Working DSP Manager for CM9 - Galaxy Note GT-N7000 Themes and Apps

Hello All,
This is my first post to XDA; I'd originally wanted to post it in the appropriate thread in the Development section, but I haven't accumulated enough "XDA cred" yet, so I figured I would post it here.
I'm using imilka's fantastic CM9 ROM for our Note and one of the complaints I've read is that DSP Manager does not work (at least not on the current incarnations of the ROM). The version of DSP Manager below does, however, work on my device. It's version 1 and was modded, I believe, by an HTC user, so I take no credit for the apk. Just wanted to share
Use Titanium Backup to uninstall any current version of DSP Manager from your device, then use RootExplorer to install the new apk.

File size 0%
asd2104 said:
Hello All,
This is my first post to XDA; I'd originally wanted to post it in the appropriate thread in the Development section, but I haven't accumulated enough "XDA cred" yet, so I figured I would post it here.
I'm using imilka's fantastic CM9 ROM for our Note and one of the complaints I've read is that DSP Manager does not work (at least not on the current incarnations of the ROM). The version of DSP Manager below does, however, work on my device. It's version 1 and was modded, I believe, by an HTC user, so I take no credit for the apk. Just wanted to share
Use Titanium Backup to uninstall any current version of DSP Manager from your device, then use RootExplorer to install the new apk.
Click to expand...
Click to collapse
Hi I tried downloading but it is 0%, also I read it is suppose to be 36KB, if I am not wrong you are attaching DSP 1.0, right?

Try the attachment now. I deleted/reattached the file.

thanks
asd2104 said:
Try the attachment now. I deleted/reattached the file.
Click to expand...
Click to collapse
OK it is fine now, may I ask again, is this version 1 or 2?

lewisteo said:
OK it is fine now, may I ask again, is this version 1 or 2?
Click to expand...
Click to collapse
OP writes its v1
Sent from my GT-N7000 using Tapatalk

thanks
afilopou said:
OP writes its v1
Sent from my GT-N7000 using Tapatalk
Click to expand...
Click to collapse
Thanks and sorry, missed that. It is version 1.

What apps don't work or are not affected by dsp?
From my testing and understanding dsp only effects other system apps like Google video or music and not 3rd party like poweramp or slacker.
Sent from my GT-N7000 using Tapatalk 2

My understanding and experience is that DSP Manager settings apply to all audio produced by the phone. This is what gives it an advantage over EQ built into certain apps such as PowerAmp and Player Pro; the EQ settings in those apps only affect the audio produced by the apps, whereas DSP Manager will affect the audio of other apps such as Pandora and Google Listen.

DOGSofDOOM said:
What apps don't work or are not affected by dsp?
From my testing and understanding dsp only effects other system apps like Google video or music and not 3rd party like poweramp or slacker.
Sent from my GT-N7000 using Tapatalk 2
Click to expand...
Click to collapse
Disable direct audio in power amp and dsp will work for power amp too
Sent from my GT-N7000 using XDA

Well installed modded app. Works with n7 player I use for internal music.
Doesn't effect slacker radio though?
Sent from my GT-N7000 using Tapatalk 2

I am more interested in getting a version 2 working, if you test v1 against v2 on Stunner 4.3, there is great difference in quality reproduced.
I do have working Version 1 long time ago, just that if you compare it with installing BeatsAudio for note, without DSP it do sound better but just hears some missing Mid. Beats with DSP, the sound reproduced is a little too much similar to Beats March 17 release in solo mode.
The last I tested, PlayerPro 2.41 with it's DSP Pack do produce good sound.

dsp managersteo;25033370]I am more interested in getting a version 2 working, if you test v1 against v2 on Stunner 4.3, there is great difference in quality reproduced.
I do have working Version 1 long time ago, just that if you compare it with installing BeatsAudio for note, without DSP it do sound better but just hears some missing Mid. Beats with DSP, the sound reproduced is a little too much similar to Beats March 17 release in solo mode.
The last I tested, PlayerPro 2.41 with it's DSP Pack do produce good sound.[/QUOTE]
Here is the one that works with the S3. It is the 6 band eq.
http://forum.xda-developers.com/showthread.php?t=1709497

Related

[Update 25/10/2011 - new betas] PowerAMP has a new beta - major update!

UPDATE: 25/10/11:
Beta 2&3 out - changelogs and download links here
Quick heads up about this update.
Brings lots of improvements, including seriously re-worked interface.
More details and download links (no warez) here: AndroidNZ: PowerAMP 2.0 Beta Quietly Released
NZtechfreak said:
Quick heads up about this update.
Brings lots of improvements, including seriously re-worked interface.
More details and download links (no warez) here: AndroidNZ: PowerAMP 2.0 Beta Quietly Released
Click to expand...
Click to collapse
Download,very nice ,better than before and better as beats!thanks
Sent from my HTC Sensation using XDA App
Works really well! the ui interface is way better then before
Hey I tried this app and really nice ... only problem is with album art in library mode..It do not take album art assigned from SD card in library mode.
This beta has been released for public more than 2 weeks ago. Very nice one.
Yeah, I was very surprised that it hadn't broken in the Android news circles well before it did.
Thanks for sharing! This caused me to buy PowerAmp. The widget is really nice!
I wonder if the people that bought the original will get the new improved version for free
Sent from my HTC Sensation Z710e using Tapatalk
Of course, when you install this beta it recognises your paid license.
Can beta be installed together with 1.x version or is this an upgrade?
M. Speksnijder
It's an upgrade and will replace your existing PowerAMP installation.
Hands, down, the BEST player I have ever used! I've lost any interest in other apps and equalizers - I can't believe I've just come across this
Sent from my Sensation using xda premium
I've been with PowerAMP for quite a while, but even so I was aware of it for quite come time before I tried it - totally kicked myself when I did get round to it! Installed the trial and listened to a couple of tracks, immediately went to the Market and purchased it.
Thanks for this...better design than before. Equalizer in more enhanced with a couple of new features such as limit, mono, and stereo x. Also have added a 7dB Equalizer Band in Advanced Tweaks - PowerAMP keeps getting better!
I love power amp, only real issue i am having with this beta tho is the equaliser refuses to stay set on whatever i set it as. Even if i turn the equaliser off, when the next track starts the it turns on again and reverts to preset 1!
Only seems to happen with earphones plugged in!
So far, the beta seems much friendlier...
EDIT: Except for the folder selection, it loads, then again and again
Yep, there are definitely a few bugs that need sorting.
I was having issues with custom EQs, but for whatever reason they seem to have sorted themselves now... EQ seems to be consistently reported problem though.
I don't use folders, so hadn't come across that problem - thanks for letting us know (hope you've fed back to the dev!).
I downloaded it, i tried it and i approved it very quickly.
I'm surprised whenever I read someone is still using Beats to listen to their music. And then I just kinda laugh.
Sent from my HTC Sensation
NZtechfreak said:
Yep, there are definitely a few bugs that need sorting.
I was having issues with custom EQs, but for whatever reason they seem to have sorted themselves now... EQ seems to be consistently reported problem though.
I don't use folders, so hadn't come across that problem - thanks for letting us know (hope you've fed back to the dev!).
Click to expand...
Click to collapse
I have both beats and Poweramp....Poweramp puts beats to shame. The only issues I've seen is that it forgets album art on some songs and goes back to a generic album art. Also if I clik on menu, more then settings app crashes? Any one else?

[FIX] DSPManager in Sense 3.5 Roms

As more developers are now releasing Sense 3.5 roms I thought it best to share some issues I had with DSPManager on these roms and what I did to get it working properly.
1. If DSPManager gets quiet when ticking the checkbox for "bass boost" or get really loud and tingy when selecting "virtual room" this is an indication that the application library or "lib" isn't functioning properly to produce the correct output.
2. If DSPManager does not seem to affect audio in any way when selecting it's various enhancements this, obviously, is also a sign of the app not functioning properly.
I'm an audio enthusiast so DSPManager working on my rom was a must. My attempts to "fix" DSPManager were great and over a long period of time. Some devs out there have supposed "fixes" for it and some devs don't really care about the app because they don't use it. My method will limit your ability to use enhancements from with HTC music player so if you're not willing to lose that ability in exchange for DSPManager working instead do not try this method. The various libraries "libs" in the system/lib/soundfx folder seem to conflict with DSPManager so what you need to do is delete each one of these.
The libs will be some or all of the following:
libbeats.so
libbundlewrapper.so
libreverbwrapper.so
libsrsfx.so
libvisualizer.so
The DSPManager lib that you DO NEED TO KEEP there is libcyanogen-dsp.so
You need to use root explorer or any other file explorer capable of root access to browse to system/lib/sounfx. Once you've deleted the conflicting libs you need to reboot the phone. Once the phone restarts you need to adjust the audio settings in DSPManager after you've begun playing music to notice the change. Attempting to select enhancements from within HTC music player from this point on will either give a message of "Enhancements not available" or a Force close dialog although the music will not stop playing you will simply be returned to your home screen. At this point you can now use DSPManager for each output currently in use whether it be phone speaker, headphone or bluetooth. Remember some roms will have a higher bass output just by themselves without using DSPManager so be sure if the bass seems super loud on low settings after installing to set your equalizer lower than normal for bass so as not to damage any equipment you may have attached to it.
For those of you running a sense 3.5 rom without the DSPManager lib "libcyanogen-dsp.so" I will attach it in this thread and you can follow the steps outlined. You need to unzip the .SO file from the .ZIP and place into system/lib/soundfx and set permissions to rw-r--r--
Cool! I rather have dsp manager than beats anyway. Thanks
Sent from my PC36100 using Tapatalk
I guess you never checked my rom
you can use all htc music equalizer options and on top of that sound output from equalizer can be deeper adjusted with dsp.
Im picky about sounds."Sound forge" came out 18 days ago
vin255764 said:
I guess you never checked my rom
you can use all htc music equalizer options and on top of that sound output from equalizer can be deeper adjusted with dsp.
Im picky about sounds."Sound forge" came out 18 days ago
Click to expand...
Click to collapse
Aye, DSP manager and HD video are the reason I use your ROM as my daily ...and yeah, DSP Manager sh*ts all over Beats for me (though I'm using beats earphone), a must have tweak for my Evo.
Thanks for this thread. Bookmarked in case I flash a different 3.5 rom
ok ok
the fix is to move dsp lib from soundfx folder to lib folder.
thats it.Simple as 1,2,3
Just do not enable beats effect.It doesnt work properly anyway
That's seems legit of course I never would've thought to try to move the lib. I did notice your rom had a fix for it. At one point I had HTC equalizer and DSP working but thats kind of overload to me. Maybe I'll try it out though.
nice work..
vin255764 said:
ok ok
the fix is to move dsp lib from soundfx folder to lib folder.
thats it.Simple as 1,2,3
Just do not enable beats effect.It doesnt work properly anyway
Click to expand...
Click to collapse
I tested your suggestion to no avail. Your method may work in your rom but not necessarily in others.
gwwinslett said:
nice work..
Click to expand...
Click to collapse
Thank you sir
Hello xlxcrossing! I've just come across your thread and I must say I find it very interesting. I first used DSP Manager in Cyanogenmod 7.1 and as it turns out, Bass Boost would get quiet and Virtual Room would get really loud (and awesome, according to my taste), like you point in Case 1.
I'm currently using Cyanogenmod 7.2 RC1 and it is a completely different experience. I think DSP is working "right", according to what you say in the OP. However, I think I liked it better when the Virtual Room setting would completely change the sound. Do you know what libs I should change in order to achieve the effect you point out in Case 1?
Thanks in advance!
redsmith said:
Hello xlxcrossing! I've just come across your thread and I must say I find it very interesting. I first used DSP Manager in Cyanogenmod 7.1 and as it turns out, Bass Boost would get quiet and Virtual Room would get really loud (and awesome, according to my taste), like you point in Case 1.
I'm currently using Cyanogenmod 7.2 RC1 and it is a completely different experience. I think DSP is working "right", according to what you say in the OP. However, I think I liked it better when the Virtual Room setting would completely change the sound. Do you know what libs I should change in order to achieve the effect you point out in Case 1?
Thanks in advance!
Click to expand...
Click to collapse
If you want the virtual room setting to sound hollow and tingy then don't change any libs just leave things as they are. Install whatever rom you want and DSPManager and you're good to go. If you are using headphones as appose to a bluetooth car stereo as I do then you will probably not notice the sound as being distorted as much. Hope that answered your question.
Fantastic, I only wish I saw this thread sooner. I pretty much stick with MikG because the dsp works so well on it. This opens up my options for a daily driver.
xlxcrossing said:
If you want the virtual room setting to sound hollow and tingy then don't change any libs just leave things as they are. Install whatever rom you want and DSPManager and you're good to go. If you are using headphones as appose to a bluetooth car stereo as I do then you will probably not notice the sound as being distorted as much. Hope that answered your question.
Click to expand...
Click to collapse
Thanks for your reply, I really appreciate it.
I don't really wish to change ROMs right now... I'm very happy with Cyanogenmod 7.2. Also, I made a mistake explaining myself. I was using a Sense 3.5 ROM (not CM7.1) when I came across your Case 1. Do you know which libs I should change in CM7.2 in order to make it sound like the time I had Sense 3.5 installed? I've tried changing the libs myself, but so far CM7.2 won't boot whenever I put the Sense 3.5 libs in /system/lib. Hope you can clear this mess up for me because I'm very confused .
Best regards.
EDIT: Just to be clear, I'm not changing the entire /system/lib folder. I'm just changing:
libaudio.so
libaudioeffect_jni.so
libaudioflinger.so
libaudiopolicy.so
redsmith said:
Hello xlxcrossing! I've just come across your thread and I must say I find it very interesting. I first used DSP Manager in Cyanogenmod 7.1 and as it turns out, Bass Boost would get quiet and Virtual Room would get really loud (and awesome, according to my taste), like you point in Case 1.
I'm currently using Cyanogenmod 7.2 RC1 and it is a completely different experience. I think DSP is working "right", according to what you say in the OP. However, I think I liked it better when the Virtual Room setting would completely change the sound. Do you know what libs I should change in order to achieve the effect you point out in Case 1?
Thanks in advance!
Click to expand...
Click to collapse
The process I outlined is for Sense 3.5 roms only...although it may work in other Sense roms as well but I have not tested. Cyanogen is an AOSP rom meaning stock android only. Those libs you listed in your edit are not present in the file system folder I specified and wouldn't be tampered with for this particular process. You should be able to find a thread on CM w/DSP.

[MOD] Acid Audio Engine

Link to Team Ac!d op: Here
This is an audio enhancement mod that offers several different options and combinations.
From the OP:
● Sony Clearaudio Plus system (an amazing technolgy to enhance clarity of Bass and provide several effect like Clearphase, Clearbass, SRS surround,...)
● Beats Audio Engine (we ported latest beats engine from HTC one XL, and modded it a lot to be great handled by Clearaudio, it improve greatly Bass power and overal surround effect)
● Cyanogen DSP features (it helped a lot to handle better in app Equaliser)
● Dolby Digital Sound (overall better audio clarity with way more natural sound and some awesome features like SRS Wow and Dynamic Bass range)
● Sony Xloud (enhance noticably speaker quality in terms of clarity and volume, it help to ensure there is no distorion in sound even in headset, better balanced treeble and crystal voice)
● Eizo Rewire PRO series (an awesome Audio tool wich brings lots of effect and claim to offer a better balanced and natural Sound)
● AC!D Audio Parts (Huge optimisation in overall sound quality due to some optimisation, some tweaks, some audio rendering and resampling and even more... some Huge work have been done already)
I have tested it on the Infuse running MIUI 3.1.11 which is based off of Scott's 4.1.2 build Nov. 04, 2012.
It should work on any ICS/JB build you are running on your Infuse.
I downloaded option 1, Aroma.
My choices were: what phone?= universal, build prop.= Samsung, Walkman= skip, option= Noozide.
These settings work fine- you are free to choose any setup you prefer.
Remember to wipe cache and dalvik and follow setup instructions in the OP.
Just wanted to share this really nice mod - enjoy !!
Credit: Team Ac!d and thanks to lennyssoto for the heads-up.
Thanks. I always like trying these mods out - audiophile that I am - but I always come back to Voodoo. Let's see if this one can sway me!
Nice find Pony! Another audiophile reporting in
I went with the universal acid mod + walkman on my LiquidSmooth.
I'm quite amazed I must say! Really clear sounds, and bass feels just right
Another audiophile here...ill try this out later with my ath-m50s
Thanks for sharing pony!
Sent from my HTC PH39100 using Tapatalk 2
Actually sounds like a noticeable difference. Tried it out with some Bose over the ear headphones and it sounded great.
thaNX FOR Sharing...
This one looks very interesting.
I am running Beanstalk? From scott.
I read the OP, it said I have to uninstall any other third party equalizers. This ROM comes with DSP manager. How do I uninstall it?
And is that it for me to use this awesome engine? Just uninstall DSP manger and install this?(maybe acid +walkman)
I'd love to follow if somebody makes clear instruction for this awesome engine for CM10.1 or beanstalk.
Sent from my SGH-I997 using xda app-developers app
zpzp96,
None of my devices currently have DSP Manager. You should be able to uninstall by going to 'manage apps', find it and uninstall. If that does not work, you can freeze / remove it with a file manager (Root Explorer, etc.)
You should then be able to download and install Acid, make your choices during the install process and reboot when complete. It is important that you wipe cache and dalvik first.
Running beanstalk here, but I'm unable to start the Walkman app. I did clear both caches, and selected Samsung, Samsung, acid audio, and yes on all other questions (can't remember all the options). When I try to start the app, just a blank screen and then I get a message that devices are not responding. Any thoughts?
Sent from my SGH-I997 using xda app-developers app
Had same issue I had to reflash my back up I made before I installed the mod then don't pick walkman next go round I followed ponys lead as far as my selections went I also removed DSP before starting
Sent from my SGH-I997 using xda app-developers app
Drat. I was afraid of that. Well, since Scott said that another update will be sent out within next day or two, I'll wait until the next update for BeanStalk and then try it with those options.
Is it possible to get the Walkman App working with our device?
Their OP says Walkman may not work with all devices. I am going to do a few diffeent install processes as I have time and see what I come up with. Will post results.
Sent from my GT-I9300 using xda premium
Thnx pony im ur follower
After trying this on multiple roms on our Infuse I have found this mod to work pretty much as the OP states- works quite well.
It comes down to what your personal preference is. As Andros11 stated the Walkman player(automatically adds acid music) is a very good choice. Just remember as you are in aroma, if you want Walkman then choose it and do not add anything from the next screen.
The other choice is to skip Walkman install and choose from the menu on the next page. Of the available choices I prefer the Noozide, again try them and decide for yourself.
Two most important things are disable / delete any music player you have that has eq options and second wipe cache and dalvik. I did have to do 1 additional reboot on a couple of the roms I tried - YMMV. My two cents- this mod is a keeper, and it performs well on my 3 phones.
Pony Express said:
After trying this on multiple roms on our Infuse I have found this mod to work pretty much as the OP states- works quite well.
It comes down to what your personal preference is. As Andros11 stated the Walkman player(automatically adds acid music) is a very good choice. Just remember as you are in aroma, if you want Walkman then choose it and do not add anything from the next screen.
The other choice is to skip Walkman install and choose from the menu on the next page. Of the available choices I prefer the Noozide, again try them and decide for yourself.
Two most important things are disable / delete any music player you have that has eq options and second wipe cache and dalvik. I did have to do 1 additional reboot on a couple of the roms I tried - YMMV. My two cents- this mod is a keeper, and it performs well on my 3 phones.
Click to expand...
Click to collapse
Whata great find Pony
Just wondering, but if I'm looking for bass as opposed to vocals, whats my best bet? I listen to mostly electronic music like dubstep and house.
Sent from my SGH-I997 using xda premium
vkumar2695,
I have not had a chance to go through as many of the settings as I would like - I hope this helps.
Using the Noozide option, I have found several ways to customize settings based on your individual preferences as well as how you are listening - phone, headphones, external speaker.
When you install Noozide you will get 3 new icons:
1. Acid Sound Mod- a couple of basic settings- no biggie.
2. Noozxoide EIZO- many choices here, see thumbs 1 and 2 (left to right)
3. noozy- the player- a few sound adjustments here for sound at the menu bottom, see thumb 3.
Number 2 is where you will want to spend the most time customizing, it is amazing (to me) that there are so many different combinations and choices.
I hope that once you find the one that best suits your musical taste you will come back and share it here.
I tried to install it, I failed...
I am running beanstalk, I could uninstall DSP manager but the sony walkman failed. The acid engine installed but didn't do anything. And if I go to setting sound effect, there was something but not acid.
I played music with apolo... it was not good at at all.
Now I'm going to stick with DSP Manager+ pack+ playerPro. Best for me. Both quality and gap less and no lag whatsoever
Sent from my SGH-I997 using xda app-developers app
zpzp96 said:
I tried to install it, I failed...
I am running beanstalk, I could uninstall DSP manager but the sony walkman failed. The acid engine installed but didn't do anything. And if I go to setting sound effect, there was something but not acid.
I played music with apolo... it was not good at at all.
Now I'm going to stick with DSP Manager+ pack+ playerPro. Best for me. Both quality and gap less and no lag whatsoever
Sent from my SGH-I997 using xda app-developers app
Click to expand...
Click to collapse
If you haven't already, you need to either flash your rom again or manually remove and change out system files the AAE added or modified. I went through the laborious task of manually putting this back to the way they were! I suspect the reason this didn't work for you was because the flash didn't change your build.prop. It didn't for me (also running Beanstalk).
Still, while I love trying this stuff out, nothing is as good as Voodoo Sound on our device. Some phones have crap DACs so they need all this additional processing. Our phone has a pretty good DAC, so you are going to get the best sound by getting as much out of the way of the music as possible.
Thanks again for bringing this new mod to our attention, Pony!
AC!D
Hi everybody i m currently running slim ROM beta 2 going to update to rc1 in a couple of days so now I m trying to set to the best this mod in order to flash it on the new ROM. I always used Awesome Beats as a system app and playing Apollo I can clearly hear the difference. Now I want to flash this one cause I think it s better. Did anyone flash it and works? If so which way u flash it? I tried with nozzle but I didn't hear any difference and also the settings were too difficult. Can anyone help me please? Thanks for your support XDA the best!
FLASHMINATOR,
Maybe just try the Walkman- the settings are pretty straightforward and it works well.

[MOD][UNIQUE][04/16/13]KingBeatZ 4.2 Audio - 3.0.8

Before flashing this mod, you are responsible for making a nandroid backup. I am not responsible if this mod bricks your phone or overheats it with its extraordinaire sounds. THIS MOD WILL BLOW OUT YOUR SPEAKERS/EARS IF YOU START AT MAX VOLUME. START AT THE LOWEST VOLUME THEN SLOWLY INCREASE. YOU HAVE BEEN WARNED!!!!!
Please do not steal my work. I've work hard on this because this mod is directly taken from my rom, which can be found here. If you do want to use it, please notify me. I don't mind sharing. [ROM][Pa+Aokp+Cm] KingBeatZ v1.1.0 | 12/21/2012 - HOXL​
KingBeatZ Audio
FAQ - README FIRST!
What is KingBeatZ?
It was formally known as PacKing BeatZ which was based on PACman rom.
What is KingBeatZ Audio?
Audio files and APPS compiled by me directly from my rom minus a few prebuilt from leak Sense JB.
In short, it's made to work. No bs.
What's the difference between this and the other KingBeatZ?
This is fully built from sauce with PACman as its base but with many modifications. Basically it supersedes it.
Like what ​
Linaro toolchain 4.6.3 and and 4.7.1
Custom made audio base
Optimization from the base up O3 mod
Modified DSPManager aka BeaTz Manager
OK I GOT IT...But Why use your ROM you're just a kanger or so they say
LOL check out my credit page. I don't kang. I just simply do so much to keep track of it all. Don't believe me? OK, I don't care. I made this mod for people who truly enjoy a real audio experience. Go join the other white knights.
Go make your own rom!​
Join the club. There's a line though. While waiting please refer to the answer above - thanks again. It might take you a long time to comprehend it. No worries you'll get there in no time.
Where is the dmn source - Under Heavy Development - Why?
I'm doing this by myself so I'm figuring out how to completely setup the repo so people can build this for other devices - hopefully....
Btw if you took this seriously or was offended, well I don't know what to say minus take a deep breath and relax .​
Quick Guide
LPA aka low power audio reduces the audio quality for power consumption.
For some phones, inserting that line might cause issue. Like I said, this is experimental. It haven't been tested that many times.
For the phones that I have tested it on S3, N7, HOXL, and SR it works perfectly fine. (I'm not talking about the line "lpa.decode=false.")
For now here are the results
Verizon CDMA Nexus
DO NOT ADD "lpa.decode=false"
Add "af.resampler.quality=34"
Nexus 7
Added "lpa.decode=false" and "af.resampler.quality=34"
S2SR - Stock JB Leak/AOSP
Change "lpa.decode=true" to "lpa.decode=false"
Added "af.resampler.quality=34"
S3
Change "lpa.decode=true" to "lpa.decode=false"
Added "af.resampler.quality=34"
Media Players
Due to the nature of BeatZ, this will not work on certain players
However, it will work on the following
Apollo
Google Music
Spotify
Rocket Player
(Highly recommend if the above is not preferred)​
Instructions​
How do I get this to work you say?
DONT HAVE ANY OTHER AUDIO MODS!!!
LOOK INTO YOUR BUILD.PROP AND FIND THE LINE "lpa.decode=true" change it to "lpa.decode=false"
ADD THIS LINE 'af.resampler.quality=34" if it has 255 change that ****.
Why? I'll tell you why... It doesn't work. It might say forcing blah blah to 255 but in reality doesn't do ****.
Now after you have done the following.
Download if you haven't downloaded already the mod.
Reboot to recovery wipe cache and dalvik
Flash mod
Wipe Cache and dalvik
Reboot and enjoy
NOTE! YOU MUST DELETE DSPMANAGER BEFORE FLASHING!
DOWNLOADS
KINGBeaTZ AUDIO BETA 3.0.8
Old Downloads
KINGBeaTZ AUDIO BETA 3.0.6
KINGBeaTZ AUDIO BETA 3.0.4
KINGBeaTZ AUDIO BETA 3.0.3 Evolved Edition
KINGBeaTZ AUDIO BETA 3.0.3
KINGBeaTZ AUDIO BETA 3.0.2
KINGBeaTZ AUDIO BETA 2.0.9
KINGBeaTZ AUDIO BETA 2.0.8
Universal KingBeatZ Audio Mod​
Screenshots
CAUTION HIGH RESOLUTION PICS
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"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
​
Audio Tips
Have fun with them, BUT DO NOT HAVE VOLUME at MAX if it's your first time with this mod.
Be very careful with compression - it can be your best friend or worst enemy
Virtualizer is quite useless
For equalizer - I use Unique
Want to give me a little something extra for my work in this mod? Here is my paypal linked gmail. [email protected] Put that as the recipient if you wish to donate. Much appreciated.
Change Log
04-16-13
Full Linaro 4.7.3 compiled That means apps and libs
O3 Flags
96kHz Audio Processing
24 bit Audio
No more sudden audio booming on track change due to compression
Super High Quality Dithering
Graphite Optimization
BeatZ back
New Apollo
New custom libs and audio effects
New prop build tweak
03-05-13
Recompiled everything with true GCC 4.7
Took out Apollo for now
02-11-13
Recompiled everything with GCC 4.7
Edit init.d script to auto change lpa.decode to false and af.resampler.quality to 34
Added framework and permissions for MusicFx to work finally
Added Inverted Google Music from justin
Fixed update script - should work properly
02-09-13
Dropped DSP Manager
SRS effects built-in
Change Audio Effect setup
Re-added AudioFX widgets - SYSTEM WIDE NOW
Added MusicFX - 10 band sweetness! Might not show on all phones - Change your dpi/go landscape mode
Presets are messed up due to 5 more additional bands - Deal with it for now
01-29-13
Re-added old ALSA files from rezound mod
Enable ALSA drivers for audio
Created 99kingbeatz init.d for ALSA
01-22-13 Final
Delete Obsolete libs
Recompiled SoX
Symlinked for audio control
Skinned Apollo - Light Holo
Skinned BeatZ Icon - Holo
01-17-13 v2
Fixed some issues with libs/delete bin files from previous version
Added SRC
Auto Delete DSPmanager and Apollo
01-17-13
Updated to the latest base​
Finally got my custom libs to compile (Linaro 4.7 GCC Optimized)
Refaced BeaTz Manger
Process audio to 48kHz for low-end phones
Added New Equalizer presets
Skinned BeatZ
12-21-12
Alpha - Based of unreleased KingBeatZ v1.1.0​
Source
KingBeatz GitHub​
Credits and Thanks:
ZeroInfinity for his original mod http://forum.xda-developers.com/showthread.php?t=1692233
Mike on XDA for being my guinea pig and making this OP. I'm far too lazy to do it.
The HOXL testers
Shady-Z
malebornin69
kylecore
spirusthedj
Bhogan123
audiogab
zombiej79
ChongoDroid - For providing a de-odex JB Sense
And whoever I missed, I apologize. Please PM ME
What is SoX?
Home page - http://sox.sourceforge.net/Docs/FAQ
SoX is a command line utility that can convert various formats of computer audio files in to other formats. For example, it can convert a Microsoft WAV file into an Apple AIFF file. It can also apply various effects to these sound files during the conversion. As an added bonus, SoX can play and record audio files on many common platforms. For software developers, SoX functionality is also available as a library—see below.
Click to expand...
Click to collapse
Is there a GUI available for SoX?
There have been some GUI front-ends created for SoX in the past, but I'm afraid none has been kept up-to-date. However, see Scripts for batch processing, and Links for links to some GUI-based audio processors.
However, for resampling only, there is now a SoX resampler plug-in available for the MS-Windows 'Foobar' audio tool. Questions regarding this plug-in should be raised here
Click to expand...
Click to collapse
What is LAME?
Home Page - http://lame.sourceforge.net/
LAME is a high quality MPEG Audio Layer III (MP3) encoder licensed under the LGPL.
Click to expand...
Click to collapse
Following the great history of GNU naming, LAME originally stood for LAME Ain't an Mp3 Encoder. LAME started life as a GPL'd patch against the dist10 ISO demonstration source, and thus was incapable of producing an mp3 stream or even being compiled by itself. But in May 2000, the last remnants of the ISO source code were replaced, and now LAME is the source code for a fully LGPL'd MP3 encoder, with speed and quality to rival and often surpass all commercial competitors.
LAME is an educational tool to be used for learning about MP3 encoding. The goal of the LAME project is to use the open source model to improve the psycho acoustics, noise shaping and speed of MP3. LAME is not for everyone - it is distributed as source code only and requires the ability to use a C compiler. However, many popular ripping and encoding programs include the LAME encoding engine, see: Software which uses LAME.
Using the LAME encoding engine (or other mp3 encoding technology) in your software may require a patent license in some countries.
Click to expand...
Click to collapse
LAME FEATURES
Many improvements in quality in speed over ISO reference software. See history.
MPEG1,2 and 2.5 layer III encoding.
CBR (constant bitrate) and two types of variable bitrate, VBR and ABR.
Encoding engine can be compiled as a shared library (Linux/UNIX), DLL , Directshow filter or ACM codec (Windows).
Free format encoding and decoding.
GPSYCHO: a GPL'd psycho acoustic and noise shaping model.
Powerful and easy to use presets.
Quality better than all other encoders at most bitrates.
Fast! Encodes faster than real time on a PII 266 at highest quality mode.
MP3x: a GTK/X-Window MP3 frame analyzer for both .mp3 and unencoded audio files.
Click to expand...
Click to collapse
What is Secret Rabbit Code?
Home Page - http://www.mega-nerd.com/SRC/index.html
Secret Rabbit Code (aka libsamplerate) is a Sample Rate Converter for audio. One example of where such a thing would be useful is converting audio from the CD sample rate of 44.1kHz to the 48kHz sample rate used by DAT players.
Click to expand...
Click to collapse
Reserved
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.8
Will try when I get home on viper 3.1. Thanks azn
Sent from my HTC One XL using Tapatalk 2
So, am I correct in understanding that I can flash this on top of CM10?
rpomponio said:
Will try when I get home on viper 3.1. Thanks azn
Sent from my HTC One XL using Tapatalk 2
Click to expand...
Click to collapse
Haha, no problem. I'm not sure how well it will work on sense but let's see.
Hydromea said:
So, am I correct in understanding that I can flash this on top of CM10?
Click to expand...
Click to collapse
Yes, that's correct.
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
Amazing 400+ views and only 3 replies. I forgot how much the HOXL community loves me. I wonder why I even bother trying to share the love.
Sent from my One X using Tapatalk 2
aznrice2k4 said:
Amazing 400+ views and only 3 replies. I forgot how much the HOXL community loves me. I wonder why I even bother trying to share the love.
Sent from my One X using Tapatalk 2
Click to expand...
Click to collapse
Flashing it right now, I'm sure its gonna be great
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
nimrodsv said:
Flashing it right now, I'm sure its gonna be great
Click to expand...
Click to collapse
I would love to hear how it works on sense.
I hope the other 400+ viewers are either enjoying the audio too much and forgot to post.
Sent from my One X using Tapatalk 2
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
I'm on cm10 and use the acid audio mod...is okay to flash your mod on top of it?
My blazingly fast as f*#k One XL fueled with CM10
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
mrjaydee82 said:
I'm on cm10 and use the acid audio mod...is okay to flash your mod on top of it?
My blazingly fast as f*#k One XL fueled with CM10
Click to expand...
Click to collapse
Honestly, it "might" be OK but I highly advise not to mix this with any audio mod especially acid. I cannot guarantee and I will not help troubleshoot due to the millions of possibilities that could occur. Plus think about it this way. As much work as I put into it, a simple clean install of your current ROM isn't hard especially if it's cm. Refusing is like taking a sht into my work saying it's not worth it. This isn't just for you but for all users. It sht on the dev effort. Most of xda doesn't know how much each dev put into their ROM/mod.
The reason why this is just posted now because I refuse to help the hoxl because I know how they treat me. I don't give twosht but I figured I will be nice and let bye gone be bye gone. Base on the result of this thread, I will determine if I'll ever release anything more in the hoxl section
That being said, I hope you enjoy it.
Sent from my One X using Tapatalk 2
I hear ya but be patient. I'm sure there are a lot of folks running ROMs with audio mods already in them. For instance, I'm running Viper 3.1 and I'm not sure exactly what I would need to remove, if anything, in order to install this mod. I definitely want to try it though. Any suggestions? Wondering how it worked for rpomponio?
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
WeWearFedoras said:
I hear ya but be patient. I'm sure there are a lot of folks running ROMs with audio mods already in them. For instance, I'm running Viper 3.1 and I'm not sure exactly what I would need to remove, if anything, in order to install this mod. I definitely want to try it though. Any suggestions? Wondering how it worked for rpomponio?
Click to expand...
Click to collapse
I'm pretty sure its safe to just flash it normally. There isn't anything that needs to be removed.
Sent from my One X using Tapatalk 2
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
Has anyone tested this on cm 10.1
Sent from my One X using Tapatalk 2
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
WeWearFedoras said:
I hear ya but be patient. I'm sure there are a lot of folks running ROMs with audio mods already in them. For instance, I'm running Viper 3.1 and I'm not sure exactly what I would need to remove, if anything, in order to install this mod. I definitely want to try it though. Any suggestions? Wondering how it worked for rpomponio?
Click to expand...
Click to collapse
Still haven't tried it yet...
Sent from my HTC One XL using Tapatalk 2
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
Grona said:
Has anyone tested this on cm 10.1
Sent from my One X using Tapatalk 2
Click to expand...
Click to collapse
I flashed it on my rom and it works perfectly.
rpomponio said:
Still haven't tried it yet...
Sent from my HTC One XL using Tapatalk 2
Click to expand...
Click to collapse
There's no need to hesitate.
Sent from my One X using Tapatalk 2
Just rewiped and reflashed ViperXL 3.1 and Elemental 1.5 to get that super clean feeling. As soon as I'm done with all my setup I'm installing this MOD and checking it out FOR SURE! I'll post when I can give you some feedback.
EDIT: Installing right now
EDIT 2: How do I verify that the install worked? I'm listening to music right now and it seems to be better/clearer than on ViperXL w/o the MOD but in the notifications when I'm listening to music all I see is the option to turn Beats on or off... should there be more options or is everything working in the background?
EDIT 3: Just found the "BeatZ" app in my app drawer. Any recommended settings? Should I turn the stock Beats off?
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
WeWearFedoras said:
Just rewiped and reflashed ViperXL 3.1 and Elemental 1.5 to get that super clean feeling. As soon as I'm done with all my setup I'm installing this MOD and checking it out FOR SURE! I'll post when I can give you some feedback.
EDIT: Installing right now
EDIT 2: How do I verify that the install worked? I'm listening to music right now and it seems to be better/clearer than on ViperXL w/o the MOD but in the notifications when I'm listening to music all I see is the option to turn Beats on or off... should there be more options or is everything working in the background?
EDIT 3: Just found the "BeatZ" app in my app drawer. Any recommended settings? Should I turn the stock Beats off?
Click to expand...
Click to collapse
Wait what? The mod is persistent. Beatz is just there for some people who like to mess with their settings.
Sent from my One X using Tapatalk 2
gonna flash now! will report right after a bit of use!
Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9
Well, running through viper rom, i can tell you that xloud doesnt make any difference.
BeatZ is pretty great with music though
Sent from my HTC One XL using xda premium

[APP]CM Apps on your stock ROM!!!

Ok so I ran across this yesterday and noticed no one has posted on it so I thought I would let you guys know.
On the play store there is an app that will let you freely install the cm versions of a bunch of apps provided you have access to root.
To make this work on the moto x you have to have pwnmymoto installed and working on your device, also you must be booted
into recovery mode so that you can make the changes to the system/app/ folder actually stick.
The way the app works is it downloads the .apk to your device and then it installs it separately in two different commands.
The installation is kind of finicky i had to hit the install .apk button twice before it would actually install. Give it a try your results may differ.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
APP Info Pulled from Play Store
** Please read this before you install! **
There are a lot of ROM's out there, some CyanogenMod-based and some not. The CyanogenMod team go much further than ROM functions, they develop apps with increased functionality over stock or older versions.
This application is designed to install these CyanogenMod apps as system apps, regardless of your ROM. Please note this is a root-only app!
The process is designed to be as simple as possible; select your app, hit download, hit install, and reboot your device when you're done. The system will refresh them upon reboot, and the app should be installed
Currently supported:
- Apollo music player
- CM Messaging
- CM Torch
- CM File Manager
- DSP Manager
- CM Calculator
- Voice +
Click to expand...
Click to collapse
Download
http://tinyurl.com/nbzzrmy
**I take no responsibility for the creation of this app, it is just something I came across when looking
for thing to do to my device if you have any complaints or issues regarding the app itself please contact the creator through the play store
please don't take your frustrations out on me. Thanks**​
Good find. It works.
Sent on my Flamed up Moto X
Messaging app fc when going into settings
infinit22 said:
Messaging app fc when going into settings
Click to expand...
Click to collapse
Yes I found that out after I posted just replace that one with the one posted in this thread created by @GR36 it works just fine.
http://forum.xda-developers.com/showthread.php?t=2436094
CM and Google edition goodies
Has anyone gotten the DSP manager to work? No luck on my end.
TechPB said:
Has anyone gotten the DSP manager to work? No luck on my end.
Click to expand...
Click to collapse
I'm having all kinds of issues with any equalizer, they work for a period of time and stop completely, AFAIK DSP equalizer has issues with jb 4.2, I was using awesome beats, which is a modified version of DSP and after 4 o4 5 songs it stopped working. So I bit the bullet and purchased player pro, it by passes stock sound configurations .
Sent on my Moto X
flashallthetime said:
I'm having all kinds of issues with any equalizer, they work for a period of time and stop completely, AFAIK DSP equalizer has issues with jb 4.2, I was using awesome beats, which is a modified version of DSP and after 4 o4 5 songs it stopped working. So I bit the bullet and purchased player pro, it by passes stock sound configurations .
Sent on my Moto X
Click to expand...
Click to collapse
Huh maybe that's why I couldn't tell a difference I thought I was just deaf or something. Haha
Sent from my XT1058 using Tapatalk 4
I've got DSP kind of working...Each time i start a song I have to re-open the app, or if i go to it under the equalizer settings in GPM. Ive only been using GPM and i know that DSP has some weird issues with streaming, but DSP is working, its just annoying that I have to "re-enable" it after each song. I dont have any music on my storage, so i havent tried with any other app, maybe its just the streaming...
SnowKing25 said:
I've got DSP kind of working...Each time i start a song I have to re-open the app, or if i go to it under the equalizer settings in GPM. Ive only been using GPM and i know that DSP has some weird issues with streaming, but DSP is working, its just annoying that I have to "re-enable" it after each song. I dont have any music on my storage, so i havent tried with any other app, maybe its just the streaming...
Click to expand...
Click to collapse
I had awesome beats working but after 4 songs either play music fc'd or awesome beats completely died
Sent on my Moto X
Okay I guess you could say it kind of works. It sounds nothing like the real DSP manager though, hopefully he'll fix this soon.
https://play.google.com/store/apps/details?id=com.thinkleft.eightyeightsms.mms
I have this working with mms and stock messaging disabled.
Sent from my XT1060 using XDA Premium 4 mobile app
Has anyone gotten Voice+ to work? I cannot. Whenever I try manually launching the .APK it says "There was a problem parsing the package." Torch works, though the frequency of the strobe function is completely erratic. Messaging would force close every time I opened it so I downloaded the one from the thread stated earlier. Haven't tried any of the others though.
Zero_FeniX said:
Has anyone gotten Voice+ to work? I cannot. Whenever I try manually launching the .APK it says "There was a problem parsing the package." Torch works, though the frequency of the strobe function is completely erratic. Messaging would force close every time I opened it so I downloaded the one from the thread stated earlier. Haven't tried any of the others though.
Click to expand...
Click to collapse
My understanding of voice plus requires dependent files that are built into cm. I could definitely be wrong however I suspect that I'm not.
Sent from my XT1060 using XDA Premium 4 mobile app
messaging wouldnt install for me.
Sent from my XT1060 using XDA Premium 4 mobile app

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