ANR (Application Not Responding) on almost every app. - General Questions and Answers

Is there any solution available for these errors I am getting? While using any app I frequently gets Activity X has stopped responding. Force close or wait. I have tried wiping, formatting, upgrading and downgrading android version, changing ROM's and everything but not able to solve this error.
and I don't think Samsung service center will replace my phone. They have a BS support. When I tried to report this error, they didn't even write the problem and said "We'll look for the problems ourselves." I told them that you have to install and use apps if you want to notice problem but they just handed me with upgrading the firmware and saying 'Everything is fine sir, we found no problem. Just check your memory card for virus before inserting it'. XDA is now only hope.
Logcat available on Page 2. PLEASE HELP ME!

Call them back
Samsung support is terrible, if you call in and get someone who isn't helpful just hang up and call back until you get someone who isn't an idiot.
Also try and re install rom manager completely and use the latest touch version. Make sure when you flash a new rom you are doing a factory reset in CWM a few times and wiping the cache and system partition before flashing a new rom.
Hope that helps.

The thing is I get it even on stock ROM. Adding to that I also get 'system not responding' when installing an app but I solved that problem by running autostarts and going to 'On Applications Installed' list and disabled the Android System there.

Anyone?
Sent from my GT-I5800 using xda premium

Arkadaşlae yok mu kimse?

mavera said:
Arkadaşlae yok mu kimse?
Click to expand...
Click to collapse
I translated and it says "Do not friend someone" Can you explain what does it mean?
Sent from my GT-I5800 using xda premium

mavera said:
Arkadaşlae yok mu kimse?
Click to expand...
Click to collapse
Please speak english only , and not what you're speaking now .

Which Samsung phone is this, exactly? Also out of curiosity, any reason your not taking it back to your carrier? (I assume this is because it was either purchased off contract or second hand or something).
I was going to say the obligatory "Factory reset" but it sounds like you did that.

kaizcv said:
Make sure when you flash a new rom you are doing a factory reset in CWM a few times and wiping the cache and system partition before flashing a new rom.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Click to expand...
Click to collapse
I always do.
ninmeister said:
Which Samsung phone is this, exactly? Also out of curiosity, any reason your not taking it back to your carrier? (I assume this is because it was either purchased off contract or second hand or something).
I was going to say the obligatory "Factory reset" but it sounds like you did that.
Click to expand...
Click to collapse
Lol did you read original post about their service.
Sent from my GT-I5800 using xda premium

Too bad that I'm the only one. I Google it and I found my thread on top :Facepalm:.
SO basically I have to live with a unstable phone with lots of fc popping up every second.

friend863 said:
Too bad that I'm the only one. I Google it and I found my thread on top :Facepalm:.
SO basically I have to live with a unstable phone with lots of fc popping up every second.
Click to expand...
Click to collapse
I am not sure if we have "Superwipe" script for G3 but if we do, maybe you can try it out before flashing a ROM and erasing cache. It should helpsl erase any residue

Zerofill does better maybe which I have already tried. Here is report of Opera Mini ANR.
I/InputDispatcher( 2541): Application is not responding: Window{4062fba0 AtchDlg:com.opera.mini.android/com.opera.mini.android.Browser paused=false}. 5003.8ms since event, 5003.6ms since wait started
I/WindowManager( 2541): Input event dispatching timed out sending to AtchDlg:com.opera.mini.android/com.opera.mini.android.Browser
I/Process ( 2541): Sending signal. PID: 3991 SIG: 3
I/dalvikvm( 3991): threadid=4: reacting to signal 3
I/dalvikvm( 3991): Wrote stack traces to '/data/anr/traces.txt'
I/Process ( 2541): Sending signal. PID: 2541 SIG: 3
I/dalvikvm( 2541): threadid=4: reacting to signal 3
I/dalvikvm( 2541): Wrote stack traces to '/data/anr/traces.txt'
I/Process ( 2541): Sending signal. PID: 2651 SIG: 3
I/dalvikvm( 2651): threadid=4: reacting to signal 3
I/dalvikvm( 2651): Wrote stack traces to '/data/anr/traces.txt'
I/Process ( 2541): Sending signal. PID: 2618 SIG: 3
I/dalvikvm( 2618): threadid=4: reacting to signal 3
I/dalvikvm( 2618): Wrote stack traces to '/data/anr/traces.txt'
D/dalvikvm( 2541): GC_CONCURRENT freed 698K, 47% free 5931K/11079K, external 375K/887K, paused 5ms+25ms
D/dalvikvm( 2541): GC_EXPLICIT freed 104K, 47% free 5954K/11079K, external 375K/887K, paused 121ms
E/ActivityManager( 2541): ANR in com.opera.mini.android (com.opera.mini.android/.Browser)
E/ActivityManager( 2541): Reason: keyDispatchingTimedOut
E/ActivityManager( 2541): Load: 3.12 / 13.15 / 12.81
E/ActivityManager( 2541): CPU usage from 4949ms to -1578ms ago:
E/ActivityManager( 2541): 233% 3991/com.opera.mini.android: 230% user + 3.2% kernel / faults: 256 minor 5 major
E/ActivityManager( 2541): 44% 2541/system_server: 29% user + 14% kernel / faults: 267 minor
E/ActivityManager( 2541): 18% 2290/akmd2: 2.4% user + 16% kernel
E/ActivityManager( 2541): 1% 2651/com.android.phone: 0.7% user + 0.3% kernel / faults: 28 minor
E/ActivityManager( 2541): 0.3% 3/ksoftirqd/0: 0% user + 0.3% kernel
E/ActivityManager( 2541): 0.1% 291/kadctsd: 0% user + 0.1% kernel
E/ActivityManager( 2541): 0.1% 2194/svnetd/0: 0% user + 0.1% kernel
E/ActivityManager( 2541): 0% 2278/servicemanager: 0% user + 0% kernel
E/ActivityManager( 2541): 100% TOTAL: 88% user + 11% kernel
E/ActivityManager( 2541): CPU usage from 973ms to 1524ms later:
E/ActivityManager( 2541): 245% 3991/com.opera.mini.android: 238% user + 7.2% kernel / faults: 47 minor
E/ActivityManager( 2541): 241% 4017/Thread-20: 236% user + 5.4% kernel
E/ActivityManager( 2541): 5.4% 3996/Compiler: 1.8% user + 3.6% kernel
E/ActivityManager( 2541): 32% 2541/system_server: 9% user + 23% kernel
E/ActivityManager( 2541): 21% 2591/InputDispatcher: 7.2% user + 14% kernel
E/ActivityManager( 2541): 5.4% 2627/er$SensorThread: 0% user + 5.4% kernel
E/ActivityManager( 2541): 3.6% 2552/SensorService: 0% user + 3.6% kernel
E/ActivityManager( 2541): 3.6% 2553/er.ServerThread: 3.6% user + 0% kernel
E/ActivityManager( 2541): 20% 2290/akmd2: 3.6% user + 16% kernel
E/ActivityManager( 2541): 18% 2628/akmd2: 1.8% user + 16% kernel
E/ActivityManager( 2541): 0.8% 2651/com.android.phone: 0% user + 0.8% kernel / faults: 1 minor
E/ActivityManager( 2541): 0.8% 2661/Compiler: 0.8% user + 0% kernel
E/ActivityManager( 2541): 100% TOTAL: 84% user + 15% kernel
I/InputDispatcher( 2541): Dropping event because the pointer is not down.
D/dalvikvm( 3991): GC_CONCURRENT freed 666K, 45% free 4754K/8583K, external 241K/692K, paused 4ms+4ms
I/InputDispatcher( 2541): Application is not responding: Window{4062fba0 AtchDlg:com.opera.mini.android/com.opera.mini.android.Browser paused=false}. 5003.6ms since event, 5003.3ms since wait started
I/WindowManager( 2541): Input event dispatching timed out sending to AtchDlg:com.opera.mini.android/com.opera.mini.android.Browser
I/Process ( 2541): Sending signal. PID: 3991 SIG: 3
I/dalvikvm( 3991): threadid=4: reacting to signal 3
I/dalvikvm( 3991): Wrote stack traces to '/data/anr/traces.txt'
I/Process ( 2541): Sending signal. PID: 2541 SIG: 3
I/dalvikvm( 2541): threadid=4: reacting to signal 3
I/dalvikvm( 2541): Wrote stack traces to '/data/anr/traces.txt'
I/Process ( 2541): Sending signal. PID: 2651 SIG: 3
I/dalvikvm( 2651): threadid=4: reacting to signal 3
I/dalvikvm( 2651): Wrote stack traces to '/data/anr/traces.txt'
I/Process ( 2541): Sending signal. PID: 2618 SIG: 3
I/dalvikvm( 2618): threadid=4: reacting to signal 3
I/dalvikvm( 2618): Wrote stack traces to '/data/anr/traces.txt'
D/dalvikvm( 2541): GC_EXPLICIT freed 735K, 46% free 5995K/11079K, external 504K/887K, paused 123ms
E/ActivityManager( 2541): ANR in com.opera.mini.android (com.opera.mini.android/.Browser)
E/ActivityManager( 2541): Reason: keyDispatchingTimedOut
E/ActivityManager( 2541): Load: 3.16 / 12.51 / 12.61
E/ActivityManager( 2541): CPU usage from 10184ms to 0ms ago:
E/ActivityManager( 2541): 247% 3991/com.opera.mini.android: 245% user + 1.7% kernel / faults: 211 minor
E/ActivityManager( 2541): 31% 2541/system_server: 20% user + 11% kernel / faults: 37 minor
Click to expand...
Click to collapse
Full logcat available in attachment.
Please, please help me to solve this error. I am using unstable phone since September 2011 and starting to hate Android.

Bump. It has been more than year since the beginning of error and I am not able to solve it neither found solution on Google (it looks I am the only one in whole world). Haven been using unstable phone for so long and can't even afford new phone for now. Not to mention this was my first Android phone. Anyone have any idea what can cause this error? I have tried almost every possible thing.
I think the error can be due to usage of more memory but I have got this error even on newly installed firmware with 0 apps.

Related

[MOD] Eclair dialer for AOSP. Easy Install (v1.4.1) [2009-12-16]

I've loved the Eclair dialer since the first screen shot I saw, so when the source dropped, I backported it... I'm just finally getting around to posting it. I haven't tested it anywhere but the latest Cyanogen mod, but it should work on any ROM that's based on AOSP. If you have any success installing it, let me know. Use ADB to push it over the old Contacts.apk in /system/app.
With Wysie's help, I've added more features than I'd originally planned to. Here's the latest one I've put together, I'm working on bringing in more of his features, as well as some others I've got planned. Stay tuned for more.
Now has support for T-mobile Visual Voicemail, Google Voice, YouMail, PhoneFusion, and HulloMail.
Also now featuring 'Navigate to' bit in contact details for those with the latest Google Maps.
Fixed self induced bug on keyboard opening. Also trying out a new install method. I was able to just scan the QR below, download, and install straight from my phone. See how it works for you.
Contacts.apk
checksum: 77ab538901e18738711b7213e29cacf5
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Changelog:
1.4.1
- Fix for keyboard bug.
1.4
- 'Navigate to' option
- PF Visual Voicemail and HulloMail added.
1.3
- Call log enhancements from Wysie
- Enable/Disable each enhancement in Settings
1.2
- Support for YouMail added
- All in one app
- Only shows options for installed VM handlers
- Added preference screen
- Option to use Voicemail button for voicemail or add to contacts
v1.1.2
- Backported Eclair call log for kewlguru
v1.1.1GV
- Voicemail handler changes to Google Voice.
v1.1.1
- Much better fix for keyboard FC. There's now a landscape dialer screen.
v1.1
- Launch Visual Voicemail (if installed) with voicemail button
v1.0.1
- Fixed FC when opening keyboard (it's crude for now, I'll work on it)
- Made dial and VM buttons do what they're supposed to
v1.0
- Backported the full Eclair dialer layout
Looks nice, but I think everyone uses Visual Voicemail if there on T-Mobile or so I'm lead to believe by the download numbers on Market. Still great work though.
will try it right now
thanks!!
Nice work... Thumbs up.
xsnipuhx said:
Looks nice, but I think everyone uses Visual Voicemail if there on T-Mobile or so I'm lead to believe by the download numbers on Market. Still great work though.
Click to expand...
Click to collapse
I've been considering making the voicemail button check to see if visual voicemail is installed, and launch that instead. Good idea?
ChainsDD said:
I've been considering making the voicemail button check to see if visual voicemail is installed, and launch that instead. Good idea?
Click to expand...
Click to collapse
yuuuuuup
ChainsDD said:
I've been considering making the voicemail button check to see if visual voicemail is installed, and launch that instead. Good idea?
Click to expand...
Click to collapse
YES then I would be all over this!
this works perfect on 4.2.5 cyan.
ChainsDD said:
I've been considering making the voicemail button check to see if visual voicemail is installed, and launch that instead. Good idea?
Click to expand...
Click to collapse
i was thinking that too. is there away so when you click that button it gives you the option to choose an app to open and then you can select visual voice mail app and then every time you hit it your vvm app opens.
I'll start integrating Visual Voicemail tomorrow, I'll have it done by the weekend. Should it be automatic, as in if the app is installed it launches that, or should I make it an option?
ChainsDD said:
I'll start integrating Visual Voicemail tomorrow, I'll have it done by the weekend. Should it be automatic, as in if the app is installed it launches that, or should I make it an option?
Click to expand...
Click to collapse
like i suggested before, you should make it allow the user to select the app because not everyone uses the t-mobile visual voicemail app. I'm sure if you got it to do that devs would start cooking it in their roms.
sidenote: i'm using TheOfficial AOSP rom. can you make this compatible or should it work how it is?
edit: just pushed it. it works on TheOfficial. The voicemail button however does not do anything. Tried long pressing it too.
automatic
I use google voice for my voicemail... any chance you could put an option in there for that as well?
Oh and great work! Nice to get a taste of eclair.. and this dialer is pretty cool. Anything else you plan to backport? Like a lockscreen...?
matt_stang said:
I use google voice for my voicemail... any chance you could put an option in there for that as well?
Oh and great work! Nice to get a taste of eclair.. and this dialer is pretty cool. Anything else you plan to backport? Like a lockscreen...?
Click to expand...
Click to collapse
if he made the option for you to choose then it would work good.
I use Google Voice as well. The dialer looks great too.
Force close in landscape
Switching to landscape or using contacts in landscape mode leads to a FC. You might want to be sure it locks itself into portrait mode.
I/WindowManager( 188): Setting rotation to 1, animFlags=1
I/WindowManager( 188): Config changed: { scale=1.0 imsi=0/0 loc=en_US touch=3 keys=2/1/1 nav=3 orien=2 layout=18}
D/PhoneWindow( 782): couldn't save which view has focus because the focused view [email protected] has no id.
D/StatusBar( 188): updateResources
D/AndroidRuntime( 782): Shutting down VM
W/dalvikvm( 782): threadid=3: thread exiting with uncaught exception (group=0x4001e170)
E/AndroidRuntime( 782): Uncaught handler: thread main exiting due to uncaught exception
E/AndroidRuntime( 782): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.android.contacts/com.android.contacts.DialtactsActivity}: java.lang.RuntimeException: Unable to start activity ComponentInfo{com.android.contacts/com.android.contacts.TwelveKeyDialer}: java.lang.NullPointerException
E/AndroidRuntime( 782): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2401)
E/AndroidRuntime( 782): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2417)
E/AndroidRuntime( 782): at android.app.ActivityThread.handleRelaunchActivity(ActivityThread.java:3502)
E/AndroidRuntime( 782): at android.app.ActivityThread.access$2200(ActivityThread.java:116)
E/AndroidRuntime( 782): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1798)
E/AndroidRuntime( 782): at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime( 782): at android.os.Looper.loop(Looper.java:123)
E/AndroidRuntime( 782): at android.app.ActivityThread.main(ActivityThread.java:4203)
E/AndroidRuntime( 782): at java.lang.reflect.Method.invokeNative(Native Method)
E/AndroidRuntime( 782): at java.lang.reflect.Method.invoke(Method.java:521)
E/AndroidRuntime( 782): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791)
E/AndroidRuntime( 782): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549)
E/AndroidRuntime( 782): at dalvik.system.NativeStart.main(Native Method)
E/AndroidRuntime( 782): Caused by: java.lang.RuntimeException: Unable to start activity ComponentInfo{com.android.contacts/com.android.contacts.TwelveKeyDialer}: java.lang.NullPointerException
E/AndroidRuntime( 782): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2401)
E/AndroidRuntime( 782): at android.app.ActivityThread.startActivityNow(ActivityThread.java:2242)
E/AndroidRuntime( 782): at android.app.LocalActivityManager.moveToState(LocalActivityManager.java:127)
E/AndroidRuntime( 782): at android.app.LocalActivityManager.startActivity(LocalActivityManager.java:339)
E/AndroidRuntime( 782): at android.widget.TabHost$IntentContentStrategy.getContentView(TabHost.java:631)
E/AndroidRuntime( 782): at android.widget.TabHost.setCurrentTab(TabHost.java:317)
E/AndroidRuntime( 782): at android.widget.TabHost.addTab(TabHost.java:210)
E/AndroidRuntime( 782): at com.android.contacts.DialtactsActivity.setupDialerTab(DialtactsActivity.java:131)
E/AndroidRuntime( 782): at com.android.contacts.DialtactsActivity.onCreate(DialtactsActivity.java:79)
E/AndroidRuntime( 782): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123)
E/AndroidRuntime( 782): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2364)
E/AndroidRuntime( 782): ... 12 more
E/AndroidRuntime( 782): Caused by: java.lang.NullPointerException
E/AndroidRuntime( 782): at com.android.contacts.TwelveKeyDialer.onCreate(TwelveKeyDialer.java:179)
E/AndroidRuntime( 782): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123)
E/AndroidRuntime( 782): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2364)
E/AndroidRuntime( 782): ... 22 more
I/Process ( 188): Sending signal. PID: 782 SIG: 3
I/dalvikvm( 782): threadid=7: reacting to signal 3
I/dalvikvm( 782): Wrote stack trace to '/data/anr/traces.txt'
I/ActivityManager( 188): Process com.android.settings (pid 810) has died.
I/DumpStateReceiver( 188): Added state dump to 1 crashes
D/dalvikvm( 188): GC freed 4244 objects / 310128 bytes in 195ms
I/WindowManager( 188): Setting rotation to 0, animFlags=1
I/WindowManager( 188): Config changed: { scale=1.0 imsi=0/0 loc=en_US touch=3 keys=2/1/2 nav=3 orien=1 layout=18}
D/StatusBar( 188): updateResources
I/Process ( 782): Sending signal. PID: 782 SIG: 9
I/ActivityManager( 188): Process android.process.acore (pid 782) has died.
I/ActivityManager( 188): Killing app com.google.process.gapps (pid 791) because provider com.android.providers.im.ImProvider is in dying process android.process.acore
I/Process ( 188): Sending signal. PID: 791 SIG: 9
I/WindowManager( 188): WIN DEATH: Window{43c88340 com.android.launcher/com.android.launcher.Launcher paused=false}
Oops... I'll have a look at that. I use a myTouch, so I completly forgot about the keyboard thing. I'll work out a fix for that before I start on the VM bits. Gonna have to wait 'till tomorrow tho, I gotta be up for work at 4...
matt_stang said:
I use google voice for my voicemail... any chance you could put an option in there for that as well?
Oh and great work! Nice to get a taste of eclair.. and this dialer is pretty cool. Anything else you plan to backport? Like a lockscreen...?
Click to expand...
Click to collapse
As much as I love the 2.0 lockscreen, I think backporting it is a little out of my skillset atm. Changing almost anything in framework-res.apk causes problems with some of the precompiled apps. After I work out the bugs in this and add the VM features, I'll have a look at it tho.
ChainsDD said:
As much as I love the 2.0 lockscreen, I think backporting it is a little out of my skillset atm. Changing almost anything in framework-res.apk causes problems with some of the precompiled apps. After I work out the bugs in this and add the VM features, I'll have a look at it tho.
Click to expand...
Click to collapse
I figured it would be quite a difficult task. But if it's possible, it might be worth it. As there's no telling when we'll be able to have a fully functional eclair rom on the dream. So hey, if you're up for it, go ahead and give it a look
The call and voicemail buttons don't do anything on my g1 running cm4.2.7.1

[App]Llama - Location Aware Mobile Application

Hey guys,
I've been playing about with android for about a year now and I've written this app. It's a location and time-based profile application, so you can set ringer volume, vibrate mode and ring tones for when you are asleep or at work.
It's like an extremely light-weight version of Locale with very few features
Eventually I'll put it on the Market, so I'm trying to figure out if there's going to be enough interest for it.
-Would you pay 60p-£1 ($1 to £1.50) for it?
-If I put it on there as free and ask people to donate, will enough people bother at least to cover the Market fee... do people actually donate beer-money if they know they can get it for free?
-Let me know of any bugs or suggestions (Note: I'd like to keep it simple, if you want lots of features, then I'd suggest a different app)
-This version will expire mid February. I'll hopefully have decided how I want to proceed with it after mid February.
Cheers all!
Usage Instructions:
Llama comes with a predefined set of Profiles, but you can customise these.
Llama uses 'events'. Each event has a set of conditions and actions. When all of the conditions are met, the actions are run. Llama comes with some default events, but you can customise them appropriately. One of the events is named 'Quiet at night', and is based on the fact that you are at home, and the time is after 10pm. This means that when it is late and you are at home, it will turn the ringer to a lower volume. However, if you are at the pub and it's after 10pm, it will leave the ringer alone (NOTE: this is assuming that your home and the pub are suitably far away. Llama works best in built up areas with lots of phone masts). You can also create an event that disables/enables APN mobile data, so your phone isn't pointlessly checking your email overnight
Llama uses no data whatsoever, so you have to teach it the IDs of the phone masts near your home and workplace. Doing this is easy. Just go to the 'Areas' tab and long-press to tell the app to 'start learning' your home or workplace. Tell it how long you plan to be at home or work and it'll make a note of the phone masts that it finds. Then do the same for when you are at work.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Changelog:
1.2011.01.28.1330
-Donation button added
-Help text added
-Import/Export/Apn On-Off menus condensed into a popup
-Package name changed so it can be uploaded to the market after some evil person uploaded it to the market without my permission
1.2011.01.25.1500
-Wifi action can be set to only turn off wifi if not connected to a wifi network
-Improvements/hacks to the keylock action, because the API misbehaves if the service gets killed between disabling then reenabling they key lock
1.2011.01.22.1710
-Charging/Discharging condition
-Run application action
-Disable keylock action
-Confirm deletes in area, events and profiles
-Option to set whether 'no signal' causes Llama to leave an area
-Stuff is sorted alphabetically now
-Now expires 15th Feb
1.2011.01.12.2110
-Cdma network dump if you turn on Debug -> Write to LlamaLog.txt
(Not that exciting)
1.2011.01.10.2120
- Fix for Cdma networks (hopefully)
1.2011.01.09.1940
- Added Bluetooth toggle
- Added Day of the week condition
- Added a way to remove cells from an area
- Logging and data import/export goes in /sdcard/Llama
- Added free warning for twats that like to charge other people money for applications they have not written
1.201012262100
- Added Wifi toggle
ATTACHMENT REMOVED
Go get it from the market now
Looks good - I'll have a play and report back any feedback
It'd be handy to be able to turn wifi on/off at certain locations - no point having it on in the office when there's no open wifi to connect to.
Any chance of an option to hide the notification icon from the titlebar (show it only shows in the dropdown?)
Thinking some more, it'd be handy to be able to have location categories - something like:
* Home (category)
- My house
- Parents house
* Work
- London's office
- Cambridge office
That way I can have events assigned to "home" or "work" without having to duplicate rules, or merge multiple locations together.
I've added a WiFi toggle. I'll have a think about the area grouping. The point of the notification is so you can see what profile is active by the number of dots on the icon. You can completely hide the icon in the settings. I'm not certain that Llama is the kind of application you need constant access to via the notification bar.
This reminds me of sman application which was there on my p910i. I have been lookinh for this.
Will it be possible for you to add triggering some event such as sms or ringtone. ?
Sent from my X10i using XDA App
Force close. Android 2.1. =[ was looking fwd to this app.
[ send from my huawei ascend | ipodify.net ]
dEris said:
Force close. Android 2.1. =[ was looking fwd to this app.
[ send from my huawei ascend | ipodify.net ]
Click to expand...
Click to collapse
It will have written an error report to your SDCard. Can you send me a copy of the LlamaLog.txt that appears on your SDCard to [email protected].
ta
Kebab3000 said:
EDIT: attachment removed because some unsavoury person decided they'd publish it on the market for me. still, nice to know it would get '< 50 downloads'
Click to expand...
Click to collapse
Ack. As far as I can tell it's been deleted now (at least I couldn't find the fake version when searching) - Do you still have plans to release this? I'm finally using it properly now I'm back at work and have found it to work perfectly so far, so it'd be a shame for it to expire on me now.
I'd happily pay £1 for it
benjymous said:
Ack. As far as I can tell it's been deleted now (at least I couldn't find the fake version when searching) - Do you still have plans to release this? I'm finally using it properly now I'm back at work and have found it to work perfectly so far, so it'd be a shame for it to expire on me now.
I'd happily pay £1 for it
Click to expand...
Click to collapse
I emailed the bloke and he removed it. I also reported it to Google who haven't done much about the rest of his probably stolen apps/themese. He's DavinciDevelopers by the way. If anyone's bored, buy his apps, give them 1 star, then refund
I'm still not 100% sure if I'll release it, but it's likely I will in some form. I need to decide about whether to have it as just a paid version or free+donate. There's still 3 weeks before it expires, and I'll happily extend that if I haven't decided by then.
Cool - glad you've not lost heart after that
I noticed another issue - there doesn't seem to be a way of removing a cell from a location - I accidentially added a cell to both "Home" and "Work". Ended up deleting and recreating the "Home" location.
This is using the (1.20101226) build, as I didn't get a chance to grab the newer version
Yep, known issue I'll probably add an item to the long-press menu to remove a cell from an area.
That does have the downside that you have to have seen the cell recently to remove it. If I just show the cell IDs in an area, then you wouldn't know which to remove.
Any way you could use the Google APIs to get a vague description of the antenna location?
Though I'm happy with just spotting it in the recent list, as that's where I accidentally added it
Kebab3000 said:
I'm still not 100% sure if I'll release it, but it's likely I will in some form. I need to decide about whether to have it as just a paid version or free+donate. There's still 3 weeks before it expires, and I'll happily extend that if I haven't decided by then.
Click to expand...
Click to collapse
Sad to see it's gone. I just discovered this thread.
I just discovered it, I wish I knew about this app man id love to try it n heh I would buy it too or donate
Swyped using SuperSonic
So is this basically just your version of Tasker?
Tasker is an application for Android which performs Tasks (sets of Actions) based on Contexts (application, time, date, location, event, gesture) in user-defined Profiles, or in clickable or timer home screen widgets.
Click to expand...
Click to collapse
DiGi760 said:
So is this basically just your version of Tasker?
Click to expand...
Click to collapse
Pretty much. It started out as a university project 5 years ago on Series 60, and I reimplemented it when I switched to android. There's plenty of apps already like it on the market, so I don't want to completely replicate the functionality of Tasker.
benjymous said:
Any way you could use the Google APIs to get a vague description of the antenna location?
Click to expand...
Click to collapse
That'd mean it would need to use data. Llama's unique "selling" point at the moment is it doesn't need any data and it just sits there looking at cell tower IDs
tdusen said:
Sad to see it's gone. I just discovered this thread.
Click to expand...
Click to collapse
It'll be back when I have time to put a 'If you bought this off a douchebag on the market you should demand a refund' dialog box
Kebab3000 said:
It'll be back when I have time to put a 'If you bought this off a douchebag on the market you should demand a refund' dialog box
Click to expand...
Click to collapse
...and it's back. Keep the feedback coming
I'm glad to see this is back. Looks like a great app.
Sent from my HTC Glacier using XDA App
Wanted to try this out but it just force closes on my gingerbread rom
Sent from my ADR6300 using XDA App
FC for me also.
Here's the exception from logcat
Code:
I/ActivityManager( 104): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10
200000 cmp=com.kebab.LlamaDroid/.LlamaUi }
I/ActivityManager( 104): Start proc com.kebab.LlamaDroid for activity com.kebab.LlamaDroid/.LlamaUi: pid=1265 uid=10089 gids={3001,
1015}
D/AK8973 ( 72): Compass Start
D/Sensors ( 104): open_akm, fd=147
I/LlamaDroid( 1265): InitCellListener
I/LlamaDroid( 1265): androidID=2125c55ace0a96e5
I/LlamaDroid( 1265): starting to listen
I/LlamaDroid( 1265): requesting update
D/AndroidRuntime( 1265): Shutting down VM
W/dalvikvm( 1265): threadid=1: thread exiting with uncaught exception (group=0x40025a38)
I/global ( 1265): Default buffer size used in BufferedWriter constructor. It would be better to be explicit if an 8k-char buffer is
required.
E/AndroidRuntime( 1265): FATAL EXCEPTION: main
E/AndroidRuntime( 1265): java.lang.RuntimeException: Unable to create service com.kebab.LlamaDroid.LlamaService: java.lang.ClassCast
Exception: android.telephony.cdma.CdmaCellLocation
E/AndroidRuntime( 1265): at android.app.ActivityThread.handleCreateService(ActivityThread.java:3140)
E/AndroidRuntime( 1265): at android.app.ActivityThread.access$3300(ActivityThread.java:135)
E/AndroidRuntime( 1265): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2202)
E/AndroidRuntime( 1265): at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime( 1265): at android.os.Looper.loop(Looper.java:144)
E/AndroidRuntime( 1265): at android.app.ActivityThread.main(ActivityThread.java:4937)
E/AndroidRuntime( 1265): at java.lang.reflect.Method.invokeNative(Native Method)
E/AndroidRuntime( 1265): at java.lang.reflect.Method.invoke(Method.java:521)
E/AndroidRuntime( 1265): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
E/AndroidRuntime( 1265): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
E/AndroidRuntime( 1265): at dalvik.system.NativeStart.main(Native Method)
E/AndroidRuntime( 1265): Caused by: java.lang.ClassCastException: android.telephony.cdma.CdmaCellLocation
E/AndroidRuntime( 1265): at com.kebab.LlamaDroid.LlamaService$2.onCellLocationChanged(LlamaService.java:495)
E/AndroidRuntime( 1265): at com.kebab.LlamaDroid.LlamaService.initCellListener(LlamaService.java:527)
E/AndroidRuntime( 1265): at com.kebab.LlamaDroid.LlamaService.onCreate(LlamaService.java:105)
E/AndroidRuntime( 1265): at android.app.ActivityThread.handleCreateService(ActivityThread.java:3125)
E/AndroidRuntime( 1265): ... 10 more
W/ActivityManager( 104): Force finishing activity com.kebab.LlamaDroid/.LlamaUi

[WIP] Cowon D3 port

I began porting the Cowon D3 music player's UI. It is a very cool one, a lot of added widgets, and such, but I got one big problem. Cowon implemented a new way of blocking the run of their apps on other phones. It is a multi-layer device checking library, included in a framework.
What I got so far is from the disassembled code is that it checks for /dev/block/ndda's exist, and then another check goes on /proc/cpuinfo for "Hardware : COWON D3". This last string in the source is in three parts: the hardware title, the ":" and the "COWON D3" one.
Could someone with knowledge hack this library to include ALL devices in the check?
I really wish I could be of help but I don't have any knowledge that would be of any help... I think the UI is really interesting and hope you have success porting it! I was also "dreaming" if the BBE+ sound effects of Cowon devices could be ported as well... I would be willing to pay upto 80 dollars for that lol
Did you have any progress?
I tried to get the Launche working, but is has everytime a fc.
Here is some of my log and it seems there are missing some functions...
Code:
D/dalvikvm( 8925): GC_EXTERNAL_ALLOC freed 85K, 50% free 2829K/5639K, external 0K/0K, paused 184ms
I/dalvikvm( 8925): Could not find method android.provider.MediaStore.set_highspeed_clock, referenced from method com.cowon.home2d.CustomGridView.startScrollIfNeeded
W/dalvikvm( 8925): VFY: unable to resolve static method 381: Landroid/provider/MediaStore;.set_highspeed_clock ()I
D/dalvikvm( 8925): VFY: replacing opcode 0x71 at 0x0008
D/dalvikvm( 8925): VFY: dead code 0x000b-001f in Lcom/cowon/home2d/CustomGridView;.startScrollIfNeeded (I)Z
I/dalvikvm( 8925): Could not find method , referenced from method com.cowon.home2d.CustomGridView.onTouchEvent
W/dalvikvm( 8925): VFY: unable to resolve static method 381: Landroid/provider/MediaStore;.set_highspeed_clock ()I
D/dalvikvm( 8925): VFY: replacing opcode 0x71 at 0x0082
D/dalvikvm( 8925): VFY: dead code 0x0085-0111 in Lcom/cowon/home2d/CustomGridView;.onTouchEvent (Landroid/view/MotionEvent;)Z
I/dalvikvm( 8925): Could not find method android.os.Environment.getNandStorageState, referenced from method com.cowon.home2d.CWSlidingDrawer$MemoryStatus.externalMemoryAvailable
W/dalvikvm( 8925): VFY: unable to resolve static method 350: Landroid/os/Environment;.getNandStorageState ()Ljava/lang/String;
D/dalvikvm( 8925): VFY: replacing opcode 0x71 at 0x0000
D/dalvikvm( 8925): VFY: dead code 0x0003-000a in Lcom/cowon/home2d/CWSlidingDrawer$MemoryStatus;.externalMemoryAvailable ()Z
I/dalvikvm( 8925): Could not find method android.os.Environment.getNandStorageDirectory, referenced from method com.cowon.home2d.CWSlidingDrawer$MemoryStatus.getAvailableExternalMemorySize
W/dalvikvm( 8925): VFY: unable to resolve static method 349: Landroid/os/Environment;.getNandStorageDirectory ()Ljava/io/File;
D/dalvikvm( 8925): VFY: replacing opcode 0x71 at 0x0006
D/dalvikvm( 8925): VFY: dead code 0x0009-001e in Lcom/cowon/home2d/CWSlidingDrawer$MemoryStatus;.getAvailableExternalMemorySize ()J
I/dalvikvm( 8925): Could not find method android.os.Environment.getNandStorageDirectory, referenced from method com.cowon.home2d.CWSlidingDrawer$MemoryStatus.getTotalExternalMemorySize
W/dalvikvm( 8925): VFY: unable to resolve static method 349: Landroid/os/Environment;.getNandStorageDirectory ()Ljava/io/File;
D/dalvikvm( 8925): VFY: replacing opcode 0x71 at 0x0006
D/dalvikvm( 8925): VFY: dead code 0x0009-001e in Lcom/cowon/home2d/CWSlidingDrawer$MemoryStatus;.getTotalExternalMemorySize ()J
D/AndroidRuntime( 8925): Shutting down VM
W/dalvikvm( 8925): threadid=1: thread exiting with uncaught exception (group=0x40018560)
E/AndroidRuntime( 8925): FATAL EXCEPTION: main
E/AndroidRuntime( 8925): java.lang.NoSuchMethodError: android.os.Environment.getNandStorageState
E/AndroidRuntime( 8925): at com.cowon.home2d.CWSlidingDrawer$MemoryStatus.externalMemoryAvailable(CWSlidingDrawer.java:1300)
E/AndroidRuntime( 8925): at com.cowon.home2d.CWSlidingDrawer$MemoryStatus.getTotalExternalMemorySize(CWSlidingDrawer.java:1333)
E/AndroidRuntime( 8925): at com.cowon.home2d.CWSlidingDrawer.updateAvailableStorage(CWSlidingDrawer.java:485)
E/AndroidRuntime( 8925): at com.cowon.home2d.CWSlidingDrawer.updateIndicator(CWSlidingDrawer.java:374)
E/AndroidRuntime( 8925): at com.cowon.home2d.CWSlidingDrawer.setLauncher(CWSlidingDrawer.java:316)
E/AndroidRuntime( 8925): at com.cowon.home2d.Launcher.setupViews(Launcher.java:644)
E/AndroidRuntime( 8925): at com.cowon.home2d.Launcher.onCreate(Launcher.java:288)
E/AndroidRuntime( 8925): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)
E/AndroidRuntime( 8925): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1722)
E/AndroidRuntime( 8925): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1784)
E/AndroidRuntime( 8925): at android.app.ActivityThread.access$1500(ActivityThread.java:123)
E/AndroidRuntime( 8925): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:939)
E/AndroidRuntime( 8925): at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime( 8925): at android.os.Looper.loop(Looper.java:123)
E/AndroidRuntime( 8925): at android.app.ActivityThread.main(ActivityThread.java:3839)
E/AndroidRuntime( 8925): at java.lang.reflect.Method.invokeNative(Native Method)
E/AndroidRuntime( 8925): at java.lang.reflect.Method.invoke(Method.java:507)
E/AndroidRuntime( 8925): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:841)
E/AndroidRuntime( 8925): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:599)
E/AndroidRuntime( 8925): at dalvik.system.NativeStart.main(Native Method)
W/ActivityManager( 6767): Force finishing activity com.cowon.home2d/.Launcher
W/ActivityManager( 6767): Activity pause timeout for HistoryRecord{40714fb8 com.cowon.home2d/.Launcher}
So, where are the Cowon D3 Music Player??? This works still WIP?
Sadly no more work can be done, the app is too much bound to Cowon's framework :S
Any progress man?
This?!
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Sent from my MB525 using Tapatalk 2 Beta-5
Download link?
fonix232 said:
Sadly no more work can be done, the app is too much bound to Cowon's framework :S
Click to expand...
Click to collapse
Did no one see this!? There is no download link because it is not possible for him to do it.
Sent using Tapatalk
iJimaniac said:
Did no one see this!? There is no download link because it is not possible for him to do it.
Sent using Tapatalk
Click to expand...
Click to collapse
http://db.tt/22IlGHUY
Use this
Sent from my MB525 using Tapatalk 2 Beta-5
oh, it works
Needs a bit more work, but it's cool!
If only someone could port the JetEffects Equalizer....

[GAME] Facebook Friend Quiz

Hey everyone,
two days ago i have published my latest game idea
It is a a Facebook quiz where you can play (currently) 7 game modes with your friends' data.
* Assign a friend's photo to a list of names
* Order your friends' photos in ascending order of their ages
* Guess your friend's age
* Assign a location on map to one of your friends' current city
* Assign a location on map one of your friends' hometowns
* Play Memory with your friends' photos
* Guess the birthday of your friends
It uses the Facebook SDK to downloads your friends' data for offline use when you first start your game.
I would like to get any feedback from you guys
Get it via this link or the qr code
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Goddchen
I liked! <3
Its not importing any of my facebook friends.. The facebook screen simply closes as soon as it opens..
Cool idea though..
Strange. Would you mind sending me your logcat? Either in the threat or via PM...
swam1231 said:
Its not importing any of my facebook friends.. The facebook screen simply closes as soon as it opens..
Cool idea though..
Click to expand...
Click to collapse
Sent from my GT-I9100 using XDA App
swam1231 said:
Its not importing any of my facebook friends.. The facebook screen simply closes as soon as it opens..
Cool idea though..
Click to expand...
Click to collapse
I have the same problem.
Here is my logcat (from the first time it appears we see your app, since I can't possibly post the whole thing):
Code:
I/ActivityManager( 747): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10100000 cmp=de.goddchen.android.x.friendquiz/.FriendQuizListActivity } from pid 747
D/FlurryAgent(24378): startSession called
D/FlurryAgent(24378): Initializing Flurry session
D/FlurryAgent(24378): Starting new session
W/Settings(24378): Setting android_id has moved from android.provider.Settings.System to android.provider.Settings.Secure, returning read-only value.
D/FlurryAgent(24378): Sending report to: http://data.flurry.com/aap.do
D/FlurryAgent(24378): Sending report exception: Connection to http://data.flurry.com refused
W/InputManagerService( 747): Starting input on non-focused client [email protected] (uid=10001 pid=24459)
W/IInputConnectionWrapper(24459): showStatusIcon on inactive InputConnection
W/KeyCharacterMap(24378): No keyboard for id 0
W/KeyCharacterMap(24378): Using default keymap: /system/usr/keychars/qwerty.kcm.bin
D/FlurryAgent(24378): Ending sessionD/dalvikvm(24459): GC_CONCURRENT freed 272K, 61% free 3983K/9991K, external 92K/513K, paused 2ms+2ms
D/dalvikvm(24459): GC_CONCURRENT freed 226K, 58% free 4254K/9991K, external 92K/513K, paused 3ms+4ms
D/dalvikvm(24459): GCFORMALLOC freed 393K, 60% free 4095K/9991K, external 92K/513K, paused 23ms
I/dalvikvm-heap(24459): Grow heap (frag case) to 7.507MB for 1060016-byte allocation
D/dalvikvm(24459): GCFORMALLOC freed 1035K, 60% free 4095K/9991K, external 92K/513K, paused 22ms
D/dalvikvm(24459): GC_CONCURRENT freed 9K, 60% free 4095K/9991K, external 92K/513K, paused 3ms+3ms
D/dalvikvm( 747): GCEXTERNALALLOC freed 98K, 39% free 9317K/15111K, external 2989K/2996K, paused 107msD/dalvikvm(24459): GC_CONCURRENT freed 444K, 59% free 4123K/9991K, external 92K/513K, paused 2ms+4ms
D/dalvikvm(24459): GC_CONCURRENT freed 262K, 57% free 4332K/9991K, external 92K/513K, paused 2ms+2ms
D/dalvikvm(24459): GCFORMALLOC freed 235K, 59% free 4096K/9991K, external 92K/513K, paused 28ms
I/dalvikvm-heap(24459): Grow heap (frag case) to 7.509MB for 1060016-byte allocation
D/dalvikvm(24459): GCFORMALLOC freed 1035K, 59% free 4096K/9991K, external 92K/513K, paused 24ms
D/dalvikvm(24459): GC_CONCURRENT freed 9K, 59% free 4096K/9991K, external 92K/513K, paused 2ms+3ms
W/KeyCharacterMap( 747): No keyboard for id 0
W/KeyCharacterMap( 747): Using default keymap: /system/usr/keychars/qwerty.kcm.bin
W/InputManagerService( 747): Window already focused, ignoring focus gain of: [email protected]
D/KEEPSCREEN IS(25158): [39] jackpal.androidterm2
D/dalvikvm(24883): GC_EXPLICIT freed <1K, 51% free 2687K/5379K, external 0K/0K, paused 39ms
D/FlurryAgent(24378): Sending report to: http://data.flurry.com/aap.do
D/FlurryAgent(24378): Sending report exception: Connection to http://data.flurry.com refused
D/dalvikvm( 747): GCEXTERNALALLOC freed 78K, 39% free 9307K/15111K, external 2737K/2738K, paused 107ms
D/dalvikvm( 747): GCEXTERNALALLOC freed 11K, 39% free 9308K/15111K, external 2437K/2454K, paused 101ms
I/ActivityManager( 747): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10100000 cmp=de.goddchen.android.x.friendquiz/.FriendQuizListActivity } from pid 747
D/FlurryAgent(24378): startSession called
D/FlurryAgent(24378): Initializing Flurry session
D/FlurryAgent(24378): Starting new session
W/Settings(24378): Setting android_id has moved from android.provider.Settings.System to android.provider.Settings.Secure, returning read-only value.
D/FlurryAgent(24378): Sending report to: http://data.flurry.com/aap.do
D/FlurryAgent(24378): Sending report exception: Connection to http://data.flurry.com refused
W/InputManagerService( 747): Starting input on non-focused client [email protected] (uid=10001 pid=24459)
W/IInputConnectionWrapper(24459): showStatusIcon on inactive InputConnection
I/ActivityManager( 747): Displayed de.goddchen.android.x.friendquiz/.FriendQuizListActivity: +234ms
I/ActivityManager( 747): Starting: Intent { cmp=com.facebook.katana/.ProxyAuth (has extras) } from pid 24378
I/ActivityManager( 747): Displayed com.facebook.katana/.ProxyAuth: +280ms
D/FlurryAgent(24378): Ending session
D/dalvikvm(24388): GC_CONCURRENT freed 570K, 48% free 4117K/7879K, external 483K/513K, paused 2ms+3ms
D/Facebook-authorize(24378): Login failed: invalid_key
D/FlurryAgent(24378): startSession called
D/FlurryAgent(24378): Initializing Flurry session
D/FlurryAgent(24378): Continuing previous session
W/InputManagerService( 747): Window already focused, ignoring focus gain of: [email protected]
D/dalvikvm( 747): GCEXTERNALALLOC freed 155K, 39% free 9328K/15111K, external 2938K/2959K, paused 107ms
D/dalvikvm( 747): GCEXTERNALALLOC freed 25K, 39% free 9314K/15111K, external 2598K/2627K, paused 105ms
I/ActivityManager( 747): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10100000 cmp=jackpal.androidterm2/.Term } from pid 747
D/FlurryAgent(24378): Ending sessionD/dalvikvm(24459): GC_CONCURRENT freed 449K, 59% free 4124K/9991K, external 92K/513K, paused 3ms+2ms
I see stuff about connections being refused and keys failing.
Check your facebook developer account, maybe?
wow thanks so much for posting the logcat. Can you please try again now, should be fixed (although fb sais it might take some minutes to propagate...) and report if it's working now?
The game is really awesome
great that you like it.
currently implementing first facebook share implementation.
watch out for updates in the next days. I'll be adding more game modes
Goddchen said:
wow thanks so much for posting the logcat. Can you please try again now, should be fixed (although fb sais it might take some minutes to propagate...) and report if it's working now?
Click to expand...
Click to collapse
It imports now! I'll try the game out later. Glad to help you work out your problem.
Be sure to click "thanks"
hey, of course i will thanks you, it's just, the xda app doesn't have a "thank" option
Looking forward to your feedback
Feedback:
Menu and Initial Feedback:
This feedback is mostly negative, but I'm not saying that you're bad at what you do, I'm just telling you how you can make it better in the future there is a lot of work to be done here. You should probably take it off the market to avoid lots of negative feedback that you can never recover from, and when you make the experience better, re-upload it. I have taken my time to suggest a complete re-design for you. I shouldn't have, but I did. Now to begin:
The whole friends import thing is very annoying. You gotta think of a better way than doing it like this. Perhaps, just download the info you need, and not the photos, or use facebook's API to get a random friend for the game when you need it.
The graphics can surely do with improvement. It's nice that it shows a random photo of a friend on the mode selection screen, but it would be better if this photo was not completely opaque, or at least stick a black semi-transparent label above it. Doing this will also help, because the images aren't the best resolution. It will draw the eye away from them. Also, the images are stretched. It would be better if you kept the aspect ratio of the images, and either enlarge the image to touch OR fill the edge of the screen.
Also, as far as the menu goes, It doesn't look great. Instead of Game 1, Game 2, etc. Give the games a real name, much like the Memory game is called "Memory". Also, do you really need the friend quiz logo next to each game mode? How about splitting the menu into built-in games, and 3rd party games (for memory). I don't really like the idea of 3rd party games, but others might.
Games Feedback:
Game 1 (Name to Photo):
The green box at the bottom could do with a re-design.
The text of the names should resize instead of take a new line if the name goes outside the box (to a limit of pixels, and then allow letters to go over the next line). Alternatively, you could also re-size the boxes so that smaller names have smaller boxes.
Audio feedback is nice, but when I tried this out, I had the sound off. You should provide visual and touch feedback (vibration) too! The phone should vibrate a little if the answer is wrong, and a "wrong" sign should appear or a cross go over the name.
I think this would be more fun if it kept a score of correct guesses vs incorrect guesses, instead of allowing the user to guess again until they are correct. If they get it wrong, show them the correct answer by drawing crosses over the incorrect answer and leaving the correct one there, or just hide the incorrect ones from the screen altogether to draw the focus of the user to the correct box.
Sometimes two friends will have the same first name. Keep this in mind. If two friends have the same first name, perhaps an initial for the last name would help.
Game 2: (Age order)
Take my advice from the first one.
This could play out by allowing the user to order the contacts first, and they would earn points for the correct ones, and lose for the incorrect ones. It will then show the user the correct answer in order below their answer.
The actual layout was quite nice for this one. Good job, but it may need to be re-designed a bit if you want it to play out how I think it should.
Game 3: (Guess age)
Most of my friends fall in the same age range, so I was spamming the 16-25 button a lot.
A better way this could play out was if you give some random ages and the user would select the correct one.
For example, if the friend was 20, it might give 19, 20, 21, 22, 23
If the next friend was also 20, it might give 17, 18, 19, 20, 21
this is so that the correct age isn't always in the same spot on the screen, and it would make the game more challenging
Game 4: (Guess location)
The layout for this one was very nice, but the google tiles would not download for me. I was presented with a maps widget with the fb logo in the middle, and the google logo in the corner, but no tiles.
Also, a lot of friends might live in the same city, which would make this game less challenging, or present the user with more than one correct answer.
Maybe you should remove this one. Think it out.
Game 5: (Guess hometown)
Same feedback as game 4
Game 6: (Memory)
I didn't try this one. I like how multiple photos are shown... do that for the main screen, but slower.
Game 6: (Guess birthday)
The year should be shown too. Also, in the settings, you should be able to switch between MM/DD/YY and DD/MM/YY
hey,
wow thanks for that feedback.
who cares if it's negative as long as it is productive, and that it really is
Much work to do for me Thanks
I thought of a solution to the google maps problem.
It's not as nice as being able to zoom and scroll on a dynamic map, but it should work, and maybe reduce download too:
http://code.google.com/apis/maps/documentation/staticmaps/
Small update is published. Already includes some of your ideas xebozone
Check it out in the Market (links are in OP)

DST Time Zone Glitch

When Daylight Savings Time ended last night, it looks like not only did the hour change, but so did my time zone (I'm in California, not Alaska) for a two-hour shift.
If this hit you as well, please post carrier, modem, and ROM. Maybe it was a T-Mobile glitch, maybe the radio (it does the network time setting), maybe...?
It would be very interesting to know if this is impacting GB users as well (or not)
T-Mobile, LB6, CM9
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Edit -- aLogcat, selecting the radio as the source shows
Code:
11-04 01:00:18.132 E/GSM ( 388): Exception in fetching EF_CSP data com.android.internal.telephony.CommandException: GENERIC_FAI
LURE
11-04 01:00:19.498 I/GSM ( 388): NITZ: after Setting time of day
11-04 01:00:20.834 E/RILC ( 151): RIL_onRequestComplete: invalid RIL_Token
11-04 01:00:25.834 E/RILC ( 151): RIL_onRequestComplete: invalid RIL_Token
11-04 01:00:29.439 E/RILC ( 151): handle_svnet_event
11-04 01:03:34.729 E/RIL ( 151): requestFrequencyAiding: gps frequency aiding failed. err(9999)
11-04 01:03:34.737 E/RILClient( 186): processSolicited: Error 9999
11-04 01:03:38.843 E/RIL ( 151): requestFrequencyAiding: gps frequency aiding failed. err(9999)
11-04 01:03:38.843 E/RILClient( 186): processSolicited: Error 9999
11-04 01:05:26.378 E/RIL ( 151): requestFrequencyAiding: gps frequency aiding failed. err(9999)
11-04 01:05:26.382 E/RILClient( 186): processSolicited: Error 9999
11-04 01:05:30.491 E/RIL ( 151): requestFrequencyAiding: gps frequency aiding failed. err(9999)
11-04 01:05:30.491 E/RILClient( 186): processSolicited: Error 9999
11-04 02:00:20.088 I/GSM ( 388): NITZ: after Setting time of day
11-04 03:00:20.126 I/GSM ( 388): NITZ: after Setting time of day
11-04 04:00:21.120 I/GSM ( 388): NITZ: after Setting time of day
11-04 05:00:22.051 I/GSM ( 388): NITZ: after Setting time of day
The output of logcat -v time -b radio starts at just after 1:00 AM that I wouldn't be surprised if the radio (aka modem) restarted -- then again, it may just be the buffer "rolling off" and catching it at a time that just happens to be right after 1:00 AM.
Code:
11-04 01:00:26.197 D/GSM ( 388): [GsmDCT] get active apn string for type:hipri
11-04 01:00:26.201 D/GSM ( 388): [GsmDCT] notifyOffApnsOfAvailability skipped apn due to isReady==false: state=IDLE apnType=default
11-04 01:00:26.201 D/GSM ( 388): [GsmDCT] notifyOffApnOfAvailability type:mms
11-04 01:00:26.201 D/GSM ( 388): [GsmDCT] isDataPossible(mms): possible=true isDataAllowed=true apnTypePossible=true apnContextisEnabled=false apnContextState()=IDLE
[...]
11-04 01:00:26.252 D/GSM ( 388): [GsmDC-1] Connecting to carrier: 'T-Mobile US' APN: 'epc.tmobile.com' proxy: '' port: '
Posted from my SGS4G, thanks to Team Acid development
T-Mobile KG4 AOKP
T-Mobile, aokp, lb6
eollie said:
T-Mobile KG4 AOKP
Click to expand...
Click to collapse
same here. would have been an hour late for work cause i use this for my alarm, but luckily i looked at my other clock which didn't change and it was off by 2 and not 1 hour.
sent from within pure darkness
T-Mobile KG4 AOKP
I'm in Cali as well and experienced the same issue. T-Mobile LB6 on RemICS.
_------------------------------
Sent from my SGH-T959V using xda app-developers app
I had the same problem aokp kj6 but I believe i had this problem last year on a gb ROM.
Sent from my SGH-T959V using xda app-developers app
Happened to me too! I'm in the Mountain time zone, woke up this morning and my time zone changed to Pacific. So it went back two hours for me as well. T-Mobile, CyanogenMod9, KD1.
It's funny, I also noticed last night that the time in the status bar was stuck at 12:59 for a while, but that happened on my Nexus 7 too, so that's probably not specifically related to our phone.
Daylight Savings Time sure does cause all sorts of problems...
Tmobile aokp lb6
Sent from my SGH-T959V using xda app-developers app
Audiophile, LB6, time zone switched fine. I was up around then and checked and it was set right after 2am back to 1am.
T-Mobile KJ6 CM9
AOKP R5, KJ6, Miami but my time zone is for Texas
Anyone seeing this on a GB ROM?
T-Mobile slimics kj6
Had same problem switched me from central too mountain time which put me back two hours. It sure had me confused all morning.
Sent from my SGH-T959V using xda app-developers app
T-Mobile
Kj6
Miui
Seems I am unaffected.
Sent from my SGH-T959V using xda premium
I am on aokp and had the same issue. But my wife's phone was fine, she is running GB via gremlin one click.
Seems like a pattern of ICS roms.
th3controller said:
Seems like a pattern of ICS roms.
Click to expand...
Click to collapse
I'm on miui ics and did not have any issues with time change or time zone changing.
EDIT: OK....so I lied can't believe I just caught it but it changed me to central time which is an hour behind me because I'm actually on Eastern. Don't think its a T-Mobile issue cause my wife has a completely stock windows phone and its fine.
Sent from my SGH-T959V using xda premium
can we all confirm that "automatic time zone" was checked? i'm thinking that might have something to do with this.
sent from within the beast
Yes it was checked, I unchecked it and I changed it to Eastern time.

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