I would like to use this Widget again but simply cant stand for any background to it, as it doesn't then fit the rest of my simple no background widgets. I tried pulling the apk apart myself and editing the PNG files to be transparent but then I could not get the apk to install nor did pushing it to my device work at all.
If someone can tell me how to modify the apk or modify it for me, I'd be very appreciative.
I emailed the Dev of this and have not gotten a response about adding a transparent background option so that is why I am here now asking for help. Thanks.
http://www.appbrain.com/app/com.zedray.calllog
So you can see what Last Call looks like I have attached a screen, I believe it is an issue with editing the .9 file. I can't figure out how to do it correctly, ugh..
No one eh? Does anyone think it's just a matter of figuring out how to edit these .9 files and I should be ok no need to resign the package? I Wish the dev would help out here, I'd gladly throw em ten spot for just changing the image background.
I've added a transparent style to the Widget (was a little bit more complicated to implement in practice than it sounds).
For future reference, nine-patch files are altered by the Android build system during compilation making it more difficult for a third party to make the changes described. Hope it suits your home screen.
Could someone make the stock sense green battery without the % numbers.
I tried myself with editing the files and a metamorph to no avail. Tried manually putting them into the framework and flashing and still nothing.
paperecho said:
Could someone make the stock sense green battery without the % numbers.
I tried myself with editing the files and a metamorph to no avail. Tried manually putting them into the framework and flashing and still nothing.
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+1 to this. I know it requires more than the usual drag and drop. I believe I recently read that it requires editing some XML files or something past my knowledge base, so far.
Same here, looking for a circle battery icon without %. The UOT kitchen is not working for me
+1 for this.
im running steelh and i have the blue epic style battery. how can i get the battery percentage into that without using different icons? i tired the online kitchen but my phone is stuck in a bootloop.
anybody? the kitchen just gives me errors.
ive used the online kitchen before with no issues, but id like to know how to this manually.
Sent from my panty-dropper.
ericwgarza1 said:
ive used the online kitchen before with no issues, but id like to know how to this manually.
Sent from my panty-dropper.
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i cannot get it to work no matter what i do. can any dev help out here? i want the blue epic style battery with percentage. aside from the png's what files do you need to get this working on a sense rom? all of this hassle is making me want to go back to cm6, at least on that we can use the settings to accomplish alot of things we cannot on sense roms.
can you add the battery percentage mod into a rom that doesn't by default come with it? i heard about needing a modded services.jar file? or do i have to go with a different rom here for what i need? the online kitchen will simply not work for me.
The battery mods are accomplished by editing xmls and pngs in framework-res.apk
SteelH said:
The battery mods are accomplished by editing xmls and pngs in framework-res.apk
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i have the png's but i have no clue how to mod xml files. im pretty good at Frankensteining themes together but for the life of me i cannot get this to work.
A couple of things: are you using a deodexed or odexed rom? Are you trying to add the circle battery to your existing theme or are you just trying to add the battery period?
I made a "dummy" flash file a while back that "prepped" odex roms before flashing the battery percentage mods.
You can also decompile the framework you want and transfer over the pngs and xmls for the battery mod into your existing framework.
Decompiling would be the best route as you would have to recompile it with the new xmls added to the resource list.
I would/could help but I won't flash anything on my evo right now since I currently have it hooked up to debug an app. Just send me the framework file from your phone and the battery mod you want and I can take a look at them and hopefully recompile it for you.
lovethyEVO said:
A couple of things: are you using a deodexed or odexed rom? Are you trying to add the circle battery to your existing theme or are you just trying to add the battery period?
I made a "dummy" flash file a while back that "prepped" odex roms before flashing the battery percentage mods.
You can also decompile the framework you want and transfer over the pngs and xmls for the battery mod into your existing framework.
Decompiling would be the best route as you would have to recompile it with the new xmls added to the resource list.
I would/could help but I won't flash anything on my evo right now since I currently have it hooked up to debug an app. Just send me the framework file from your phone and the battery mod you want and I can take a look at them and hopefully recompile it for you.
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its the steelh deodexed rom. i have alot of themes going on and i do not want to loose them. i just want the battery with the percentage in it. ive attached what you may need, thank you.
I'll take a look at them now.
Give me some time.
lovethyEVO said:
I'll take a look at them now.
Give me some time.
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thanks for taking the time!
Found a clue about the problem.
The online kitchen I believe has a disclaimer about .9pngs in the framework.
Basically if some .9s are not edited correctly it can cause an error in the decompile/compile process.
The framework you gave me throws an error when trying to compile. I have seen this error many times before and it always results in the changed files (xml and pngs) not being inserted into the newly compiled framework.
I decompiled/compiled three times, same error and the changed files were not inserted into the compiled apk.
Your problem lies in the framework and the tools ability to properly process the .9s.
Also, the epic zip you gave me does not have any xml files to tell the framework what png to display and it has 80 more pngs for the battery charge animation.
This is not something I want to spend more time on right now but the info I'm giving will hopefully get you in the right direction.
I think the two .xmls that needs to be edited are:
stat_sys_battery.xml
stat_sys_battery_charge.xml
Decompile a framework-res that already has the mod included and you should get an idea of what to do.
Someoneplease let me know if I'm wrong. Thanks!
ericwgarza1 said:
I think the two .xmls that needs to be edited are:
stat_sys_battery.xml
stat_sys_battery_charge.xml
Decompile a framework-res that already has the mod included and you should get an idea of what to do.
Someoneplease let me know if I'm wrong. Thanks!
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There are actually 3 xmls needed for the battery mod.
The op stated he has a theme going and he doesn't want to lose it. The only way to incorporate the battery mod and keep his theme is to add the battery to his existing framework.
As I explained above, .9s are special pngs and if they are not edited correctly will cause the decompile/compile tool to throw an error. Themers will edit .9s and although they will show properly on the phone the tool used to decompile/compile the apks will notice if the .9s are incorrect.
What the online kitchen does and what I did manually are the same thing and more than likely with the same tools. The epic pngs the op supplied did not have any xmls and so im surprised the online kitchen was able to produce an apk.
If I spent more time on it I could probably figure it out but I am already occupied with another time consuming task.
What is the other .xml named?
I'd like to personally (for learning purposes) add the battery percentage to a stock framework-res.apk manually. Thanks!
Try this. I give no guarantees at all since I manually inserted the xmls and pngs. Also since there are 80 more pngs for the charge animation there's no way of telling how it will look.
lovethyEVO said:
There are actually 3 xmls needed for the battery mod.
The op stated he has a theme going and he doesn't want to lose it. The only way to incorporate the battery mod and keep his theme is to add the battery to his existing framework.
As I explained above, .9s are special pngs and if they are not edited correctly will cause the decompile/compile tool to throw an error. Themers will edit .9s and although they will show properly on the phone the tool used to decompile/compile the apks will notice if the .9s are incorrect.
What the online kitchen does and what I did manually are the same thing and more than likely with the same tools. The epic pngs the op supplied did not have any xmls and so im surprised the online kitchen was able to produce an apk.
If I spent more time on it I could probably figure it out but I am already occupied with another time consuming task.
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Click to collapse
Good explanation thank you. I think I have the similar problem I unzipped my framework and changed my battery and it worked. The only problem is I can only use the six charging animations. A little research last night and I realized I needed to edit the xml. Decompiling my framework would not work and I think your explanation helps me understand why.
ericwgarza1 said:
What is the other .xml named?
I'd like to personally (for learning purposes) add the battery percentage to a stock framework-res.apk manually. Thanks!
Click to expand...
Click to collapse
maybe public.xml
So after sucessfully decompiling framework-res.apk and modifying the default autobrightness values to be lower, I was able to push it back to my phone and was confronted with a laughably large status bar:
I THINK it has to do with using apk manager and deleting the old resources.arsc when recompiling thus not having the correct screen density/resolution reconized. But leaving the old resources file results in my edits being overwritten. Any tips or advice from our expert themers?
I'm a complete noob at theming and messing with the framework, but I'm trying to learn, so any help is appreciated!
Well I've had a bit more time to troubleshoot and it seems that regardless of whether or not I make any edits to any XML files or not, recompiling the apk and deleting the original resources file results in the above condition. Going to keep digging...
Let me preface this by saying I am a noob at theming, but wanted to give it a whack. I did some research and asked questions and made some progress until I hit a brick wall. I am on a stock based ROM and that makes a big difference.
So I pulled the framework and sytemui apk's. I de-compiled these and made made the changes I wanted and that's when the ish hit the fan. Apparently there is no way to re-compile the stock ASUS apk's.
So now how to I go about making these changes if I can not re-compile the apk's? Is there a work around or do I need to change the files in another way? Can I change the regular png files or do I need to use the .9 png files? Any help or pointers is appreciated. I am still learning this stuff. I learned how to batch change colors which helped immensely.