LCD Density specific for GT 7+ - Samsung Galaxy Tab Plus

Anybody try one of the LCD Density modifying apps yet? Tried one but is extremely slow and seems to fail when initiating a reboot start. Really wanna get it running so I can actually use apps developed for the 10 inch tabs, for example the Deodexed Google Movie Studio. I am kinda disappointed in that even though the GT 7.0+ runs Honeycomb, the screen resolution is preventing it from running things like Movie Studio or Photoshop Touch. Also, should I really have to worry about backing up my ROM in case I set the device to a resolution that the boot doesn't like? Only asking cuz it was mentioned in other LCD Density Modding apps. Thanks for any advice or help!!

jkwright8520 said:
Also, should I really have to worry about backing up my ROM in case I set the device to a resolution that the boot doesn't like? Only asking cuz it was mentioned in other LCD Density Modding apps. Thanks for any advice or help!!
Click to expand...
Click to collapse
Absolutely, I tried setting my to 180 and it cause the tablet to go into an infinite boot loop.

the default dpi for 7+ is 160
the biggest number you can got is around 170... more than that... you're screwed...
lowest no i have put on is 120 but the font will be small...

edan1979 said:
the default dpi for 7+ is 160
the biggest number you can got is around 170... more than that... you're screwed...
lowest no i have put on is 120 but the font will be small...
Click to expand...
Click to collapse
What app were you using? I was using "LCD Density for Root" but it really lagged and I was never able to get it to reboot and apply new resolution settings. I was really only considering using 140 mayybe 120 at most because I just want to able to run apps developed for 10.1" screens REASONABLY comfortable because at standard resolution, buttons become so crowded they render useless and sometimes apps crash because the resolution is not big enough.

i just edit the build.prop manually but if you want to use a program... i suggest for LCD Density Modder by BIRDAPI INC
it requires root...

I hate Tab 7 plus LCD density 'cuz it has nothing to do with its dimensions. It's about a middle way WRONG I guess...
For ex I use ADW Launcher in all of my Android devices. It's perfect on my Xoom and amazing on my Galaxy Note - wich has 300/320dpi - yes its super amoled hd) but it just SUCKS on my P6200!
Drawer's icons are too small and the only way to get 'em right sized is to decrease density to 130 (or something like that, I don't remember right now). Doing that, you'll get all other things f**ked up such as texts or keyboard or keynum pad blaaaaa
I set it to 150 right now and I hate everytime I open Drawer in ADW Ex -.-
The worst thing for me is Honeycomb on this Tab... They could give it Ginger... It should have been treated such as Galaxy Note IMO :banghead:
Example :
From Note
From Xoom
From P6200
Sent from my Galaxy Note with DarkyROM 3.3

Related

lcd density changer

I ave mine at 130 and love it
What exactly does this do? Does it make the viewing angles better at all?
Its like changing the screen resolution on a computer.
Does it affect battery life at all? Any other drawbacks?
A better question is: "how did you accomplish this?"
App or editing of some config file?
nunjabusiness said:
A better question is: "how did you accomplish this?"
App or editing of some config file?
Click to expand...
Click to collapse
You can edit /system/build.prop on gingerbread, I bet its the same for Froyo, but I am not positive. Or you can use an app. I use LCD Density Changer to change it, but you need to be rooted. Personally I run 130 too and I love it.
clankfu said:
Does it affect battery life at all? Any other drawbacks?
Click to expand...
Click to collapse
It could, theoretically, cause apps to take more GPU or CPU to render, which could change the battery life, but I have not had that happen to any noticeable extent. It also might slow down the rom a bit because of it theoretically needing more GPU or CPU, but again I have not noticed this. Some apps will not display right at lower density values, for example pandora will not center or scale the images correctly and it will look a bit odd because of that.
clankfu said:
What exactly does this do? Does it make the viewing angles better at all?
Click to expand...
Click to collapse
It will not make the viewing angles any better.
the3dman said:
Its like changing the screen resolution on a computer.
Click to expand...
Click to collapse
Yes it basically makes it look like its running at a higher resolution because it changes the PPI, but since the actual monitor is at the same resolution the pixles will not become smaller. It will just shrink everything it displays, which will sometimes make small images and text become a bit rough looking around the edges if you go with a very low setting. Some apps will cause more of a problem than others.
thanks for that long description. I've noticed a bit of unresponsiveness...but i've only had my G-Tab for a couple days so I don't know if its the ROM, the GT, or LCD changer.
Have you been any change in screen response?
sudermatt said:
Have you been any change in screen response?
Click to expand...
Click to collapse
I have not noticed any change on my phone, but then again I also run Evervolv (2.3 rom) and it might depend on what version of android, what kernel, what CPU scheduler, etc. As far as the tablet, since I have been working on a rom for it (flashing it several times a day) It's really hard to say, sorry I can't be of more help.

[Q] 1280x800 vs 1024x600 tablet

Can someone clarify this for me?
The biggest difference between 1280x800 vs 1024x600 tablets are more dots per inch for the 1280x800. So more detailed pixels for same area, so perhaps better picture.
Now I am not sure completely sure if 1280x800 allows more widgets. One of the limitation with 7 inch Galaxy Tab 2 is that screen area does not allow to put more than one 5x4 widgets in the same screen due to screen being 7 inches rather than 10 inches. Now if I get 1280x800 7 inch tablet, such as Nexus Tablet, would it allow me to put more widgets in the same screen? I would greatly appreciate if someone can answer this.
Is there other advantages for having larger 1280x800 resolution than what I have already mentioned?
mrbears said:
Can someone clarify this for me?
The biggest difference between 1280x800 vs 1024x600 tablets are more dots per inch for the 1280x800. So more detailed pixels for same area, so perhaps better picture.
Now I am not sure completely sure if 1280x800 allows more widgets. One of the limitation with 7 inch Galaxy Tab 2 is that screen area does not allow to put more than one 5x4 widgets in the same screen due to screen being 7 inches rather than 10 inches. Now if I get 1280x800 7 inch tablet, such as Nexus Tablet, would it allow me to put more widgets in the same screen? I would greatly appreciate if someone can answer this.
Is there other advantages for having larger 1280x800 resolution than what I have already mentioned?
Click to expand...
Click to collapse
Edit: I shouldn't try and help when I'm tired. Look one below.
miketoasty said:
If you are typing this on a computer, change your resolution and see what happens. That is what the change will look like between two tablets.
Technically the greater resolution doesn't allow more widgets, it's however many spaces your launcher supports. Download Apex and change your homescreen size to something like 8x8 which will allow much more than the default.
Click to expand...
Click to collapse
Not true at all. Changing the resolution on your computer is completely different due to dpi settings in android. DPI settings in android mean that only the physical size of the device determines the amount of icons. The size of items stay the same regardless of resolution UNLIKE desktop operating systems. A 4 inch phone will have a 4 columns whether its 720p or 320p.
Sent from my Galaxy Nexus using xda premium
Utilizing Space
With Galaxy Tab 2, I notice that a lot of the space in the screen is not being used. When I try to put widget in that space, it is not allowed. Is this due to the fact that our resolution is not 1280x800?
If that is true, is there any way to use the full space for widgets without buying Nexus 7 tablet or other devices with higher resolution?
mrbears said:
With Galaxy Tab 2, I notice that a lot of the space in the screen is not being used. When I try to put widget in that space, it is not allowed. Is this due to the fact that our resolution is not 1280x800?
If that is true, is there any way to use the full space for widgets without buying Nexus 7 tablet or other devices with higher resolution?
Click to expand...
Click to collapse
Apex launcher!
Metallice said:
Not true at all. Changing the resolution on your computer is completely different due to dpi settings in android. DPI settings in android mean that only the physical size of the device determines the amount of icons. The size of items stay the same regardless of resolution UNLIKE desktop operating systems. A 4 inch phone will have a 4 columns whether its 720p or 320p.
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
Sorry, I know this was from a while ago but I posted this early in the morning without even thinking what I was typing. Listen to Metallice, he knows what he is talking about.
Ryanscool said:
Apex launcher!
Click to expand...
Click to collapse
I tried to use Apex Launcher, but it does not seem to give me more space for widgets (there are quite a bit of space near the edge that is not being used).
Thank you for the suggestion... Hope we can come up with other solutions.
mrbears said:
I tried to use Apex Launcher, but it does not seem to give me more space for widgets (there are quite a bit of space near the edge that is not being used).
Thank you for the suggestion... Hope we can come up with other solutions.
Click to expand...
Click to collapse
go into apex settings. increase number of columns and rows

[Q] What is the right size of the Nvidia Shield Wallpaper

Hello everybody,
I have the Nvidia Shield since two days, and now, I would like to change the default wallpaper. But, I don't know what is the right size for the Nvidia Shield wallpaper. I don't think 1280x720 is the right size.
And I don't want to cut this wallpaper or that it's deformed.
I will try to find by myself, but if you know the answer, that would be nice to share it.
Thank you for all.
Best regards.
norgei said:
Hello everybody,
I have the Nvidia Shield since two days, and now, I would like to change the default wallpaper. But, I don't know what is the right size of the Nvidia Shield wallpaper. I don't think 1280x720 is the right size.
And i don't want to cut this wallpaper or that it's deformed.
I will try to find by myself, but if you know the answer, that would be nice to share it.
Thank you for all.
Best regards.
Click to expand...
Click to collapse
This has always pissed me off, I also would like to know the correct size...
Doodle210 said:
This has always pissed me off ...
Click to expand...
Click to collapse
Yeah, it's true.
Usually, for example, a device with a resolution of 540x960 (my Motorola Razr Maxx), the wallpaper resolution is of 1080x960.
Why? It's simple ; the screen is shared in fives (in my case) other virtual screens, to find the good resolution, you must multiply by two the width (540 in my case), what gives a finale resolution of 1080x960. I don't take into account the height.
It's the same way to find the wallpaper resolution of a device with fives virtual screens. On the other hand, with more (or less) virtual screens, I won't be able to tell you which is calculation to be made, but that shouldn't be very complicated to find it.
To come back to the resolution of the Nvidia Shield wallpaper, I applied this principle of calculation ((1280x2)x720 = 2560x720), but that doesn't function. I'm lost.
norgei said:
Yeah, it's true.
Usually, for example, a device with a resolution of 540x960 (my Motorola Razr Maxx), the wallpaper resolution is of 1080x960.
Why? It's simple ; the screen is shared in fives (in my case) other virtual screens, to find the good resolution, you must multiply by two the width (540 in my case), what gives a finale resolution of 1080x960. I don't take into account the height.
It's the same way to find the wallpaper resolution of a device with fives virtual screens. On the other hand, with more (or less) virtual screens, I won't be able to tell you which is calculation to be made, but that shouldn't be very complicated to find it.
To come back to the resolution of the Nvidia Shield wallpaper, I applied this principle of calculation ((1280x2)x720 = 2560x720), but that doesn't function. I'm lost.
Click to expand...
Click to collapse
1360x720
The width must be greater than the 1280 because of side-to-side scrolling, but height remains 720.
agrabren said:
1360x720
The width must be greater than the 1280 because of side-to-side scrolling, but height remains 720.
Click to expand...
Click to collapse
Sorry to tell you that, but why do you think this size is appropriate?
I say that because I realize by making tests which the wallpaper must rather have the dimensions close to those of a square.
But it is almost impossible for me to find good dimensions
What is the f****** problem with the dimensions of the Nvidia Shield wallpaper? I always succeeded in finding good dimensions for the wallpapers of my numbers android devices (Motorola Razr Maxx, Motorola Xoom 2 ME, Samsung Galaxy Tab 7.7, Toshiba Excite 7.7, Nook Tablet, Acer Iconia Smart).
On this blow, I dry, a little assistance would be it welcome (sorry for this expression, but I'm french, and I don't knom the appropriate expression for this felt)
I'm telling you the size of the NVIDIA wallpaper.
Sent from my One using XDA Premium HD app
agrabren said:
I'm telling you the size of the NVIDIA wallpaper.
Sent from my One using XDA Premium HD app
Click to expand...
Click to collapse
Ok, sorry, I had misunderstood .
norgei said:
Ok, sorry, I had misunderstood .
Click to expand...
Click to collapse
No problem. I also don't bother updating my signature, but I'm a technical lead for SHIELD, I personally identified the required size of wallpapers for SHIELD, and was the one who made it the default.
could i request for a link to the original default nvidia shield wallpaper that comes on the unit?
I wanna turn it into a live wallpaper with a water splash effect if someone could link me to the original image and i promise to release it in the google play store
OK i know i am bringing up an old thread sorry about that. However I got my shield and recently i have been playing around with making wallpapers. agrabren says that it is 1360x720 and he did the original, that's all fine and good however I go into photoshop, create an image 1360x720 copy it over to the shield when i am done and go to load it as the wallpaper and it wants me to crop it horribly.
so does anyone know the real size of the wallpaper or how to get the supposed 1360x720 wallpaper onto the shield?
thanks
OK now this is strange and if someone can explain i'm all ears. so i coped out the framework-res.apk (because mine isn't rooted right now) and extracted the contents of it. the original wallpaper is 1360x720, however there are 3 other default wallpapers with the following sizes as well 1600x1280, 1920x1280, and another 1360x720. now i'm curious as to the optimal size of a photo so that when i go to set it as a wallpaper i do not have to do any cropping. anyone know?
edit: i figured out the initial problem that is rotation, i always forget about that so it wants strange cropped might be the best word images. anyway not being able to get a good clean image in there i found an app that might help others, look for image 2 wallpaper if anyone else cares. it is doing a good job for me anyway.
I don't worry about the wallpaper size and just use Nova Launcher, it have a more flexible way to crop wallpapers when setting them.
I know this thread is pretty old, but I was having a problem with NSP wallpapers by not knowing this information. The reason I'm posting up in an older thread is to simply help others, and to grow the knowledge base for the Shield Portable at XDA. The proper size for a Shield Portable wallpaper should be 1280x720. I confirmed this both through trial and error, and by checking out the size of a screenshot. I hope this info is found helpful.
eksasol said:
I don't worry about the wallpaper size and just use Nova Launcher, it have a more flexible way to crop wallpapers when setting them.
Click to expand...
Click to collapse
I guess he doesn't want to use 3rd party launcher. That ruins the fun.
Are the Shield Wallpaper dimensions same in SPMC as well for backgrounds on New Build
agrabren said:
No problem. I also don't bother updating my signature, but I'm a technical lead for SHIELD, I personally identified the required size of wallpapers for SHIELD, and was the one who made it the default.
Click to expand...
Click to collapse
Sir I am new to Shield as well..maybe a week in... is this the correct dimensions as well for lets say a skin background if I was running SPMC? I am desperately trying to figure out what the best dimensions I use to save photos and add them to my builds... Any help would be greatly appreciated!! Many Thanks

[Q] Can the resolution of this phone be changed?

Hello! Was wondering if there was a way to change the resolution of the S6 from QHD down to 1080p. I've found the Nomone Resolution Changer, but I was wondering if there was a more trustworthy way about getting the resolution to get to 1080p. Long shot, but still! Recommendations, please?
Tythas said:
Hello! Was wondering if there was a way to change the resolution of the S6 from QHD down to 1080p. I've found the Nomone Resolution Changer, but I was wondering if there was a more trustworthy way about getting the resolution to get to 1080p. Long shot, but still! Recommendations, please?
Click to expand...
Click to collapse
Mind if I ask why?
entropism said:
Mind if I ask why?
Click to expand...
Click to collapse
Actually I was wondering the same thing until I remembered the fact it has a small battery and a 5.1" screen that really doesn't need the QHD resolution with such a small battery + screen
There are some apps available to change the DPI, i know that skydragon roms come pre baked with a DPI changer, but this will require root.
Stevles said:
Actually I was wondering the same thing until I remembered the fact it has a small battery and a 5.1" screen that really doesn't need the QHD resolution with such a small battery + screen
Click to expand...
Click to collapse
But that's not how it works. The phone will still have the same qHD screen, and will still have the same amount of pixels, and require the same amount of power. You're basically just changing the DPI to make everything larger, using 4 pixels to display what 1 used to.
entropism said:
But that's not how it works. The phone will still have the same qHD screen, and will still have the same amount of pixels, and require the same amount of power. You're basically just changing the DPI to make everything larger, using 4 pixels to display what 1 used to.
Click to expand...
Click to collapse
No he actually wants to change the proper resolution, not DPI.
Less resolution = Less processing power required = Less battery spent.
That being said.. OP no there isn't a way
Stevles said:
No he actually wants to change the proper resolution, not DPI.
Less resolution = Less processing power required = Less battery spent.
That being said.. OP no there isn't a way
Click to expand...
Click to collapse
Right, that's what I meant. You can't change the DPI (which would what he'd be doing) and have it magically change the physical number of pixels used.
No that's not what he's asking. He's asking this much like a TV. Instead of having it be QHD he wants it to display in 1080.
It's a clever way of thinking but that wouldn't help really. It'll still have the super pretty screen just everything would be smaller. Even if there was a way
nolimit78 said:
No that's not what he's asking. He's asking this much like a TV. Instead of having it be QHD he wants it to display in 1080.
It's a clever way of thinking but that wouldn't help really. It'll still have the super pretty screen just everything would be smaller. Even if there was a way
Click to expand...
Click to collapse
But that's the point: Even if you wanted to display in 1080, you still have the same amount of physical pixels in the screen, and the same amount of power needed to light them up. Unless, of course, you wanted to only use 1920x1080 pixels, at which point only 25% of the display would actually be lit up.
entropism said:
But that's the point: Even if you wanted to display in 1080, you still have the same amount of physical pixels in the screen, and the same amount of power needed to light them up. Unless, of course, you wanted to only use 1920x1080 pixels, at which point only 25% of the display would actually be lit up.
Click to expand...
Click to collapse
You're missing the point.
First of all, lowering the resolution would make everything appear larger. You have to lower the DPI setting in build.prop to scale things back down to the same size (or lower).
Secondly, lowering the output resolution will save battery power and increase performance because the CPU and GPU are working less. This is fact and just how computers work (the screen is not the only power draw in a phone). The amount of physical pixels in the screen is irrelevant because that will draw the same amount of power regardless of what the resolution is. (However, since the is an AMOLED screen, it will draw less power when displaying blacks due to the nature of the technology. Not that this has anything to do with the resolution discussion.)
Thirdly, the amount of power you will be saying varies. Mostly you will gain performance and power-savings while playing 3D (rendered) games. The GPU will be able to perform at a higher framerate as well as save you power. This is tested and true, although some applications will be glitchy due to poor coding. The amount of savings while on normal screens is subject to the efficiency of the SoC. I am not sire much will be gained here. Performance in these screens is said to be slightly increased, although I believe this phone probably has snappy speeds already.
Lastly, if you do this there may be a visual issue that could get on your nerves. Since you are altering the 1:1 resolution of the pixels, a blur will naturally occur. Since the screen is relatively small for the amount of pixels in it, the blur will be minimal and you will hardly notice after your eyes adjust to it.
Using Resolution Changer Pro (free app) you can set res to 1080 and dpi to 480 for a significant improvement in gaming performance. (phone doesnt heat up like frying pan anymore)
Difference in quality is completely unboticable.
Thoth33 said:
Using Resolution Changer Pro (free app) you can set res to 1080 and dpi to 480 for a significant improvement in gaming performance. (phone doesnt heat up like frying pan anymore)
Difference in quality is completely unboticable.
Click to expand...
Click to collapse
Yes after resolution changed, everything go smoother
Thoth33 said:
Using Resolution Changer Pro (free app) you can set res to 1080 and dpi to 480 for a significant improvement in gaming performance. (phone doesnt heat up like frying pan anymore)
Difference in quality is completely unboticable.
Click to expand...
Click to collapse
Hello Thoth33,
I used Resolution Changer Pro, but it didn't change the resolution!
What do I do wrong? I use Android 6.0 beta on my Galaxy S6 (SM-G920F).
It even tells me that it gets root access!
Help The Peace said:
Hello Thoth33,
I used Resolution Changer Pro, but it didn't change the resolution!
What do I do wrong? I use Android 6.0 beta on my Galaxy S6 (SM-G920F).
It even tells me that it gets root access!
Click to expand...
Click to collapse
It is required ROOT
jojoejit said:
It is required ROOT
Click to expand...
Click to collapse
I HAVE root...
Help The Peace said:
I HAVE root...
Click to expand...
Click to collapse
Resolution Changer Pro
From the description:
####### THIS APP REQUIRES ROOT AND 4.0+ #######
####### TouchWIZ launcher will behave oddly -- install an alternate launcher BEFORE trying this #######
####### Android versions LOWER than 4.2 may not fill the whole screen. #######
Theodric58 said:
Resolution Changer Pro
From the description:
####### THIS APP REQUIRES ROOT AND 4.0+ #######
####### TouchWIZ launcher will behave oddly -- install an alternate launcher BEFORE trying this #######
####### Android versions LOWER than 4.2 may not fill the whole screen. #######
Click to expand...
Click to collapse
Solved the problem via Android Terminal Emulator!!
i changed the resolution on my Galaxy S6 Active from QHD to just HD!! Did some graphics benchmarks and the results are more than 2 times those of QHD.
Oh, and I did this without ROOT.
Xa33M said:
i changed the resolution on my Galaxy S6 Active from QHD to just HD!! Did some graphics benchmarks and the results are more than 2 times those of QHD.
Oh, and I did this without ROOT.
Click to expand...
Click to collapse
How to do it without root?
MobileTechArena said:
How to do it without root?
Click to expand...
Click to collapse
You can do it via adb.
These are the 2 commands for both screen resolution and dpi
adb shell wm density (insert dpi here)
adb shell wm size (insert resolution here) && adb reboot
The reason for using both commands is that you have to use the correct dpi with your desired resolution and screen size, so that the icons and UI is neither too large nor too small, otherwise, the UI will crash
For example,
For Galaxy S6,
If you want 1080p, you have to choose 480 dpi as that is the correct dpi for a 5.1 Inch diaplay.
If you want to go back to QHD, just repeat the same commands with your stock dpi and resolution, which are
640 dpi
1440x2560 resolution && adb reboot
I did it via adb because currently there is no root for the S6 Active.

Huge app selection on outer screen

Hi everyone so I've noticed my edge panel app selector is huge on my outer screen I've seen pictures and videos of other people and theirs is properly scales to the screen. Would anyone know why mine is so big? I'm running the US unlocked variant with 400dpi on outer screen and 900 dpi inner screen.
Screenshot
It looks normal. Just Remove some apps if you want a single row.
txtmikhail said:
It looks normal. Just Remove some apps if you want a single row.
Click to expand...
Click to collapse
It takes up to almost 50% of the screen. I've seen others where it looks like my S20 Ultra which is just a small section on the right.
You are comparing to different devices and screens..
txtmikhail said:
You are comparing to different devices and screens..
Click to expand...
Click to collapse
I've seen other galaxy fold 2 screenshot where it is scaled similar to my S20 Ultra.
Sorry if I didn't word it correctly.
Without pictures for proof. I don't believe it.
Looks a lot like mine.
Same here
Next Launcher 3.7.3.1
I just can't believe this OLD launcher that's a bit buggy on 8.0> is actually usable on Android 10 on the Fold2 (with the same and a couple more quirks as my V20 on 8.0).
Looks like it's normal. I wish we could scale it to our own liking. Thanks guys.
The issue the OP is complaining from is actaully due to the fact that certain display minimum width values (above a certain threshold) would cause some widgtes(e.g device care widget) and icons to go large (i dont know wheather it's because it triggers tablet mode or not). Try to set display zoom to default values in the settings and it should return to the correct scaling designed natively.
Changing the Dpi doesn't change the pull-out menu..

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