fix it for ff7 battle menu.
Does anyone know what version of opengl the plugin for fpse is??
I heard someone say its 1.1 or something but for most phones running emulators wouldnt they have opengl es 2.0 natively like our tf's ?? Would make sense to have the most used and native version as the plugin wouldnt it?
I dont know all i know is its pretty as hell!! but crap fps atm Hope an update to the emu or plugin will help
Sent from my tf running krakd warped an twisted 1544mhz Blades kernel
I have version 0.11.14 and lastest opengl plugin. But when I use opengl plugin after quit and open FPSE again it crash. I wondering how to run FPSE in "softmode"?
I use FPSE in my Samsung Galaxy S2 run in ICS 4.0.3 leak XXLPH.
OpenGL plugin is amazing graphic improvement but I have no more fps, now I have fpm (frames per minut)
New version is out: FPse 0.11.40
here are the changes:
- Fixed sound! really perfect now! especially if you set SPUSYNC from audio menu
- Added OpenGL-ES 2.0 blitter mode as default software. Very fast and smooth, and bilinear filtered!
if you want old software mode, just go to MISC menu and select Old Software drawing then restart FPse.
- Updated openGL plugin with fixes and support for Rockchip GPU.
- Fixed Start menu of GT1 in soft mode
Download here if you like: https://play.google.com/store/apps/details?id=com.emulator.fpse
Legend Of Legaia
Hi..
i dunno if this thread is still alive or active, but, i just want to know what is the best settings for FPSE to obtain he best graphics without suffering lagginess. i am playing Legend Of Legaia on my stock Nexus 7 2012 and when i use the OpenGL plugin, yes, there is a graphics improvement. Vahn's hair is not soo messed up and pixellated..but when i get into fight scenes the game stutters and lags esp when using arts (attacks) with my characters and kinda framerate drops..but when i don't use openGL, framerate is alright but graphics are cappy..legend of legaia does still look cool on PS1..but i never imagined it still has a low quality graphics when used in emulators. haha
I know if I try to play Dead Trigger or Whale Trails, I get weird graphics issues. When I play Dead Trigger the graphics stutter when I move the camera, and Whale Trails has distorted lines all across the screen. But games like Minecraft and Granny Smith run flawlessly with no issues.
Any possible ways to fix this?
EDIT: I'm also using AOSP Build 5, but it also happened on CM10
It could be the CM branches. I've been playing this on stock and CleanRom just fine.
ponyboy82 said:
It could be the CM branches. I've been playing this on stock and CleanRom just fine.
Click to expand...
Click to collapse
I'm DL'ing Beans Custom Rom just to see if it changes anything.
Fixed! I disabled HW Overlays in Developer Options.
Hello all
Until now I've lurked these forums but I made this account today in hope someone might know a solution to this.
I'm using a Haier Pad 971 running near stock android 5.1.1 with launcher3, it's has a Rockchip RK 3288(says ARMv7 in hardware info) and a Mali T760. Everything works fine aside that in some games I get a weird bug where the sound of the games is all noise, pops and other glitchy sounds so far I've had this in games such as DomiNations, Dungeon Link, Shop Heroes, Card King: Dragon Wars (this game also had some graphics bug where the ground showed black boxes in battle). In other games and applications I've tried the sound works just fine so it seems to happen at random with some games
I've tried to use AwesomePlayer in developer options, turned off Force GPU rendering and I've tried to plug in headphones with no success.
If anyone has any ideas or suggestions to what might cause this please let me know.
Thank you
Mod edit: Thread closed by OP request.
Hey every one,
I have a lot of micro lags playings Clash Royal, specially when the game displays info on the screen like "30 seconds left".
I have installed Package Disabler and turned off game laucnher, game tools, game mode and gamepad service.
But it didnt work.
What can I do?
Does samsung plane to release a fix for the lags in games?
Thanks you
lutecefalco said:
Hey every one,
I have a lot of micro lags playings Clash Royal, specially when the game displays info on the screen like "30 seconds left".
I have installed Package Disabler and turned off game laucnher, game tools, game mode and gamepad service.
But it didnt work.
What can I do?
Does samsung plane to release a fix for the lags in games?
Thanks you
Click to expand...
Click to collapse
Are you playing it on WIFI or Mobile Internet?
The same thing happened on my LG G4 and my friend's Nexus 5X - lag when reaching the 30 second. Probably it is game/network related as it is mostly happens whrn playing against somebody from the other side of the world.
Lags occurs whether i'm playing on wifi or mobile internet.
I dont have such problem on my samsung A3
I have been playing a lot of clash royale but never encountered such lag issue. Have you tried reinstalling it?
If you search on the web, lag in this game is present across Android and iOS - different devices, strangely some people have it, some not. As the game is played through internet, it can be a number of things, but most like internet connection/server related.
Well I'm the only one person I know with this problem.
I have no lag on my Samsung A3.
According to this post (http://forum.xda-developers.com/s7-edge/help/highly-saturated-lagging-playing-games-t3330344/page4), S7 seems to suck a lot.
And the solution provided in the post dont work for me
Same problem on clash royale, also when deploying some units like prince mini pekka etc.. most 2d games seems to stutter at some point (i.e. puzzle & dragons), while it's butter smooth on my iphone.
Some custom kernels helps but it's not perfect.
I guess if you buy something, the lag will magically disappear...