[Q] App Development Help - Windows Phone 7 Q&A, Help & Troubleshooting

Thanks for the help!

SMBulls9 said:
Hi,
I am trying to develop an app, with little experience of WP7, on Visual Studio Ultimate 2010, in C#. The app I am trying to develop needs to be able to take your pulse using the flash of the camera to illuminate your finger and then detect the changes in brightness to calculate it. To do this, would I be better off recording a video for like ten seconds in the background (the UI will just be text that says place your finger over the lens) or would I need to use a while loop and have it take a picture like every 40 milliseconds then have will flip through the pictures and see how often a dark spot comes up or something? Any code examples or links would be greatly appreciated. Thanks!
Click to expand...
Click to collapse
Well, I didn't caught the idea of the app you want to develop, but if I understood you right and you want to measure pulse by taking photos/videos of a finger, it looks like some kind of science fiction. Just imagine the accuracy needed for such calculations and how will you keep you finger still.
Talking about video: if I am not mistaken all the currently existing background agents are restricted to use Camera API, may be I'm a bit wrong here.
For learning C# for Windows Phone 7 it is good to begin from MSDN and bunch of code samples stored there or a book.
Best regards.

This is actually already being done on other smartphone platforms; hell, people are using smartphone sensors for all kinds of crazy things, including a number of medical applications.
Given that the highest pulse you're ever likely to encounter is about 240 BPM / 4Hz (250ms between beats), 40ms resolution seems more than needed. That said, that's only 25 FPS, while I believe the video camera shots at 30 FPS (33ms). However, taking pictures probably won't work so well because of the need to JPEG-compress the images after taking them (I think the camera API *always* does this, though I might be wrong). Using the video stream API seems like a much better idea.
You shouldn't need the background APIs at all; not sure why the guy above me talked about them. My understanding is that these apps just sample for a few seconds, enough to get an accurate reading.
You may get better info in the App Development sub-section of the WP7 D&H forum. That said, don't expect people to write your code for you, especially for something where there's a reasonable chance of it being a commercially viable Marketplace app. I suggest you start with MSDN, but reading the docs and looking at the examples. You can also go look up tutorials and example code online for using the video APIs.

Related

SenceCam Application

Hello,
Is there a Windows Mobile application that will imitate a SenceCam? i.e. will take a picture say every 20 second and save it to review the days activity at a later time.
Guy
XDA Orbit 2.
I too am suspicious of various activity happening in my pocket and would like to keep tabs.
LMAO! Took words right out of my mouth!!!! Takes me back to...shall we say the days of self awareness??
Get a life??!!
slick69 said:
I too am suspicious of various activity happening in my pocket and would like to keep tabs.
Click to expand...
Click to collapse
I suggest that you look and see what the Sencecam is used for! i.e. to help people that have problems with memory, alzimmers etc., not to check what is going on in your pocket, you ware the camera, hanging from your neck, facing forward.
I was really looking forward to intelligent input from forum members where there is no faction of wastrels which just browse the postings to make frivolous, inane, and immature comments, which leaves the message string going nowhere, and purely adds to masses of dross that accumulates on the web. Get a life.
Has anyone any serious suggestions please?
slick69 said:
Microsoft - Let others build on your platform instead of scrambling to fix your inadequacies!
Click to expand...
Click to collapse
I dooo agree with this though!
grwsmith said:
Hello,
Is there a Windows Mobile application that will imitate a SenceCam? i.e. will take a picture say every 20 second and save it to review the days activity at a later time.
Guy
XDA Orbit 2.
Click to expand...
Click to collapse
was surfing and came across these:
1) http://handheld.softpedia.com/get/Video/CameraTimer-19410.shtml
i tried it myself but the problem is i think it was made for w2003, se and wm5 but the description of the app seems to fit what you're after. btw, if you try it out make sure you have the config and exe files in one folder IN your ppc. they're sort of dependent on each other =)
2) http://www.ateksoft.com/features.html
haven't tried it but it does show interval times for taking snaps.
on another note, if you're into programming (or know of a good one), you can also opt to modify a third party application. i wouldn't touch your built-in cam as it may damage the software. so by having a third party app as your guinea pig then you're safe.
a while back when i was still using my xda 2, a member came up with a rapid shutter application. it's very useful if you want to take pictures in succession. my athena doesn't have this app and it works well despite the app being developed for wm2003se. my point: i would imagine it's simple to reverse engineer a third party application to put in intervals. if it can take pictures with 1 second intervals for rapid shots, i'm sure it can take it in 20 seconds each. the app is less than 20kb so i would think a program it can be tackled by a respectable programmer.
one thing to consider though would be your battery usage. if you plan to take pics for say a whole day, that would essentially mean your ppc would be "on" the whole time? that'll really drain your bat.
hope that helps

Idea: accelerometer guided "panorama" photos

Hi all
I don't really know where to post this. I recently browsed the market for a "panorama" type of application like many phones come out with standard. I couldn't find anything but it got me thinking that it would be awesome if a camera app could "stitch" together photographs using the angular co-ordinates provided by the accelerometer (at least relative co-ordinates between successive photographs). This would allow "panorama" like photographs to be stitched together on the horizontal as well as the vertical axes.
Do you think this will be possible? (considering the phones processing power etc.)
I know the some camera apps record the [X,Y,(Z)] coordinates from the GPS for geo-tagging, but can the accelerometer's angular co-ordinates also be recorded on the photo e.g. [rho,theta, phi]?
I would like to hear your comments
leonpierresusan said:
Hi all
I don't really know where to post this. I recently browsed the market for a "panorama" type of application like many phones come out with standard. I couldn't find anything but it got me thinking that it would be awesome if a camera app could "stitch" together photographs using the angular co-ordinates provided by the accelerometer (at least relative co-ordinates between successive photographs). This would allow "panorama" like photographs to be stitched together on the horizontal as well as the vertical axes.
Do you think this will be possible? (considering the phones processing power etc.)
I know the some camera apps record the [X,Y,(Z)] coordinates from the GPS for geo-tagging, but can the accelerometer's angular co-ordinates also be recorded on the photo e.g. [rho,theta, phi]?
I would like to hear your comments
Click to expand...
Click to collapse
this goes in the apps section... preferably in the "request an app" thread or a new thread to get noticed, but i doubt anyone would develop this anytime soon.
Not sure if this is worse the effort... there is a (or several) quite good programs around that will stitch your randomly-dropped-in-a-folder together (on you PC) which works nice and smooth. (photostitcher for example)
I don't know what all the discouragement is about. My wife's phone (Motorola Zine) does this without an accelerometer and a processor that is anemic in comparison to the G1. I think it absolutely could be done on the G1, or more generically Android. Getting someone to develop it is another question.
Street View
I guess you got this idea while seeing the Street View.
I had the same thought of acctualy integrating it with a map program like the HTC Footprints where I can make my own street view photo of places i like and want to share with frnds....
If this is possible we would help google get more street views and also let frnds and family experience what you can see where u r standing....
Would just love to have an app like tht
We should look at doing things on the mobile.... on the go....
Start asking your questions in the right sub-forum (Q&A) (Theme) or even in (General), or simply search.......Final result can or will be issuing a ban for you up too 3 days or more.
Thanks
Thread Trashed!!

Settlers of Catan

Hey there,
There is a Settlers of Catan game for the iPhone. I'm wondering if anyone knew of that game being ported to Android any time soon? All I can find for Android is the 'Better Settlers' which helps with setting up the board.
Thanks in advance for any info!
Jeremy
shameless "bump!"
I would guess there would be copyright issues or some such :S
well you could try developing your own game..
I'd like to see settlers of catan on this platform too!
Me too, if someone is interested in doing the gameplay, maybe graphics, or whatever else. I would be happy to do the development.
Doesn't neccessarily have to be clone as such, it can have similar gameplay. Try playing something like Travian, it's similar but not exact.
It's a game I'd love to have on my phone . . . don't know it well enough to have a go at dev, but I'd be happy to alpha/beta/gamma test if someone gave it a crack . . .
there was a flash game i found a while ago - never got it working on my mogul though. Also I could help with graphics if a new game was designed
I'd love a SoC game for my Evo. Any new info on this?
Sent from my HTC Evo using Tapatalk + Swype
This would really be great. Id like a version where you could play with others on different phones via wifi/3g. It would be a lot of fun to play with friends and coworkers through out the day (or week as needed)
Sent from my SAMSUNG-SGH-I897 using XDA App
mesasone said:
This would really be great. Id like a version where you could play with others on different phones via wifi/3g. It would be a lot of fun to play with friends and coworkers through out the day (or week as needed)
Sent from my SAMSUNG-SGH-I897 using XDA App
Click to expand...
Click to collapse
Agreed. This would be an awesome
Multi-player app especially if you could save and resume a game. You'd almost have to have one person host the game so the data is all housed on one SD card.
Other thoughts are the ability to change the rules before starting, built in chat and or push to talk functionality, bartering alerts, next turn alerts, review of score and previous actions, the list goes on.
If someone is serious about developing this then I am totally willing to help think it through and create graphics. Send me a PM.
Sent from my HTC Vogue FroYo using XDA App
Settlers of Catan Android game in the works
I've been having a dabble with android development and have been working on a Settlers of Catan game as it is such a great game and it's a good way to learn android dev.
I'm ready to admit that someone might beat me to it, whether by making the iphone version available to android or whatever, but still if anyone is interested in a) helping out on the project b) doing some testing or c) pimping the game, let me know! You can contact me on cettlersofsatan at gmail dot com.
It's currently in SVN online in a single user repository. But I would happily move it to Google Code or something if others were interested.
I'm as eager as everyone else to see this project pull through. And stone do NOT lose faith. It is always better to have an option then only one option for a game/app.
I have assembled a list of people who expressed interest in helping:
stoneskin - work in progress
niknah - dev
Willuknight - graphics
ii Candor ii - graphics/thinktank
DJGibbon - test
You guys should really get together especially with stone and get cracking! Heard some good ideas and plenty of offers to help. The XDA community NEEDS A SETTLERS!
Thanks guys!
I'd love to help too. I don't think can commit the time to help with development though. Real life is just too hectic lately. However, I'd love to help testing.
If the time opens up, I'm interested in helping with development.
As to graphics, just no skills to bring to the table. Although, I did have a thought last night on this subject. The game might be more playable with simpler graphics. Instead of trying to have an understandable picture of sheep/ore/... on the hexes, just use colors. Light green for wool/sheep, dark green or brown for lumber, goldenrod/yellow for wheat, dark grey for ore and dark red for brick.
Work in progress!
Gino, Latenk, thanks for the feedback. Here's the deal.
I agree, simple graphics to start with, I've uploaded a screenshot, but before anyone analyses it too much , let me state what I want from the project initially.
1) The basic game (i.e. no expansions) in full.
2) Multi-player (up to 4 initially) or single-player (with AI) on one phone.
3) Basic graphics, but a clean separation in implementation so that the graphics, special effects, zoom, board rotation, whatever the monkey-magic one wants, can be added ON TOP OF the rest of the app.
4) Game is free (shouldn't be any copyright issues right?) and would be great if it could get onto Android Market or equivalent.
5) Open source?
I hate graphics, hate the tweaking, fiddling, pixel-adjusting and so on, so I've knocked up the simplest GUI imaginable. I've slapped on a handful of buttons which as you can see, have rubbish little text labels - RD = Roll Dice (in one of the screenshots it's displaying the number rolled), BR/BS/BC are build road/settlement/city, MR = Move Robber, C=Cancel, D=Done, X=exit.
In these shots I'm not even playing a game, I'm in a test mode where I'm just free-building. My colour is white. So a hex-side is painted white for a road, the small circles are settlements, the large circle is a city. The large red circle is me selecting a vertices. As you can see, the current player (Bob) has no resources (free-building) but resources are laid out with shoddy little cards.
So the graphics are v. poor. But I'm not too concerned right about it right now.
Where have I got to?
I've got the basic 'model' in place. That is the game model that maintains hexes, vertices, hex-sides and their roads/settlements/cities.
I haven't even touched on AI, ports, trading.
I'm trying to build the app cleanly, so the views have no concrete knowledge of the game model, and any calls to it are interfaced out.
But this is my first Android app, so I'm learning from scratch, possibly comitting all sorts of Android crimes.
I'm a full-time .Net developer, so I'm kinda fitting this in around job/family and so on, so progress is slow.
Here are my thoughts. I'll aim to get this to a clean/stable state within the next week or so, then if others want to get involved in dev I'll create a Google Code project (or equivalent) and sort it out from there.
I'm currently building against 1.6 because I have an X10 mini. It would be great to support up to the latest API versions.
Ok, uploading the images now. Graphics ARE AWFUL but I'm focussing on the game at the moment.
By the way, if anyone knows what licensing/copyright issues there are with something like this please let me know. I've currently called the project 'Cettlers of Satan' 'cos that made me smile. If rights issues meant it can't go through market places then so be it, but would be great if someone could research this.
Haha, you know that is a basic layout but gets the job done! What you could do is have the game map be at least twice as large as say the resolution of a N1 screen. Enable finger scrolling and/or pinch to zoom (comlpex perhaps but a thought) and let people move around the game map as needed. That'd allow for better graphics, larger maps, and a larger feel to the game. The HUD could possibly go up either side of the game map. In fact I'd say make landscape mode MANDATORY so you have the extra real estate.
Check this out: http://games.asobrain.com/
That is what I envision this game like. That game is everything this game COULD be and he even found ways around copyright. Check that game out, play a round or two and it will give you plenty to think about/use as inspiration. Obviously no need to copy, but you can use it for ideas.
Lastly, the previous statement someone made about notifications is pure gold. Allow people to play their turns then pass to the next with a notification appearing. Great ideas.
I've been there before, but a while ago and he's closed all unactive accounts and stopped registration unfortunately.
If you are a member maybe you could upload a couple of screenshots or explain to me how the GUI works in more detail.
I love the idea of finger scrolling/pinch/zoom etc. I'm gonna give some of that a go tomorrow. But like I say, what I'm initially trying to achieve is
GUI
Model
in a clean separation. So any visual representation would be possible. I'll try and knock out some basic zoom/finger scroll effects just to convince myself that my rudimentary framework will hold together.
Thanks for the quick feedback mate.
This shows the basic layout, how it all works, the HUD and such. Again this would have to be adjusted for the handheld, but in general it looks and works great!
In the top left is a pane for the players in the game. It shows Player Name, Player Color, a count of the cards in the players hand, any held and/or played D cards. This pane can be hidden if the player wishes.
The pane on the bottom left shows all things the plyer can buy and what it takes for the player to buy them. (in the android version I imagine this being a tab you can bring up to buy/see what you need and have.
Below that pane is Played Cards, and Table cards which speak for themselves.
Of course along the bottom you see your hand.
On the bottom right you have 3 buttons, claim victory, trade, and end turn.
And of course you see the dice.
Top right is the chat box.
All of this again is simply for inspiration and not for copying. This gives you a great idea of a fleshed out game and how it could look on a handset.
This is a trade window.
Two things of note here. First notice the top left. WHen a player gets cards on a roll, they show up face up for a brief moment. GREAT idea if possible to implement something similar.
Secondly, bottom right is what appears to be a chart. That shows how many times a number has been rolled. This is more advanced than what we'd need, but an interesting idea and prob easy to implement.
Now on this one a couple things to point out. Look at how they do cities and roads. Similar to what you've suggested. I was thinking maybe circles with symbols on the top (kind of like tokens or markers). Of course maybe more intricate and detailed models could be added later.
Also, that speech bubble that popped up shows where the person played their road or city or settlement. This is ESSENTIAL in some form or another on this game. Plan to include SOMETHING like it.
And lastly, this picture shows what it looks like when a person trades succesfully. Again not necessary but certainly handy.
I must repeat again that I DO NOT CONDONE OUTRIGHT PLAGIARISM with anything Asobrain has done. This is purely for inspiration and research. This should give you PLENTY of ideas!
I've got tons!
This is a beautiful start. Couple thoughts.
- The desert color isn't clearly distinct from wheat.
- The name will have to be something other than "Settlers of Catan". I'd avoid the current name for two reasons. One, a lot of us will take some degree of exception to the Satan reference. Two, it's not really different enough to dodge trademark concerns.
- I despise needing to scroll around in a game to see everything. This is my main complaint with "Pirates & Traders".
- On such a small screen, keep the UI as simple as possible. AsoBrain is wonderful. But, it is designed for a largish screen. (BTW, I hate that he killed old accounts when closing registration. I was away for just about the exact period to get locked-out).
- As we proceed, I'd like to plan for a multi-device/network play. This game would be awesome in a peer-to-peer, networked model.
Thanks for getting this started.
P.S. I *REALLY* like how you did the board. The buttons: meh. The board: Wow!
GinoAMelone said:
This is a beautiful start. Couple thoughts.
- The desert color isn't clearly distinct from wheat.
- The name will have to be something other than "Settlers of Catan". I'd avoid the current name for two reasons. One, a lot of us will take some degree of exception to the Satan reference. Two, it's not really different enough to dodge trademark concerns.
- I despise needing to scroll around in a game to see everything. This is my main complaint with "Pirates & Traders".
- On such a small screen, keep the UI as simple as possible. AsoBrain is wonderful. But, it is designed for a largish screen. (BTW, I hate that he killed old accounts when closing registration. I was away for just about the exact period to get locked-out).
- As we proceed, I'd like to plan for a multi-device/network play. This game would be awesome in a peer-to-peer, networked model.
Thanks for getting this started.
P.S. I *REALLY* like how you did the board. The buttons: meh. The board: Wow!
Click to expand...
Click to collapse
1. Agreed, the desert should be a tan, and wheat clearly a gold.
2. Also agree. It cannot even closely resemble Settlers. We can worry about the name when we have a game worth naming (I was thinking something like Travista, or something resembling travelers).
3. That is why it'd also be prudent to include a pinch to zoom or zoom controls. Let the player get in close if they wish, or let them sit way back and view it all from a distance.
4. Agreed. Simple yet elegant/complex in its design is what I'd like to see. Again give the player the option of getting as complicated as they wish. This can be easily accomplished with tabs that the player can pull out as needed. The only thing that should remain on the screen is the players hand, and a few essential buttons. Look at a game called PocketEmpires, use that idea for assembling tabs. I do feel that certain tabs should be entirely devoted to one type of action (like a building tab).
5. Once you have a basic game framework laid, you can work on making it work across the board and with all devices. The dev should focus on getting it to work native first, then move onward. As for a p2p network GREAT IDEA! If there is a way we can link this either by device or via a server that'd be the best way. Allow players to run through an entire game, or let players take their turns and move on to another player (IE pass it back and forth via notifications, similar to how Scrabble works on the iPhone).
I only wish I knew any code/dev tools to help with. All these ideas and nothing to do about it!

[app requests]

I've seen a few App Requests posted as threads here, and I thought it would be a good idea to start a thread dedicated to act as a catchall for App Requests. I gather that we have Dev Dudes from major tech corps roaming around these halls, so why not have a list of apps we want as consumers easily available to them!
I'll kick things off with these requests:
-A good, integrated guitar/bass tuner with metronome and practice timer(s)
-Adobe Camera RAW interface
-Adobe Bridge for tablets
-VLC Player for tablets
-DJ mixing software that can use headphone output and HDMI [audio] separately for cue/mix output
Feel free to point us to apps that fill requests as they are developed or if they have existed before the request
Way to develop/compile your own android programs.... (or at least just do the developping/autocomplete, etc would be AWESOME!) and well. an app that could launch a ubuntu distro
sackofnoise said:
Way to develop/compile your own android programs.... (or at least just do the developping/autocomplete, etc would be AWESOME!) and well. an app that could launch a ubuntu distro
Click to expand...
Click to collapse
Check this out: http://appinventor.googlelabs.com/about/
I'd like an app that you can instantly take a snapshot of the screen or take a camera snapshot and start to annotate on it right away, e.g you were browsing and came across something of interest and you want to add your own comments and underline or mark a specific area.
I know this can be done using repligo or ezpdf however it will involve a few steps to achieve using the Asus's in built snapshot feature and then converting the document to pdf in order to annotate but I want something instant without having to convert the file first, similar to htc flyers note taking app.
Can't you do this with Evernote? I just downloaded this last night but it seems really slick.
HasC said:
I'd like an app that you can instantly take a snapshot of the screen or take a camera snapshot and start to annotate on it right away, e.g you were browsing and came across something of interest and you want to add your own comments and underline or mark a specific area.
I know this can be done using repligo or ezpdf however it will involve a few steps to achieve using the Asus's in built snapshot feature and then converting the document to pdf in order to annotate but I want something instant without having to convert the file first, similar to htc flyers note taking app.
Click to expand...
Click to collapse
I want a great football (soccer that is!) game! Fifa 12 or something! or Sometihng like Sensible Soccer, I tried tiny football but its not that great.
npompei said:
Can't you do this with Evernote? I just downloaded this last night but it seems really slick.
Click to expand...
Click to collapse
Unfortunately, you cannot annotate using evernote although it is fantastic for taking notes, i use it at work at meetings. I want to be able to take a snapshot of the meeting agenda which is usually printed and then start to add notes against agenda items.
I'm just going to make a list of the things I think will make this brilliant - I'm a very small time developer, and don't have the skills to do these, unfortunately:
Something similar to Microsoft Onenote - Drawing/notes/annotations all in one
"Phone Sync" where you pick up your tablet, and it also becomes your phone for SMS, MMS, Calls, and you can share clipboards between the two - This would be brilliant!
Decent Twitter and Facebook widgets
Modified Launcher with resizable widgets, folders - ideally, LauncherPro optimised for Honeycomb.
I'd like to see the Monkey Island games and some of the old Cinemaware titles such as Defender Of The Crown on Android.
TonyHarrison said:
I'd like to see the Monkey Island games and some of the old Cinemaware titles such as Defender Of The Crown on Android.
Click to expand...
Click to collapse
You can play the monkey island games nicely using ScummVM.
http://www.scummvm.org/
I designed an Android app for tablet which I think would be pretty easy to make, UI, name, logo and all, but... I'm not a programmer. Also I believe this will be an app which would be handy for a lot of people.
Since I designed, thought of and branded the app I really don't just want to give the idea away to anyone, but if any app developer is interested feel free to contact me and I could explain the concept to them.
PS: I don't want a share of the profits or to get paid for it or anything like that, all I would want is to find a developer who could do justice to not only the concept but also to the design since there are so many well functioning but terrible looking android apps.
Excellent posts!
Thanks for the interest and the activity on the thread!
I'm watching a thread where a couple Asus dev dudes have actually weighed in on an issue users are having, so I'm gonna see if I can't point them to this one so we'll have some ears that can make a difference. Hopefully some [all?] of the ideas here will filter thru and become reality!
Kudos to everyone!
I'd like an app that can sync via bluetooth (not via the web/cloud), incoming sms messages/caller id/missed call info, from an android phone directly to the transformer with notifications.
I know there are lots which do it via the web, but this isn't an option for me (pre-pay sim not contract).
EDIT:
Another idea for an app, don't know if possible to implement or not. When browsing google search results it would be nice to have an app that lets you see how many kilobytes or megabytes a website requires you to download, before you accessed the page. So that mobile users can see how much data is required and can manage their free allowance better, or not be charged a fortune.
A media player app that can
1. have gesture controls like moboplayer
2. have good codec support like moboplayer
3. can stream from server
4. and can hide the honeycomb taskbar!!!!
Settlers of Catan map generator
Would be cool to see a Settlers of Catan map generator with support for Seafarers, Cities and Knights, Harbours and a roll counter.
did it ever occur to anyone that now that there is a keyboard and mouse capabilities that someone should port an fps to the transformer?
I would love an app/widget that monitored the battery of both the Transformer and the keyboard dock. It's almost impossible to tell how much juice is left in the keyboard. If someone knows of an app/widget or a built-in way to do that, please let me know.
Edit: I would also love to see a folder app that integrates data from the Market, so if I download a game, it automatically adds it to the Games folder, etc.
Sent from my Transformer TF101 using Tapatalk
Eye-Fi for Android
I'd like to see a version of the EyeFi manager/control center for Android
still hunting for the torrent app to work with private torrents
alternate keyboard
since the dock is still in short supply it would be nice to have the ability to use my android phone as a keyboard/trackpad for my transformer through bluetooth or something. the entire screen could be a landscape keyboard that you could swipe down to access trackpad.

[Q] Invisible QR code

Is it possible to make a QR code that can only be detected by augmented reality and device cameras in general? It could link to additional and value added data like 3d views,photoshopped versions of the object or audio narrations for tourist venues. Either way,it will make augmented reality more useful and provide a mrans of commercialising it.
I wouldn't think so. AI is able to connect or lock onto things but I'm not sure if its possible for them to see invisible things. You could embed it into something and make it readable but that could still be read by humans.
Sent from my SAMSUNG-SGH-I497 using Tapatalk
I hear that,but there are also certain frequencies of light that are invisible to the naked eye,but are detectable through special lenses,filters,etc. The advances in camera tech running concurrent with today's AI could probably make it possible.
Vukile said:
I hear that,but there are also certain frequencies of light that are invisible to the naked eye,but are detectable through special lenses,filters,etc. The advances in camera tech running concurrent with today's AI could probably make it possible.
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Click to collapse
You may get a good answer if you ask it here. :good:

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