[GUIDE][23/01/2012] Placement of widgets when cooking a Sense ROM - HTC Sensation
This guide is basically for anyone who cooks ROMs and wants to add default widgets to any of the screens rather than the widgets HTC puts on the screens. Also if you remove some widgets from your ROM you will be left with blank screens so you can use those screens to add other widgets that are still in the ROM.
Cooking a ROM can be and is a nice experience and very educational too. After about a
year of cooking my own ROMs I decided to do what any other developer would do, learn
by trial and error and that is how I came by one my best discoveries so far, that is
where and how to place widgets in your Android ROM when you are cooking it. It is very
simple when you realise how simple it is. I don't know if anyone has it figured out
but after searching these forums for about 6 months nothing came up.
Right, let's get down and dirty with this. Here are the tools I used (anyone who cooks
ROMs should probably have them):
dsixda's kitchen - to decompile and recompile the ROMs
notepad++ - to edit various (text) files
7zip - to unzip archived files
apktool - to decompile and recompile apks
any ROM/update.zip -
other tools - will add these when they come up
Files to edit
-WORKING_******_******\system\customize\MNS\default.xml
-******widget\res\xml\***.xml
-******widget\AndroidManifest.xml
Install apktool and use it to decompress the apks for the widgets you need.
Anyway, hoping your computer is set up to use dsixda's kitchen, unpack your rom using
dsixda's kitchen (the kitchen) and navigate to
C:\cygwin\home\%user%\kitchen\%WORKING_******_******%\system\customize\MNS
Make a back up of and open default.xml with notepad++ and scroll down about half way
down till you get to
<function name="1_fx_widgets">
and that is where the widget placement begins. An example is
<function name="1_fx_widgets">
<set name="plenty">
<!--c91f1916-b3a3-4293-b989-1428041e73c4-->
<item name="package_name">com.htc.htccontactwidgets_3d_fusion</item>
<item name="widget_name">com.htc.htccontactwidgets_3d_fusion.ContactWidgetMatrix</item>
<item name="provider_name">com.htc.android.rosie.widget.provider</item>
<item name="screen">4</item>
<item name="cell_x">0</item>
<item name="cell_y">1</item>
<item name="span_x">4</item>
<item name="span_y">3</item>
<item name="property.group_name">Favorite_8656150684447252476_6727701920173350445</item>
<item name="property.sence_path">Port/People_4x3_ListView.m10</item>
<item name="property.item_path">Port/People_4x4_ListItem.m10</item>
</set>
<set name="plenty">
<!--2a59290f-8da8-4eba-a246-27a5df7c6246-->
<item name="package_name">com.htc.clock3dwidget</item>
<item name="widget_name">com.htc.clock3dwidget.weatherclock.WeatherClockWidgetView</item>
<item name="provider_name">com.htc.clock3dwidget.ClockWidgetProvider</item>
<item name="screen">3</item>
<item name="cell_x">0</item>
<item name="cell_y">0</item>
<item name="span_x">4</item>
<item name="span_y">2</item>
</set>
Click to expand...
Click to collapse
Next is to get the apk of the widget you want to use. In this case I used the clock widget which is
HtcClock3DWidget.apk. Use apktool to decompile it (7zip will unpack it but the xmls won't show up
properly in Notepad++). Go into the the decompressed folder 'htcclock3dwidget' (Windows ignores
and lowercase letters) and open 'AndroidManifest.xml'. The file should be as follows:
<?xml version="1.0" encoding="utf-8"?>
<manifest android:sharedUserId="com.htc.rosie.uid.shared" android:versionCode="300254226" android:versionName="3.0.2211151065.254226" package="com.htc.clock3dwidget"
xmlns:android="http://schemas.android.com/apk/res/android">
<skip-erased />
<application android:label="@string/app_name" android:icon="@drawable/clock" android:hardwareAccelerated="false" allowSkinChange="true">
<uses-library android:name="com.htc.android.rosie" />
<uses-library android:name="com.htc.fusion.fx" />
<uses-library android:name="com.htc.lockscreen.fusion" />
<uses-feature android:name="com.htc.android.rosie.widget" />
<receiver android:label="@string/clock_widget_provider_label" android:icon="@drawable/clock" android:name="com.htc.clock3dwidget.ClockWidgetProvider" android:exported="true">
<intent-filter>
<action android:name="com.htc.android.rosie.intent.action.UPDATE_WIDGET" />
</intent-filter>
<meta-data android:name="com.htc.android.rosie.widget.provider" android:resource="@xml/clock_widget" />
</receiver>
<service android:label="@string/clock_widget_provider_label" android:name=".idlescreen.IdleScreenClockService">
<intent-filter>
<action android:name="com.htc.lockscreen.idlescreen.IdleScreenService" />
</intent-filter>
<meta-data android:name="com.htc.lockscreen.idlescreen" android:resource="@xml/idle_screen_clock" />
</service>
<service android:name=".idlescreen.IdleScreenPreviewService" androidrocess="review">
<intent-filter>
<action android:name="com.htc.lockscreen.idlescreen.preview.IdleScreenService" />
</intent-filter>
</service>
<activity android:theme="@android:style/Theme.NoTitleBar" android:label="@string/settings" android:name=".idlescreen.IdleScreenSettings" android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
</intent-filter>
</activity>
<activity android:theme="@style/ThemeTitle" android:label="@string/app_name" android:name=".setting.HtcWWPSetting" android:screenOrientation="unspecified">
<intent-filter>
<action android:name="OpenWWPSettings" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
<activity android:theme="@style/ThemeTitle" android:name=".setting.HtcClockSetting" android:screenOrientation="unspecified">
<intent-filter>
<action android:name="OpenSettings" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="com.htc.widget.clockwidget/open_settings" />
</intent-filter>
</activity>
<activity android:theme="@style/ThemeTitle" android:name=".setting.ConfigWeatherClock" android:screenOrientation="unspecified">
<intent-filter>
<action android:name="OpenSettings" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="com.htc.widget.clockwidget/open_settings" />
</intent-filter>
</activity>
<activity android:theme="@style/ThemeTitle" android:name=".setting.ConfigAnalogClock" android:screenOrientation="unspecified">
<intent-filter>
<action android:name="OpenSettings" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="com.htc.widget.clockwidget/open_settings" />
</intent-filter>
</activity>
<activity android:theme="@style/ThemeTitle" android:name=".setting.ConfigDigitalClock" android:screenOrientation="unspecified">
<intent-filter>
<action android:name="OpenSettings" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="com.htc.widget.clockwidget/open_settings" />
</intent-filter>
</activity>
<activity android:theme="@style/ThemeTitle" android:name=".setting.ConfigDualClock" android:screenOrientation="unspecified">
<intent-filter>
<action android:name="OpenSettings" />
<category android:name="android.intent.category.DEFAULT" />
<data android:mimeType="com.htc.widget.clockwidget/open_settings" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="15" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.READ_SYNC_SETTINGS" />
<uses-permission android:name="com.htc.htctwitter.permission.useprovider" />
<uses-permission android:name="com.htc.socialnetwork.plurk.permission.useprovider" />
<uses-permission android:name="android.permission.WRITE_SECURE_SETTINGS" />
<uses-permission android:name="com.htc.launcher.permission.READ_SETTINGS" />
<uses-permission android:name="android.permission.MODIFY_PHONE_STATE" />
<uses-permission android:name="htc.permission.weather.USE_DATA" />
<uses-permission android:name="htc.friendstream.permission.SYSTEM_USE" />
<uses-permission android:name="htc.pluginmanager.permission.USE_PROVIDER" />
</manifest>
Click to expand...
Click to collapse
In default.xml from the (working_folder)\system\customise\mns\ the default clock widget
settings are:
<set name="plenty">
<!--2a59290f-8da8-4eba-a246-27a5df7c6246-->
<item name="package_name">com.htc.clock3dwidget</item>
<item name="widget_name">com.htc.clock3dwidget.weatherclock.WeatherClockWidgetView</item>
<item name="provider_name">com.htc.clock3dwidget.ClockWidgetProvider</item>
<item name="screen">3</item>
<item name="cell_x">0</item>
<item name="cell_y">0</item>
<item name="span_x">4</item>
<item name="span_y">2</item>
</set>
Click to expand...
Click to collapse
This is for the large default clock in HTC Sense which occupies half the screen. I decided to
go for the new clock which takes up one line at the top of the screen. Right, to edit it to get
the new clock to come up when I cook my rom in the main homescreen which is screen 3 (the
fourth screen from the far left) (the screen counting starts from 0) I need "package_name",
"widget_name", "provider_name" and "span_y".
For "package_name" this is found in 'AndroidManifest.xml' in the decompiled 'htcclock3dwidget'
folder. It is found in one of the first lines
<manifest android:sharedUserId="com.htc.rosie.uid.shared" android:versionCode="300254226" android:versionName="3.0.2211151065.254226" package="com.htc.clock3dwidget"
Click to expand...
Click to collapse
as 'package' after 'android:versionName' so the "package_name" is
'com.htc.clock3dwidget'
For "widget_name" it is a little tricky. Navigate to 'htcclock3dwidget\res\xml' and open 'clock_widget.xml'
in Notepad++. The file looks like this (it is more or less this file, lol):
<?xml version="1.0" encoding="utf-8"?>
<rosie-widget
xmlns:rosie="http://schemas.android.com/apk/res/com.htc">
<style rosie:id="clockweather" rosie:label="@string/widget_weather_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock_weather" rosie:date="@string/simple_widget_date" rosie:name=".weatherclock.WeatherClockWidgetView" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigWeatherClock" rosie:span_x="4" rosie:span_y="2" />
<style rosie:id="clockweather41" rosie:label="@string/widget_weather_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock_weather_4x1" rosie:date="@string/simple_widget_date" rosie:name=".ClockWeather_4x1" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigWeatherClock" rosie:span_x="4" rosie:span_y="1" />
<style rosie:id="clockSocial" rosie:label="@string/widget_social_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock_social" rosie:date="@string/simple_widget_date" rosie:name=".socialclock.SocialClockWidgetView" rosie:span_x="4" rosie:span_y="2" />
<style rosie:id="clockDigital" rosie:label="@string/widget_digital_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock_digital" rosie:date="@string/simple_widget_date" rosie:name=".ClockDigital" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigDigitalClock" rosie:span_x="2" rosie:span_y="1" />
<style rosie:id="clockDual" rosie:label="@string/widget_dual_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock_dual" rosie:date="@string/simple_widget_date" rosie:name=".ClockDual" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigDualClock" rosie:span_x="4" rosie:span_y="2" />
<style rosie:id="clock03" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock03" rosie:date="@string/simple_widget_date" rosie:name=".Clock03" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clock2x2" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock2x2" rosie:date="@string/simple_widget_date" rosie:name=".Clock2x2" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="2" rosie:span_y="2" />
<style rosie:id="clock04" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock04" rosie:date="@string/simple_widget_date" rosie:name=".Clock04" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clock05" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock05" rosie:date="@string/simple_widget_date" rosie:name=".Clock05" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clock06" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock06" rosie:date="@string/simple_widget_date" rosie:name=".Clock06" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clock07" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock07" rosie:date="@string/simple_widget_date" rosie:name=".Clock07" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clock08" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock08" rosie:date="@string/simple_widget_date" rosie:name=".Clock08" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clock09" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock09" rosie:date="@string/simple_widget_date" rosie:name=".Clock09" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clock10" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock10" rosie:date="@string/simple_widget_date" rosie:name=".Clock10" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clockBeam" rosie:label="@string/widget_beam_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock_beam" rosie:date="@string/simple_widget_date" rosie:name=".ClockBeam" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clockRing" rosie:label="@string/widget_ring_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock_ring" rosie:date="@string/simple_widget_date" rosie:name=".ClockRing" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clockSpinCycle" rosie:label="@string/widget_spin_cycle_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock_spin_cycle" rosie:date="@string/simple_widget_date" rosie:name=".ClockSpinCycle" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="4" rosie:span_y="3" />
<style rosie:id="clock1x1" rosie:label="@string/widget_analog_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock1x1" rosie:date="@string/simple_widget_date" rosie:name=".Clock1x1" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigAnalogClock" rosie:span_x="1" rosie:span_y="1" />
</rosie-widget>
Click to expand...
Click to collapse
In my case I want to use the smaller newer clock (but any can do depending on which clock you want
to use) which is found on this line:
<style rosie:id="clockweather41" rosie:label="@string/widget_weather_clock" rosie:description="@string/widget_detail" rosiereview="@drawable/preview_clock_weather_4x1" rosie:date="@string/simple_widget_date" rosie:name=".ClockWeather_4x1" rosie:configure="com.htc.clock3dwidget/com.htc.clock3dwidget.setting.ConfigWeatherClock" rosie:span_x="4" rosie:span_y="1" />
Click to expand...
Click to collapse
The name of the clock widget I want to use is found after 'rosie:name' which is ".ClockWeather_4x1".
So for "widget_name" I use "package_name"+'rosie:name' which makes it
'com.htc.clock3dwidget.ClockWeather_4x1'
For 'provider_name' that's a bit more difficult but after trial and error I found that it is
found in 'AndroidManifest.xml' of the clock widget on the line
<receiver android:label="@string/clock_widget_provider_label" android:icon="@drawable/clock" android:name="com.htc.clock3dwidget.ClockWidgetProvider" android:exported="true">
Click to expand...
Click to collapse
so 'provider_name' is 'android:name' before 'android:exported' which is
'com.htc.clock3dwidget.ClockWidgetProvider'
This becomes
<item name="package_name">com.htc.clock3dwidget</item>
<item name="widget_name">com.htc.clock3dwidget.ClockWeather_4x1</item>
<item name="provider_name">com.htc.clock3dwidget.ClockWidgetProvider</item>
Click to expand...
Click to collapse
'cell_x' and 'cell_y' remain untouched because I want it at the top of the screen starting
from the left (you place it where you want using cell_x and cell_y). 'span_x' stays at '4'
(because it occupies 4 cells going to the left) but 'span_y' becomes '1' because it occupies
1 cell going down. The clock widget settings section finally becomes
<set name="plenty">
<!--2a59290f-8da8-4eba-a246-27a5df7c6246-->
<item name="package_name">com.htc.clock3dwidget</item>
<item name="widget_name">com.htc.clock3dwidget.ClockWeather_4x1</item>
<item name="provider_name">com.htc.clock3dwidget.ClockWidgetProvider</item>
<item name="screen">3</item>
<item name="cell_x">0</item>
<item name="cell_y">0</item>
<item name="span_x">4</item>
<item name="span_y">1</item>
</set>
Click to expand...
Click to collapse
And that's just for the clock widget. The format is more or less the same for the other widgets. By the way, if you mess up the widget won't show but the widget itself won't be affected so you can manually add it. You will notice there are settings for other widgets that don't show up on any of the screens.
Oh, I think the process works the same for all phones as long as they have HTC Sense. If anyone has any questions please please please feel free to ask. We are all here to learn. I added bookmarks widget to replace friendstream widget which I don't need and re-added weather widget to first the first screen, shifted navigation widget and fellow widgets to last screen and added htc notes widget to their screen. The power is in your hands. As I said before, I couldn't find the information I needed anywhere so I had to hunt it down in the files mentioned above using my hunch and I found it. Whatever you want or need the answers are out there, you just need to find them
I have attached some screenshots. You might notice there's nothing special to them because you can change them after installing your ROM but that's how my screens look when I install my ROM so I don't have to change them anymore.
Many many thanks go to
football
mike1986
robocik, capychimp
baadnewz
dsixda
hawke84
faux123, sebastianfm
apktool guy
and many others from back in the days of wm2003
Since you already opened the default.xml file you might as well scroll a little further down and you will come this section
<module name="Browser">
<function name="bookmark">
Click to expand...
Click to collapse
That is the section with the default bookmarks for the bookmarks widget so you can add and remove sites so they come up by default. This section looks like this by default
<module name="Browser">
<function name="bookmark">
<set name="plenty">
<!--%%File%%-->
<item name="title">HTC</item>
<item name="url">http://www.htc.com</item>
</set>
<set name="plenty">
<!--%%File%%-->
<item name="title">Google</item>
<item name="url">http://www.google.com</item>
</set>
<set name="plenty">
<!--%%File%%-->
<item name="title">Yahoo!</item>
<item name="url">http://www.yahoo.com</item>
</set>
<set name="plenty">
<!--%%File%%-->
<item name="title">Wiki</item>
<item name="url">http://www.wikipedia.org</item>
</set>
<set name="plenty">
<!--%%File%%-->
<item name="title">Twitter</item>
<item name="url">http://twitter.com</item>
</set>
<set name="plenty">
<!--%%File%%-->
<item name="title">Facebook</item>
<item name="url">http://www.facebook.com</item>
</set>
<set name="plenty">
<!--%%File%%-->
<item name="title">AccuWeather</item>
<item name="url">http://www.accuweather.com/m/default.aspx?p=htcand&loc</item>
</set>
<set name="plenty">
<!--%%File%%-->
<item name="title">Lonely Planet</item>
<item name="url">http://www.lonelyplanet.com</item>
</set>
Click to expand...
Click to collapse
I added xdadevelopers to the list but you can add more if you want or remove some too.
Had another look at that ...system\customise\mns\default.xml. Looks like the '<function name="1_fx_widgets">' section up to '<function name="5_fx_widgets">' are the scenes for the scene picker part of hts sense. Even further down are the default apps that come with each scene. All you have to do is add or change your widgets, take screenshots, add screenshots to '...\system\customise\resource\' folder, fiddle with the naming then jump into the default.xml file and take it from there. Will update as I keep testing on my phone. God help this phone, lol.
reserved for even more info
merci beaucoup, monsieur can use this for future plans
, thanks for posting it!
Hi, can you show how to enable chinese input on HTC IME?
seadersn said:
merci beaucoup, monsieur can use this for future plans
, thanks for posting it!
Click to expand...
Click to collapse
M head's pounding right now considering I have already flashed my phoned about 9 times in the past 4 hours trying to get other widgets to work by default at first boot but thanks very much for the post seadersn. I'll update it a bit more because even with this info I am a bit confused myself, lol.
hengmy said:
Hi, can you show how to enable chinese input on HTC IME?
Click to expand...
Click to collapse
hi hengmy. I am sorry I cannot help at the moment but I guess one of the other hardened developers can. Thanks for asking anyway
ok, let's have a deeper look into it. maybe i will find some time today for playing with this, too; but first: dentist ;( i hope i'm able to do anything today after massacre's over...
Right, for anybody interested, I have edited my guide a little bit more and it's a little clearer now. The guide is basically for anyone who cooks ROMs and wants to add default widgets to any of the screens rather than the widgets HTC puts on the screens. Also if you remove some widgets from your ROM you will be left with blank screens so you can use those screens to add other widgets that are still in the ROM.
seadersn said:
ok, let's have a deeper look into it. maybe i will find some time today for playing with this, too; but first: dentist ;( i hope i'm able to do anything today after massacre's over...
Click to expand...
Click to collapse
Hi seadersn. Hope your trip to the dentist went ok . I redid the guide and I hope you can make some good use out of it. Any questions you have I'll try to answer but for now stay strong my friend.
thx, thx tomorrow and friday are next dentist visits longer taking thingy; replacement of three teethes
tmr is wednesday? kk, will start my testimonials in thursday: head / brain should be free then i'll contact you; i thought that there have to be a 'master index file' for that. if, then it will be found by us
gn8, maestro
well good luck with the dentist. but getting three teeth out, you must be a hero, lol. last time i went to the dentist was about 15yrs ago. i'd rather somebody punch my teeth out, lol.
anyway, from the way i see things i think those may be the 'master index files' for the default widget placement when cooking your roms. of course you can change them back. i had got fed up with changing my widgets everytime i flashed my phone so the quest began. so now i can get widgets of my choosing onto screens of my choosing before i cook and flash my rom. so it's not really something special but will come in handy for a chef. imagine cooking your own rom and having one of those fancy analogue clocks come up by default when you install your rom (of course you can change it back) and maybe a whole set of settings widgets on, hmm, maybe the last screen, for example? and that's how you might like it but how about those become your default screens for your custom roms?
i was fed of hanging around in the shadows for so many years, lol. and again, good luck with the dentist. remember to drink loads of water
I just use sqlite editor to get widget values from favourites in HTC launch database. Easy peezy lemon sqeezey
Sent from my HTC Sensation using xda premium
richmondo said:
I just use sqlite editor to get widget values from favourites in HTC launch database. Easy peezy lemon sqeezey
Sent from my HTC Sensation using xda premium
Click to expand...
Click to collapse
thank richmondo. will try and look into that . right now i am continuously scratching my head to get some of the widgets to show up and all the scrolling up and down and copy-pasting stuff is doing my head in, lol. wld love to find an easier method
nice
Hope the mods find this and move it to chef central.
Does seem to work on all HTC phones.
This is an awesome reference thread.
Well done.
Rob
other languages
hengmy said:
Hi, can you show how to enable chinese input on HTC IME?
Click to expand...
Click to collapse
Not sure of input as this may require a library added to the keyboard of choice; however, languages are added fairly simply ASSUMING you use a WWE base rom. You just add the language and country code into the default.xml in the CID folder. Example WFS has their latest and greatest called the Euro... Well it has lots of English choices but not for the US; so a bit of copying.. then edit your copy set to en_US et voila it will show up (and set up if chosen) upon factory reset. Language always fist two digit code and in lowercase; Country 2nd set and in caps.
Now sometimes I should warn a rom may use multiple CID setup profiles if so you could spy it in the /resouce/ccinfo.txt file. I would advise knocking out the multiples and setting it to default unless you just feel like complicating your life. Logic path is build.prop to ccinfo.txt to the various default.xml's (which then often have external carrier .xmls referenced in UI strings) and a root of customize directory file which has build number and whatnot [verification purposes mostly]. After that, your own your own, but understanding the logic path helps me not go insane
Now... Speaking of keyboards, how you guys figure the "short" name to add lessay Hacker's Keyboard, my personal fav generic in mns default.xml.. other keyboard names are indeed short; so I'm kinda guessing its not the package name.
Sidenote to change input in some if not most keyboards you dl the appropriate language library... Hacker's has many, and swype the spacebar, add the lib in the input settings et voila. Cooking that in however... Still learning.
TIA,
Rob
Related
[Q] Shell Script help please
Hi there, so I have heard there's some way to write sh scripts for android? I am wanting to make an easy way to randomly change one line in an XML file located on the flash. Meaning it'll need su priviledges. Basically I'm wanting to make something that'll change the mobile id for grooveshark with one touch, so the trial wont expire (why oh why don't they go to their usual ad supported method?) I want to make a shortcut on my home screen that I can touch to to reset my trial Any pointers? These are the contents of the XML file in /data/data/com.grooveshark.android.v1/ Grooveshark.xml: <?xml version='1.0' encoding='utf-8' standalone='yes' ?> <map> <string name="cc4">8765432198</string> <string name="cc1">0</string> <string name="cc2">0</string> <boolean name="hasTrialStarted" value="true" /> <string name="cc3">0</string> <int name="splashSponsoredExpires" value="0" /> <boolean name="trialHasExpired" value="false" /> <string name="cid">229</string> <string name="loginUnPwToken">5f4dcc3b5aa765d61d8327deb882cf99</string> <string name="username">username</string> <string name="sessionID">c3a5a6eca887891b9bf69687badb7531</string> <long name="mobileID" value="555554" /> <int name="sponsoredSplashCount" value="0" /> <int name="trialExpiresTime" value="1382277664" /> <int name="splashSponsorID" value="0" /> <boolean name="gs_tos_bool" value="true" /> <int name="trialNumPlays" value="0" /> </map> I changed any numbers that'd allow you to auto log in as me The important part is: <long name="mobileID" value="555554" /> that value has to change whenever your trial expires. Can anyone give me some pointers? I don't need a tutorial, just an example of shell scripts on the home screen of android.
Well, I have an update. I couldn't find any good reference for shell scripts on linux, so I went ahead and just set up the SDK. I don't have too much java experience, bt I was able to get the interface made pretty easily using the online resources. Now I simply need to make the button in the app death the xml file, find that string and replace it with a random number. I anyone has some good examples of how to search and edit the contents of a file, that'd be awesome. Any takers? Sent from my DROIDX using XDA App
any new??
Editing the Xperia Play (slide open) app
See Post 21 for guide on how to add modify your apps to appear in the launcher.... Orignal post below... Hi, Ok, it really annoyed me that when I flipped open the game pad I could only see the apps Sony Erricson allowed.... I have made some progress on this front, just not a 100% working fix yet I'm not an expect, so please don't flame me if this is useless info! Here goes the instructions.... I will warn those who have little skill in editing files this is not for you! Here is how I added Solitare (free app from the android market) as a test to the Xperia Play Launcher.... First browse to data/data/com.sonyericsson.semcsuite/databases copy the to content.db file to your computer edit the content.db with SQLite (which you can download for free) The info you need to edit is under browse data in SQLite, you need the pkg name of the app you want to include inside, as well as the full name of the app you are inserting… I simply replaced an app I wasn't bothered about in the launcher, my assumption would be that you can insert more by following the numbering convention used! In the cover column you need to use -1 as the cover name and false under the menu... then save the file Now reboot the phone open the xperia play app, click on more games…. Then copy over the file…. I copied over the file while on more games…. Then kill the app in the settings (in mine shows as Android System), finally reopen the app and the added applications will show! You then have the added apps you want in the launcher Here is a screenshot of the added solitaire app as a test: imageshack.us/photo/my-images/821/screenshot2zm.png The big problem I have found so far is that the app very frequently ovewrites the .db For example on reboot or sometimes randomly, so at the moment it's not an actual fix... I have attempted making the file read only but this crashes the app on opening... But progress is progress any ideas moving forward? It would be nice to be able to slide open your play and see a bunch of emulators Chris
AndroHero said: Look in the database.db file in /data/data/com.sonyericsson.semcsuite/database Sent from my R800i using Tapatalk Click to expand... Click to collapse i told them all they needed to edit the database.db but no1 beleved me lol
AndroHero said: i told them all they needed to edit the database.db but no1 beleved me lol Click to expand... Click to collapse Just found your old thread, damn could have been here sooner! Oh, well progress still made So much better knowing I can slide open my play and see all my emulators! I've found out that once you get the hacked.db file on the play and get it to open correctly provide you press the home button and not the back button then it stays put Hopefully it should stay in place unless I accidently quit the app or need to reboot! Still not a permanant fix, but close enough until we figure out how to stop the app replacing the edited file! Here are two new screenshots completed with emulators hehe imageshack.us/photo/my-images/853/screenshotye.png/ imageshack.us/photo/my-images/200/screenshot1kv.png/ The only downside is that the app blows up the icon of the edited in app, so it looks a bit pixelated - but I really don't care about that! Chris
deepestblue said: Just found your old thread, damn could have been here sooner! Oh, well progress still made So much better knowing I can slide open my play and see all my emulators! I've found out that once you get the hacked.db file on the play and get it to open correctly provide you press the home button and not the back button then it stays put Hopefully it should stay in place unless I accidently quit the app or need to reboot! Still not a permanant fix, but close enough until we figure out how to stop the app replacing the edited file! Here are two new screenshots completed with emulators hehe imageshack.us/photo/my-images/853/screenshotye.png/ imageshack.us/photo/my-images/200/screenshot1kv.png/ The only downside is that the app blows up the icon of the edited in app, so it looks a bit pixelated - but I really don't care about that! Chris Click to expand... Click to collapse that looks really cool maybe a line in one of the .xml files can be changed in the .apk to get it to read from a diffrent (modded) file, then it dosent matter if it rewrites the database.db file
Could the whole db edition be done through an app?
Yes, we know, this is nothing new. We've already known about this for weeks. The problem of course is that it has to be populated manually. We've been searching for a way to do this automatically just by looking at how it works and doing what needs to be done to tell it "hey, I should be on this list" whenever it rebuilds the database.
Well so far good news, the xperia play app has yet to overwrite the file, so I guess leaving it the app open and not quiting, is possibly a very good temporary solution. AndroHero said: that looks really cool maybe a line in one of the .xml files can be changed in the .apk to get it to read from a diffrent (modded) file, then it dosent matter if it rewrites the database.db file Click to expand... Click to collapse Unfortunately, after taking a look at the xml files no joy There doesn't seem to be any reffrence to writing to the .db or that location... Within the apk, there is a searchable.xml file though where the app is asking to search. So, possibly changing this so it searches for something else? hmm The problem is if you change it to something else then I assume it would create a blank .db file! LOL But this might be a way forward... Feel free to take a look at the included xml file of the launcher here: mediafire.com/?2eqtw1f0358omp2 Logseman said: Could the whole db edition be done through an app? Click to expand... Click to collapse Probably, if someone wanted to create such an app... But editing the .db file is not so hard, provided you are not wanting to change things all the time! I'd write up step by step instructions, so it should be fairly easy... The problem at the moment is that it is not a full solution to our problem... zerojay said: Yes, we know, this is nothing new. We've already known about this for weeks. The problem of course is that it has to be populated manually. We've been searching for a way to do this automatically just by looking at how it works and doing what needs to be done to tell it "hey, I should be on this list" whenever it rebuilds the database. Click to expand... Click to collapse I've had a scan though the past posts, and yes your right the .db file was known about for weeks... But unfortunately not followed though, no one actually attempted to edit the .db file nor get the edited file to work or at least not that I can see.... It's a shame really as we could have been here sooner... Actually, I have an idea of how the app decides what should go into the database... I believe it is rather simple how the app works... The app will search installed apk, then my assumption would be that it would look at the AndroidManifest.xml of said installed apps for an xperiaplayoptimized_content tag. An xperiaplayoptimized_content tag can be seen in the AndoridManifest.xml of two free apps on the market Cyberlords - Arcology, Happy Vikings.... I've not checked any other apps from the market, but please check more - maybe I'm wrong . The problem is if this is how the app works and is needed in every app, it would mean adding to evey app we wanted to be included in the launcher and removing from every app we did not want to appear in the launcher, sigh... I suppose if someone wants they could check this for certain by adding an xperiaplayoptimized_content tag to an app or removing the tag from an app and seeing what happens... So, I'm thinking three possible options? Unless any can think of any further solutions? a) Change how the Xperia Play app searches - possibly by editing the searchable.xml file - although I'm not sure what to change the search to? b) Add the xperiaplayoptimized_content tag to every maifest of every app we want included - that's also, assuming xperiaplayoptimized_content is the correct tag! c) Leave things as they are - you just lose the changed .db file on reboot or when you close the application by mistake. Perhaps even a simple app to replace .db file when this happens? Sigh, so much work/effort for something simple - damn you Sony Erricson! LOL Chris
Hurray, it works Added this line: Code: <meta-data android:name="xperiaplayoptimized_content" android:resource="@drawable/icon" /> right before: Code: </application> you can probably use the @drawable to make it any icon you want. The happy viking game uses a resolution of 170*170 I believe. Now is there anyone with the skills to have the android manifests modified of allready installed apps with a nice menu where you could select wich app you want to have the line added to the manifest? If that's possible at all. Edit: updated the app I use for testing stuff so it shows up in the game launcher: http://forum.xda-developers.com/showthread.php?p=14451093#post14451093
svenk919 said: Hurray, it works Added this line: Code: <meta-data android:name="xperiaplayoptimized_content" android:resource="@drawable/icon" /> right before: Code: </application> you can probably use the @drawable to make it any icon you want. The happy viking game uses a resolution of 170*170 I believe. Now is there anyone with the skills to have the android manifests modified of allready installed apps with a nice menu where you could select wich app you want to have the line added to the manifest? If that's possible at all. Edit: updated the app I use for testing stuff so it shows up in the game launcher: http://forum.xda-developers.com/showthread.php?p=14451093#post14451093 Click to expand... Click to collapse Great work , just tested your app! Awesome we now know for certain that xperiaplayoptimized_content is the correct tag... Ageed it needs someone skilled - but an app that acutally modifies the manifests already installed apps is far beyond what I can do As you say I'm not even sure such a feat is possible? An alternative may be to decompile your apps and recompile them... Apktool, should do the trick... code.google.com/p/android-apktool/ Hmm, tempting... I think I might have a go with one app, see how long it takes to decompile, edit and recompile an app!
deepestblue said: Great work , just tested your app! Awesome we now know for certain that xperiaplayoptimized_content is the correct tag... Ageed it needs someone skilled - but an app that acutally modifies the manifests already installed apps is far beyond what I can do As you say I'm not even sure such a feat is possible? An alternative may be to decompile your apps and recompile them... Apktool, should do the trick... code.google.com/p/android-apktool/ Hmm, tempting... I think I might have a go with one app, see how long it takes to decompile, edit and recompile an app! Click to expand... Click to collapse Maybe an app along the lines of ninjamorph but more dedicated to editing the android mainifest Sent from my R800i using Tapatalk
AndroHero said: Maybe an app along the lines of ninjamorph but more dedicated to editing the android mainifest Sent from my R800i using Tapatalk Click to expand... Click to collapse Hi, I tried ninjamorph but it didn't actually decompile the the android manifest... However apktool did! So, it's a simple matter of copying your apk, decompile with apktool, add the xperia play optimized tag, recompile with apktool and then install It's a much quicker process than it sounds, and to add the tag to an app in total takes about 15 mins with install... If anyone wants step by step instructions let me know! It's so much better having the apps you want in the launcher....
deepestblue said: Hi, I tried ninjamorph but it didn't actually decompile the the android manifest... However apktool did! So, it's a simple matter of copying your apk, decompile with apktool, add the xperia play optimized tag, recompile with apktool and then install It's a much quicker process than it sounds, and to add the tag to an app in total takes about 15 mins with install... If anyone wants step by step instructions let me know! It's so much better having the apps you want in the launcher.... Click to expand... Click to collapse If it isnt too much trouble,could you please post the step by step process. I would greatly appreciate it.
I picked the Xperia Play Camera Mod app, courtesy of Zoop57, to tinker a bit. svenk's suggestion left me with this error: Code: C:\Users\Logseman\Downloads\seb.camera.mod-1\AndroidManifest.xml:46: error: Error: No resource found that matches the given name (at 'resource' with value '@drawable/icon'). and some others chained to it. I presume we need to add something more than that line? This is the first time I actually use apktool, so I can perfectly have missed something.
apk tool should give a "res" map, if you have folders like: "drawable-h/m/ldpi" look into it, mostly it has an icon named "icon.png" but it could be named different with the camera app, if it is different change the icon '@drawable/icon' to what the file is named in the camera app. If such folders don't exist you probably have to chancgte the '@drawable' part to. PS. I think the line of code in case of the camera app should be: Code: <meta-data android:name="xperiaplayoptimized_content" android:resource="@drawable/ic_launcher_camera" />
I managed to build the app using "@drawable/ic_launcher_camera" in that field. However, after installing it, it won't show in the Xperia Play launcher with the games. Moreover, I decoded fifa.apk, which does appear in the launcher as Fifa 10, and it doesn't show that line on the Manifest: Code: <?xml version="1.0" encoding="utf-8"?> <manifest android:versionCode="1034" android:versionName="1.0.34" package="com.eamobile.Fifa" xmlns:android="http://schemas.android.com/apk/res/android"> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" /> <uses-permission android:name="com.android.vending.CHECK_LICENSE" /> <uses-permission android:name="android.permission.DISABLE_KEYGUARD" /> <application android:label="@string/app_name" android:icon="@drawable/icon"> <activity android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:name=".Fifa" android:launchMode="singleTask" android:screenOrientation="landscape" android:configChanges="keyboardHidden|orientation"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="3" /> </manifest>
Did you reboot the phone? The launcher doesn't refresh its database all the time. The line was there with the happy vikings game and it did work to add my touchpadtester app to my launcher.
I've uninstalled the app, reinstalled it, opened it, closed it and rebooted the phone to no avail. It won't show in the menu.
Does the camera app uses sdk version 9 or later? It should be stated in the manifest. Probably the xperia play optimized tag only works since android 2.3.2.
svenk919 said: Does the camera app uses sdk version 9 or later? It should be stated in the manifest. Probably the xperia play optimized tag only works since android 2.3.2. Click to expand... Click to collapse Hmmm... Zoop mentioned that he grabbed the latest source, so it should be 2.3.4. Here's the manifest of his camera mod: Code: <?xml version="1.0" encoding="utf-8"?> <manifest android:versionCode="5" android:versionName="5" package="seb.camera.mod" xmlns:android="http://schemas.android.com/apk/res/android"> <original-package android:name="com.android.camera" /> <uses-sdk android:minSdkVersion="9" /> <uses-permission android:name="android.permission.CAMERA" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" android:required="false" /> <uses-permission android:name="android.permission.RECORD_AUDIO" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="android.permission.SET_WALLPAPER" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.READ_SMS" /> <application android:label="Camera Mod" android:icon="@drawable/ic_launcher_camera" android:taskAffinity=""> <receiver android:name="com.android.camera.CameraButtonIntentReceiver"> <intent-filter> <action android:name="android.intent.action.CAMERA_BUTTON" /> </intent-filter> </receiver> <activity android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" android:name="com.android.camera.Camera" android:taskAffinity="android.task.camera" android:clearTaskOnLaunch="true" android:screenOrientation="landscape" android:configChanges="keyboardHidden|orientation"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.DEFAULT" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> <intent-filter> <action android:name="android.media.action.IMAGE_CAPTURE" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <intent-filter> <action android:name="android.media.action.STILL_IMAGE_CAMERA" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> <activity android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen" android:label="@string/video_camera_label" android:icon="@drawable/ic_launcher_video_camera" android:name="com.android.camera.VideoCamera" android:taskAffinity="android.task.camcorder" android:clearTaskOnLaunch="true" android:screenOrientation="landscape" android:configChanges="keyboardHidden|orientation"> <intent-filter> <action android:name="android.media.action.VIDEO_CAMERA" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <intent-filter> <action android:name="android.media.action.VIDEO_CAPTURE" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> </application> </manifest>
This is the manifest of my touchpad app: Code: <?xml version="1.0" encoding="utf-8"?> <manifest package="test.play.controls" xmlns:android="http://schemas.android.com/apk/res/android" android:versionName="0.2" android:versionCode="2"> <uses-sdk android:minSdkVersion="9" android:targetSdkVersion="9" /> <application android:label="@string/app_name" android:icon="@drawable/icon"> <activity android:label="@string/app_name" android:name="android.app.NativeActivity" android:launchMode="singleInstance" android:screenOrientation="landscape" android:configChanges="keyboardHidden|orientation"> <meta-data android:name="android.app.lib_name" android:value="touchpadndk" /> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <meta-data android:name="xperiaplayoptimized_content" android:resource="@drawable/launchericon" /> </application> </manifest>
[REQ] Hack App to show Hidden Setting
I was wondering if someone could tweak this app to show a hidden setting, I've looked into several XML files in this APK and I can see that in the Global Settings the setting to Enable 3G/4G but when you use the program and go into the settings it is hidden, the Disable HD Purchase warning does show. I'm hoping if someone can tweak this and re-sign the APK I can use it to view videos over cell connection! Thanks for you help default_settings.xml <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen android:id="@id/PreferenceScreen" xmlns:android="http://schemas.android.com/apk/res/android"> <PreferenceCategory android:title="@string/settings_general_section" android:key="general_settings"> <CheckBoxPreference android:title="@string/bypass_hd_notice" android:key="bypass_HD_Notice" android:summary="@string/bypass_hd_summary" /> <CheckBoxPreference android:title="@string/bypass_wifi_notice" android:key="bypass_Wifi_Notice" android:summary="@string/bypass_wifi_summary" /> </PreferenceCategory> <PreferenceCategory android:title="@string/settings_info_section"> <Preference android:enabled="false" android:title="@string/deviceID" android:key="deviceID" /> <Preference android:enabled="false" android:title="@string/version_notice" android:key="buildNum" android:summary="unknown" /> </PreferenceCategory> <PreferenceCategory android:title="@string/settings_account_section" android:key="account_settings" /> </PreferenceScreen>
No such luck huh? well can anyone give me any hints as to how to make this happen? Is anyone looking into it?
ive been looking into this too, there seems to be a lot of hidden settings on the app, havent had much luck though.
[HELP] Modding CM7 Torch to provide a toggle-shortcut
Hey Guys, I am currently running the latest CM7.2 nightly by maniac103 on my Motorola Defy. CM7 usually has a special modified Nexus One Torch integrated, whose packagename is "net.cactii.flash2". As I would like to assign a torch-toggle to a slider in widgetlocker, I need the torch-app to provide a shortcut/activity since it only offers a toggle-widget. I am talking about the app-specific shortcuts not the shortcuts that directly link to an app. EDIT: The reason why I haven't put this in Q&A is that this is hopefully going to be a mod, so it may save the mods some time for not needing to push it to another forum... I may have already found out that the receiver the torch uses is called "net.cactii.flash2.TorchSwitch" and the intent it expects is "net.cactii.flash2.TOGGLE_FLASHLIGHT". I am not sure though, if I got this whole Intent-/Receiver-thingy right... Any corrections are appreciated. From this tutorial I have learnt, that apps provide these shortcut-entries in their AndroidManifest.xml. I should be able to modify, recompile and sign this apk. I just don't know exactly, how I have to add this to the AndroidManifest.xml in terms of syntax and language. That's where I need help... EDIT: Here's the code of the AndroidManifest.xml for quick review: Code: <?xml version="1.0" encoding="utf-8"?> <manifest android:versionCode="10" android:versionName="2.3.7" package="net.cactii.flash2" xmlns:android="http://schemas.android.com/apk/res/android"> <application android:label="@string/app_name" android:icon="@drawable/icon"> <activity android:label="@string/app_name" android:name=".MainActivity" android:launchMode="singleTask" android:screenOrientation="portrait"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".WidgetOptionsActivity"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_CONFIGURE" /> </intent-filter> </activity> <receiver android:label="Torch" android:name="TorchWidgetProvider"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> <action android:name="net.cactii.flash2.TORCH_STATE_CHANGED" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/appwidget_info" /> </receiver> <service android:name=".TorchService" android:enabled="true" /> <receiver android:label="@string/app_name" android:name="TorchSwitch" android:enabled="true"> <intent-filter> <action android:name="net.cactii.flash2.TOGGLE_FLASHLIGHT" /> </intent-filter> </receiver> </application> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.flash" /> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.WRITE_SETTINGS" /> <uses-permission android:name="android.permission.WAKE_LOCK" /> </manifest> Before you tell me now, that I should use a different flashlight-app: I was already using TeslaLED which runs well with WidgetLocker. However, the in-built torch offers a high brightness-mode that I want to use. Additionally, TeslaLED always needs 2-3 seconds to activate the flashlight, unlike Torch, which usually toggles instantly... I have appended the torch-apk, as well as the AndroidManifest.xml I want to modify. Here is an additional link (from another dev), which shows shortly, how the torch app works together with a statusbar-toggle, if that helps in any way... Summary of what is needed: A mod for net.cactii.flash2's AndroidManifest.xml which provides a high brightness flashlight toggle-shortcut If you potentially know how to write this short piece of code and you just want to know how android handles these shortcuts, please read this tutorial. It's very short and helpful. EDIT: It seems that we have to modify the app as well, not just the AndroidManifest.xml, because it would place a shortcut in the menu, but Torch wouldn't know what to do when I select this item. Feel free to post your ideas and/or corrections EDIT: Alternatively we could try to make Torch listen to TeslaLED's intents, but I think that would be more sophisticated and could lead to problems, when both apps are installed... Thanks for any help in advance! Greetz, Unr3aL67
Unr3aL67 said: "net.cactii.flash2.TOGGLE_FLASHLIGHT" Click to expand... Click to collapse thanks! I used this line in Tasker with Send Intent to toggle Torch on my CM10.2.
Gawis said: thanks! I used this line in Tasker with Send Intent to toggle Torch on my CM10.2. Click to expand... Click to collapse Okay, I'm using tasker to make a widget via power toggles... I used the same line in tasker, and it works great! Here's what I'm wondering now... In power toggles, with regular toggles, you can have the icon change colors, say it would be green when the flashlight is on, and gray when off... Obviously you can't do that by just sending the intent, so anyone have any ideas about how to do this? I know power toggles uses Tesla by default, but I don't like the delay.. Torch is on immediately, so thats what I want to use. Any ideas would be greatly appreciated!
Gawis said: thanks! I used this line in Tasker with Send Intent to toggle Torch on my CM10.2. Click to expand... Click to collapse Okay, I figured it out... The following task, paired with power toggles, works great! The button is off when the light is off, and the button is in the "Active" state when the light is on.. For mine its Gray when the light is off, and Green when the light is on.... If %Toggle ~ 1 Send Intent Action net.cactii.flash2.TOGGLE_FLASHLIGHT Variable Set Name %Toggle To 0 Else Send Intent Action net.cactii.flash2.TOGGLE_FLASHLIGHT Variable Set Name %Toggle To 1 End If Modify PowerToggle state Configuration Set current toggle to off If %Toggle ~ 0 Modify PowerToggle state Configuration Set current toggle to on If %Toggle ~ 1 Hope this helps someone figure this out! LOL! If it helped you, please thumbs up... Too busy to be on XDA all the time....
[Q] mp3's won't load anymore
For the last few months when I open mxplayer I see my videos and mp3's. Videos open but when I click on a song MXplayer just disappears. I downloaded AIO Pack codecs and it shows under MXPlayer Help as being used. Is there something else I can try? Thanks
Rav45 said: For the last few months when I open mxplayer I see my videos and mp3's. Videos open but when I click on a song MXplayer just disappears. I downloaded AIO Pack codecs and it shows under MXPlayer Help as being used. Is there something else I can try? Thanks Click to expand... Click to collapse Are you getting any audio or not?
ktsamy said: Are you getting any audio or not? Click to expand... Click to collapse Yes. Audio works fine on videos and also streaming podcasts using mxplayer. When I begin the program it shows whatever videos, recordings and mp3's I have on my phone. However when I click a music mp3 it's as if the program just automatically closes.
Rav45 said: Yes. Audio works fine on videos and also streaming podcasts using mxplayer. When I begin the program it shows whatever videos, recordings and mp3's I have on my phone. However when I click a music mp3 it's as if the program just automatically closes. Click to expand... Click to collapse Kindly upload the logs. It will be helpful to resolve the issue
ktsamy said: Kindly upload the logs. It will be helpful to resolve the issue Click to expand... Click to collapse Thanks for the reply. I took me a while to figure out how to find the log and then how to get it off my phone to the pc. I hope this is what you mean: <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> - <mx-player application="mx_player" version-code="82" version-name="1.7.36a"> - <preferences> <bool name="omxdecoder.2" value="true" /> <bool name="default_deinterlace" value="false" /> <int name="gestures" value="1017" /> <bool name="back_to_list" value="false" /> <bool name="android_40_compatible_mode.2" value="false" /> <int name="noticed_version" value="82" /> <bool name="battery_clock_in_title_bar" value="false" /> <bool name="swdecoder_net" value="false" /> <bool name="quick_zoom" value="true" /> <string name="user_locale" value="" /> <bool name="group_by_folder" value="true" /> <bool name="osd_background" value="true" /> <bool name="osd_bottom" value="false" /> <bool name="pause_on_seek" value="false" /> <bool name="loading_circle_animation" value="true" /> <string name="core_limit" value="0" /> <bool name="smart_prev" value="true" /> <bool name="show_hidden" value="false" /> <bool name="sync_system_volume" value="true" /> <bool name="delete_subtitle_files_together" value="true" /> <bool name="video_zoom_limited" value="false" /> <bool name="fast_seek" value="true" /> <bool name="mark_last_played_media_for_each_folders" value="true" /> <string name="new_tagged_period" value="7" /> <bool name="resume_only_first" value="false" /> <bool name="sticky_audio" value="true" /> <string name="custom_codec.libname" value="libffmpeg.mx.so.neon.1.7.32" /> <float name="screen_brightness" value="1.0" /> <string name="resume_last" value="resume" /> <bool name="omxdecoder_net" value="false" /> <bool name="audio_fade_in_on_start" value="true" /> <int name="video_zoom" value="0" /> <long name="custom_codec.date.libffmpeg" value="1418774964000" /> <bool name="quit_button" value="false" /> <int name="osd_text_color" value="-3355444" /> <bool name="allow_edits" value="true" /> <int name="fullscreen" value="2" /> <bool name="omxdecoder_notified" value="true" /> <bool name="default_swaudio" value="true" /> <bool name="thumbnail" value="false" /> <string name="color_format" value="rgb565" /> <int name="screen_orientation" value="99999" /> <bool name="omxdecoder_10bit" value="false" /> <int name="osd_back_color" value="-2013265920" /> <bool name="screen_brightness_auto" value="false" /> <bool name="audio_focus" value="true" /> <bool name="button_backlight_off" value="true" /> <bool name="headset_show_system_volume_ui" value="true" /> <bool name="status_show_always" value="false" /> <float name="calibrate_hw_play_position" value="0.0" /> <bool name="use_speedup_tricks" value="false" /> <bool name="keep_screen_on" value="false" /> <bool name="elapsed_time_show_always" value="false" /> <bool name="audio_fade_in_on_seek" value="true" /> <bool name="omxdecoder_local" value="true" /> <bool name="subtitle_hw_accel" value="true" /> <bool name="omx_audio_with_sw_video" value="true" /> <bool name="hw_audio_track_selectable" value="true" /> <int name="screen_lock_mode" value="0" /> <bool name="volume_boost" value="true" /> <bool name="lock_show_interface" value="false" /> <int name="playback_touch_action" value="2" /> <int name="interface_auto_hide_delay" value="2000" /> <bool name="respect_nomedia" value="true" /> <bool name="show_interface_at_the_startup" value="true" /> <bool name="toggle_on_media_play_button" value="false" /> <bool name="soft_main_keys" value="false" /> <int name="over_volume" value="15" /> <bool name="pause_if_obscured" value="false" /> <bool name="correct_hw_aspect_ratio" value="true" /> <bool name="double_tap_back_key" value="false" /> <int name="custom_codec.size.libffmpeg" value="40214441" /> <bool name="seek_previews" value="true" /> <bool name="screen_rotation_button" value="true" /> <bool name="sticky" value="false" /> <string name="custom_codec" value="/storage/emulated/0/Download/aio.1.7.32-2.zip" /> <bool name="shuffle" value="false" /> <bool name="media_buttons" value="true" /> <int name="lock_mode" value="0" /> <bool name="show_left_time" value="false" /> <long name="custom_codec_checksum" value="3478287755" /> <bool name="swdecoder_local" value="false" /> <bool name="cache_thumbnail" value="true" /> <string name="list_theme" value="white" /> <component name="play_link" value="true" /> <component name="audio_player" value="true" /> </preferences> </mx-player> I still would like to try to use mx player to play my mp3's.
Rav45 said: Thanks for the reply. I took me a while to figure out how to find the log and then how to get it off my phone to the pc. I hope this is what you mean: Click to expand... Click to collapse JFTR that is a configuration file, not a log.
foxidriver said: JFTR that is a configuration file, not a log. Click to expand... Click to collapse Rats. Do I have to install another app to do this? I see something called "MX Log Collector" when I search for how to get log for mxplayer. I think I've gone a ways to solve my own problem? What I've bee trying to do was 1st open mx player.It shows a selection for videos, music etc. When I navigate to the music part and see my mp3's I select one. Then the mxplayer window closes and nothing happens. Today I went to my es file explorer. Found the mp3 file, clicked it and then it asked me which player I wanted to use to play it. I selected the mxplayer and it started playing!
Rav45 said: When I navigate to the music part and see my mp3's I select one. Then the mxplayer window closes and nothing happens. Today I went to my es file explorer. Found the mp3 file, clicked it and then it asked me which player I wanted to use to play it. I selected the mxplayer and it started playing! Click to expand... Click to collapse I'm assuming here that MX Player is still not playing them when you open one from within MX Player You might like to try this: save your settings from the MX Player general menu, uninstall MX Player play an MP3 file using the default system or another app you have loaded - and MX Player will no longer be registered so you should see the selection menu reinstall MX Player play any MP3 file - and by rights I think you will see the menu again to select the player you wish to use so reselect MX Player See if that helps the situation - and then reload your saved settings. If there is still a problem then try a basic MP3 file to see if that plays - say with a lower bitrate around 128 Kbit, stereo, CBR Re the log - you are on the right track I think: see here https://sites.google.com/site/mxvpen/faq#TOC-How-to-send-system-log- I'm not permitted to post a URL at this stage - copy and paste it.
Rav45 said: Rats. Do I have to install another app to do this? I see something called "MX Log Collector" when I search for how to get log for mxplayer. I think I've gone a ways to solve my own problem? What I've bee trying to do was 1st open mx player.It shows a selection for videos, music etc. When I navigate to the music part and see my mp3's I select one. Then the mxplayer window closes and nothing happens. Today I went to my es file explorer. Found the mp3 file, clicked it and then it asked me which player I wanted to use to play it. I selected the mxplayer and it started playing! Click to expand... Click to collapse There's already a sticky topic about log collection. http://forum.xda-developers.com/showthread.php?t=2843144
foxidriver said: I'm assuming here that MX Player is still not playing them when you open one from within MX Player You might like to try this: save your settings from the MX Player general menu, uninstall MX Player play an MP3 file using the default system or another app you have loaded - and MX Player will no longer be registered so you should see the selection menu reinstall MX Player play any MP3 file - and by rights I think you will see the menu again to select the player you wish to use so reselect MX Player See if that helps the situation - and then reload your saved settings. If there is still a problem then try a basic MP3 file to see if that plays - say with a lower bitrate around 128 Kbit, stereo, CBR Re the log - you are on the right track I think: see here https://sites.google.com/site/mxvpen/faq#TOC-How-to-send-system-log- I'm not permitted to post a URL at this stage - copy and paste it. Click to expand... Click to collapse OK Thanks. I'll give that a try.
Rav45 said: For the last few months when I open mxplayer I see my videos and mp3's. Videos open but when I click on a song MXplayer just disappears. I downloaded AIO Pack codecs and it shows under MXPlayer Help as being used. Is there something else I can try? Thanks Click to expand... Click to collapse I have had the same issue. I discovered this only happens to me when I have 1274 or less mp3's in my music folder. 1275 or more and it does the same for me also.